[g3dvl] use a single vertex buffer for both idct and mc

This commit is contained in:
Christian König 2011-03-08 18:34:05 +01:00
parent 43af13b2cb
commit 310eea52ca
7 changed files with 388 additions and 374 deletions

View file

@ -44,14 +44,6 @@
#define NR_RENDER_TARGETS 4
enum VS_INPUT
{
VS_I_RECT,
VS_I_VPOS,
NUM_VS_INPUTS
};
enum VS_OUTPUT
{
VS_O_VPOS,
@ -99,13 +91,14 @@ calc_addr(struct ureg_program *shader, struct ureg_dst addr[2],
}
static void *
create_vert_shader(struct vl_idct *idct, bool matrix_stage)
create_vert_shader(struct vl_idct *idct, bool matrix_stage, int color_swizzle)
{
struct ureg_program *shader;
struct ureg_src scale;
struct ureg_src vrect, vpos;
struct ureg_src vrect, vpos, vblock, eb[4];
struct ureg_src scale, blocks_xy, t_eb;
struct ureg_dst t_tex, t_start;
struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2];
unsigned label;
shader = ureg_create(TGSI_PROCESSOR_VERTEX);
if (!shader)
@ -116,9 +109,15 @@ create_vert_shader(struct vl_idct *idct, bool matrix_stage)
vrect = ureg_DECL_vs_input(shader, VS_I_RECT);
vpos = ureg_DECL_vs_input(shader, VS_I_VPOS);
vblock = ureg_swizzle(vrect, TGSI_SWIZZLE_Z, TGSI_SWIZZLE_W, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X);
o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS);
eb[0] = ureg_DECL_vs_input(shader, VS_I_EB_0_0);
eb[1] = ureg_DECL_vs_input(shader, VS_I_EB_1_0);
eb[2] = ureg_DECL_vs_input(shader, VS_I_EB_0_1);
eb[3] = ureg_DECL_vs_input(shader, VS_I_EB_1_1);
o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0);
o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1);
@ -127,38 +126,74 @@ create_vert_shader(struct vl_idct *idct, bool matrix_stage)
/*
* scale = (BLOCK_WIDTH, BLOCK_HEIGHT) / (dst.width, dst.height)
* blocks_xy = (blocks_x, blocks_y)
*
* t_vpos = vpos + vrect
* o_vpos.xy = t_vpos * scale
* ar = vblock.y * blocks.x + vblock.x
* if eb[ar].(color_swizzle)
* o_vpos.xy = -1
* else
* t_tex = vpos * blocks_xy + vblock
* t_start = t_tex * scale
* t_tex = t_tex + vrect
* o_vpos.xy = t_tex * scale
*
* o_l_addr = calc_addr(...)
* o_r_addr = calc_addr(...)
* endif
* o_vpos.zw = vpos
*
* o_l_addr = calc_addr(...)
* o_r_addr = calc_addr(...)
*
*/
scale = ureg_imm2f(shader,
(float)BLOCK_WIDTH / idct->buffer_width,
(float)BLOCK_HEIGHT / idct->buffer_height);
ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
ureg_scalar(vrect, TGSI_SWIZZLE_X),
ureg_imm1f(shader, BLOCK_WIDTH / NR_RENDER_TARGETS));
blocks_xy = ureg_imm2f(shader, idct->blocks_x, idct->blocks_y);
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), vpos);
if (idct->blocks_x > 1 || idct->blocks_y > 1) {
struct ureg_dst ar = ureg_DECL_address(shader);
ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale);
ureg_MAD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_X),
ureg_scalar(vblock, TGSI_SWIZZLE_Y), blocks_xy, vblock);
if(matrix_stage) {
calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
ureg_ARL(shader, ureg_writemask(ar, TGSI_WRITEMASK_X), ureg_src(t_tex));
t_eb = ureg_src_indirect(eb[0], ureg_src(ar));
} else {
calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
calc_addr(shader, o_r_addr, ureg_src(t_tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
t_eb = eb[0];
}
ureg_IF(shader, ureg_scalar(t_eb, color_swizzle), &label);
ureg_MOV(shader, o_vpos, ureg_imm1f(shader, -1.0f));
ureg_fixup_label(shader, label, ureg_get_instruction_number(shader));
ureg_ELSE(shader, &label);
ureg_MAD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, blocks_xy, vblock);
ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), vrect);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale);
ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_Z),
ureg_scalar(vrect, TGSI_SWIZZLE_X),
ureg_imm1f(shader, BLOCK_WIDTH / NR_RENDER_TARGETS));
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex));
if(matrix_stage) {
calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4);
calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, BLOCK_WIDTH / 4);
} else {
calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, BLOCK_WIDTH / 4);
calc_addr(shader, o_r_addr, ureg_src(t_tex), ureg_src(t_start), true, false, idct->buffer_height / 4);
}
ureg_fixup_label(shader, label, ureg_get_instruction_number(shader));
ureg_ENDIF(shader);
ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), vpos);
ureg_release_temporary(shader, t_tex);
ureg_release_temporary(shader, t_start);
@ -326,12 +361,12 @@ create_transpose_frag_shader(struct vl_idct *idct)
}
static bool
init_shaders(struct vl_idct *idct)
init_shaders(struct vl_idct *idct, int color_swizzle)
{
idct->matrix_vs = create_vert_shader(idct, true);
idct->matrix_vs = create_vert_shader(idct, true, color_swizzle);
idct->matrix_fs = create_matrix_frag_shader(idct);
idct->transpose_vs = create_vert_shader(idct, false);
idct->transpose_vs = create_vert_shader(idct, false, color_swizzle);
idct->transpose_fs = create_transpose_frag_shader(idct);
return
@ -353,14 +388,13 @@ cleanup_shaders(struct vl_idct *idct)
static bool
init_state(struct vl_idct *idct)
{
struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
struct pipe_sampler_state sampler;
struct pipe_rasterizer_state rs_state;
unsigned i;
assert(idct);
idct->quad = vl_vb_upload_quads(idct->pipe, idct->max_blocks);
idct->quad = vl_vb_upload_quads(idct->pipe, idct->blocks_x, idct->blocks_y);
if(idct->quad.buffer == NULL)
return false;
@ -393,13 +427,7 @@ init_state(struct vl_idct *idct)
