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r300-gallium: implement simple pipe_transfer Basically make the driver compile and behave like it did before the gallium-texture-transfer merge
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parent
dac19f17f3
commit
310ea0354c
5 changed files with 104 additions and 22 deletions
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@ -181,6 +181,9 @@ struct r300_texture {
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/* Offsets into the buffer. */
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unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
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/* Stride (pitch?) of this texture in bytes */
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unsigned stride;
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/* Total size of this texture, in bytes. */
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unsigned size;
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@ -221,24 +221,92 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
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return FALSE;
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}
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static void* r300_surface_map(struct pipe_screen* screen,
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struct pipe_surface* surface,
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unsigned flags)
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static struct pipe_transfer*
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r300_get_tex_transfer(struct pipe_screen *screen,
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struct pipe_texture *texture,
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unsigned face, unsigned level, unsigned zslice,
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enum pipe_transfer_usage usage, unsigned x, unsigned y,
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unsigned w, unsigned h)
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{
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struct r300_texture* tex = (struct r300_texture*)surface->texture;
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char* map = pipe_buffer_map(screen, tex->buffer, flags);
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struct r300_texture *tex = (struct r300_texture *)texture;
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struct r300_transfer *trans;
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unsigned offset; /* in bytes */
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/* XXX Add support for these things */
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if (texture->target == PIPE_TEXTURE_CUBE) {
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debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
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/* offset = tex->image_offset[level][face]; */
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}
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else if (texture->target == PIPE_TEXTURE_3D) {
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debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
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/* offset = tex->image_offset[level][zslice]; */
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}
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else {
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offset = tex->offset[level];
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assert(face == 0);
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assert(zslice == 0);
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}
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trans = CALLOC_STRUCT(r300_transfer);
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if (trans) {
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trans->transfer.refcount = 1;
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pipe_texture_reference(&trans->transfer.texture, texture);
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trans->transfer.format = trans->transfer.format;
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trans->transfer.width = w;
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trans->transfer.height = h;
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trans->transfer.block = texture->block;
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trans->transfer.nblocksx = texture->nblocksx[level];
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trans->transfer.nblocksy = texture->nblocksy[level];
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trans->transfer.stride = tex->stride;
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trans->transfer.usage = usage;
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trans->offset = offset;
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}
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return &trans->transfer;
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}
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static void
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r300_tex_transfer_release(struct pipe_screen *screen,
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struct pipe_transfer **transfer)
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{
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struct pipe_transfer *trans = *transfer;
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if (--trans->refcount == 0) {
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pipe_texture_reference(&trans->texture, NULL);
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FREE(trans);
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}
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*transfer = NULL;
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}
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static void* r300_transfer_map(struct pipe_screen* screen,
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struct pipe_transfer* transfer)
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{
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struct r300_texture* tex = (struct r300_texture*)transfer->texture;
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char* map;
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unsigned flags = 0;
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if (transfer->usage != PIPE_TRANSFER_WRITE) {
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flags |= PIPE_BUFFER_USAGE_CPU_READ;
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}
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if (transfer->usage != PIPE_TRANSFER_READ) {
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flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
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}
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map = pipe_buffer_map(screen, tex->buffer, flags);
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if (!map) {
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return NULL;
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}
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return map + surface->offset;
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return map + r300_transfer(transfer)->offset +
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transfer->y / transfer->block.height * transfer->stride +
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transfer->x / transfer->block.width * transfer->block.size;
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}
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static void r300_surface_unmap(struct pipe_screen* screen,
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struct pipe_surface* surface)
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static void r300_transfer_unmap(struct pipe_screen* screen,
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struct pipe_transfer* transfer)
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{
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struct r300_texture* tex = (struct r300_texture*)surface->texture;
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struct r300_texture* tex = (struct r300_texture*)transfer->texture;
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pipe_buffer_unmap(screen, tex->buffer);
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}
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@ -272,8 +340,10 @@ struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
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r300screen->screen.get_param = r300_get_param;
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r300screen->screen.get_paramf = r300_get_paramf;
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r300screen->screen.is_format_supported = r300_is_format_supported;
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r300screen->screen.surface_map = r300_surface_map;
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r300screen->screen.surface_unmap = r300_surface_unmap;
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r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
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r300screen->screen.tex_transfer_release = r300_tex_transfer_release;
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r300screen->screen.transfer_map = r300_transfer_map;
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r300screen->screen.transfer_unmap = r300_transfer_unmap;
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r300_init_screen_texture_functions(&r300screen->screen);
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u_simple_screen_init(&r300screen->screen);
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@ -40,11 +40,26 @@ struct r300_screen {
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struct r300_capabilities* caps;
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};
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struct r300_transfer {
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/* Parent class */
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struct pipe_transfer transfer;
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/* Offset from start of buffer. */
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unsigned offset;
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};
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/* Convenience cast wrapper. */
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static struct r300_screen* r300_screen(struct pipe_screen* screen) {
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return (struct r300_screen*)screen;
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}
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/* Convenience cast wrapper. */
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static INLINE struct r300_transfer*
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r300_transfer(struct pipe_transfer* transfer)
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{
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return (struct r300_transfer*)transfer;
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}
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/* Creates a new r300 screen. */
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struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
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struct r300_winsys* r300_winsys);
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@ -42,17 +42,17 @@ static void r300_surface_fill(struct pipe_context* pipe,
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b = (float)((color >> 0) & 0xff) / 255.0f;
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debug_printf("r300: Filling surface %p at (%d,%d),"
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" dimensions %dx%d (stride %d), color 0x%x\n",
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dest, x, y, w, h, dest->stride, color);
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dest, x, y, w, h, tex->stride, color);
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/* Fallback? */
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if (0) {
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/*if (0) {
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debug_printf("r300: Falling back on surface clear...");
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void* map = pipe->screen->surface_map(pipe->screen, dest,
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PIPE_BUFFER_USAGE_CPU_WRITE);
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pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color);
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pipe->screen->surface_unmap(pipe->screen, dest);
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return;
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}
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}*/
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BEGIN_CS(163 + (caps->is_r500 ? 22 : 14) + (caps->has_tcl ? 4 : 2));
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/* Flush PVS. */
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@ -293,7 +293,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
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OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
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/* XXX (dest->stride >> 2) should be the buffer width in pixels however,
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* this little calculation is only good as long as the buffer is 32bpp */
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OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) |
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OUT_CS_REG(R300_RB3D_COLORPITCH0, (tex->stride >> 2) |
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R300_COLOR_FORMAT_ARGB8888);
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OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
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/* XXX Packet3 */
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@ -124,12 +124,6 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
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surface->format = texture->format;
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surface->width = texture->width[level];
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surface->height = texture->height[level];
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surface->block = texture->block;
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surface->nblocksx = texture->nblocksx[level];
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surface->nblocksy = texture->nblocksy[level];
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/* XXX save the actual stride instead plz kthnxbai */
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surface->stride =
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(texture->nblocksx[level] * texture->block.size + 63) & ~63;
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surface->offset = offset;
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surface->usage = flags;
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surface->status = PIPE_SURFACE_STATUS_DEFINED;
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@ -176,7 +170,7 @@ static struct pipe_texture*
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tex->tex.refcount = 1;
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tex->tex.screen = screen;
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/* XXX tex->stride = *stride; */
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tex->stride = *stride;
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pipe_buffer_reference(screen, &tex->buffer, buffer);
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