mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-09 04:38:03 +02:00
llvmpipe: setup_context -> lp_setup_context
Otherwise IDEs and debuggers have trouble distinguishing from softpipe's setup_context.
This commit is contained in:
parent
83fe7149ea
commit
3160cbabcc
9 changed files with 82 additions and 82 deletions
|
|
@ -45,7 +45,7 @@ struct draw_stage;
|
|||
struct lp_fragment_shader;
|
||||
struct lp_vertex_shader;
|
||||
struct lp_blend_state;
|
||||
struct setup_context;
|
||||
struct lp_setup_context;
|
||||
struct lp_velems_state;
|
||||
|
||||
struct llvmpipe_context {
|
||||
|
|
@ -98,7 +98,7 @@ struct llvmpipe_context {
|
|||
int psize_slot;
|
||||
|
||||
/** The tiling engine */
|
||||
struct setup_context *setup;
|
||||
struct lp_setup_context *setup;
|
||||
|
||||
/** The primitive drawing context */
|
||||
struct draw_context *draw;
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@ struct lp_rast_shader_inputs {
|
|||
* Rasterization information for a triangle known to be in this bin,
|
||||
* plus inputs to run the shader:
|
||||
* These fields are tile- and bin-independent.
|
||||
* Objects of this type are put into the setup_context::data buffer.
|
||||
* Objects of this type are put into the lp_setup_context::data buffer.
|
||||
*/
|
||||
struct lp_rast_triangle {
|
||||
#ifdef DEBUG
|
||||
|
|
|
|||
|
|
@ -52,11 +52,11 @@
|
|||
#include "draw/draw_vbuf.h"
|
||||
|
||||
|
||||
static void set_scene_state( struct setup_context *, unsigned );
|
||||
static void set_scene_state( struct lp_setup_context *, unsigned );
|
||||
|
||||
|
||||
struct lp_scene *
|
||||
lp_setup_get_current_scene(struct setup_context *setup)
|
||||
lp_setup_get_current_scene(struct lp_setup_context *setup)
|
||||
{
|
||||
if (!setup->scene) {
|
||||
|
||||
|
|
@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup)
|
|||
|
||||
|
||||
static void
|
||||
first_triangle( struct setup_context *setup,
|
||||
first_triangle( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4])
|
||||
|
|
@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup,
|
|||
}
|
||||
|
||||
static void
|
||||
first_line( struct setup_context *setup,
|
||||
first_line( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4])
|
||||
{
|
||||
|
|
@ -95,7 +95,7 @@ first_line( struct setup_context *setup,
|
|||
}
|
||||
|
||||
static void
|
||||
first_point( struct setup_context *setup,
|
||||
first_point( struct lp_setup_context *setup,
|
||||
const float (*v0)[4])
|
||||
{
|
||||
set_scene_state( setup, SETUP_ACTIVE );
|
||||
|
|
@ -103,7 +103,7 @@ first_point( struct setup_context *setup,
|
|||
setup->point( setup, v0 );
|
||||
}
|
||||
|
||||
static void reset_context( struct setup_context *setup )
|
||||
static void reset_context( struct lp_setup_context *setup )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
||||
|
|
@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup )
|
|||
|
||||
/** Rasterize all scene's bins */
|
||||
static void
|
||||
lp_setup_rasterize_scene( struct setup_context *setup,
|
||||
lp_setup_rasterize_scene( struct lp_setup_context *setup,
|
||||
boolean write_depth )
|
||||
{
|
||||
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
||||
|
|
@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup,
|
|||
|
||||
|
||||
static void
|
||||
begin_binning( struct setup_context *setup )
|
||||
begin_binning( struct lp_setup_context *setup )
|
||||
{
|
||||
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
||||
|
||||
|
|
@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup )
|
|||
* TODO: fast path for fullscreen clears and no triangles.
|
||||
*/
|
||||
static void
|
||||
execute_clears( struct setup_context *setup )
|
||||
execute_clears( struct lp_setup_context *setup )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
||||
|
|
@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup )
|
|||
|
||||
|
||||
static void
|
||||
set_scene_state( struct setup_context *setup,
|
||||
set_scene_state( struct lp_setup_context *setup,
|
||||
unsigned new_state )
|
||||
{
|
||||
unsigned old_state = setup->state;
|
||||
|
|
@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_flush( struct setup_context *setup,
|
||||
lp_setup_flush( struct lp_setup_context *setup,
|
||||
unsigned flags )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
|
@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_bind_framebuffer( struct setup_context *setup,
|
||||
lp_setup_bind_framebuffer( struct lp_setup_context *setup,
|
||||
const struct pipe_framebuffer_state *fb )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
|
@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_clear( struct setup_context *setup,
|
||||
lp_setup_clear( struct lp_setup_context *setup,
|
||||
const float *color,
|
||||
double depth,
|
||||
unsigned stencil,
|
||||
|
|
@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup,
|
|||
* Emit a fence.
