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pan/bi: Allow toggling disassembly verbosity
Verbose mode is especially useful for debugging packing, but otherwise just gets in the way I find. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8139>
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2 changed files with 7 additions and 2 deletions
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@ -32,6 +32,7 @@
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#define BIFROST_DBG_MSGS 0x0001
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#define BIFROST_DBG_SHADERS 0x0002
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#define BIFROST_DBG_SHADERDB 0x0004
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#define BIFROST_DBG_VERBOSE 0x0008
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extern int bifrost_debug;
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@ -41,6 +41,7 @@ static const struct debug_named_value debug_options[] = {
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{"msgs", BIFROST_DBG_MSGS, "Print debug messages"},
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{"shaders", BIFROST_DBG_SHADERS, "Dump shaders in NIR and MIR"},
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{"shaderdb", BIFROST_DBG_SHADERDB, "Print statistics"},
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{"verbose", BIFROST_DBG_VERBOSE, "Disassemble verbosely"},
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DEBUG_NAMED_VALUE_END
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};
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@ -2599,8 +2600,11 @@ bifrost_compile_shader_nir(void *mem_ctx, nir_shader *nir,
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memcpy(program->blend_ret_offsets, ctx->blend_ret_offsets, sizeof(program->blend_ret_offsets));
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if (bifrost_debug & BIFROST_DBG_SHADERS && !nir->info.internal)
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disassemble_bifrost(stdout, program->compiled.data, program->compiled.size, true);
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if (bifrost_debug & BIFROST_DBG_SHADERS && !nir->info.internal) {
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disassemble_bifrost(stdout, program->compiled.data,
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program->compiled.size,
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bifrost_debug & BIFROST_DBG_VERBOSE);
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}
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program->tls_size = ctx->tls_size;
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