rs_state.gl_rasterization_rules = false;
idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state);
vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
/* Pos element */
vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
idct->vertex_buffer_stride = vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
idct->vertex_elems_state = idct->pipe->create_vertex_elements_state(idct->pipe, 2, vertex_elems);
idct->vertex_elems_state = vl_vb_get_elems_state(idct->pipe, false);
return true;
}
@ -473,7 +501,7 @@ cleanup_textures(struct vl_idct *idct, struct vl_idct_buffer *buffer)
}
static bool
init_vertex_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
init_vertex_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct pipe_vertex_buffer stream)
{
assert(idct && buffer);
@ -481,12 +509,9 @@ init_vertex_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
buffer->vertex_bufs.individual.quad.buffer_offset = idct->quad.buffer_offset;
pipe_resource_reference(&buffer->vertex_bufs.individual.quad.buffer, idct->quad.buffer);
buffer->vertex_bufs.individual.pos = vl_vb_init(
&buffer->blocks, idct->pipe, idct->max_blocks,
idct->vertex_buffer_stride);
if(buffer->vertex_bufs.individual.pos.buffer == NULL)
return false;
buffer->vertex_bufs.individual.stream.stride = stream.stride;
buffer->vertex_bufs.individual.stream.buffer_offset = stream.buffer_offset;
pipe_resource_reference(&buffer->vertex_bufs.individual.stream.buffer, stream.buffer);
return true;
}
@ -497,9 +522,7 @@ cleanup_vertex_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
assert(idct && buffer);
pipe_resource_reference(&buffer->vertex_bufs.individual.quad.buffer, NULL);
pipe_resource_reference(&buffer->vertex_bufs.individual.pos.buffer, NULL);
vl_vb_cleanup(&buffer->blocks);
pipe_resource_reference(&buffer->vertex_bufs.individual.stream.buffer, NULL);
}
struct pipe_resource *
@ -555,20 +578,19 @@ vl_idct_upload_matrix(struct pipe_context *pipe)
bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
unsigned buffer_width, unsigned buffer_height,
struct pipe_resource *matrix)
unsigned blocks_x, unsigned blocks_y,
int color_swizzle, struct pipe_resource *matrix)
{
assert(idct && pipe && matrix);
idct->pipe = pipe;
idct->buffer_width = buffer_width;
idct->buffer_height = buffer_height;
idct->blocks_x = blocks_x;
idct->blocks_y = blocks_y;
pipe_resource_reference(&idct->matrix, matrix);
idct->max_blocks =
align(buffer_width, BLOCK_WIDTH) / BLOCK_WIDTH *
align(buffer_height, BLOCK_HEIGHT) / BLOCK_HEIGHT;
if(!init_shaders(idct))
if(!init_shaders(idct, color_swizzle))
return false;
if(!init_state(idct)) {
@ -589,7 +611,8 @@ vl_idct_cleanup(struct vl_idct *idct)
}
bool
vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct pipe_resource *dst)
vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
struct pipe_resource *dst, struct pipe_vertex_buffer stream)
{
struct pipe_surface template;
@ -606,7 +629,7 @@ vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct
if (!init_textures(idct, buffer))
return false;
if (!init_vertex_buffers(idct, buffer))
if (!init_vertex_buffers(idct, buffer, stream))
return false;
/* init state */
@ -694,14 +717,12 @@ vl_idct_map_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
);
buffer->texels = idct->pipe->transfer_map(idct->pipe, buffer->tex_transfer);
vl_vb_map(&buffer->blocks, idct->pipe);
}
void
vl_idct_add_block(struct vl_idct_buffer *buffer, unsigned x, unsigned y, short *block)
{
struct vertex2s v;
//struct vertex2s v;
unsigned tex_pitch;
short *texels;
@ -714,10 +735,6 @@ vl_idct_add_block(struct vl_idct_buffer *buffer, unsigned x, unsigned y, short *
for (i = 0; i < BLOCK_HEIGHT; ++i)
memcpy(texels + i * tex_pitch, block + i * BLOCK_WIDTH, BLOCK_WIDTH * sizeof(short));
v.x = x;
v.y = y;
vl_vb_add_block(&buffer->blocks, &v);
}
void
@ -727,19 +744,18 @@ vl_idct_unmap_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer)
idct->pipe->transfer_unmap(idct->pipe, buffer->tex_transfer);
idct->pipe->transfer_destroy(idct->pipe, buffer->tex_transfer);
vl_vb_unmap(&buffer->blocks, idct->pipe);
}
void
vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer)
vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances)
{
unsigned num_verts;
assert(idct);
assert(buffer);
num_verts = vl_vb_restart(&buffer->blocks);
if(num_verts > 0) {
if(num_instances > 0) {
num_verts = idct->blocks_x * idct->blocks_y * 4;
idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state);
idct->pipe->set_vertex_buffers(idct->pipe, 2, buffer->vertex_bufs.all);
@ -752,7 +768,7 @@ vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer)
idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[0]);
idct->pipe->bind_vs_state(idct->pipe, idct->matrix_vs);
idct->pipe->bind_fs_state(idct->pipe, idct->matrix_fs);
util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_verts);
util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts, 0, num_instances);
/* second stage */
idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state[1]);
@ -761,6 +777,6 @@ vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer)
idct->pipe->bind_fragment_sampler_states(idct->pipe, 2, idct->samplers.stage[1]);
idct->pipe->bind_vs_state(idct->pipe, idct->transpose_vs);
idct->pipe->bind_fs_state(idct->pipe, idct->transpose_fs);
util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_verts);
util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, num_verts, 0, num_instances);
}
}