|
||||
*/
|
||||
struct pipe_fence_handle *
|
||||
lp_setup_fence( struct setup_context *setup )
|
||||
lp_setup_fence( struct lp_setup_context *setup )
|
||||
{
|
||||
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
||||
const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
|
||||
|
|
@ -334,7 +334,7 @@ lp_setup_fence( struct setup_context *setup )
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_triangle_state( struct setup_context *setup,
|
||||
lp_setup_set_triangle_state( struct lp_setup_context *setup,
|
||||
unsigned cull_mode,
|
||||
boolean ccw_is_frontface,
|
||||
boolean scissor )
|
||||
|
|
@ -350,7 +350,7 @@ lp_setup_set_triangle_state( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_fs_inputs( struct setup_context *setup,
|
||||
lp_setup_set_fs_inputs( struct lp_setup_context *setup,
|
||||
const struct lp_shader_input *input,
|
||||
unsigned nr )
|
||||
{
|
||||
|
|
@ -361,7 +361,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup,
|
|||
}
|
||||
|
||||
void
|
||||
lp_setup_set_fs_functions( struct setup_context *setup,
|
||||
lp_setup_set_fs_functions( struct lp_setup_context *setup,
|
||||
lp_jit_frag_func jit_function0,
|
||||
lp_jit_frag_func jit_function1,
|
||||
boolean opaque )
|
||||
|
|
@ -376,7 +376,7 @@ lp_setup_set_fs_functions( struct setup_context *setup,
|
|||
}
|
||||
|
||||
void
|
||||
lp_setup_set_fs_constants(struct setup_context *setup,
|
||||
lp_setup_set_fs_constants(struct lp_setup_context *setup,
|
||||
struct pipe_buffer *buffer)
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
|
||||
|
|
@ -388,7 +388,7 @@ lp_setup_set_fs_constants(struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_alpha_ref_value( struct setup_context *setup,
|
||||
lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
|
||||
float alpha_ref_value )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
|
||||
|
|
@ -400,7 +400,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup,
|
|||
}
|
||||
|
||||
void
|
||||
lp_setup_set_blend_color( struct setup_context *setup,
|
||||
lp_setup_set_blend_color( struct lp_setup_context *setup,
|
||||
const struct pipe_blend_color *blend_color )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
|
@ -415,7 +415,7 @@ lp_setup_set_blend_color( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_scissor( struct setup_context *setup,
|
||||
lp_setup_set_scissor( struct lp_setup_context *setup,
|
||||
const struct pipe_scissor_state *scissor )
|
||||
{
|
||||
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
||||
|
|
@ -430,7 +430,7 @@ lp_setup_set_scissor( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_flatshade_first( struct setup_context *setup,
|
||||
lp_setup_set_flatshade_first( struct lp_setup_context *setup,
|
||||
boolean flatshade_first )
|
||||
{
|
||||
setup->flatshade_first = flatshade_first;
|
||||
|
|
@ -438,7 +438,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_set_vertex_info( struct setup_context *setup,
|
||||
lp_setup_set_vertex_info( struct lp_setup_context *setup,
|
||||
struct vertex_info *vertex_info )
|
||||
{
|
||||
/* XXX: just silently holding onto the pointer:
|
||||
|
|
@ -451,7 +451,7 @@ lp_setup_set_vertex_info( struct setup_context *setup,
|
|||
* Called during state validation when LP_NEW_TEXTURE is set.
|
||||
*/
|
||||
void
|
||||
lp_setup_set_sampler_textures( struct setup_context *setup,
|
||||
lp_setup_set_sampler_textures( struct lp_setup_context *setup,
|
||||
unsigned num, struct pipe_texture **texture)
|
||||
{
|
||||
unsigned i;
|
||||
|
|
@ -512,7 +512,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
|
|||
* being rendered and the current scene being built.
|
||||
*/
|
||||
unsigned
|
||||
lp_setup_is_texture_referenced( const struct setup_context *setup,
|
||||
lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
|
||||
const struct pipe_texture *texture )
|
||||
{
|
||||
unsigned i;
|
||||
|
|
@ -541,7 +541,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,
|
|||
* Called by vbuf code when we're about to draw something.
