radeonsi: implement global resetting of texture descriptors

it will be used by texture reallocation

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Marek Olšák 2016-05-17 21:45:50 +02:00
parent 28de7aec0c
commit 30b2b860b0
4 changed files with 64 additions and 6 deletions

View file

@ -368,6 +368,12 @@ struct r600_common_screen {
*/
unsigned compressed_colortex_counter;
/* Atomically increment this counter when an existing texture's
* backing buffer or tile mode parameters have changed that requires
* recomputation of shader descriptors.
*/
unsigned dirty_tex_descriptor_counter;
void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
struct r600_texture *rtex,
struct radeon_bo_metadata *md);
@ -460,6 +466,7 @@ struct r600_common_context {
unsigned gpu_reset_counter;
unsigned last_dirty_fb_counter;
unsigned last_compressed_colortex_counter;
unsigned last_dirty_tex_descriptor_counter;
struct u_upload_mgr *uploader;
struct u_suballocator *allocator_so_filled_size;

View file

@ -324,11 +324,12 @@ void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
static void si_set_sampler_view(struct si_context *sctx,
struct si_sampler_views *views,
unsigned slot, struct pipe_sampler_view *view)
unsigned slot, struct pipe_sampler_view *view,
bool disallow_early_out)
{
struct si_sampler_view *rview = (struct si_sampler_view*)view;
if (views->views[slot] == view)
if (views->views[slot] == view && !disallow_early_out)
return;
if (view) {
@ -398,11 +399,11 @@ static void si_set_sampler_views(struct pipe_context *ctx,
if (!views || !views[i]) {
samplers->depth_texture_mask &= ~(1u << slot);
samplers->compressed_colortex_mask &= ~(1u << slot);
si_set_sampler_view(sctx, &samplers->views, slot, NULL);
si_set_sampler_view(sctx, &samplers->views, slot, NULL, false);
continue;
}
si_set_sampler_view(sctx, &samplers->views, slot, views[i]);
si_set_sampler_view(sctx, &samplers->views, slot, views[i], false);
if (views[i]->texture && views[i]->texture->target != PIPE_BUFFER) {
struct r600_texture *rtex =
@ -518,7 +519,9 @@ static void si_set_shader_image(struct si_context *ctx,
}
res = (struct r600_resource *)view->resource;
util_copy_image_view(&images->views[slot], view);
if (&images->views[slot] != view)
util_copy_image_view(&images->views[slot], view);
si_sampler_view_add_buffer(ctx, &res->b.b,
RADEON_USAGE_READWRITE);
@ -1366,6 +1369,46 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
}
}
/* Update mutable image descriptor fields of all bound textures. */
void si_update_all_texture_descriptors(struct si_context *sctx)
{
unsigned shader;
for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
struct si_sampler_views *samplers = &sctx->samplers[shader].views;
struct si_images_info *images = &sctx->images[shader];
unsigned mask;
/* Images. */
mask = images->desc.enabled_mask;
while (mask) {
unsigned i = u_bit_scan(&mask);
struct pipe_image_view *view = &images->views[i];
if (!view->resource ||
view->resource->target == PIPE_BUFFER)
continue;
si_set_shader_image(sctx, images, i, view);
}
/* Sampler views. */
mask = samplers->desc.enabled_mask;
while (mask) {
unsigned i = u_bit_scan(&mask);
struct pipe_sampler_view *view = samplers->views[i];
if (!view ||
!view->texture ||
view->texture->target == PIPE_BUFFER)
continue;
si_set_sampler_view(sctx, samplers, i,
samplers->views[i], true);
}
}
}
/* SHADER USER DATA */
static void si_mark_shader_pointers_dirty(struct si_context *sctx,

View file

@ -267,6 +267,7 @@ void si_release_all_descriptors(struct si_context *sctx);
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
void si_update_all_texture_descriptors(struct si_context *sctx);
void si_shader_change_notify(struct si_context *sctx);
void si_update_compressed_colortex_masks(struct si_context *sctx);
void si_emit_graphics_shader_userdata(struct si_context *sctx,

View file

@ -808,7 +808,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
struct si_context *sctx = (struct si_context *)ctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
struct pipe_index_buffer ib = {};
unsigned mask, dirty_fb_counter;
unsigned mask, dirty_fb_counter, dirty_tex_counter;
if (!info->count && !info->indirect &&
(info->indexed || !info->count_from_stream_output))
@ -837,6 +837,13 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
}
/* Invalidate & recompute texture descriptors if needed. */
dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
if (dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter) {
sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
si_update_all_texture_descriptors(sctx);
}
si_decompress_graphics_textures(sctx);
/* Set the rasterization primitive type.