mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 06:48:06 +02:00
st/xorg: lots of rendering and xv changes
extract all the rendering code to xorg_rendedrer, make both exa and xv share that code. in the process cleanup the rendering code and implement a lot more of the xv infrastructure.
This commit is contained in:
parent
59ae3d5155
commit
319a588238
11 changed files with 1170 additions and 786 deletions
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@ -22,6 +22,7 @@ if 'xorg' in env['statetrackers']:
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'xorg_exa.c',
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'xorg_exa_tgsi.c',
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'xorg_output.c',
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'xorg_xv.c',
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]
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)
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Export('st_xorg')
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@ -1,5 +1,6 @@
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#include "xorg_composite.h"
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#include "xorg_renderer.h"
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#include "xorg_exa_tgsi.h"
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#include "cso_cache/cso_context.h"
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@ -111,173 +112,6 @@ render_repeat_to_gallium(int mode)
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return PIPE_TEX_WRAP_REPEAT;
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}
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static INLINE void
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setup_vertex0(float vertex[2][4], float x, float y,
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float color[4])
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{
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vertex[0][0] = x;
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vertex[0][1] = y;
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vertex[0][2] = 0.f; /*z*/
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vertex[0][3] = 1.f; /*w*/
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vertex[1][0] = color[0]; /*r*/
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vertex[1][1] = color[1]; /*g*/
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vertex[1][2] = color[2]; /*b*/
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vertex[1][3] = color[3]; /*a*/
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}
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static struct pipe_buffer *
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setup_vertex_data0(struct exa_context *ctx,
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int srcX, int srcY, int maskX, int maskY,
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int dstX, int dstY, int width, int height)
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{
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/* 1st vertex */
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setup_vertex0(ctx->vertices2[0], dstX, dstY,
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ctx->solid_color);
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/* 2nd vertex */
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setup_vertex0(ctx->vertices2[1], dstX + width, dstY,
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ctx->solid_color);
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/* 3rd vertex */
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setup_vertex0(ctx->vertices2[2], dstX + width, dstY + height,
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ctx->solid_color);
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/* 4th vertex */
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setup_vertex0(ctx->vertices2[3], dstX, dstY + height,
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ctx->solid_color);
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return pipe_user_buffer_create(ctx->pipe->screen,
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ctx->vertices2,
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sizeof(ctx->vertices2));
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}
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static INLINE void
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setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
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{
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vertex[0][0] = x;
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vertex[0][1] = y;
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vertex[0][2] = 0.f; /*z*/
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vertex[0][3] = 1.f; /*w*/
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vertex[1][0] = s; /*s*/
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vertex[1][1] = t; /*t*/
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vertex[1][2] = 0.f; /*r*/
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vertex[1][3] = 1.f; /*q*/
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}
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static struct pipe_buffer *
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setup_vertex_data1(struct exa_context *ctx,
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int srcX, int srcY, int maskX, int maskY,
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int dstX, int dstY, int width, int height)
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{
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float s0, t0, s1, t1;
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struct pipe_texture *src = ctx->bound_textures[0];
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s0 = srcX / src->width[0];
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s1 = srcX + width / src->width[0];
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t0 = srcY / src->height[0];
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t1 = srcY + height / src->height[0];
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/* 1st vertex */
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setup_vertex1(ctx->vertices2[0], dstX, dstY,
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s0, t0);
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/* 2nd vertex */
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setup_vertex1(ctx->vertices2[1], dstX + width, dstY,
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s1, t0);
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/* 3rd vertex */
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setup_vertex1(ctx->vertices2[2], dstX + width, dstY + height,
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s1, t1);
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/* 4th vertex */
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setup_vertex1(ctx->vertices2[3], dstX, dstY + height,
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s0, t1);
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return pipe_user_buffer_create(ctx->pipe->screen,
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ctx->vertices2,
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sizeof(ctx->vertices2));
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}
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static struct pipe_buffer *
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setup_vertex_data_tex(struct exa_context *ctx,
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float x0, float y0, float x1, float y1,
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float s0, float t0, float s1, float t1,
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float z)
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{
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/* 1st vertex */
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setup_vertex1(ctx->vertices2[0], x0, y0,
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s0, t0);
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/* 2nd vertex */
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setup_vertex1(ctx->vertices2[1], x1, y0,
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s1, t0);
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/* 3rd vertex */
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setup_vertex1(ctx->vertices2[2], x1, y1,
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s1, t1);
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/* 4th vertex */
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setup_vertex1(ctx->vertices2[3], x0, y1,
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s0, t1);
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return pipe_user_buffer_create(ctx->pipe->screen,
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ctx->vertices2,
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sizeof(ctx->vertices2));
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}
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static INLINE void
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setup_vertex2(float vertex[3][4], float x, float y,
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float s0, float t0, float s1, float t1)
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{
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vertex[0][0] = x;
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vertex[0][1] = y;
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vertex[0][2] = 0.f; /*z*/
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vertex[0][3] = 1.f; /*w*/
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vertex[1][0] = s0; /*s*/
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vertex[1][1] = t0; /*t*/
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vertex[1][2] = 0.f; /*r*/
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vertex[1][3] = 1.f; /*q*/
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vertex[2][0] = s1; /*s*/
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vertex[2][1] = t1; /*t*/
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vertex[2][2] = 0.f; /*r*/
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vertex[2][3] = 1.f; /*q*/
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}
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static struct pipe_buffer *
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setup_vertex_data2(struct exa_context *ctx,
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int srcX, int srcY, int maskX, int maskY,
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int dstX, int dstY, int width, int height)