|
||||
*/
|
||||
void
|
||||
lp_setup_update_state( struct setup_context *setup )
|
||||
lp_setup_update_state( struct lp_setup_context *setup )
|
||||
{
|
||||
struct lp_scene *scene = lp_setup_get_current_scene(setup);
|
||||
|
||||
|
|
@ -659,7 +659,7 @@ lp_setup_update_state( struct setup_context *setup )
|
|||
/* Only caller is lp_setup_vbuf_destroy()
|
||||
*/
|
||||
void
|
||||
lp_setup_destroy( struct setup_context *setup )
|
||||
lp_setup_destroy( struct lp_setup_context *setup )
|
||||
{
|
||||
reset_context( setup );
|
||||
|
||||
|
|
@ -684,12 +684,12 @@ lp_setup_destroy( struct setup_context *setup )
|
|||
* the draw module. Currently also creates a rasterizer to use with
|
||||
* it.
|
||||
*/
|
||||
struct setup_context *
|
||||
struct lp_setup_context *
|
||||
lp_setup_create( struct pipe_context *pipe,
|
||||
struct draw_context *draw )
|
||||
{
|
||||
unsigned i;
|
||||
struct setup_context *setup = CALLOC_STRUCT(setup_context);
|
||||
struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context);
|
||||
|
||||
if (!setup)
|
||||
return NULL;
|
||||
|
|
|
|||
|
|
@ -61,78 +61,78 @@ struct pipe_framebuffer_state;
|
|||
struct lp_fragment_shader;
|
||||
struct lp_jit_context;
|
||||
|
||||
struct setup_context *
|
||||
struct lp_setup_context *
|
||||
lp_setup_create( struct pipe_context *pipe,
|
||||
struct draw_context *draw );
|
||||
|
||||
void
|
||||
lp_setup_clear(struct setup_context *setup,
|
||||
lp_setup_clear(struct lp_setup_context *setup,
|
||||
const float *clear_color,
|
||||
double clear_depth,
|
||||
unsigned clear_stencil,
|
||||
unsigned flags);
|
||||
|
||||
struct pipe_fence_handle *
|
||||
lp_setup_fence( struct setup_context *setup );
|
||||
lp_setup_fence( struct lp_setup_context *setup );
|
||||
|
||||
|
||||
void
|
||||
lp_setup_flush( struct setup_context *setup,
|
||||
lp_setup_flush( struct lp_setup_context *setup,
|
||||
unsigned flags );
|
||||
|
||||
|
||||
void
|
||||
lp_setup_bind_framebuffer( struct setup_context *setup,
|
||||
lp_setup_bind_framebuffer( struct lp_setup_context *setup,
|
||||
const struct pipe_framebuffer_state *fb );
|
||||
|
||||
void
|
||||
lp_setup_set_triangle_state( struct setup_context *setup,
|
||||
lp_setup_set_triangle_state( struct lp_setup_context *setup,
|
||||
unsigned cullmode,
|
||||
boolean front_is_ccw,
|
||||
boolean scissor );
|
||||
|
||||
void
|
||||
lp_setup_set_fs_inputs( struct setup_context *setup,
|
||||
lp_setup_set_fs_inputs( struct lp_setup_context *setup,
|
||||
const struct lp_shader_input *interp,
|
||||
unsigned nr );
|
||||
|
||||
void
|
||||
lp_setup_set_fs_functions( struct setup_context *setup,
|
||||
lp_setup_set_fs_functions( struct lp_setup_context *setup,
|
||||
lp_jit_frag_func jit_function0,
|
||||
lp_jit_frag_func jit_function1,
|
||||
boolean opaque );
|
||||
|
||||
void
|
||||
lp_setup_set_fs_constants(struct setup_context *setup,
|
||||
lp_setup_set_fs_constants(struct lp_setup_context *setup,
|
||||
struct pipe_buffer *buffer);
|
||||
|
||||
|
||||
void
|
||||
lp_setup_set_alpha_ref_value( struct setup_context *setup,
|
||||
lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
|
||||
float alpha_ref_value );
|
||||
|
||||
void
|
||||
lp_setup_set_blend_color( struct setup_context *setup,
|
||||
lp_setup_set_blend_color( struct lp_setup_context *setup,
|
||||
const struct pipe_blend_color *blend_color );
|
||||
|
||||
void
|
||||
lp_setup_set_scissor( struct setup_context *setup,
|
||||
lp_setup_set_scissor( struct lp_setup_context *setup,
|
||||
const struct pipe_scissor_state *scissor );
|
||||
|
||||
void
|
||||
lp_setup_set_sampler_textures( struct setup_context *setup,
|
||||
lp_setup_set_sampler_textures( struct lp_setup_context *setup,
|
||||
unsigned num, struct pipe_texture **texture);
|
||||
|
||||
unsigned
|
||||
lp_setup_is_texture_referenced( const struct setup_context *setup,
|
||||
lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
|
||||
const struct pipe_texture *texture );
|
||||
|
||||
void
|
||||
lp_setup_set_flatshade_first( struct setup_context *setup,
|
||||
lp_setup_set_flatshade_first( struct lp_setup_context *setup,
|
||||
boolean flatshade_first );
|
||||
|
||||
void
|
||||
lp_setup_set_vertex_info( struct setup_context *setup,
|
||||
lp_setup_set_vertex_info( struct lp_setup_context *setup,
|
||||
struct vertex_info *info );
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ struct lp_scene_queue;
|
|||
* Subclass of vbuf_render, plugged directly into the draw module as
|
||||
* the rendering backend.
