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glsl: resource is a reserved keyword in GLSL 4.20 as well
resource just appears in GLSL 4.20 without any fanfare. Fixes GL43-CTX.CommonBugs.CommonBug_ReservedNames Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -583,7 +583,7 @@ isamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_
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usamplerBuffer KEYWORD_WITH_ALT(140, 300, 140, 320, yyextra->EXT_texture_buffer_enable || yyextra->OES_texture_buffer_enable, USAMPLERBUFFER);
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/* Additional reserved words in GLSL ES 3.00 */
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resource KEYWORD(0, 300, 0, 0, RESOURCE);
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resource KEYWORD(420, 300, 0, 0, RESOURCE);
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sample KEYWORD_WITH_ALT(400, 300, 400, 320, yyextra->ARB_gpu_shader5_enable || yyextra->OES_shader_multisample_interpolation_enable, SAMPLE);
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subroutine KEYWORD_WITH_ALT(400, 300, 400, 0, yyextra->ARB_shader_subroutine_enable, SUBROUTINE);
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