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{
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float st0[4], st1[4];
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struct pipe_texture *src = ctx->bound_textures[0];
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struct pipe_texture *mask = ctx->bound_textures[0];
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st0[0] = srcX / src->width[0];
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st0[1] = srcY / src->height[0];
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st0[2] = srcX + width / src->width[0];
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st0[3] = srcY + height / src->height[0];
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st1[0] = maskX / mask->width[0];
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st1[1] = maskY / mask->height[0];
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st1[2] = maskX + width / mask->width[0];
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st1[3] = maskY + height / mask->height[0];
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/* 1st vertex */
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setup_vertex2(ctx->vertices3[0], dstX, dstY,
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st0[0], st0[1], st1[0], st1[1]);
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/* 2nd vertex */
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setup_vertex2(ctx->vertices3[1], dstX + width, dstY,
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st0[2], st0[1], st1[2], st1[1]);
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/* 3rd vertex */
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setup_vertex2(ctx->vertices3[2], dstX + width, dstY + height,
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st0[2], st0[3], st1[2], st1[3]);
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/* 4th vertex */
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setup_vertex2(ctx->vertices3[3], dstX, dstY + height,
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st0[0], st0[3], st1[0], st1[3]);
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return pipe_user_buffer_create(ctx->pipe->screen,
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ctx->vertices3,
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sizeof(ctx->vertices3));
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}
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boolean xorg_composite_accelerated(int op,
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PicturePtr pSrcPicture,
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PicturePtr pMaskPicture,
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@ -316,71 +150,6 @@ boolean xorg_composite_accelerated(int op,
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XORG_FALLBACK("unsupported operation");
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}
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static void
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bind_clip_state(struct exa_context *exa)
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{
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}
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static void
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bind_framebuffer_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
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{
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unsigned i;
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struct pipe_framebuffer_state state;
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struct pipe_surface *surface = exa_gpu_surface(exa, pDst);
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memset(&state, 0, sizeof(struct pipe_framebuffer_state));
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state.width = pDst->tex->width[0];
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state.height = pDst->tex->height[0];
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state.nr_cbufs = 1;
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state.cbufs[0] = surface;
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for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
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state.cbufs[i] = 0;
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/* currently we don't use depth/stencil */
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state.zsbuf = 0;
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cso_set_framebuffer(exa->cso, &state);
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/* we do fire and forget for the framebuffer, this is the forget part */
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pipe_surface_reference(&surface, NULL);
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}
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enum AxisOrientation {
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Y0_BOTTOM,
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Y0_TOP
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};
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static void
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set_viewport(struct exa_context *exa, int width, int height,
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enum AxisOrientation orientation)
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{
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struct pipe_viewport_state viewport;
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float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f;
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viewport.scale[0] = width / 2.f;
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viewport.scale[1] = height / y_scale;
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viewport.scale[2] = 1.0;
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viewport.scale[3] = 1.0;
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viewport.translate[0] = width / 2.f;
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viewport.translate[1] = height / 2.f;
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viewport.translate[2] = 0.0;
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viewport.translate[3] = 0.0;
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cso_set_viewport(exa->cso, &viewport);
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}
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static void
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bind_viewport_state(struct exa_context *exa, struct exa_pixmap_priv *pDst)
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{
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int width = pDst->tex->width[0];
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int height = pDst->tex->height[0];
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/*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
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set_viewport(exa, width, height, Y0_TOP);
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}
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static void
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bind_blend_state(struct exa_context *exa, int op,
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PicturePtr pSrcPicture, PicturePtr pMaskPicture)
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@ -402,17 +171,9 @@ bind_blend_state(struct exa_context *exa, int op,
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blend.rgb_dst_factor = blend_opt.rgb_dst_factor;
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blend.alpha_dst_factor = blend_opt.alpha_dst_factor;
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cso_set_blend(exa->cso, &blend);
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cso_set_blend(exa->renderer->cso, &blend);
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}
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static void
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bind_rasterizer_state(struct exa_context *exa)
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{
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struct pipe_rasterizer_state raster;
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memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
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raster.gl_rasterization_rules = 1;
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cso_set_rasterizer(exa->cso, &raster);
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}
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static void
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bind_shaders(struct exa_context *exa, int op,
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@ -446,9 +207,9 @@ bind_shaders(struct exa_context *exa, int op,
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fs_traits |= FS_MASK;
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}
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shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
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cso_set_vertex_shader_handle(exa->cso, shader.vs);
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cso_set_fragment_shader_handle(exa->cso, shader.fs);
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shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
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cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
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cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
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}
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@ -500,9 +261,9 @@ bind_samplers(struct exa_context *exa, int op,
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++exa->num_bound_samplers;
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}
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cso_set_samplers(exa->cso, exa->num_bound_samplers,
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cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers,
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(const struct pipe_sampler_state **)samplers);
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cso_set_sampler_textures(exa->cso, exa->num_bound_samplers,
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cso_set_sampler_textures(exa->renderer->cso, exa->num_bound_samplers,
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exa->bound_textures);
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}
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@ -515,18 +276,8 @@ setup_vs_constant_buffer(struct exa_context *exa,
