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nv50/ir: retrieve shadow compare from first arg
This can only happen with texture(samplerCubeShadow, bias), where the compare will be in the first argument. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: <mesa-stable@lists.freedesktop.org>
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@ -2504,7 +2504,7 @@ Converter::handleInstruction(const struct tgsi_full_instruction *insn)
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break;
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case TGSI_OPCODE_TXB2:
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case TGSI_OPCODE_TXL2:
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handleTEX(dst0, 2, 2, 0x10, 0x11, 0x00, 0x00);
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handleTEX(dst0, 2, 2, 0x10, 0x0f, 0x00, 0x00);
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break;
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case TGSI_OPCODE_SAMPLE:
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case TGSI_OPCODE_SAMPLE_B:
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