|
||||
*/
|
||||
struct setup_context
|
||||
struct lp_setup_context
|
||||
{
|
||||
struct vbuf_render base;
|
||||
|
||||
|
|
@ -131,29 +131,29 @@ struct setup_context
|
|||
|
||||
unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */
|
||||
|
||||
void (*point)( struct setup_context *,
|
||||
void (*point)( struct lp_setup_context *,
|
||||
const float (*v0)[4]);
|
||||
|
||||
void (*line)( struct setup_context *,
|
||||
void (*line)( struct lp_setup_context *,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4]);
|
||||
|
||||
void (*triangle)( struct setup_context *,
|
||||
void (*triangle)( struct lp_setup_context *,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4]);
|
||||
};
|
||||
|
||||
void lp_setup_choose_triangle( struct setup_context *setup );
|
||||
void lp_setup_choose_line( struct setup_context *setup );
|
||||
void lp_setup_choose_point( struct setup_context *setup );
|
||||
void lp_setup_choose_triangle( struct lp_setup_context *setup );
|
||||
void lp_setup_choose_line( struct lp_setup_context *setup );
|
||||
void lp_setup_choose_point( struct lp_setup_context *setup );
|
||||
|
||||
struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup);
|
||||
struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup);
|
||||
|
||||
void lp_setup_init_vbuf(struct setup_context *setup);
|
||||
void lp_setup_init_vbuf(struct lp_setup_context *setup);
|
||||
|
||||
void lp_setup_update_state( struct setup_context *setup );
|
||||
void lp_setup_update_state( struct lp_setup_context *setup );
|
||||
|
||||
void lp_setup_destroy( struct setup_context *setup );
|
||||
void lp_setup_destroy( struct lp_setup_context *setup );
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@
|
|||
|
||||
#include "lp_setup_context.h"
|
||||
|
||||
static void line_nop( struct setup_context *setup,
|
||||
static void line_nop( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4] )
|
||||
{
|
||||
|
|
@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_choose_line( struct setup_context *setup )
|
||||
lp_setup_choose_line( struct lp_setup_context *setup )
|
||||
{
|
||||
setup->line = line_nop;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,14 +31,14 @@
|
|||
|
||||
#include "lp_setup_context.h"
|
||||
|
||||
static void point_nop( struct setup_context *setup,
|
||||
static void point_nop( struct lp_setup_context *setup,
|
||||
const float (*v0)[4] )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
lp_setup_choose_point( struct setup_context *setup )
|
||||
lp_setup_choose_point( struct lp_setup_context *setup )
|
||||
{
|
||||
setup->point = point_nop;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -173,7 +173,7 @@ static void setup_facing_coef( struct lp_rast_triangle *tri,
|
|||
/**
|
||||
* Compute the tri->coef[] array dadx, dady, a0 values.
|
||||
*/
|
||||
static void setup_tri_coefficients( struct setup_context *setup,
|
||||
static void setup_tri_coefficients( struct lp_setup_context *setup,
|
||||
struct lp_rast_triangle *tri,
|
||||
float oneoverarea,
|
||||
const float (*v1)[4],
|
||||
|
|
@ -274,7 +274,7 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
|
|||
* bins for the tiles which we overlap.
