st: remove another unneeded 'is compressed' comparison

This commit is contained in:
Brian Paul 2009-04-09 15:00:54 -06:00
parent 1f4a7f3a2e
commit 311f77198e

View file

@ -1394,8 +1394,9 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->width[0] != firstImage->base.Width2 ||
stObj->pt->height[0] != firstImage->base.Height2 ||
stObj->pt->depth[0] != firstImage->base.Depth2 ||
stObj->pt->block.size/stObj->pt->block.width != cpp || /* Nominal bytes per pixel */
stObj->pt->compressed != firstImage->base.IsCompressed) {
/* Nominal bytes per pixel: */
stObj->pt->block.size / stObj->pt->block.width != cpp)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}