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2.f/width, 2.f/height, 1, 1,
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-1, -1, 0, 0
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};
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struct pipe_constant_buffer *cbuf = &exa->vs_const_buffer;
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pipe_buffer_reference(&cbuf->buffer, NULL);
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cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
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PIPE_BUFFER_USAGE_CONSTANT,
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param_bytes);
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if (cbuf->buffer) {
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pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
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0, param_bytes, vs_consts);
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}
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exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
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renderer_set_constants(exa->renderer, PIPE_SHADER_VERTEX,
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vs_consts, param_bytes);
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}
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@ -534,21 +285,11 @@ static void
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setup_fs_constant_buffer(struct exa_context *exa)
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{
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const int param_bytes = 4 * sizeof(float);
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float fs_consts[8] = {
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const float fs_consts[8] = {
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0, 0, 0, 1,
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};
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struct pipe_constant_buffer *cbuf = &exa->fs_const_buffer;
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pipe_buffer_reference(&cbuf->buffer, NULL);
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cbuf->buffer = pipe_buffer_create(exa->pipe->screen, 16,
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PIPE_BUFFER_USAGE_CONSTANT,
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param_bytes);
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if (cbuf->buffer) {
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pipe_buffer_write(exa->pipe->screen, cbuf->buffer,
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0, param_bytes, fs_consts);
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}
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exa->pipe->set_constant_buffer(exa->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
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renderer_set_constants(exa->renderer, PIPE_SHADER_FRAGMENT,
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fs_consts, param_bytes);
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}
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static void
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@ -570,14 +311,13 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
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struct exa_pixmap_priv *pMask,
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struct exa_pixmap_priv *pDst)
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{
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bind_framebuffer_state(exa, pDst);
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bind_viewport_state(exa, pDst);
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renderer_bind_framebuffer(exa->renderer, pDst);
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renderer_bind_viewport(exa->renderer, pDst);
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bind_blend_state(exa, op, pSrcPicture, pMaskPicture);
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bind_rasterizer_state(exa);
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renderer_bind_rasterizer(exa->renderer);
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bind_shaders(exa, op, pSrcPicture, pMaskPicture);
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bind_samplers(exa, op, pSrcPicture, pMaskPicture,
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pDstPicture, pSrc, pMask, pDst);
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bind_clip_state(exa);
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setup_constant_buffers(exa, pDst);
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return FALSE;
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@ -588,42 +328,16 @@ void xorg_composite(struct exa_context *exa,
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int srcX, int srcY, int maskX, int maskY,
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int dstX, int dstY, int width, int height)
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{
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struct pipe_context *pipe = exa->pipe;
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struct pipe_buffer *buf = 0;
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if (exa->num_bound_samplers == 0 ) { /* solid fill */
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buf = setup_vertex_data0(exa,
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srcX, srcY, maskX, maskY,
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dstX, dstY, width, height);
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} else if (exa->num_bound_samplers == 1 ) /* src */
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buf = setup_vertex_data1(exa,
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srcX, srcY, maskX, maskY,
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dstX, dstY, width, height);
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else if (exa->num_bound_samplers == 2) /* src + mask */
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buf = setup_vertex_data2(exa,
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srcX, srcY, maskX, maskY,
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dstX, dstY, width, height);
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else if (exa->num_bound_samplers == 3) { /* src + mask + dst */
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debug_assert(!"src/mask/dst not handled right now");
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#if 0
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buf = setup_vertex_data2(exa,
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srcX, srcY, maskX, maskY,
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dstX, dstY, width, height);
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#endif
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}
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if (buf) {
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int num_attribs = 1; /*pos*/
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num_attribs += exa->num_bound_samplers;
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if (exa->has_solid_color)
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++num_attribs;
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util_draw_vertex_buffer(pipe, buf, 0,
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PIPE_PRIM_TRIANGLE_FAN,
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4, /* verts */
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num_attribs); /* attribs/vert */
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pipe_buffer_reference(&buf, NULL);
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renderer_draw_solid_rect(exa->renderer,
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dstX, dstY, dstX + width, dstY + height,
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exa->solid_color);
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} else {
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int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
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renderer_draw_textures(exa->renderer,
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pos, width, height,
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exa->bound_textures,
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exa->num_bound_samplers);
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}
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}
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@ -650,16 +364,15 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
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vs_traits = VS_SOLID_FILL;
|
||||
fs_traits = FS_SOLID_FILL;
|
||||
|
||||
bind_framebuffer_state(exa, pixmap);
|
||||
bind_viewport_state(exa, pixmap);
|
||||
bind_rasterizer_state(exa);
|
||||
renderer_bind_framebuffer(exa->renderer, pixmap);
|
||||
renderer_bind_viewport(exa->renderer, pixmap);
|
||||
renderer_bind_rasterizer(exa->renderer);
|
||||
bind_blend_state(exa, PictOpSrc, NULL, NULL);
|
||||
setup_constant_buffers(exa, pixmap);
|
||||
bind_clip_state(exa);
|
||||
|
||||
shader = xorg_shaders_get(exa->shaders, vs_traits, fs_traits);
|
||||
cso_set_vertex_shader_handle(exa->cso, shader.vs);
|
||||
cso_set_fragment_shader_handle(exa->cso, shader.fs);
|
||||
shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits);
|
||||
cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs);
|
||||
cso_set_fragment_shader_handle(exa->renderer->cso, shader.fs);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -668,402 +381,7 @@ void xorg_solid(struct exa_context *exa,
|
|||
struct exa_pixmap_priv *pixmap,
|
||||
int x0, int y0, int x1, int y1)
|
||||
{
|
||||
struct pipe_context *pipe = exa->pipe;
|
||||
struct pipe_buffer *buf = 0;
|
||||
|
||||
/* 1st vertex */
|
||||
setup_vertex0(exa->vertices2[0], x0, y0,
|
||||
exa->solid_color);
|
||||
/* 2nd vertex */
|
||||
setup_vertex0(exa->vertices2[1], x1, y0,
|
||||
exa->solid_color);
|
||||
/* 3rd vertex */
|
||||
setup_vertex0(exa->vertices2[2], x1, y1,
|
||||
exa->solid_color);
|
||||
/* 4th vertex */
|
||||
setup_vertex0(exa->vertices2[3], x0, y1,
|
||||
exa->solid_color);
|
||||
|
||||
buf = pipe_user_buffer_create(exa->pipe->screen,
|
||||
exa->vertices2,
|
||||
sizeof(exa->vertices2));
|
||||
|
||||
|
||||
if (buf) {
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
2); /* attribs/vert */
|
||||
|
||||
pipe_buffer_reference(&buf, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static INLINE void shift_rectx(float coords[4],
|
||||
const float *bounds,
|
||||
const float shift)
|
||||
{
|
||||
coords[0] += shift;
|
||||
coords[2] -= shift;
|
||||
if (bounds) {
|
||||
coords[2] = MIN2(coords[2], bounds[2]);