View file

@ -37,8 +37,7 @@ struct vl_idct
unsigned buffer_width;
unsigned buffer_height;
unsigned max_blocks;
unsigned blocks_x, blocks_y;
void *rs_state;
void *vertex_elems_state;
@ -58,8 +57,6 @@ struct vl_idct
struct pipe_resource *matrix;
struct pipe_vertex_buffer quad;
unsigned vertex_buffer_stride;
};
struct vl_idct_buffer
@ -92,24 +89,24 @@ struct vl_idct_buffer
union
{
struct pipe_vertex_buffer all[2];
struct { struct pipe_vertex_buffer quad, pos; } individual;
struct { struct pipe_vertex_buffer quad, stream; } individual;
} vertex_bufs;
struct vl_vertex_buffer blocks;
struct pipe_transfer *tex_transfer;
short *texels;
};
struct pipe_resource *vl_idct_upload_matrix(struct pipe_context *pipe);
bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
unsigned buffer_width, unsigned buffer_height,
struct pipe_resource *matrix);
bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe,
unsigned buffer_width, unsigned buffer_height,
unsigned blocks_x, unsigned blocks_y,
int color_swizzle, struct pipe_resource *matrix);
void vl_idct_cleanup(struct vl_idct *idct);
bool vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct pipe_resource *dst);
bool vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer,
struct pipe_resource *dst, struct pipe_vertex_buffer stream);
void vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer);
@ -119,6 +116,6 @@ void vl_idct_add_block(struct vl_idct_buffer *buffer, unsigned x, unsigned y, sh
void vl_idct_unmap_buffers(struct vl_idct *idct, struct vl_idct_buffer *buffer);
void vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer);
void vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_verts);
#endif

