anv/cmd_buffer: Disable CCS on BDW input attachments

The description under RENDER_SURFACE_STATE::RedClearColor says,

   For Sampling Engine Multisampled Surfaces and Render Targets:
    Specifies the clear value for the red channel.
   For Other Surfaces:
    This field is ignored.

This means that the sampler on BDW doesn't support CCS.

Cc: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
(cherry picked from commit d9d793696b)
[Andres Gomez: _ccs_e renamed back to _lossless_compression]
Signed-off-by: Andres Gomez <agomez@igalia.com>

Conflicts:
	src/intel/vulkan/genX_cmd_buffer.c
This commit is contained in:
Nanley Chery 2017-04-13 09:52:31 -07:00 committed by Andres Gomez
parent de9483a6cb
commit 313f48f030

View file

@ -272,26 +272,21 @@ color_attachment_compute_aux_usage(struct anv_device *device,
att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E;
} else if (att_state->fast_clear) {
att_state->aux_usage = ISL_AUX_USAGE_CCS_D;
if (GEN_GEN >= 9) {
/* From the Sky Lake PRM, RENDER_SURFACE_STATE::AuxiliarySurfaceMode:
*
* "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D
* setting is only allowed if Surface Format supported for Fast
* Clear. In addition, if the surface is bound to the sampling
* engine, Surface Format must be supported for Render Target
* Compression for surfaces bound to the sampling engine."
*
* In other words, we can't sample from a fast-cleared image if it
* doesn't also support color compression.
*/
att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
} else if (GEN_GEN == 8) {
/* Broadwell can sample from fast-cleared images */
/* From the Sky Lake PRM, RENDER_SURFACE_STATE::AuxiliarySurfaceMode:
*
* "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D
* setting is only allowed if Surface Format supported for Fast
* Clear. In addition, if the surface is bound to the sampling
* engine, Surface Format must be supported for Render Target
* Compression for surfaces bound to the sampling engine."
*
* In other words, we can only sample from a fast-cleared image if it
* also supports color compression.
*/
if (isl_format_supports_lossless_compression(&device->info, iview->isl.format))
att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D;
} else {
/* Ivy Bridge and Haswell cannot */
else
att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
}
} else {
att_state->aux_usage = ISL_AUX_USAGE_NONE;
att_state->input_aux_usage = ISL_AUX_USAGE_NONE;