r300-gallium: implement simple pipe_transfer Basically make the driver compile and behave like it did before the gallium-texture-transfer merge

This commit is contained in:
Joakim Sindholt 2009-02-18 20:32:40 +01:00 committed by Michel Dänzer
parent dac19f17f3
commit 310ea0354c
5 changed files with 104 additions and 22 deletions

View file

@ -181,6 +181,9 @@ struct r300_texture {
/* Offsets into the buffer. */
unsigned offset[PIPE_MAX_TEXTURE_LEVELS];
/* Stride (pitch?) of this texture in bytes */
unsigned stride;
/* Total size of this texture, in bytes. */
unsigned size;

View file

@ -221,24 +221,92 @@ static boolean r300_is_format_supported(struct pipe_screen* pscreen,
return FALSE;
}
static void* r300_surface_map(struct pipe_screen* screen,
struct pipe_surface* surface,
unsigned flags)
static struct pipe_transfer*
r300_get_tex_transfer(struct pipe_screen *screen,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage, unsigned x, unsigned y,
unsigned w, unsigned h)
{
struct r300_texture* tex = (struct r300_texture*)surface->texture;
char* map = pipe_buffer_map(screen, tex->buffer, flags);
struct r300_texture *tex = (struct r300_texture *)texture;
struct r300_transfer *trans;
unsigned offset; /* in bytes */
/* XXX Add support for these things */
if (texture->target == PIPE_TEXTURE_CUBE) {
debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
/* offset = tex->image_offset[level][face]; */
}
else if (texture->target == PIPE_TEXTURE_3D) {
debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
/* offset = tex->image_offset[level][zslice]; */
}
else {
offset = tex->offset[level];
assert(face == 0);
assert(zslice == 0);
}
trans = CALLOC_STRUCT(r300_transfer);
if (trans) {
trans->transfer.refcount = 1;
pipe_texture_reference(&trans->transfer.texture, texture);
trans->transfer.format = trans->transfer.format;
trans->transfer.width = w;
trans->transfer.height = h;
trans->transfer.block = texture->block;
trans->transfer.nblocksx = texture->nblocksx[level];
trans->transfer.nblocksy = texture->nblocksy[level];
trans->transfer.stride = tex->stride;
trans->transfer.usage = usage;
trans->offset = offset;
}
return &trans->transfer;
}
static void
r300_tex_transfer_release(struct pipe_screen *screen,
struct pipe_transfer **transfer)
{
struct pipe_transfer *trans = *transfer;
if (--trans->refcount == 0) {
pipe_texture_reference(&trans->texture, NULL);
FREE(trans);
}
*transfer = NULL;
}
static void* r300_transfer_map(struct pipe_screen* screen,
struct pipe_transfer* transfer)
{
struct r300_texture* tex = (struct r300_texture*)transfer->texture;
char* map;
unsigned flags = 0;
if (transfer->usage != PIPE_TRANSFER_WRITE) {
flags |= PIPE_BUFFER_USAGE_CPU_READ;
}
if (transfer->usage != PIPE_TRANSFER_READ) {
flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
}
map = pipe_buffer_map(screen, tex->buffer, flags);
if (!map) {
return NULL;
}
return map + surface->offset;
return map + r300_transfer(transfer)->offset +
transfer->y / transfer->block.height * transfer->stride +
transfer->x / transfer->block.width * transfer->block.size;
}
static void r300_surface_unmap(struct pipe_screen* screen,
struct pipe_surface* surface)
static void r300_transfer_unmap(struct pipe_screen* screen,
struct pipe_transfer* transfer)
{
struct r300_texture* tex = (struct r300_texture*)surface->texture;
struct r300_texture* tex = (struct r300_texture*)transfer->texture;
pipe_buffer_unmap(screen, tex->buffer);
}
@ -272,8 +340,10 @@ struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
r300screen->screen.get_param = r300_get_param;
r300screen->screen.get_paramf = r300_get_paramf;
r300screen->screen.is_format_supported = r300_is_format_supported;
r300screen->screen.surface_map = r300_surface_map;
r300screen->screen.surface_unmap = r300_surface_unmap;
r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
r300screen->screen.tex_transfer_release = r300_tex_transfer_release;
r300screen->screen.transfer_map = r300_transfer_map;
r300screen->screen.transfer_unmap = r300_transfer_unmap;
r300_init_screen_texture_functions(&r300screen->screen);
u_simple_screen_init(&r300screen->screen);

View file

@ -40,11 +40,26 @@ struct r300_screen {
struct r300_capabilities* caps;
};
struct r300_transfer {
/* Parent class */
struct pipe_transfer transfer;
/* Offset from start of buffer. */
unsigned offset;
};
/* Convenience cast wrapper. */
static struct r300_screen* r300_screen(struct pipe_screen* screen) {
return (struct r300_screen*)screen;
}
/* Convenience cast wrapper. */
static INLINE struct r300_transfer*
r300_transfer(struct pipe_transfer* transfer)
{
return (struct r300_transfer*)transfer;
}
/* Creates a new r300 screen. */
struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
struct r300_winsys* r300_winsys);

View file

@ -42,17 +42,17 @@ static void r300_surface_fill(struct pipe_context* pipe,
b = (float)((color >> 0) & 0xff) / 255.0f;
debug_printf("r300: Filling surface %p at (%d,%d),"
" dimensions %dx%d (stride %d), color 0x%x\n",
dest, x, y, w, h, dest->stride, color);
dest, x, y, w, h, tex->stride, color);
/* Fallback? */
if (0) {
/*if (0) {
debug_printf("r300: Falling back on surface clear...");
void* map = pipe->screen->surface_map(pipe->screen, dest,
PIPE_BUFFER_USAGE_CPU_WRITE);
pipe_fill_rect(map, &dest->block, &dest->stride, x, y, w, h, color);
pipe->screen->surface_unmap(pipe->screen, dest);
return;
}
}*/
BEGIN_CS(163 + (caps->is_r500 ? 22 : 14) + (caps->has_tcl ? 4 : 2));
/* Flush PVS. */
@ -293,7 +293,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
/* XXX (dest->stride >> 2) should be the buffer width in pixels however,
* this little calculation is only good as long as the buffer is 32bpp */
OUT_CS_REG(R300_RB3D_COLORPITCH0, (dest->stride >> 2) |
OUT_CS_REG(R300_RB3D_COLORPITCH0, (tex->stride >> 2) |
R300_COLOR_FORMAT_ARGB8888);
OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
/* XXX Packet3 */

View file

@ -124,12 +124,6 @@ static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
surface->format = texture->format;
surface->width = texture->width[level];
surface->height = texture->height[level];
surface->block = texture->block;
surface->nblocksx = texture->nblocksx[level];
surface->nblocksy = texture->nblocksy[level];
/* XXX save the actual stride instead plz kthnxbai */
surface->stride =
(texture->nblocksx[level] * texture->block.size + 63) & ~63;
surface->offset = offset;
surface->usage = flags;
surface->status = PIPE_SURFACE_STATUS_DEFINED;
@ -176,7 +170,7 @@ static struct pipe_texture*
tex->tex.refcount = 1;
tex->tex.screen = screen;
/* XXX tex->stride = *stride; */
tex->stride = *stride;
pipe_buffer_reference(screen, &tex->buffer, buffer);