View file

@ -38,40 +38,11 @@
#include <util/u_draw.h>
#include <tgsi/tgsi_ureg.h>
#define DEFAULT_BUF_ALIGNMENT 1
#define MACROBLOCK_WIDTH 16
#define MACROBLOCK_HEIGHT 16
#define BLOCK_WIDTH 8
#define BLOCK_HEIGHT 8
struct vertex_stream
{
struct vertex2s pos;
struct vertex2s mv[4];
struct {
int8_t y;
int8_t cr;
int8_t cb;
int8_t flag;
} eb[2][2];
};
enum VS_INPUT
{
VS_I_RECT,
VS_I_VPOS,
VS_I_MV0,
VS_I_MV1,
VS_I_MV2,
VS_I_MV3,
VS_I_EB_0_0,
VS_I_EB_0_1,
VS_I_EB_1_0,
VS_I_EB_1_1,
NUM_VS_INPUTS
};
enum VS_OUTPUT
{
VS_O_VPOS,
@ -514,14 +485,13 @@ static bool
init_buffers(struct vl_mpeg12_mc_renderer *r)
{
struct pipe_resource *idct_matrix;
struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
const unsigned mbw =
align(r->buffer_width, MACROBLOCK_WIDTH) / MACROBLOCK_WIDTH;
const unsigned mbh =
align(r->buffer_height, MACROBLOCK_HEIGHT) / MACROBLOCK_HEIGHT;
unsigned i, chroma_width, chroma_height;
unsigned chroma_width, chroma_height, chroma_blocks_x, chroma_blocks_y;
assert(r);
@ -531,51 +501,37 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
if (!(idct_matrix = vl_idct_upload_matrix(r->pipe)))
return false;
if (!vl_idct_init(&r->idct_luma, r->pipe, r->buffer_width, r->buffer_height, idct_matrix))
if (!vl_idct_init(&r->idct_y, r->pipe, r->buffer_width, r->buffer_height,
2, 2, TGSI_SWIZZLE_X, idct_matrix))
return false;
if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
chroma_width = r->buffer_width / 2;
chroma_height = r->buffer_height / 2;
chroma_blocks_x = 1;
chroma_blocks_y = 1;
} else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) {
chroma_width = r->buffer_width;
chroma_height = r->buffer_height / 2;
chroma_blocks_x = 2;
chroma_blocks_y = 1;
} else {
chroma_width = r->buffer_width;
chroma_height = r->buffer_height;
chroma_blocks_x = 2;
chroma_blocks_y = 2;
}
if(!vl_idct_init(&r->idct_chroma, r->pipe, chroma_width, chroma_height, idct_matrix))
if(!vl_idct_init(&r->idct_cr, r->pipe, chroma_width, chroma_height,
chroma_blocks_x, chroma_blocks_y, TGSI_SWIZZLE_Y, idct_matrix))
return false;
memset(&vertex_elems, 0, sizeof(vertex_elems));
if(!vl_idct_init(&r->idct_cb, r->pipe, chroma_width, chroma_height,
chroma_blocks_x, chroma_blocks_y, TGSI_SWIZZLE_Z, idct_matrix))
return false;
vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
r->quad = vl_vb_upload_quads(r->pipe, r->macroblocks_per_batch);
/* Position element */
vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
for (i = 0; i < 4; ++i)
/* motion vector 0..4 element */
vertex_elems[VS_I_MV0 + i].src_format = PIPE_FORMAT_R16G16_SSCALED;
/* y, cr, cb empty block element top left block */
vertex_elems[VS_I_EB_0_0].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element top right block */
vertex_elems[VS_I_EB_0_1].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element bottom left block */
vertex_elems[VS_I_EB_1_0].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element bottom right block */
vertex_elems[VS_I_EB_1_1].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
r->vertex_stream_stride = vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 9, 1);
r->vertex_elems_state = r->pipe->create_vertex_elements_state(
r->pipe, NUM_VS_INPUTS, vertex_elems);
r->quad = vl_vb_upload_quads(r->pipe, 1, 1);
r->vertex_elems_state = vl_vb_get_elems_state(r->pipe, true);
if (r->vertex_elems_state == NULL)
return false;
@ -597,8 +553,9 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r)
r->pipe->delete_vs_state(r->pipe, r->vs);
r->pipe->delete_fs_state(r->pipe, r->fs);
vl_idct_cleanup(&r->idct_luma);
vl_idct_cleanup(&r->idct_chroma);
vl_idct_cleanup(&r->idct_y);
vl_idct_cleanup(&r->idct_cr);
vl_idct_cleanup(&r->idct_cb);
r->pipe->delete_vertex_elements_state(r->pipe, r->vertex_elems_state);
}
@ -630,118 +587,6 @@ static struct pipe_sampler_view
return sampler_view;
}
static void
get_motion_vectors(struct pipe_mpeg12_macroblock *mb, struct vertex2s mv[4])
{
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
{
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[2].x = mb->pmv[0][1][0];
mv[2].y = mb->pmv[0][1][1];
} else {
mv[2].x = mb->pmv[0][1][0];
mv[2].y = mb->pmv[0][1][1] - (mb->pmv[0][1][1] % 4);
mv[3].x = mb->pmv[1][1][0];
mv[3].y = mb->pmv[1][1][1] - (mb->pmv[1][1][1] % 4);
if(mb->mvfs[0][1]) mv[2].y += 2;
if(!mb->mvfs[1][1]) mv[3].y -= 2;
}
/* fall-through */
}
case PIPE_MPEG12_MACROBLOCK_TYPE_FWD:
case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD:
{
if (mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD) {
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[0].x = mb->pmv[0][1][0];
mv[0].y = mb->pmv[0][1][1];
} else {
mv[0].x = mb->pmv[0][1][0];
mv[0].y = mb->pmv[0][1][1] - (mb->pmv[0][1][1] % 4);
mv[1].x = mb->pmv[1][1][0];
mv[1].y = mb->pmv[1][1][1] - (mb->pmv[1][1][1] % 4);
if(mb->mvfs[0][1]) mv[0].y += 2;
if(!mb->mvfs[1][1]) mv[1].y -= 2;
}
} else {
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[0].x = mb->pmv[0][0][0];
mv[0].y = mb->pmv[0][0][1];
} else {
mv[0].x = mb->pmv[0][0][0];
mv[0].y = mb->pmv[0][0][1] - (mb->pmv[0][0][1] % 4);
mv[1].x = mb->pmv[1][0][0];
mv[1].y = mb->pmv[1][0][1] - (mb->pmv[1][0][1] % 4);
if(mb->mvfs[0][0]) mv[0].y += 2;
if(!mb->mvfs[1][0]) mv[1].y -= 2;
}
}
}
default:
break;
}
}
static void
grab_vectors(struct vl_mpeg12_mc_renderer *r,
struct vl_mpeg12_mc_buffer *buffer,
struct pipe_mpeg12_macroblock *mb)
{
struct vertex_stream stream;
unsigned i, j;
assert(r);
assert(mb);
stream.pos.x = mb->mbx;
stream.pos.y = mb->mby;
for ( i = 0; i < 2; ++i) {
for ( j = 0; j < 2; ++j) {
stream.eb[i][j].y = !(mb->cbp & (*r->empty_block_mask)[0][i][j]);
stream.eb[i][j].cr = !(mb->cbp & (*r->empty_block_mask)[1][i][j]);
stream.eb[i][j].cb = !(mb->cbp & (*r->empty_block_mask)[2][i][j]);
}
}
stream.eb[0][0].flag = mb->dct_type == PIPE_MPEG12_DCT_TYPE_FIELD;
stream.eb[0][1].flag = mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME;
stream.eb[1][0].flag = mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD;
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA:
stream.eb[1][1].flag = -1;
break;
case PIPE_MPEG12_MACROBLOCK_TYPE_FWD:
case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD:
stream.eb[1][1].flag = 1;
break;
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
stream.eb[1][1].flag = 0;
break;
default:
assert(0);
}
get_motion_vectors(mb, stream.mv);
vl_vb_add_block(&buffer->vertex_stream, &stream);
}
static void
grab_blocks(struct vl_mpeg12_mc_renderer *r,
struct vl_mpeg12_mc_buffer *buffer,
@ -785,12 +630,9 @@ grab_macroblock(struct vl_mpeg12_mc_renderer *r,
assert(r);
assert(mb);
assert(mb->blocks);
assert(buffer->num_macroblocks < r->macroblocks_per_batch);
grab_vectors(r, buffer, mb);
vl_vb_add_block(&buffer->vertex_stream, mb, r->empty_block_mask);
grab_blocks(r, buffer, mb->mbx, mb->mby, mb->cbp, mb->blocks);
++buffer->num_macroblocks;
}
static void
@ -878,7 +720,13 @@ vl_mpeg12_mc_init_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg1
buffer->surface = NULL;
buffer->past = NULL;
buffer->future = NULL;
buffer->num_macroblocks = 0;
buffer->vertex_bufs.individual.quad.stride = renderer->quad.stride;
buffer->vertex_bufs.individual.quad.buffer_offset = renderer->quad.buffer_offset;
pipe_resource_reference(&buffer->vertex_bufs.individual.quad.buffer, renderer->quad.buffer);
buffer->vertex_bufs.individual.stream = vl_vb_init(&buffer->vertex_stream, renderer->pipe,
renderer->macroblocks_per_batch);
memset(&template, 0, sizeof(struct pipe_resource));
template.target = PIPE_TEXTURE_2D;
@ -895,7 +743,9 @@ vl_mpeg12_mc_init_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg1
buffer->textures.individual.y = renderer->pipe->screen->resource_create(renderer->pipe->screen, &template);
if (!vl_idct_init_buffer(&renderer->idct_luma, &buffer->idct_y, buffer->textures.individual.y))
if (!vl_idct_init_buffer(&renderer->idct_y, &buffer->idct_y,
buffer->textures.individual.y,
buffer->vertex_bufs.individual.stream))
return false;
if (renderer->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) {
@ -910,10 +760,14 @@ vl_mpeg12_mc_init_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg1
buffer->textures.individual.cr =
renderer->pipe->screen->resource_create(renderer->pipe->screen, &template);
if (!vl_idct_init_buffer(&renderer->idct_chroma, &buffer->idct_cb, buffer->textures.individual.cb))
if (!vl_idct_init_buffer(&renderer->idct_cb, &buffer->idct_cb,
buffer->textures.individual.cb,
buffer->vertex_bufs.individual.stream))
return false;
if (!vl_idct_init_buffer(&renderer->idct_chroma, &buffer->idct_cr, buffer->textures.individual.cr))
if (!vl_idct_init_buffer(&renderer->idct_cr, &buffer->idct_cr,
buffer->textures.individual.cr,
buffer->vertex_bufs.individual.stream))
return false;
for (i = 0; i < 3; ++i) {
@ -928,14 +782,6 @@ vl_mpeg12_mc_init_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg1
renderer->pipe, buffer->textures.all[i], &sampler_view);
}
buffer->vertex_bufs.individual.quad.stride = renderer->quad.stride;
buffer->vertex_bufs.individual.quad.buffer_offset = renderer->quad.buffer_offset;
pipe_resource_reference(&buffer->vertex_bufs.individual.quad.buffer, renderer->quad.buffer);
buffer->vertex_bufs.individual.stream = vl_vb_init(
&buffer->vertex_stream, renderer->pipe, renderer->macroblocks_per_batch,
renderer->vertex_stream_stride);
return true;
}
@ -955,9 +801,9 @@ vl_mpeg12_mc_cleanup_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp
pipe_resource_reference(&buffer->vertex_bufs.individual.quad.buffer, NULL);
vl_vb_cleanup(&buffer->vertex_stream);
vl_idct_cleanup_buffer(&renderer->idct_luma, &buffer->idct_y);
vl_idct_cleanup_buffer(&renderer->idct_chroma, &buffer->idct_cb);
vl_idct_cleanup_buffer(&renderer->idct_chroma, &buffer->idct_cr);
vl_idct_cleanup_buffer(&renderer->idct_y, &buffer->idct_y);
vl_idct_cleanup_buffer(&renderer->idct_cb, &buffer->idct_cb);
vl_idct_cleanup_buffer(&renderer->idct_cr, &buffer->idct_cr);
pipe_surface_reference(&buffer->surface, NULL);
pipe_surface_reference(&buffer->past, NULL);
@ -969,9 +815,9 @@ vl_mpeg12_mc_map_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg12
{
assert(renderer && buffer);
vl_idct_map_buffers(&renderer->idct_luma, &buffer->idct_y);
vl_idct_map_buffers(&renderer->idct_chroma, &buffer->idct_cr);
vl_idct_map_buffers(&renderer->idct_chroma, &buffer->idct_cb);
vl_idct_map_buffers(&renderer->idct_y, &buffer->idct_y);
vl_idct_map_buffers(&renderer->idct_cr, &buffer->idct_cr);
vl_idct_map_buffers(&renderer->idct_cb, &buffer->idct_cb);
vl_vb_map(&buffer->vertex_stream, renderer->pipe);
}
@ -986,6 +832,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer *renderer,
struct pipe_mpeg12_macroblock *mpeg12_macroblocks,
struct pipe_fence_handle **fence)
{
unsigned i;
assert(renderer && buffer);
assert(surface);
assert(num_macroblocks);
@ -1002,26 +850,9 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer *renderer,
assert(buffer->future == future);
}
while (num_macroblocks) {
unsigned left_in_batch = renderer->macroblocks_per_batch - buffer->num_macroblocks;
unsigned num_to_submit = MIN2(num_macroblocks, left_in_batch);
unsigned i;
for (i = 0; i < num_to_submit; ++i) {
assert(mpeg12_macroblocks[i].base.codec == PIPE_VIDEO_CODEC_MPEG12);
grab_macroblock(renderer, buffer, &mpeg12_macroblocks[i]);
}
num_macroblocks -= num_to_submit;
if (buffer->num_macroblocks == renderer->macroblocks_per_batch) {
vl_mpeg12_mc_unmap_buffer(renderer, buffer);
vl_mpeg12_mc_renderer_flush(renderer, buffer);
pipe_surface_reference(&buffer->surface, surface);
pipe_surface_reference(&buffer->past, past);
pipe_surface_reference(&buffer->future, future);
vl_mpeg12_mc_map_buffer(renderer, buffer);
}
for (i = 0; i < num_macroblocks; ++i) {
assert(mpeg12_macroblocks[i].base.codec == PIPE_VIDEO_CODEC_MPEG12);
grab_macroblock(renderer, buffer, &mpeg12_macroblocks[i]);
}
}
@ -1030,9 +861,9 @@ vl_mpeg12_mc_unmap_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg
{
assert(renderer && buffer);
vl_idct_unmap_buffers(&renderer->idct_luma, &buffer->idct_y);
vl_idct_unmap_buffers(&renderer->idct_chroma, &buffer->idct_cr);
vl_idct_unmap_buffers(&renderer->idct_chroma, &buffer->idct_cb);
vl_idct_unmap_buffers(&renderer->idct_y, &buffer->idct_y);
vl_idct_unmap_buffers(&renderer->idct_cr, &buffer->idct_cr);
vl_idct_unmap_buffers(&renderer->idct_cb, &buffer->idct_cb);
vl_vb_unmap(&buffer->vertex_stream, renderer->pipe);
}
@ -1040,17 +871,18 @@ vl_mpeg12_mc_unmap_buffer(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg
void
vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mpeg12_mc_buffer *buffer)
{
unsigned num_not_empty, num_empty;
assert(renderer && buffer);
assert(buffer->num_macroblocks <= renderer->macroblocks_per_batch);
if (buffer->num_macroblocks == 0)
num_not_empty = buffer->vertex_stream.num_not_empty;
num_empty = buffer->vertex_stream.num_empty;
if (num_not_empty == 0 && num_empty == 0)
return;
vl_idct_flush(&renderer->idct_luma, &buffer->idct_y);
vl_idct_flush(&renderer->idct_chroma, &buffer->idct_cr);
vl_idct_flush(&renderer->idct_chroma, &buffer->idct_cb);
vl_vb_restart(&buffer->vertex_stream);
vl_idct_flush(&renderer->idct_y, &buffer->idct_y, num_not_empty);
vl_idct_flush(&renderer->idct_cr, &buffer->idct_cr, num_not_empty);
vl_idct_flush(&renderer->idct_cb, &buffer->idct_cb, num_not_empty);
renderer->fb_state.cbufs[0] = buffer->surface;
renderer->pipe->bind_rasterizer_state(renderer->pipe, renderer->rs_state);
@ -1060,18 +892,14 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp
renderer->pipe->bind_vertex_elements_state(renderer->pipe, renderer->vertex_elems_state);
if (buffer->past) {
buffer->textures.individual.ref[0] = buffer->past->texture;
buffer->sampler_views.individual.ref[0] = find_or_create_sampler_view(renderer, buffer->past);
} else {
buffer->textures.individual.ref[0] = buffer->surface->texture;
buffer->sampler_views.individual.ref[0] = find_or_create_sampler_view(renderer, buffer->surface);
}
if (buffer->future) {
buffer->textures.individual.ref[1] = buffer->future->texture;
buffer->sampler_views.individual.ref[1] = find_or_create_sampler_view(renderer, buffer->future);
} else {
buffer->textures.individual.ref[1] = buffer->surface->texture;
buffer->sampler_views.individual.ref[1] = find_or_create_sampler_view(renderer, buffer->surface);
}
@ -1080,7 +908,13 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp
renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs);
renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs);
util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, 0, buffer->num_macroblocks);
if (num_not_empty > 0)
util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_not_empty);
if (num_empty > 0)
util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4,
buffer->vertex_stream.size - num_empty, num_empty);
renderer->pipe->flush(renderer->pipe, PIPE_FLUSH_RENDER_CACHE, buffer->fence);
@ -1089,5 +923,5 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp
pipe_surface_reference(&buffer->past, NULL);
pipe_surface_reference(&buffer->future, NULL);
buffer->num_macroblocks = 0;
vl_vb_restart(&buffer->vertex_stream);
}

View file

@ -56,12 +56,10 @@ struct vl_mpeg12_mc_renderer
enum VL_MPEG12_MC_RENDERER_BUFFER_MODE bufmode;
unsigned macroblocks_per_batch;
unsigned vertex_stream_stride;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state fb_state;
struct vl_idct idct_luma, idct_chroma;
struct vl_idct idct_y, idct_cr, idct_cb;
void *vertex_elems_state;
void *rs_state;
@ -93,8 +91,8 @@ struct vl_mpeg12_mc_buffer
union
{
struct pipe_resource *all[5];
struct { struct pipe_resource *y, *cb, *cr, *ref[2]; } individual;
struct pipe_resource *all[3];
struct { struct pipe_resource *y, *cb, *cr; } individual;
} textures;
union
@ -107,7 +105,6 @@ struct vl_mpeg12_mc_buffer
struct pipe_surface *surface, *past, *future;
struct pipe_fence_handle **fence;
unsigned num_macroblocks;
};
bool vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer,

View file

@ -43,9 +43,4 @@ struct vertex4f
float x, y, z, w;
};
struct quadf
{
struct vertex2f bl, tl, tr, br;
};
#endif /* vl_types_h */

View file

@ -34,32 +34,43 @@
#include "vl_vertex_buffers.h"
#include "vl_types.h"
struct vl_vertex_stream
{
struct vertex2s pos;
struct {
int8_t y;
int8_t cr;
int8_t cb;
int8_t flag;
} eb[2][2];
struct vertex2s mv[4];
};
/* vertices for a quad covering a block */
static const struct quadf const_quad = {
{0.0f, 1.0f}, {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}
static const struct vertex2f block_quad[4] = {
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
struct pipe_vertex_buffer
vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks)
vl_vb_upload_quads(struct pipe_context *pipe, unsigned blocks_x, unsigned blocks_y)
{
struct pipe_vertex_buffer quad;
struct pipe_transfer *buf_transfer;
struct quadf *v;
struct vertex4f *v;
unsigned i;
unsigned x, y, i;
assert(pipe);
assert(max_blocks);
/* create buffer */
quad.stride = sizeof(struct vertex2f);
quad.stride = sizeof(struct vertex4f);
quad.buffer_offset = 0;
quad.buffer = pipe_buffer_create
(
pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_STATIC,
sizeof(struct vertex2f) * 4 * max_blocks
sizeof(struct vertex4f) * 4 * blocks_x * blocks_y
);
if(!quad.buffer)
@ -74,15 +85,24 @@ vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks)
&buf_transfer
);
for ( i = 0; i < max_blocks; ++i)
memcpy(v + i, &const_quad, sizeof(const_quad));
for ( y = 0; y < blocks_y; ++y) {
for ( x = 0; x < blocks_x; ++x) {
for (i = 0; i < 4; ++i, ++v) {
v->x = block_quad[i].x;
v->y = block_quad[i].y;
v->z = x;
v->w = y;
}
}
}
pipe_buffer_unmap(pipe, buf_transfer);
return quad;
}
struct pipe_vertex_element
static struct pipe_vertex_element
vl_vb_get_quad_vertex_element(void)
{
struct pipe_vertex_element element;
@ -91,12 +111,12 @@ vl_vb_get_quad_vertex_element(void)
element.src_offset = 0;
element.instance_divisor = 0;
element.vertex_buffer_index = 0;
element.src_format = PIPE_FORMAT_R32G32_FLOAT;
element.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
return element;
}
unsigned
static void
vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
unsigned vertex_buffer_index)
{
@ -110,29 +130,61 @@ vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements
elements[i].vertex_buffer_index = vertex_buffer_index;
offset += util_format_get_blocksize(elements[i].src_format);
}
}
return offset;
void *
vl_vb_get_elems_state(struct pipe_context *pipe, bool include_mvs)
{
struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
unsigned i;
memset(&vertex_elems, 0, sizeof(vertex_elems));
vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
/* Position element */
vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
/* y, cr, cb empty block element top left block */
vertex_elems[VS_I_EB_0_0].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element top right block */
vertex_elems[VS_I_EB_0_1].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element bottom left block */
vertex_elems[VS_I_EB_1_0].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
/* y, cr, cb empty block element bottom right block */
vertex_elems[VS_I_EB_1_1].src_format = PIPE_FORMAT_R8G8B8A8_SSCALED;
for (i = 0; i < 4; ++i)
/* motion vector 0..4 element */
vertex_elems[VS_I_MV0 + i].src_format = PIPE_FORMAT_R16G16_SSCALED;
vl_vb_element_helper(&vertex_elems[VS_I_VPOS], NUM_VS_INPUTS - (include_mvs ? 1 : 5), 1);
return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS - (include_mvs ? 0 : 4), vertex_elems);
}
struct pipe_vertex_buffer
vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
unsigned max_blocks, unsigned stride)
vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe, unsigned size)
{
struct pipe_vertex_buffer buf;
assert(buffer);
buffer->num_verts = 0;
buffer->stride = stride;
buffer->size = size;
buffer->num_not_empty = 0;
buffer->num_empty = 0;
buf.stride = stride;
buf.stride = sizeof(struct vl_vertex_stream);
buf.buffer_offset = 0;
buf.buffer = pipe_buffer_create
(
pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
PIPE_USAGE_STREAM,
stride * 4 * max_blocks
sizeof(struct vl_vertex_stream) * size
);
pipe_resource_reference(&buffer->resource, buf.buffer);
@ -147,13 +199,129 @@ vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
{
assert(buffer && pipe);
buffer->vectors = pipe_buffer_map
buffer->start = pipe_buffer_map
(
pipe,
buffer->resource,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&buffer->transfer
);
buffer->end = buffer->start + buffer->resource->width0 / sizeof(struct vl_vertex_stream);
}
static void
get_motion_vectors(struct pipe_mpeg12_macroblock *mb, struct vertex2s mv[4])
{
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
{
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[2].x = mb->pmv[0][1][0];
mv[2].y = mb->pmv[0][1][1];
} else {
mv[2].x = mb->pmv[0][1][0];
mv[2].y = mb->pmv[0][1][1] - (mb->pmv[0][1][1] % 4);
mv[3].x = mb->pmv[1][1][0];
mv[3].y = mb->pmv[1][1][1] - (mb->pmv[1][1][1] % 4);
if(mb->mvfs[0][1]) mv[2].y += 2;
if(!mb->mvfs[1][1]) mv[3].y -= 2;
}
/* fall-through */
}
case PIPE_MPEG12_MACROBLOCK_TYPE_FWD:
case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD:
{
if (mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD) {
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[0].x = mb->pmv[0][1][0];
mv[0].y = mb->pmv[0][1][1];
} else {
mv[0].x = mb->pmv[0][1][0];
mv[0].y = mb->pmv[0][1][1] - (mb->pmv[0][1][1] % 4);
mv[1].x = mb->pmv[1][1][0];
mv[1].y = mb->pmv[1][1][1] - (mb->pmv[1][1][1] % 4);
if(mb->mvfs[0][1]) mv[0].y += 2;
if(!mb->mvfs[1][1]) mv[1].y -= 2;
}
} else {
if (mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME) {
mv[0].x = mb->pmv[0][0][0];
mv[0].y = mb->pmv[0][0][1];
} else {
mv[0].x = mb->pmv[0][0][0];
mv[0].y = mb->pmv[0][0][1] - (mb->pmv[0][0][1] % 4);
mv[1].x = mb->pmv[1][0][0];
mv[1].y = mb->pmv[1][0][1] - (mb->pmv[1][0][1] % 4);
if(mb->mvfs[0][0]) mv[0].y += 2;
if(!mb->mvfs[1][0]) mv[1].y -= 2;
}
}
}
default:
break;
}
}
void
vl_vb_add_block(struct vl_vertex_buffer *buffer, struct pipe_mpeg12_macroblock *mb,
const unsigned (*empty_block_mask)[3][2][2])
{
struct vl_vertex_stream *stream;
unsigned i, j;
assert(buffer);
assert(mb);
if(mb->cbp)
stream = buffer->start + buffer->num_not_empty++;
else
stream = buffer->end - ++buffer->num_empty;
stream->pos.x = mb->mbx;
stream->pos.y = mb->mby;
for ( i = 0; i < 2; ++i) {
for ( j = 0; j < 2; ++j) {
stream->eb[i][j].y = !(mb->cbp & (*empty_block_mask)[0][i][j]);
stream->eb[i][j].cr = !(mb->cbp & (*empty_block_mask)[1][i][j]);
stream->eb[i][j].cb = !(mb->cbp & (*empty_block_mask)[2][i][j]);
}
}
stream->eb[0][0].flag = mb->dct_type == PIPE_MPEG12_DCT_TYPE_FIELD;
stream->eb[0][1].flag = mb->mo_type == PIPE_MPEG12_MOTION_TYPE_FRAME;
stream->eb[1][0].flag = mb->mb_type == PIPE_MPEG12_MACROBLOCK_TYPE_BKWD;
switch (mb->mb_type) {
case PIPE_MPEG12_MACROBLOCK_TYPE_INTRA:
stream->eb[1][1].flag = -1;
break;
case PIPE_MPEG12_MACROBLOCK_TYPE_FWD:
case PIPE_MPEG12_MACROBLOCK_TYPE_BKWD:
stream->eb[1][1].flag = 1;
break;
case PIPE_MPEG12_MACROBLOCK_TYPE_BI:
stream->eb[1][1].flag = 0;
break;
default:
assert(0);
}
get_motion_vectors(mb, stream->mv);
}
void
@ -164,14 +332,13 @@ vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
pipe_buffer_unmap(pipe, buffer->transfer);
}
unsigned
void
vl_vb_restart(struct vl_vertex_buffer *buffer)
{
assert(buffer);
unsigned todo = buffer->num_verts;
buffer->num_verts = 0;
return todo;
buffer->num_not_empty = 0;
buffer->num_empty = 0;
}
void

View file

@ -29,45 +29,53 @@
#include <assert.h>
#include <pipe/p_state.h>
#include <pipe/p_video_state.h>
#include "vl_types.h"
enum VS_INPUT
{
VS_I_RECT,
VS_I_VPOS,
VS_I_EB_0_0,
VS_I_EB_0_1,
VS_I_EB_1_0,
VS_I_EB_1_1,
VS_I_MV0,
VS_I_MV1,
VS_I_MV2,
VS_I_MV3,
NUM_VS_INPUTS
};
struct vl_vertex_buffer
{
unsigned num_verts;
unsigned stride;
unsigned size;
unsigned num_not_empty;
unsigned num_empty;
struct pipe_resource *resource;
struct pipe_transfer *transfer;
void *vectors;
struct vl_vertex_stream *start;
struct vl_vertex_stream *end;
};
struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks);
struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe,
unsigned blocks_x, unsigned blocks_y);
struct pipe_vertex_element vl_vb_get_quad_vertex_element(void);
unsigned vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
unsigned vertex_buffer_index);
void *vl_vb_get_elems_state(struct pipe_context *pipe, bool include_mvs);
struct pipe_vertex_buffer vl_vb_init(struct vl_vertex_buffer *buffer,
struct pipe_context *pipe,
unsigned max_blocks, unsigned stride);
unsigned max_blocks);
void vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);
static inline void
vl_vb_add_block(struct vl_vertex_buffer *buffer, void *elements)
{
void *pos;
assert(buffer);
pos = buffer->vectors + buffer->num_verts * buffer->stride;
memcpy(pos, elements, buffer->stride);
buffer->num_verts++;
}
void vl_vb_add_block(struct vl_vertex_buffer *buffer, struct pipe_mpeg12_macroblock *mb,
const unsigned (*empty_block_mask)[3][2][2]);
void vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);
unsigned vl_vb_restart(struct vl_vertex_buffer *buffer);
void vl_vb_restart(struct vl_vertex_buffer *buffer);
void vl_vb_cleanup(struct vl_vertex_buffer *buffer);