|
||||
/* bound x/y + width/height */
|
||||
if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
|
||||
coords[2] = (bounds[0] + bounds[2]) - coords[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void shift_recty(float coords[4],
|
||||
const float *bounds,
|
||||
const float shift)
|
||||
{
|
||||
coords[1] += shift;
|
||||
coords[3] -= shift;
|
||||
if (bounds) {
|
||||
coords[3] = MIN2(coords[3], bounds[3]);
|
||||
if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
|
||||
coords[3] = (bounds[1] + bounds[3]) - coords[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void bound_rect(float coords[4],
|
||||
const float bounds[4],
|
||||
float shift[4])
|
||||
{
|
||||
/* if outside the bounds */
|
||||
if (coords[0] > (bounds[0] + bounds[2]) ||
|
||||
coords[1] > (bounds[1] + bounds[3]) ||
|
||||
(coords[0] + coords[2]) < bounds[0] ||
|
||||
(coords[1] + coords[3]) < bounds[1]) {
|
||||
coords[0] = 0.f;
|
||||
coords[1] = 0.f;
|
||||
coords[2] = 0.f;
|
||||
coords[3] = 0.f;
|
||||
shift[0] = 0.f;
|
||||
shift[1] = 0.f;
|
||||
return;
|
||||
}
|
||||
|
||||
/* bound x */
|
||||
if (coords[0] < bounds[0]) {
|
||||
shift[0] = bounds[0] - coords[0];
|
||||
coords[2] -= shift[0];
|
||||
coords[0] = bounds[0];
|
||||
} else
|
||||
shift[0] = 0.f;
|
||||
|
||||
/* bound y */
|
||||
if (coords[1] < bounds[1]) {
|
||||
shift[1] = bounds[1] - coords[1];
|
||||
coords[3] -= shift[1];
|
||||
coords[1] = bounds[1];
|
||||
} else
|
||||
shift[1] = 0.f;
|
||||
|
||||
shift[2] = bounds[2] - coords[2];
|
||||
shift[3] = bounds[3] - coords[3];
|
||||
/* bound width/height */
|
||||
coords[2] = MIN2(coords[2], bounds[2]);
|
||||
coords[3] = MIN2(coords[3], bounds[3]);
|
||||
|
||||
/* bound x/y + width/height */
|
||||
if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
|
||||
coords[2] = (bounds[0] + bounds[2]) - coords[0];
|
||||
}
|
||||
if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
|
||||
coords[3] = (bounds[1] + bounds[3]) - coords[1];
|
||||
}
|
||||
|
||||
/* if outside the bounds */
|
||||
if ((coords[0] + coords[2]) < bounds[0] ||
|
||||
(coords[1] + coords[3]) < bounds[1]) {
|
||||
coords[0] = 0.f;
|
||||
coords[1] = 0.f;
|
||||
coords[2] = 0.f;
|
||||
coords[3] = 0.f;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void sync_size(float *src_loc, float *dst_loc)
|
||||
{
|
||||
src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
|
||||
src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
|
||||
dst_loc[2] = src_loc[2];
|
||||
dst_loc[3] = src_loc[3];
|
||||
}
|
||||
|
||||
|
||||
static void renderer_copy_texture(struct exa_context *exa,
|
||||
struct pipe_texture *src,
|
||||
float sx1, float sy1,
|
||||
float sx2, float sy2,
|
||||
struct pipe_texture *dst,
|
||||
float dx1, float dy1,
|
||||
float dx2, float dy2)
|
||||
{
|
||||
struct pipe_context *pipe = exa->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_buffer *buf;
|
||||
struct pipe_surface *dst_surf = screen->get_tex_surface(
|
||||
screen, dst, 0, 0, 0,
|
||||
PIPE_BUFFER_USAGE_GPU_WRITE);
|
||||
struct pipe_framebuffer_state fb;
|
||||
float s0, t0, s1, t1;
|
||||
struct xorg_shader shader;
|
||||
|
||||
assert(src->width[0] != 0);
|
||||
assert(src->height[0] != 0);
|
||||
assert(dst->width[0] != 0);
|
||||
assert(dst->height[0] != 0);
|
||||
|
||||
#if 1
|
||||
s0 = sx1 / src->width[0];
|
||||
s1 = sx2 / src->width[0];
|
||||
t0 = sy1 / src->height[0];
|
||||
t1 = sy2 / src->height[0];
|
||||
#else
|
||||
s0 = 0;
|
||||
s1 = 1;
|
||||
t0 = 0;
|
||||
t1 = 1;
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
|
||||
sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
|
||||
s0, t0, s1, t1);
|
||||
#endif
|
||||
|
||||
assert(screen->is_format_supported(screen, dst_surf->format,
|
||||
PIPE_TEXTURE_2D,
|
||||
PIPE_TEXTURE_USAGE_RENDER_TARGET,
|
||||
0));
|
||||
|
||||
/* save state (restored below) */
|
||||
cso_save_blend(exa->cso);
|
||||
cso_save_samplers(exa->cso);
|
||||
cso_save_sampler_textures(exa->cso);
|
||||
cso_save_framebuffer(exa->cso);
|
||||
cso_save_fragment_shader(exa->cso);
|
||||
cso_save_vertex_shader(exa->cso);
|
||||
|
||||
cso_save_viewport(exa->cso);
|
||||
|
||||
|
||||
/* set misc state we care about */
|
||||
{
|
||||
struct pipe_blend_state blend;
|
||||
memset(&blend, 0, sizeof(blend));
|
||||
blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
|
||||
blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
|
||||
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
|
||||
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
|
||||
blend.colormask = PIPE_MASK_RGBA;
|
||||
cso_set_blend(exa->cso, &blend);
|
||||
}
|
||||
|
||||
/* sampler */
|
||||
{
|
||||
struct pipe_sampler_state sampler;
|
||||
memset(&sampler, 0, sizeof(sampler));
|
||||
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
|
||||
sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
|
||||
sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
|
||||
sampler.normalized_coords = 1;
|
||||
cso_single_sampler(exa->cso, 0, &sampler);
|
||||
cso_single_sampler_done(exa->cso);
|
||||
}
|
||||
|
||||
set_viewport(exa, dst_surf->width, dst_surf->height, Y0_TOP);
|
||||
|
||||
/* texture */
|
||||
cso_set_sampler_textures(exa->cso, 1, &src);
|
||||
|
||||
bind_rasterizer_state(exa);
|
||||
|
||||
/* shaders */
|
||||
shader = xorg_shaders_get(exa->shaders,
|
||||
VS_COMPOSITE,
|
||||
FS_COMPOSITE);
|
||||
cso_set_vertex_shader_handle(exa->cso, shader.vs);
|
||||
cso_set_fragment_shader_handle(exa->cso, shader.fs);
|
||||
|
||||
/* drawing dest */
|
||||
memset(&fb, 0, sizeof(fb));
|
||||
fb.width = dst_surf->width;
|
||||
fb.height = dst_surf->height;
|
||||
fb.nr_cbufs = 1;
|
||||
fb.cbufs[0] = dst_surf;
|
||||
{
|
||||
int i;
|
||||
for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
|
||||
fb.cbufs[i] = 0;
|
||||
}
|
||||
cso_set_framebuffer(exa->cso, &fb);
|
||||
setup_vs_constant_buffer(exa, fb.width, fb.height);
|
||||
setup_fs_constant_buffer(exa);
|
||||
|
||||
/* draw quad */
|
||||
buf = setup_vertex_data_tex(exa,
|
||||
dx1, dy1,
|
||||
dx2, dy2,
|
||||
s0, t0, s1, t1,
|
||||
0.0f);
|
||||
|
||||
if (buf) {
|
||||
util_draw_vertex_buffer(exa->pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
2); /* attribs/vert */
|
||||
|
||||
pipe_buffer_reference(&buf, NULL);
|
||||
}
|
||||
|
||||
/* restore state we changed */
|
||||
cso_restore_blend(exa->cso);
|
||||
cso_restore_samplers(exa->cso);
|
||||
cso_restore_sampler_textures(exa->cso);
|
||||
cso_restore_framebuffer(exa->cso);
|
||||
cso_restore_vertex_shader(exa->cso);
|
||||
cso_restore_fragment_shader(exa->cso);
|
||||
cso_restore_viewport(exa->cso);
|
||||
|
||||
pipe_surface_reference(&dst_surf, NULL);
|
||||
}
|
||||
|
||||
|
||||
static struct pipe_texture *
|
||||
create_sampler_texture(struct exa_context *ctx,
|
||||
struct pipe_texture *src)
|
||||
{
|
||||
enum pipe_format format;
|
||||
struct pipe_context *pipe = ctx->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_texture *pt;
|
||||
struct pipe_texture templ;
|
||||
|
||||
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
|
||||
/* the coming in texture should already have that invariance */
|
||||
debug_assert(screen->is_format_supported(screen, src->format,
|
||||
PIPE_TEXTURE_2D,
|
||||
PIPE_TEXTURE_USAGE_SAMPLER, 0));
|
||||
|
||||
format = src->format;
|
||||
|
||||
memset(&templ, 0, sizeof(templ));
|
||||
templ.target = PIPE_TEXTURE_2D;
|
||||
templ.format = format;
|
||||
templ.last_level = 0;
|
||||
templ.width[0] = src->width[0];
|
||||
templ.height[0] = src->height[0];
|
||||
templ.depth[0] = 1;
|
||||
pf_get_block(format, &templ.block);
|
||||
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
|
||||
|
||||
pt = screen->texture_create(screen, &templ);
|
||||
|
||||
debug_assert(!pt || pipe_is_referenced(&pt->reference));
|
||||
|
||||
if (!pt)
|
||||
return NULL;
|
||||
|
||||
{
|
||||
/* copy source framebuffer surface into texture */
|
||||
struct pipe_surface *ps_read = screen->get_tex_surface(
|
||||
screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
|
||||
struct pipe_surface *ps_tex = screen->get_tex_surface(
|
||||
screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
|
||||
pipe->surface_copy(pipe,
|
||||
ps_tex, /* dest */
|
||||
0, 0, /* destx/y */
|
||||
ps_read,
|
||||
0, 0, src->width[0], src->height[0]);
|
||||
pipe_surface_reference(&ps_read, NULL);
|
||||
pipe_surface_reference(&ps_tex, NULL);
|
||||
}
|
||||
|
||||
return pt;
|
||||
}
|
||||
|
||||
void xorg_copy_pixmap(struct exa_context *ctx,
|
||||
struct exa_pixmap_priv *dst_priv, int dx, int dy,
|
||||
struct exa_pixmap_priv *src_priv, int sx, int sy,
|
||||
int width, int height)
|
||||
{
|
||||
float dst_loc[4], src_loc[4];
|
||||
float dst_bounds[4], src_bounds[4];
|
||||
float src_shift[4], dst_shift[4], shift[4];
|
||||
struct pipe_texture *dst = dst_priv->tex;
|
||||
struct pipe_texture *src = src_priv->tex;
|
||||
|
||||
if (ctx->pipe->is_texture_referenced(ctx->pipe, src, 0, 0) &
|
||||
PIPE_REFERENCED_FOR_WRITE)
|
||||
ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
|
||||
dst_loc[0] = dx;
|
||||
dst_loc[1] = dy;
|
||||
dst_loc[2] = width;
|
||||
dst_loc[3] = height;
|
||||
dst_bounds[0] = 0.f;
|
||||
dst_bounds[1] = 0.f;
|
||||
dst_bounds[2] = dst->width[0];
|
||||
dst_bounds[3] = dst->height[0];
|
||||
|
||||
src_loc[0] = sx;
|
||||
src_loc[1] = sy;
|
||||
src_loc[2] = width;
|
||||
src_loc[3] = height;
|
||||
src_bounds[0] = 0.f;
|
||||
src_bounds[1] = 0.f;
|
||||
src_bounds[2] = src->width[0];
|
||||
src_bounds[3] = src->height[0];
|
||||
|
||||
bound_rect(src_loc, src_bounds, src_shift);
|
||||
bound_rect(dst_loc, dst_bounds, dst_shift);
|
||||
shift[0] = src_shift[0] - dst_shift[0];
|
||||
shift[1] = src_shift[1] - dst_shift[1];
|
||||
|
||||
if (shift[0] < 0)
|
||||
shift_rectx(src_loc, src_bounds, -shift[0]);
|
||||
else
|
||||
shift_rectx(dst_loc, dst_bounds, shift[0]);
|
||||
|
||||
if (shift[1] < 0)
|
||||
shift_recty(src_loc, src_bounds, -shift[1]);
|
||||
else
|
||||
shift_recty(dst_loc, dst_bounds, shift[1]);
|
||||
|
||||
sync_size(src_loc, dst_loc);
|
||||
|
||||
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
|
||||
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
|
||||
struct pipe_texture *temp_src = src;
|
||||
|
||||
if (src == dst)
|
||||
temp_src = create_sampler_texture(ctx, src);
|
||||
|
||||
renderer_copy_texture(ctx,
|
||||
temp_src,
|
||||
src_loc[0],
|
||||
src_loc[1],
|
||||
src_loc[0] + src_loc[2],
|
||||
src_loc[1] + src_loc[3],
|
||||
dst,
|
||||
dst_loc[0],
|
||||
dst_loc[1],
|
||||
dst_loc[0] + dst_loc[2],
|
||||
dst_loc[1] + dst_loc[3]);
|
||||
|
||||
if (src == dst)
|
||||
pipe_texture_reference(&temp_src, NULL);
|
||||
}
|
||||
renderer_draw_solid_rect(exa->renderer,
|
||||