|
||||
*/
|
||||
static void
|
||||
do_triangle_ccw(struct setup_context *setup,
|
||||
do_triangle_ccw(struct lp_setup_context *setup,
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4],
|
||||
const float (*v3)[4],
|
||||
|
|
@ -565,7 +565,7 @@ do_triangle_ccw(struct setup_context *setup,
|
|||
}
|
||||
|
||||
|
||||
static void triangle_cw( struct setup_context *setup,
|
||||
static void triangle_cw( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4] )
|
||||
|
|
@ -574,7 +574,7 @@ static void triangle_cw( struct setup_context *setup,
|
|||
}
|
||||
|
||||
|
||||
static void triangle_ccw( struct setup_context *setup,
|
||||
static void triangle_ccw( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4] )
|
||||
|
|
@ -583,7 +583,7 @@ static void triangle_ccw( struct setup_context *setup,
|
|||
}
|
||||
|
||||
|
||||
static void triangle_both( struct setup_context *setup,
|
||||
static void triangle_both( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4] )
|
||||
|
|
@ -602,7 +602,7 @@ static void triangle_both( struct setup_context *setup,
|
|||
}
|
||||
|
||||
|
||||
static void triangle_nop( struct setup_context *setup,
|
||||
static void triangle_nop( struct lp_setup_context *setup,
|
||||
const float (*v0)[4],
|
||||
const float (*v1)[4],
|
||||
const float (*v2)[4] )
|
||||
|
|
@ -611,7 +611,7 @@ static void triangle_nop( struct setup_context *setup,
|
|||
|
||||
|
||||
void
|
||||
lp_setup_choose_triangle( struct setup_context *setup )
|
||||
lp_setup_choose_triangle( struct lp_setup_context *setup )
|
||||
{
|
||||
switch (setup->cullmode) {
|
||||
case PIPE_WINDING_NONE:
|
||||
|
|
|
|||
|
|
@ -48,10 +48,10 @@
|
|||
|
||||
|
||||
/** cast wrapper */
|
||||
static struct setup_context *
|
||||
setup_context(struct vbuf_render *vbr)
|
||||
static struct lp_setup_context *
|
||||
lp_setup_context(struct vbuf_render *vbr)
|
||||
{
|
||||
return (struct setup_context *) vbr;
|
||||
return (struct lp_setup_context *) vbr;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr)
|
|||
static const struct vertex_info *
|
||||
lp_setup_get_vertex_info(struct vbuf_render *vbr)
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
return setup->vertex_info;
|
||||
}
|
||||
|
||||
|
|
@ -68,7 +68,7 @@ static boolean
|
|||
lp_setup_allocate_vertices(struct vbuf_render *vbr,
|
||||
ushort vertex_size, ushort nr_vertices)
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
unsigned size = vertex_size * nr_vertices;
|
||||
|
||||
if (setup->vertex_buffer_size < size) {
|
||||
|
|
@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr)
|
|||
static void *
|
||||
lp_setup_map_vertices(struct vbuf_render *vbr)
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
return setup->vertex_buffer;
|
||||
}
|
||||
|
||||
|
|
@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
|
|||
ushort min_index,
|
||||
ushort max_index )
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size );
|
||||
/* do nothing */
|
||||
}
|
||||
|
|
@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
|
|||
static boolean
|
||||
lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim)
|
||||
{
|
||||
setup_context(vbr)->prim = prim;
|
||||
lp_setup_context(vbr)->prim = prim;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer,
|
|||
static void
|
||||
lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
const unsigned stride = setup->vertex_info->size * sizeof(float);
|
||||
const void *vertex_buffer = setup->vertex_buffer;
|
||||
unsigned i;
|
||||
|
|
@ -284,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
|
|||
static void
|
||||
lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
|
||||
{
|
||||
struct setup_context *setup = setup_context(vbr);
|
||||
struct lp_setup_context *setup = lp_setup_context(vbr);
|
||||
const unsigned stride = setup->vertex_info->size * sizeof(float);
|
||||
const void *vertex_buffer =
|
||||
(void *) get_vert(setup->vertex_buffer, start, stride);
|
||||
|
|
@ -436,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
|
|||
static void
|
||||
lp_setup_vbuf_destroy(struct vbuf_render *vbr)
|
||||
{
|
||||
lp_setup_destroy(setup_context(vbr));
|
||||
lp_setup_destroy(lp_setup_context(vbr));
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -444,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr)
|
|||
* Create the post-transform vertex handler for the given context.
|
||||
*/
|
||||
void
|
||||
lp_setup_init_vbuf(struct setup_context *setup)
|
||||
lp_setup_init_vbuf(struct lp_setup_context *setup)
|
||||
{
|
||||
setup->base.max_indices = LP_MAX_VBUF_INDEXES;
|
||||
setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue