docs: Mark off GL_OES_shader_image_atomic as done.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Francisco Jerez 2016-02-22 15:48:17 -08:00
parent 058ed980c6
commit 31a0affa28
2 changed files with 2 additions and 1 deletions

View file

@ -249,7 +249,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_primitive_bounding box not started
GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
GL_OES_shader_image_atomic not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)

View file

@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
</ul>
<h2>Bug fixes</h2>