x0, y0, x1, y1, exa->solid_color);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -29,9 +29,4 @@ void xorg_solid(struct exa_context *exa,
|
|||
struct exa_pixmap_priv *pixmap,
|
||||
int x0, int y0, int x1, int y1);
|
||||
|
||||
void xorg_copy_pixmap(struct exa_context *ctx,
|
||||
struct exa_pixmap_priv *dst, int dx, int dy,
|
||||
struct exa_pixmap_priv *src, int sx, int sy,
|
||||
int width, int height);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -43,8 +43,6 @@
|
|||
#include "pipe/p_state.h"
|
||||
#include "pipe/p_inlines.h"
|
||||
|
||||
#include "cso_cache/cso_context.h"
|
||||
|
||||
#include "util/u_rect.h"
|
||||
|
||||
#define DEBUG_PRINT 0
|
||||
|
|
@ -89,16 +87,6 @@ exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
xorg_exa_init_state(struct exa_context *exa)
|
||||
{
|
||||
struct pipe_depth_stencil_alpha_state dsa;
|
||||
|
||||
/* set common initial clip state */
|
||||
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
|
||||
cso_set_depth_stencil_alpha(exa->cso, &dsa);
|
||||
}
|
||||
|
||||
static void
|
||||
xorg_exa_common_done(struct exa_context *exa)
|
||||
{
|
||||
|
|
@ -444,9 +432,9 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
|
|||
|
||||
debug_assert(priv == exa->copy.dst);
|
||||
|
||||
xorg_copy_pixmap(exa, exa->copy.dst, dstX, dstY,
|
||||
exa->copy.src, srcX, srcY,
|
||||
width, height);
|
||||
renderer_copy_pixmap(exa->renderer, exa->copy.dst, dstX, dstY,
|
||||
exa->copy.src, srcX, srcY,
|
||||
width, height);
|
||||
}
|
||||
|
||||
static Bool
|
||||
|
|
@ -701,7 +689,7 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
|
|||
|
||||
dst_surf = exa->scrn->get_tex_surface(
|
||||
exa->scrn, texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
|
||||
src_surf = exa_gpu_surface(exa, priv);
|
||||
src_surf = xorg_gpu_surface(exa->pipe->screen, priv);
|
||||
exa->pipe->surface_copy(exa->pipe, dst_surf, 0, 0, src_surf,
|
||||
0, 0, min(width, texture->width[0]),
|
||||
min(height, texture->height[0]));
|
||||
|
|
@ -731,23 +719,8 @@ xorg_exa_close(ScrnInfoPtr pScrn)
|
|||
{
|
||||
modesettingPtr ms = modesettingPTR(pScrn);
|
||||
struct exa_context *exa = ms->exa;
|
||||
struct pipe_constant_buffer *vsbuf = &exa->vs_const_buffer;
|
||||
struct pipe_constant_buffer *fsbuf = &exa->fs_const_buffer;
|
||||
|
||||
if (exa->shaders) {
|
||||
xorg_shaders_destroy(exa->shaders);
|
||||
}
|
||||
|
||||
if (vsbuf && vsbuf->buffer)
|
||||
pipe_buffer_reference(&vsbuf->buffer, NULL);
|
||||
|
||||
if (fsbuf && fsbuf->buffer)
|
||||
pipe_buffer_reference(&fsbuf->buffer, NULL);
|
||||
|
||||
if (exa->cso) {
|
||||
cso_release_all(exa->cso);
|
||||
cso_destroy_context(exa->cso);
|
||||
}
|
||||
renderer_destroy(exa->renderer);
|
||||
|
||||
if (exa->pipe)
|
||||
exa->pipe->destroy(exa->pipe);
|
||||
|
|
@ -822,10 +795,7 @@ xorg_exa_init(ScrnInfoPtr pScrn)
|
|||
/* Share context with DRI */
|
||||
ms->ctx = exa->pipe;
|
||||
|
||||
exa->cso = cso_create_context(exa->pipe);
|
||||
exa->shaders = xorg_shaders_create(exa);
|
||||
|
||||
xorg_exa_init_state(exa);
|
||||
exa->renderer = renderer_create(exa->pipe);
|
||||
|
||||
return (void *)exa;
|
||||
|
||||
|
|
@ -836,11 +806,11 @@ out_err:
|
|||
}
|
||||
|
||||
struct pipe_surface *
|
||||
exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv)
|
||||
xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv)
|
||||
{
|
||||
return exa->scrn->get_tex_surface(exa->scrn, priv->tex, 0, 0, 0,
|
||||
PIPE_BUFFER_USAGE_GPU_READ |
|
||||
PIPE_BUFFER_USAGE_GPU_WRITE);
|
||||
return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0,
|
||||
PIPE_BUFFER_USAGE_GPU_READ |
|
||||
PIPE_BUFFER_USAGE_GPU_WRITE);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -16,11 +16,7 @@ struct exa_context
|
|||
ExaDriverPtr pExa;
|
||||
struct pipe_context *pipe;
|
||||
struct pipe_screen *scrn;
|
||||
struct cso_context *cso;
|
||||
struct xorg_shaders *shaders;
|
||||
|
||||
struct pipe_constant_buffer vs_const_buffer;
|
||||
struct pipe_constant_buffer fs_const_buffer;
|
||||
struct xorg_renderer *renderer;
|
||||
|
||||
struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS];
|
||||
int num_bound_samplers;
|
||||
|
|
@ -32,10 +28,6 @@ struct exa_context
|
|||
struct exa_pixmap_priv *src;
|
||||
struct exa_pixmap_priv *dst;
|
||||
} copy;
|
||||
|
||||
/* we should combine these two */
|
||||
float vertices2[4][2][4];
|
||||
float vertices3[4][3][4];
|
||||
};
|
||||
|
||||
struct exa_pixmap_priv
|
||||
|
|
@ -60,7 +52,7 @@ do { \
|
|||
} while(0)
|
||||
|
||||
struct pipe_surface *
|
||||
exa_gpu_surface(struct exa_context *exa, struct exa_pixmap_priv *priv);
|
||||
xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv);
|
||||
|
||||
void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
|
||||
struct pipe_fence_handle **fence);
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@
|
|||
*/
|
||||
|
||||
struct xorg_shaders {
|
||||
struct exa_context *exa;
|
||||
struct xorg_renderer *r;
|
||||
|
||||
struct cso_hash *vs_hash;
|
||||
struct cso_hash *fs_hash;
|
||||
|
|
@ -400,11 +400,11 @@ create_fs(struct pipe_context *pipe,
|
|||
return ureg_create_shader_and_destroy(ureg, pipe);
|
||||
}
|
||||
|
||||
struct xorg_shaders * xorg_shaders_create(struct exa_context *exa)
|
||||
struct xorg_shaders * xorg_shaders_create(struct xorg_renderer *r)
|
||||
{
|
||||
struct xorg_shaders *sc = CALLOC_STRUCT(xorg_shaders);
|
||||
|
||||
sc->exa = exa;
|
||||
sc->r = r;
|
||||
sc->vs_hash = cso_hash_create();
|
||||
sc->fs_hash = cso_hash_create();
|
||||
|
||||
|
|
@ -431,9 +431,9 @@ cache_destroy(struct cso_context *cso,
|
|||
|
||||
void xorg_shaders_destroy(struct xorg_shaders *sc)
|
||||
{
|
||||
cache_destroy(sc->exa->cso, sc->vs_hash,
|
||||
cache_destroy(sc->r->cso, sc->vs_hash,
|
||||
PIPE_SHADER_VERTEX);
|
||||
cache_destroy(sc->exa->cso, sc->fs_hash,
|
||||
cache_destroy(sc->r->cso, sc->fs_hash,
|
||||
PIPE_SHADER_FRAGMENT);
|
||||
|
||||
free(sc);
|
||||
|
|
@ -468,9 +468,9 @@ struct xorg_shader xorg_shaders_get(struct xorg_shaders *sc,
|
|||
struct xorg_shader shader = { NULL, NULL };
|
||||
void *vs, *fs;
|
||||
|
||||
vs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_VERTEX,
|
||||
vs = shader_from_cache(sc->r->pipe, PIPE_SHADER_VERTEX,
|
||||
sc->vs_hash, vs_traits);
|
||||
fs = shader_from_cache(sc->exa->pipe, PIPE_SHADER_FRAGMENT,
|
||||
fs = shader_from_cache(sc->r->pipe, PIPE_SHADER_FRAGMENT,
|
||||
sc->fs_hash, fs_traits);
|
||||
|
||||
debug_assert(vs && fs);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef XORG_EXA_TGSI_H
|
||||
#define XORG_EXA_TGSI_H
|
||||
|
||||
#include "xorg_exa.h"
|
||||
#include "xorg_renderer.h"
|
||||
|
||||
enum xorg_vs_traits {
|
||||
VS_COMPOSITE = 1 << 0,
|
||||
|
|
@ -33,7 +33,7 @@ struct xorg_shader {
|
|||
|
||||
struct xorg_shaders;
|
||||
|
||||
struct xorg_shaders *xorg_shaders_create(struct exa_context *exa);
|
||||
struct xorg_shaders *xorg_shaders_create(struct xorg_renderer *renderer);
|
||||
void xorg_shaders_destroy(struct xorg_shaders *shaders);
|
||||
|
||||
struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
|
||||
|
|
|
|||
748
src/gallium/state_trackers/xorg/xorg_renderer.c
Normal file
748
src/gallium/state_trackers/xorg/xorg_renderer.c
Normal file
|
|
@ -0,0 +1,748 @@
|
|||
#include "xorg_exa.h"
|
||||
#include "xorg_renderer.h"
|
||||
|
||||
#include "xorg_exa_tgsi.h"
|
||||
|
||||
#include "cso_cache/cso_context.h"
|
||||
#include "util/u_draw_quad.h"
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_memory.h"
|
||||
|
||||
#include "pipe/p_inlines.h"
|
||||
|
||||
enum AxisOrientation {
|
||||
Y0_BOTTOM,
|
||||
Y0_TOP
|
||||
};
|
||||
|
||||
static void
|
||||
renderer_init_state(struct xorg_renderer *r)
|
||||
{
|
||||
struct pipe_depth_stencil_alpha_state dsa;
|
||||
|
||||
/* set common initial clip state */
|
||||
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
|
||||
cso_set_depth_stencil_alpha(r->cso, &dsa);
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
setup_vertex0(float vertex[2][4], float x, float y,
|
||||
float color[4])
|
||||
{
|
||||
vertex[0][0] = x;
|
||||
vertex[0][1] = y;
|
||||
vertex[0][2] = 0.f; /*z*/
|
||||
vertex[0][3] = 1.f; /*w*/
|
||||
|
||||
vertex[1][0] = color[0]; /*r*/
|
||||
vertex[1][1] = color[1]; /*g*/
|
||||
vertex[1][2] = color[2]; /*b*/
|
||||
vertex[1][3] = color[3]; /*a*/
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
setup_vertex1(float vertex[2][4], float x, float y, float s, float t)
|
||||
{
|
||||
vertex[0][0] = x;
|
||||
vertex[0][1] = y;
|
||||
vertex[0][2] = 0.f; /*z*/
|
||||
vertex[0][3] = 1.f; /*w*/
|
||||
|
||||
vertex[1][0] = s; /*s*/
|
||||
vertex[1][1] = t; /*t*/
|
||||
vertex[1][2] = 0.f; /*r*/
|
||||
vertex[1][3] = 1.f; /*q*/
|
||||
}
|
||||
|
||||
static struct pipe_buffer *
|
||||
setup_vertex_data1(struct xorg_renderer *r,
|
||||
int srcX, int srcY, int dstX, int dstY,
|
||||
int width, int height,
|
||||
struct pipe_texture *src)
|
||||
{
|
||||
float s0, t0, s1, t1;
|
||||
|
||||
s0 = srcX / src->width[0];
|
||||
s1 = srcX + width / src->width[0];
|
||||
t0 = srcY / src->height[0];
|
||||
t1 = srcY + height / src->height[0];
|
||||
|
||||
/* 1st vertex */
|
||||
setup_vertex1(r->vertices2[0], dstX, dstY, s0, t0);
|
||||
/* 2nd vertex */
|
||||
setup_vertex1(r->vertices2[1], dstX + width, dstY, s1, t0);
|
||||
/* 3rd vertex */
|
||||
setup_vertex1(r->vertices2[2], dstX + width, dstY + height, s1, t1);
|
||||
/* 4th vertex */
|
||||
setup_vertex1(r->vertices2[3], dstX, dstY + height, s0, t1);
|
||||
|
||||
return pipe_user_buffer_create(r->pipe->screen,
|
||||
r->vertices2,
|
||||
sizeof(r->vertices2));
|
||||
}
|
||||
|
||||
static struct pipe_buffer *
|
||||
setup_vertex_data_tex(struct xorg_renderer *r,
|
||||
float x0, float y0, float x1, float y1,
|
||||
float s0, float t0, float s1, float t1,
|
||||
float z)
|
||||
{
|
||||
/* 1st vertex */
|
||||
setup_vertex1(r->vertices2[0], x0, y0, s0, t0);
|
||||
/* 2nd vertex */
|
||||
setup_vertex1(r->vertices2[1], x1, y0, s1, t0);
|
||||
/* 3rd vertex */
|
||||
setup_vertex1(r->vertices2[2], x1, y1, s1, t1);
|
||||
/* 4th vertex */
|
||||
setup_vertex1(r->vertices2[3], x0, y1, s0, t1);
|
||||
|
||||
return pipe_user_buffer_create(r->pipe->screen,
|
||||
r->vertices2,
|
||||
sizeof(r->vertices2));
|
||||
}
|
||||
|
||||
static INLINE void
|
||||
setup_vertex2(float vertex[3][4], float x, float y,
|
||||
float s0, float t0, float s1, float t1)
|
||||
{
|
||||
vertex[0][0] = x;
|
||||
vertex[0][1] = y;
|
||||
vertex[0][2] = 0.f; /*z*/
|
||||
vertex[0][3] = 1.f; /*w*/
|
||||
|
||||
vertex[1][0] = s0; /*s*/
|
||||
vertex[1][1] = t0; /*t*/
|
||||
vertex[1][2] = 0.f; /*r*/
|
||||
vertex[1][3] = 1.f; /*q*/
|
||||
|
||||
vertex[2][0] = s1; /*s*/
|
||||
vertex[2][1] = t1; /*t*/
|
||||
vertex[2][2] = 0.f; /*r*/
|
||||
vertex[2][3] = 1.f; /*q*/
