llvmpipe: move block list into rast struct

This commit is contained in:
Keith Whitwell 2009-10-20 09:44:23 +01:00
parent 8d752a20c6
commit 3199c6e764
2 changed files with 22 additions and 20 deletions

View file

@ -74,6 +74,13 @@ struct lp_rasterizer {
unsigned clear_depth;
char clear_stencil;
} state;
int nr_blocks;
struct {
unsigned x;
unsigned y;
unsigned mask;
} blocks[256];
};

View file

@ -36,22 +36,17 @@
#define BLOCKSIZE 4
static struct {
int x;
int y;
unsigned mask;
} blocks[256];
static int nr_blocks;
/* Render a 4x4 unmasked block:
*/
static void block_full_4( struct lp_rasterizer *rast,
int x, int y )
{
blocks[nr_blocks].x = x;
blocks[nr_blocks].y = y;
blocks[nr_blocks].mask = ~0;
nr_blocks++;
int i = rast->nr_blocks;
rast->blocks[i].x = x;
rast->blocks[i].y = y;
rast->blocks[i].mask = ~0;
rast->nr_blocks++;
}
@ -86,15 +81,15 @@ do_block_4( struct lp_rasterizer *rast,
(c2 + tri->step[1][i]) |
(c3 + tri->step[2][i])) >> 31)) & (1 << i);
/* As we do trivial reject already, masks should rarely be all
* zero:
*/
if (mask) {
blocks[nr_blocks].x = x;
blocks[nr_blocks].y = y;
blocks[nr_blocks].mask = mask;
nr_blocks++;
int i = rast->nr_blocks;
rast->blocks[i].x = x;
rast->blocks[i].y = y;
rast->blocks[i].mask = mask;
rast->nr_blocks++;
}
}
@ -169,7 +164,7 @@ void lp_rast_triangle( struct lp_rasterizer *rast,
debug_printf("%s\n", __FUNCTION__);
nr_blocks = 0;
rast->nr_blocks = 0;
for (iy = 0; iy < 64; iy+=16)
{
@ -197,10 +192,10 @@ void lp_rast_triangle( struct lp_rasterizer *rast,
}
}
for (i = 0; i < nr_blocks; i++)
for (i = 0; i < rast->nr_blocks; i++)
lp_rast_shade_quads(rast, &tri->inputs,
blocks[i].x,
blocks[i].y,
blocks[i].mask);
rast->blocks[i].x,
rast->blocks[i].y,
rast->blocks[i].mask);
}