|
||||
}
|
||||
|
||||
static struct pipe_buffer *
|
||||
setup_vertex_data2(struct xorg_renderer *r,
|
||||
int srcX, int srcY, int maskX, int maskY,
|
||||
int dstX, int dstY, int width, int height,
|
||||
struct pipe_texture *src,
|
||||
struct pipe_texture *mask)
|
||||
{
|
||||
float st0[4], st1[4];
|
||||
|
||||
st0[0] = srcX / src->width[0];
|
||||
st0[1] = srcY / src->height[0];
|
||||
st0[2] = srcX + width / src->width[0];
|
||||
st0[3] = srcY + height / src->height[0];
|
||||
|
||||
st1[0] = maskX / mask->width[0];
|
||||
st1[1] = maskY / mask->height[0];
|
||||
st1[2] = maskX + width / mask->width[0];
|
||||
st1[3] = maskY + height / mask->height[0];
|
||||
|
||||
/* 1st vertex */
|
||||
setup_vertex2(r->vertices3[0], dstX, dstY,
|
||||
st0[0], st0[1], st1[0], st1[1]);
|
||||
/* 2nd vertex */
|
||||
setup_vertex2(r->vertices3[1], dstX + width, dstY,
|
||||
st0[2], st0[1], st1[2], st1[1]);
|
||||
/* 3rd vertex */
|
||||
setup_vertex2(r->vertices3[2], dstX + width, dstY + height,
|
||||
st0[2], st0[3], st1[2], st1[3]);
|
||||
/* 4th vertex */
|
||||
setup_vertex2(r->vertices3[3], dstX, dstY + height,
|
||||
st0[0], st0[3], st1[0], st1[3]);
|
||||
|
||||
return pipe_user_buffer_create(r->pipe->screen,
|
||||
r->vertices3,
|
||||
sizeof(r->vertices3));
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
set_viewport(struct xorg_renderer *r, int width, int height,
|
||||
enum AxisOrientation orientation)
|
||||
{
|
||||
struct pipe_viewport_state viewport;
|
||||
float y_scale = (orientation == Y0_BOTTOM) ? -2.f : 2.f;
|
||||
|
||||
viewport.scale[0] = width / 2.f;
|
||||
viewport.scale[1] = height / y_scale;
|
||||
viewport.scale[2] = 1.0;
|
||||
viewport.scale[3] = 1.0;
|
||||
viewport.translate[0] = width / 2.f;
|
||||
viewport.translate[1] = height / 2.f;
|
||||
viewport.translate[2] = 0.0;
|
||||
viewport.translate[3] = 0.0;
|
||||
|
||||
cso_set_viewport(r->cso, &viewport);
|
||||
}
|
||||
|
||||
|
||||
|
||||
struct xorg_renderer * renderer_create(struct pipe_context *pipe)
|
||||
{
|
||||
struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer);
|
||||
|
||||
renderer->cso = cso_create_context(pipe);
|
||||
renderer->shaders = xorg_shaders_create(renderer);
|
||||
|
||||
renderer_init_state(renderer);
|
||||
|
||||
return renderer;
|
||||
}
|
||||
|
||||
void renderer_destroy(struct xorg_renderer *r)
|
||||
{
|
||||
struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer;
|
||||
struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer;
|
||||
|
||||
if (vsbuf && vsbuf->buffer)
|
||||
pipe_buffer_reference(&vsbuf->buffer, NULL);
|
||||
|
||||
if (fsbuf && fsbuf->buffer)
|
||||
pipe_buffer_reference(&fsbuf->buffer, NULL);
|
||||
|
||||
if (r->cso) {
|
||||
cso_release_all(r->cso);
|
||||
cso_destroy_context(r->cso);
|
||||
}
|
||||
|
||||
if (r->shaders) {
|
||||
xorg_shaders_destroy(r->shaders);
|
||||
}
|
||||
}
|
||||
|
||||
void renderer_bind_framebuffer(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *priv)
|
||||
{
|
||||
unsigned i;
|
||||
struct pipe_framebuffer_state state;
|
||||
struct pipe_surface *surface = xorg_gpu_surface(r->pipe->screen, priv);
|
||||
memset(&state, 0, sizeof(struct pipe_framebuffer_state));
|
||||
|
||||
state.width = priv->tex->width[0];
|
||||
state.height = priv->tex->height[0];
|
||||
|
||||
state.nr_cbufs = 1;
|
||||
state.cbufs[0] = surface;
|
||||
for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
|
||||
state.cbufs[i] = 0;
|
||||
|
||||
/* currently we don't use depth/stencil */
|
||||
state.zsbuf = 0;
|
||||
|
||||
cso_set_framebuffer(r->cso, &state);
|
||||
|
||||
/* we do fire and forget for the framebuffer, this is the forget part */
|
||||
pipe_surface_reference(&surface, NULL);
|
||||
}
|
||||
|
||||
void renderer_bind_viewport(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *dst)
|
||||
{
|
||||
int width = dst->tex->width[0];
|
||||
int height = dst->tex->height[0];
|
||||
|
||||
/*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
|
||||
|
||||
set_viewport(r, width, height, Y0_TOP);
|
||||
}
|
||||
|
||||
void renderer_bind_rasterizer(struct xorg_renderer *r)
|
||||
{
|
||||
struct pipe_rasterizer_state raster;
|
||||
|
||||
/* XXX: move to renderer_init_state? */
|
||||
memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
|
||||
raster.gl_rasterization_rules = 1;
|
||||
cso_set_rasterizer(r->cso, &raster);
|
||||
}
|
||||
|
||||
void renderer_set_constants(struct xorg_renderer *r,
|
||||
int shader_type,
|
||||
const float *params,
|
||||
int param_bytes)
|
||||
{
|
||||
struct pipe_constant_buffer *cbuf =
|
||||
(shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
|
||||
&r->fs_const_buffer;
|
||||
|
||||
pipe_buffer_reference(&cbuf->buffer, NULL);
|
||||
cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16,
|
||||
PIPE_BUFFER_USAGE_CONSTANT,
|
||||
param_bytes);
|
||||
|
||||
if (cbuf->buffer) {
|
||||
pipe_buffer_write(r->pipe->screen, cbuf->buffer,
|
||||
0, param_bytes, params);
|
||||
}
|
||||
r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
setup_vs_constant_buffer(struct xorg_renderer *r,
|
||||
int width, int height)
|
||||
{
|
||||
const int param_bytes = 8 * sizeof(float);
|
||||
float vs_consts[8] = {
|
||||
2.f/width, 2.f/height, 1, 1,
|
||||
-1, -1, 0, 0
|
||||
};
|
||||
renderer_set_constants(r, PIPE_SHADER_VERTEX,
|
||||
vs_consts, param_bytes);
|
||||
}
|
||||
|
||||
static void
|
||||
setup_fs_constant_buffer(struct xorg_renderer *r)
|
||||
{
|
||||
const int param_bytes = 4 * sizeof(float);
|
||||
const float fs_consts[8] = {
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
renderer_set_constants(r, PIPE_SHADER_FRAGMENT,
|
||||
fs_consts, param_bytes);
|
||||
}
|
||||
|
||||
static INLINE void shift_rectx(float coords[4],
|
||||
const float *bounds,
|
||||
const float shift)
|
||||
{
|
||||
coords[0] += shift;
|
||||
coords[2] -= shift;
|
||||
if (bounds) {
|
||||
coords[2] = MIN2(coords[2], bounds[2]);
|
||||
/* bound x/y + width/height */
|
||||
if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
|
||||
coords[2] = (bounds[0] + bounds[2]) - coords[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void shift_recty(float coords[4],
|
||||
const float *bounds,
|
||||
const float shift)
|
||||
{
|
||||
coords[1] += shift;
|
||||
coords[3] -= shift;
|
||||
if (bounds) {
|
||||
coords[3] = MIN2(coords[3], bounds[3]);
|
||||
if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
|
||||
coords[3] = (bounds[1] + bounds[3]) - coords[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void bound_rect(float coords[4],
|
||||
const float bounds[4],
|
||||
float shift[4])
|
||||
{
|
||||
/* if outside the bounds */
|
||||
if (coords[0] > (bounds[0] + bounds[2]) ||
|
||||
coords[1] > (bounds[1] + bounds[3]) ||
|
||||
(coords[0] + coords[2]) < bounds[0] ||
|
||||
(coords[1] + coords[3]) < bounds[1]) {
|
||||
coords[0] = 0.f;
|
||||
coords[1] = 0.f;
|
||||
coords[2] = 0.f;
|
||||
coords[3] = 0.f;
|
||||
shift[0] = 0.f;
|
||||
shift[1] = 0.f;
|
||||
return;
|
||||
}
|
||||
|
||||
/* bound x */
|
||||
if (coords[0] < bounds[0]) {
|
||||
shift[0] = bounds[0] - coords[0];
|
||||
coords[2] -= shift[0];
|
||||
coords[0] = bounds[0];
|
||||
} else
|
||||
shift[0] = 0.f;
|
||||
|
||||
/* bound y */
|
||||
if (coords[1] < bounds[1]) {
|
||||
shift[1] = bounds[1] - coords[1];
|
||||
coords[3] -= shift[1];
|
||||
coords[1] = bounds[1];
|
||||
} else
|
||||
shift[1] = 0.f;
|
||||
|
||||
shift[2] = bounds[2] - coords[2];
|
||||
shift[3] = bounds[3] - coords[3];
|
||||
/* bound width/height */
|
||||
coords[2] = MIN2(coords[2], bounds[2]);
|
||||
coords[3] = MIN2(coords[3], bounds[3]);
|
||||
|
||||
/* bound x/y + width/height */
|
||||
if ((coords[0] + coords[2]) > (bounds[0] + bounds[2])) {
|
||||
coords[2] = (bounds[0] + bounds[2]) - coords[0];
|
||||
}
|
||||
if ((coords[1] + coords[3]) > (bounds[1] + bounds[3])) {
|
||||
coords[3] = (bounds[1] + bounds[3]) - coords[1];
|
||||
}
|
||||
|
||||
/* if outside the bounds */
|
||||
if ((coords[0] + coords[2]) < bounds[0] ||
|
||||
(coords[1] + coords[3]) < bounds[1]) {
|
||||
coords[0] = 0.f;
|
||||
coords[1] = 0.f;
|
||||
coords[2] = 0.f;
|
||||
coords[3] = 0.f;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static INLINE void sync_size(float *src_loc, float *dst_loc)
|
||||
{
|
||||
src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
|
||||
src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
|
||||
dst_loc[2] = src_loc[2];
|
||||
dst_loc[3] = src_loc[3];
|
||||
}
|
||||
|
||||
static void renderer_copy_texture(struct xorg_renderer *r,
|
||||
struct pipe_texture *src,
|
||||
float sx1, float sy1,
|
||||
float sx2, float sy2,
|
||||
struct pipe_texture *dst,
|
||||
float dx1, float dy1,
|
||||
float dx2, float dy2)
|
||||
{
|
||||
struct pipe_context *pipe = r->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_buffer *buf;
|
||||
struct pipe_surface *dst_surf = screen->get_tex_surface(
|
||||
screen, dst, 0, 0, 0,
|
||||
PIPE_BUFFER_USAGE_GPU_WRITE);
|
||||
struct pipe_framebuffer_state fb;
|
||||
float s0, t0, s1, t1;
|
||||
struct xorg_shader shader;
|
||||
|
||||
assert(src->width[0] != 0);
|
||||
assert(src->height[0] != 0);
|
||||
assert(dst->width[0] != 0);
|
||||
assert(dst->height[0] != 0);
|
||||
|
||||
#if 1
|
||||
s0 = sx1 / src->width[0];
|
||||
s1 = sx2 / src->width[0];
|
||||
t0 = sy1 / src->height[0];
|
||||
t1 = sy2 / src->height[0];
|
||||
#else
|
||||
s0 = 0;
|
||||
s1 = 1;
|
||||
t0 = 0;
|
||||
t1 = 1;
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
|
||||
sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
|
||||
s0, t0, s1, t1);
|
||||
#endif
|
||||
|
||||
assert(screen->is_format_supported(screen, dst_surf->format,
|
||||
PIPE_TEXTURE_2D,
|
||||
PIPE_TEXTURE_USAGE_RENDER_TARGET,
|
||||
0));
|
||||
|
||||
/* save state (restored below) */
|
||||
cso_save_blend(r->cso);
|
||||
cso_save_samplers(r->cso);
|
||||
cso_save_sampler_textures(r->cso);
|
||||
cso_save_framebuffer(r->cso);
|
||||
cso_save_fragment_shader(r->cso);
|
||||
cso_save_vertex_shader(r->cso);
|
||||
|
||||
cso_save_viewport(r->cso);
|
||||
|
||||
|
||||
/* set misc state we care about */
|
||||
{
|
||||
struct pipe_blend_state blend;
|
||||
memset(&blend, 0, sizeof(blend));
|
||||
blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE;
|
||||
blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE;
|
||||
blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
|
||||
blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
|
||||
blend.colormask = PIPE_MASK_RGBA;
|
||||
cso_set_blend(r->cso, &blend);
|
||||
}
|
||||
|
||||
/* sampler */
|
||||
{
|
||||
struct pipe_sampler_state sampler;
|
||||
memset(&sampler, 0, sizeof(sampler));
|
||||
sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
|
||||
sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
|
||||
sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
|
||||
sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
|
||||
sampler.normalized_coords = 1;
|
||||
cso_single_sampler(r->cso, 0, &sampler);
|
||||
cso_single_sampler_done(r->cso);
|
||||
}
|
||||
|
||||
set_viewport(r, dst_surf->width, dst_surf->height, Y0_TOP);
|
||||
|
||||
/* texture */
|
||||
cso_set_sampler_textures(r->cso, 1, &src);
|
||||
|
||||
renderer_bind_rasterizer(r);
|
||||
|
||||
/* shaders */
|
||||
shader = xorg_shaders_get(r->shaders,
|
||||
VS_COMPOSITE,
|
||||
FS_COMPOSITE);
|
||||
cso_set_vertex_shader_handle(r->cso, shader.vs);
|
||||
cso_set_fragment_shader_handle(r->cso, shader.fs);
|
||||
|
||||
/* drawing dest */
|
||||
memset(&fb, 0, sizeof(fb));
|
||||
fb.width = dst_surf->width;
|
||||
fb.height = dst_surf->height;
|
||||
fb.nr_cbufs = 1;
|
||||
fb.cbufs[0] = dst_surf;
|
||||
{
|
||||
int i;
|
||||
for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
|
||||
fb.cbufs[i] = 0;
|
||||
}
|
||||
cso_set_framebuffer(r->cso, &fb);
|
||||
setup_vs_constant_buffer(r, fb.width, fb.height);
|
||||
setup_fs_constant_buffer(r);
|
||||
|
||||
/* draw quad */
|
||||
buf = setup_vertex_data_tex(r,
|
||||
dx1, dy1,
|
||||
dx2, dy2,
|
||||
s0, t0, s1, t1,
|
||||
0.0f);
|
||||
|
||||
if (buf) {
|
||||
util_draw_vertex_buffer(r->pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
2); /* attribs/vert */
|
||||
|
||||
pipe_buffer_reference(&buf, NULL);
|
||||
}
|
||||
|
||||
/* restore state we changed */
|
||||
cso_restore_blend(r->cso);
|
||||
cso_restore_samplers(r->cso);
|
||||
cso_restore_sampler_textures(r->cso);
|
||||
cso_restore_framebuffer(r->cso);
|
||||
cso_restore_vertex_shader(r->cso);
|
||||
cso_restore_fragment_shader(r->cso);
|
||||
cso_restore_viewport(r->cso);
|
||||
|
||||
pipe_surface_reference(&dst_surf, NULL);
|
||||
}
|
||||
|
||||
static struct pipe_texture *
|
||||
create_sampler_texture(struct xorg_renderer *r,
|
||||
struct pipe_texture *src)
|
||||
{
|
||||
enum pipe_format format;
|
||||
struct pipe_context *pipe = r->pipe;
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_texture *pt;
|
||||
struct pipe_texture templ;
|
||||
|
||||
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
|
||||
/* the coming in texture should already have that invariance */
|
||||
debug_assert(screen->is_format_supported(screen, src->format,
|
||||
PIPE_TEXTURE_2D,
|
||||
PIPE_TEXTURE_USAGE_SAMPLER, 0));
|
||||
|
||||
format = src->format;
|
||||
|
||||
memset(&templ, 0, sizeof(templ));
|
||||
templ.target = PIPE_TEXTURE_2D;
|
||||
templ.format = format;
|
||||
templ.last_level = 0;
|
||||
templ.width[0] = src->width[0];
|
||||
templ.height[0] = src->height[0];
|
||||
templ.depth[0] = 1;
|
||||
pf_get_block(format, &templ.block);
|
||||
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
|
||||
|
||||
pt = screen->texture_create(screen, &templ);
|
||||
|
||||
debug_assert(!pt || pipe_is_referenced(&pt->reference));
|
||||
|
||||
if (!pt)
|
||||
return NULL;
|
||||
|
||||
{
|
||||
/* copy source framebuffer surface into texture */
|
||||
struct pipe_surface *ps_read = screen->get_tex_surface(
|
||||
screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
|
||||
struct pipe_surface *ps_tex = screen->get_tex_surface(
|
||||
screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
|
||||
pipe->surface_copy(pipe,
|
||||
ps_tex, /* dest */
|
||||
0, 0, /* destx/y */
|
||||
ps_read,
|
||||
0, 0, src->width[0], src->height[0]);
|
||||
pipe_surface_reference(&ps_read, NULL);
|
||||
pipe_surface_reference(&ps_tex, NULL);
|
||||
}
|
||||
|
||||
return pt;
|
||||
}
|
||||
|
||||
|
||||
void renderer_copy_pixmap(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *dst_priv, int dx, int dy,
|
||||
struct exa_pixmap_priv *src_priv, int sx, int sy,
|
||||
int width, int height)
|
||||
{
|
||||
float dst_loc[4], src_loc[4];
|
||||
float dst_bounds[4], src_bounds[4];
|
||||
float src_shift[4], dst_shift[4], shift[4];
|
||||
struct pipe_texture *dst = dst_priv->tex;
|
||||
struct pipe_texture *src = src_priv->tex;
|
||||
|
||||
if (r->pipe->is_texture_referenced(r->pipe, src, 0, 0) &
|
||||
PIPE_REFERENCED_FOR_WRITE)
|
||||
r->pipe->flush(r->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
|
||||
|
||||
dst_loc[0] = dx;
|
||||
dst_loc[1] = dy;
|
||||
dst_loc[2] = width;
|
||||
dst_loc[3] = height;
|
||||
dst_bounds[0] = 0.f;
|
||||
dst_bounds[1] = 0.f;
|
||||
dst_bounds[2] = dst->width[0];
|
||||
dst_bounds[3] = dst->height[0];
|
||||
|
||||
src_loc[0] = sx;
|
||||
src_loc[1] = sy;
|
||||
src_loc[2] = width;
|
||||
src_loc[3] = height;
|
||||
src_bounds[0] = 0.f;
|
||||
src_bounds[1] = 0.f;
|
||||
src_bounds[2] = src->width[0];
|
||||
src_bounds[3] = src->height[0];
|
||||
|
||||
bound_rect(src_loc, src_bounds, src_shift);
|
||||
bound_rect(dst_loc, dst_bounds, dst_shift);
|
||||
shift[0] = src_shift[0] - dst_shift[0];
|
||||
shift[1] = src_shift[1] - dst_shift[1];
|
||||
|
||||
if (shift[0] < 0)
|
||||
shift_rectx(src_loc, src_bounds, -shift[0]);
|
||||
else
|
||||
shift_rectx(dst_loc, dst_bounds, shift[0]);
|
||||
|
||||
if (shift[1] < 0)
|
||||
shift_recty(src_loc, src_bounds, -shift[1]);
|
||||
else
|
||||
shift_recty(dst_loc, dst_bounds, shift[1]);
|
||||
|
||||
sync_size(src_loc, dst_loc);
|
||||
|
||||
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
|
||||
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
|
||||
struct pipe_texture *temp_src = src;
|
||||
|
||||
if (src == dst)
|
||||
temp_src = create_sampler_texture(r, src);
|
||||
|
||||
renderer_copy_texture(r,
|
||||
temp_src,
|
||||
src_loc[0],
|
||||
src_loc[1],
|
||||
src_loc[0] + src_loc[2],
|
||||
src_loc[1] + src_loc[3],
|
||||
dst,
|
||||
dst_loc[0],
|
||||
dst_loc[1],
|
||||
dst_loc[0] + dst_loc[2],
|
||||
dst_loc[1] + dst_loc[3]);
|
||||
|
||||
if (src == dst)
|
||||
pipe_texture_reference(&temp_src, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void renderer_draw_solid_rect(struct xorg_renderer *r,
|
||||
int x0, int y0,
|
||||
int x1, int y1,
|
||||
float *color)
|
||||
{
|
||||
struct pipe_context *pipe = r->pipe;
|
||||
struct pipe_buffer *buf = 0;
|
||||
|
||||
/* 1st vertex */
|
||||
setup_vertex0(r->vertices2[0], x0, y0, color);
|
||||
/* 2nd vertex */
|
||||
setup_vertex0(r->vertices2[1], x1, y0, color);
|
||||
/* 3rd vertex */
|
||||
setup_vertex0(r->vertices2[2], x1, y1, color);
|
||||
/* 4th vertex */
|
||||
setup_vertex0(r->vertices2[3], x0, y1, color);
|
||||
|
||||
buf = pipe_user_buffer_create(pipe->screen,
|
||||
r->vertices2,
|
||||
sizeof(r->vertices2));
|
||||
|
||||
|
||||
if (buf) {
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
2); /* attribs/vert */
|
||||
|
||||
pipe_buffer_reference(&buf, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void renderer_draw_textures(struct xorg_renderer *r,
|
||||
int *pos,
|
||||
int width, int height,
|
||||
struct pipe_texture **textures,
|
||||
int num_textures)
|
||||
{
|
||||
struct pipe_context *pipe = r->pipe;
|
||||
struct pipe_buffer *buf = 0;
|
||||
|
||||
switch(num_textures) {
|
||||
case 1:
|
||||
buf = setup_vertex_data1(r,
|
||||
pos[0], pos[1], /* src */
|
||||
pos[4], pos[5], /* dst */
|
||||
width, height,
|
||||
textures[0]);
|
||||
break;
|
||||
case 2:
|
||||
buf = setup_vertex_data2(r,
|
||||
pos[0], pos[1], /* src */
|
||||
pos[2], pos[3], /* mask */
|
||||
pos[4], pos[5], /* dst */
|
||||
width, height,
|
||||
textures[0], textures[1]);
|
||||
break;
|
||||
default:
|
||||
debug_assert(!"Unsupported number of textures");
|
||||
break;
|
||||
}
|
||||
|
||||
if (buf) {
|
||||
int num_attribs = 1; /*pos*/
|
||||
num_attribs += num_textures;
|
||||
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
num_attribs); /* attribs/vert */
|
||||
|
||||
pipe_buffer_reference(&buf, NULL);
|
||||
}
|
||||
}
|
||||
53
src/gallium/state_trackers/xorg/xorg_renderer.h
Normal file
53
src/gallium/state_trackers/xorg/xorg_renderer.h
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
#ifndef XORG_RENDERER_H
|
||||
#define XORG_RENDERER_H
|
||||
|
||||
#include "pipe/p_context.h"
|
||||
#include "pipe/p_state.h"
|
||||
|
||||
struct xorg_shaders;
|
||||
struct exa_pixmap_priv;
|
||||
|
||||
struct xorg_renderer {
|
||||
struct pipe_context *pipe;
|
||||
|
||||
struct cso_context *cso;
|
||||
struct xorg_shaders *shaders;
|
||||
|
||||
struct pipe_constant_buffer vs_const_buffer;
|
||||
struct pipe_constant_buffer fs_const_buffer;
|
||||
|
||||
/* we should combine these two */
|
||||
float vertices2[4][2][4];
|
||||
float vertices3[4][3][4];
|
||||
};
|
||||
|
||||
struct xorg_renderer *renderer_create(struct pipe_context *pipe);
|
||||
void renderer_destroy(struct xorg_renderer *renderer);
|
||||
|
||||
void renderer_bind_framebuffer(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *priv);
|
||||
void renderer_bind_viewport(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *dst);
|
||||
void renderer_bind_rasterizer(struct xorg_renderer *r);
|
||||
void renderer_set_constants(struct xorg_renderer *r,
|
||||
int shader_type,
|
||||
const float *buffer,
|
||||
int size);
|
||||
void renderer_copy_pixmap(struct xorg_renderer *r,
|
||||
struct exa_pixmap_priv *dst_priv, int dx, int dy,
|
||||
struct exa_pixmap_priv *src_priv, int sx, int sy,
|
||||
int width, int height);
|
||||
|
||||
void renderer_draw_solid_rect(struct xorg_renderer *r,
|
||||
int x0, int y0,
|
||||
int x1, int y1,
|
||||
float *color);
|
||||
|
||||
void renderer_draw_textures(struct xorg_renderer *r,
|
||||
int *pos,
|
||||
int width, int height,
|
||||
struct pipe_texture **textures,
|
||||
int num_textures);
|
||||
|
||||
|
||||
#endif
|
||||
|
|
@ -51,6 +51,8 @@
|
|||
|
||||
#define DRV_ERROR(msg) xf86DrvMsg(pScrn->scrnIndex, X_ERROR, msg);
|
||||
|
||||
struct exa_context;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int lastInstance;
|
||||
|
|
@ -92,7 +94,7 @@ typedef struct _modesettingRec
|
|||
boolean ds_depth_bits_last;
|
||||
|
||||
/* exa */
|
||||
void *exa;
|
||||
struct exa_context *exa;
|
||||
Bool noEvict;
|
||||
Bool debug_fallback;
|
||||
|
||||
|
|
|
|||
|
|
@ -4,10 +4,34 @@
|
|||
#include <X11/extensions/Xv.h>
|
||||
#include <fourcc.h>
|
||||
|
||||
#include "xorg_exa.h"
|
||||
#include "xorg_renderer.h"
|
||||
|
||||
#include "pipe/p_screen.h"
|
||||
#include "pipe/p_inlines.h"
|
||||
|
||||
/*XXX get these from pipe's texture limits */
|
||||
#define IMAGE_MAX_WIDTH 2048
|
||||
#define IMAGE_MAX_HEIGHT 2048
|
||||
|
||||
#define RES_720P_X 1280
|
||||
#define RES_720P_Y 720
|
||||
|
||||
|
||||
/* The ITU-R BT.601 conversion matrix for SDTV. */
|
||||
static const float bt_601[] = {
|
||||
1.0, 0.0, 1.4075,
|
||||
1.0, -0.3455, -0.7169,
|
||||
1.0, 1.7790, 0.
|
||||
};
|
||||
|
||||
/* The ITU-R BT.709 conversion matrix for HDTV. */
|
||||
static const float bt_709[] = {
|
||||
1.0, 0.0, 1.581,
|
||||
1.0, -0.1881, -0.47,
|
||||
1.0, 1.8629, 0.
|
||||
};
|
||||
|
||||
#define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)
|
||||
|
||||
static Atom xvBrightness, xvContrast;
|
||||
|
|
@ -39,10 +63,17 @@ static XF86ImageRec Images[NUM_IMAGES] = {
|
|||
};
|
||||
|
||||
struct xorg_xv_port_priv {
|
||||
struct xorg_renderer *r;
|
||||
|
||||
RegionRec clip;
|
||||
|
||||
int brightness;
|
||||
int contrast;
|
||||
|
||||
int current_set;
|
||||
/* juggle two sets of seperate Y, U and V
|
||||
* textures */
|
||||
struct pipe_texture *yuv[2][3];
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -106,6 +137,225 @@ query_best_size(ScrnInfoPtr pScrn,
|
|||
*p_h = drw_h;
|
||||
}
|
||||
|
||||
static INLINE struct pipe_texture *
|
||||
create_component_texture(struct pipe_context *pipe,
|
||||
int width, int height)
|
||||
{
|
||||
struct pipe_screen *screen = pipe->screen;
|
||||
struct pipe_texture *tex = 0;
|
||||
struct pipe_texture templ;
|
||||
|
||||
memset(&templ, 0, sizeof(templ));
|
||||
templ.target = PIPE_TEXTURE_2D;
|
||||
templ.format = PIPE_FORMAT_L8_UNORM;
|
||||
templ.last_level = 0;
|
||||
templ.width[0] = width;
|
||||
templ.height[0] = height;
|
||||
templ.depth[0] = 1;
|
||||
pf_get_block(PIPE_FORMAT_L8_UNORM, &templ.block);
|
||||
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
|
||||
|
||||
tex = screen->texture_create(screen, &templ);
|
||||
|
||||
return tex;
|
||||
}
|
||||
|
||||
static int
|
||||
check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height)
|
||||
{
|
||||
struct pipe_texture **dst = priv->yuv[priv->current_set];
|
||||
if (!dst[0] ||
|
||||
dst[0]->width[0] != width ||
|
||||
dst[0]->height[0] != height) {
|
||||
pipe_texture_reference(&dst[0], NULL);
|
||||
}
|
||||
if (!dst[1] ||
|
||||
dst[1]->width[0] != width ||
|
||||
dst[1]->height[0] != height) {
|
||||
pipe_texture_reference(&dst[1], NULL);
|
||||
}
|
||||
if (!dst[2] ||
|
||||
dst[2]->width[0] != width ||
|
||||
dst[2]->height[0] != height) {
|
||||
pipe_texture_reference(&dst[2], NULL);
|
||||
}
|
||||
|
||||
if (!dst[0])
|
||||
dst[0] = create_component_texture(priv->r->pipe, width, height);
|
||||
|
||||
if (!dst[1])
|
||||
dst[1] = create_component_texture(priv->r->pipe, width, height);
|
||||
|
||||
if (!dst[2])
|
||||
dst[2] = create_component_texture(priv->r->pipe, width, height);
|
||||
|
||||
if (!dst[0] || !dst[1] || !dst[2])
|
||||
return BadAlloc;
|
||||
|
||||
return Success;
|
||||
}
|
||||
|
||||
static void
|
||||
copy_packed_data(ScrnInfoPtr pScrn,
|
||||
struct xorg_xv_port_priv *port,
|
||||
int id,
|
||||
unsigned char *buf,
|
||||
int srcPitch,
|
||||
int left,
|
||||
int top,
|
||||
int w, int h)
|
||||
{
|
||||
unsigned char *src;
|
||||
int i, j;
|
||||
struct pipe_texture **dst = port->yuv[port->current_set];
|
||||
struct pipe_transfer *ytrans, *utrans, *vtrans;
|
||||
struct pipe_screen *screen = port->r->pipe->screen;
|
||||
char *ymap, *vmap, *umap;
|
||||
unsigned char y1, y2, u, v;
|
||||
int yidx, uidx, vidx;
|
||||
|
||||
src = buf + (top * srcPitch) + (left << 1);
|
||||
|
||||
ytrans = screen->get_tex_transfer(screen, dst[0],
|
||||
0, 0, 0,
|
||||
PIPE_TRANSFER_WRITE,
|
||||
left, top, w, h);
|
||||
utrans = screen->get_tex_transfer(screen, dst[1],
|
||||
0, 0, 0,
|
||||
PIPE_TRANSFER_WRITE,
|
||||
left, top, w, h);
|
||||
vtrans = screen->get_tex_transfer(screen, dst[2],
|
||||
0, 0, 0,
|
||||
PIPE_TRANSFER_WRITE,
|
||||
left, top, w, h);
|
||||
|
||||
ymap = screen->transfer_map(screen, ytrans);
|
||||
umap = screen->transfer_map(screen, utrans);
|
||||
vmap = screen->transfer_map(screen, vtrans);
|
||||
|
||||
switch (id) {
|
||||
case FOURCC_YV12: {
|
||||
int y_array_size = w * h;
|
||||
for (i = 0; i < w; ++i) {
|
||||
for (j = 0; i < h; ++j) {
|
||||
/*XXX use src? */
|
||||
y1 = buf[j*w + i];
|
||||
u = buf[(j/2) * (w/2) + i/2 + y_array_size];
|
||||
v = buf[(j/2) * (w/2) + i/2 + y_array_size + y_array_size/4];
|
||||
ymap[yidx++] = y1;
|
||||
umap[uidx++] = u;
|
||||
vmap[vidx++] = v;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case FOURCC_YUY2:
|
||||
for (j = 0; j < h; ++j) {
|
||||
for (i = 0; i < w; ++i) {
|
||||
/* extracting two pixels */
|
||||
y1 = buf[0];
|
||||
u = buf[1];
|
||||
y2 = buf[2];
|
||||
v = buf[3];
|
||||
|
||||
ymap[yidx++] = y1;
|
||||
ymap[yidx++] = y2;
|
||||
umap[uidx++] = u;
|
||||
umap[uidx++] = u;
|
||||
vmap[vidx++] = v;
|
||||
vmap[vidx++] = v;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
debug_assert(!"Unsupported yuv format!");
|
||||
break;
|
||||
}
|
||||
|
||||
screen->transfer_unmap(screen, ytrans);
|
||||
screen->transfer_unmap(screen, utrans);
|
||||
screen->transfer_unmap(screen, vtrans);
|
||||
screen->tex_transfer_destroy(ytrans);
|
||||
screen->tex_transfer_destroy(utrans);
|
||||
screen->tex_transfer_destroy(vtrans);
|
||||
}
|
||||
|
||||
static void
|
||||
setup_video_constants(struct xorg_renderer *r, boolean hdtv)
|
||||
{
|
||||
struct pipe_context *pipe = r->pipe;
|
||||
const int param_bytes = 9 * sizeof(float);
|
||||
struct pipe_constant_buffer *cbuf = &r->vs_const_buffer;
|
||||
|
||||
pipe_buffer_reference(&cbuf->buffer, NULL);
|
||||
cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
|
||||
PIPE_BUFFER_USAGE_CONSTANT,
|
||||
param_bytes);
|
||||
|
||||
if (cbuf->buffer) {
|
||||
const float *video_constants = (hdtv) ? bt_709 : bt_601;
|
||||
|
||||
pipe_buffer_write(pipe->screen, cbuf->buffer,
|
||||
0, param_bytes, video_constants);
|
||||
}
|
||||
pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
|
||||
}
|
||||
|
||||
static int
|
||||
display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
|
||||
RegionPtr dstRegion,
|
||||
short width, short height,
|
||||
int x1, int y1, int x2, int y2,
|
||||
short src_w, short src_h, short drw_w, short drw_h,
|
||||
PixmapPtr pPixmap)
|
||||
{
|
||||
BoxPtr pbox;
|
||||
int nbox;
|
||||
int dxo, dyo;
|
||||
Bool hdtv;
|
||||
float tc0[2], tc1[2], tc2[2];
|
||||
|
||||
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
|
||||
setup_video_constants(pPriv->r, hdtv);
|
||||
|
||||
REGION_TRANSLATE(pScrn->pScreen, dstRegion, -pPixmap->screen_x,
|
||||
-pPixmap->screen_y);
|
||||
|
||||
dxo = dstRegion->extents.x1;
|
||||
dyo = dstRegion->extents.y1;
|
||||
|
||||
pbox = REGION_RECTS(dstRegion);
|
||||
nbox = REGION_NUM_RECTS(dstRegion);
|
||||
|
||||
while (nbox--) {
|
||||
int box_x1 = pbox->x1;
|
||||
int box_y1 = pbox->y1;
|
||||
int box_x2 = pbox->x2;
|
||||
int box_y2 = pbox->y2;
|
||||
|
||||
tc0[0] = (double) (box_x1 - dxo) / (double) drw_w; /* u0 */
|
||||
tc0[1] = (double) (box_y1 - dyo) / (double) drw_h; /* v0 */
|
||||
tc1[0] = (double) (box_x2 - dxo) / (double) drw_w; /* u1 */
|
||||
tc1[1] = tc0[1];
|
||||
tc2[0] = tc0[0];
|
||||
tc2[1] = (double) (box_y2 - dyo) / (double) drw_h; /* v1 */
|
||||
|
||||
#if 0
|
||||
x = box_x1;
|
||||
y = box_y1;
|
||||
w = box_x2 - box_x1;
|
||||
h = box_y2 - box_y1;
|
||||
|
||||
pbox++;
|
||||
draw_yuv(pScrn, x, y, w, h, &src, 1, FALSE,
|
||||
0, tc0, tc1, tc2, 1,
|
||||
pPriv->conversionData);
|
||||
#endif
|
||||
}
|
||||
DamageDamageRegion(&pPixmap->drawable, dstRegion);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
put_image(ScrnInfoPtr pScrn,
|
||||
short src_x, short src_y,
|
||||
|
|
@ -117,7 +367,57 @@ put_image(ScrnInfoPtr pScrn,
|
|||
Bool sync, RegionPtr clipBoxes, pointer data,
|
||||
DrawablePtr pDraw)
|
||||
{
|
||||
return 0;
|
||||
struct xorg_xv_port_priv *pPriv = (struct xorg_xv_port_priv *) data;
|
||||
ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
|
||||
PixmapPtr pPixmap;
|
||||
INT32 x1, x2, y1, y2;
|
||||
int srcPitch;
|
||||
BoxRec dstBox;
|
||||
int ret;
|
||||
|
||||
/* Clip */
|
||||
x1 = src_x;
|
||||
x2 = src_x + src_w;
|
||||
y1 = src_y;
|
||||
y2 = src_y + src_h;
|
||||
|
||||
dstBox.x1 = drw_x;
|
||||
dstBox.x2 = drw_x + drw_w;
|
||||
dstBox.y1 = drw_y;
|
||||
dstBox.y2 = drw_y + drw_h;
|
||||
|
||||
if (!xf86XVClipVideoHelper(&dstBox, &x1, &x2, &y1, &y2, clipBoxes,
|
||||
width, height))
|
||||
return Success;
|
||||
|
||||
switch (id) {
|
||||
case FOURCC_UYVY:
|
||||
case FOURCC_YUY2:
|
||||
default:
|
||||
srcPitch = width << 1;
|
||||
break;
|
||||
}
|
||||
|
||||
ret = check_yuv_textures(pPriv, width, height);
|
||||
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
copy_packed_data(pScrn, pPriv, id, buf, srcPitch,
|
||||
src_x, src_y, width, height);
|
||||
|
||||
if (pDraw->type == DRAWABLE_WINDOW) {
|
||||
pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr)pDraw);
|
||||
} else {
|
||||
pPixmap = (PixmapPtr)pDraw;
|
||||
}
|
||||
|
||||
display_video(pScrn, pPriv, id, clipBoxes, width, height,
|
||||
x1, y1, x2, y2,
|
||||
src_w, src_h, drw_w, drw_h, pPixmap);
|
||||
|
||||
pPriv->current_set = (pPriv->current_set + 1) & 1;
|
||||
return Success;
|
||||
}
|
||||
|
||||
static int
|
||||
|
|
@ -152,10 +452,8 @@ query_image_attributes(ScrnInfoPtr pScrn,
|
|||
}
|
||||
|
||||
static struct xorg_xv_port_priv *
|
||||
port_priv_create(ScreenPtr pScreen)
|
||||
port_priv_create(struct xorg_renderer *r)
|
||||
{
|
||||
/*ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];*/
|
||||
/*modesettingPtr ms = modesettingPTR(pScrn);*/
|
||||
struct xorg_xv_port_priv *priv = NULL;
|
||||
|
||||
priv = calloc(1, sizeof(struct xorg_xv_port_priv));
|
||||
|
|
@ -163,16 +461,20 @@ port_priv_create(ScreenPtr pScreen)
|
|||
if (!priv)
|
||||
return NULL;
|
||||
|
||||
priv->r = r;
|
||||
|
||||
REGION_NULL(pScreen, &priv->clip);
|
||||
|
||||
debug_assert(priv && priv->r);
|
||||
|
||||
return priv;
|
||||
}
|
||||
|
||||
static XF86VideoAdaptorPtr
|
||||
xorg_setup_textured_adapter(ScreenPtr pScreen)
|
||||
{
|
||||
/*ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];*/
|
||||
/*modesettingPtr ms = modesettingPTR(pScrn);*/
|
||||
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
|
||||
modesettingPtr ms = modesettingPTR(pScrn);
|
||||
XF86VideoAdaptorPtr adapt;
|
||||
XF86AttributePtr attrs;
|
||||
DevUnion *dev_unions;
|
||||
|
|
@ -181,6 +483,9 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
|
|||
|
||||
nattributes = NUM_TEXTURED_ATTRIBUTES;
|
||||
|
||||
debug_assert(ms->exa);
|
||||
debug_assert(ms->exa->renderer);
|
||||
|
||||
adapt = calloc(1, sizeof(XF86VideoAdaptorRec));
|
||||
dev_unions = calloc(nports, sizeof(DevUnion));
|
||||
attrs = calloc(nattributes, sizeof(XF86AttributeRec));
|
||||
|
|
@ -218,7 +523,7 @@ xorg_setup_textured_adapter(ScreenPtr pScreen)
|
|||
|
||||
for (i = 0; i < nports; i++) {
|
||||
struct xorg_xv_port_priv *priv =
|
||||
port_priv_create(pScreen);
|
||||
port_priv_create(ms->exa->renderer);
|
||||
|
||||
adapt->pPortPrivates[i].ptr = (pointer) (priv);
|
||||
adapt->nPorts++;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue