diff --git a/src/panfrost/lib/decode.c b/src/panfrost/lib/decode.c index d3426fa3852..3381a6dd1ff 100644 --- a/src/panfrost/lib/decode.c +++ b/src/panfrost/lib/decode.c @@ -802,25 +802,10 @@ pandecode_vertex_tiler_postfix_pre( struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->state); uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_RENDERER_STATE_LENGTH); - /* Disassemble ahead-of-time to get stats. Initialize with - * stats for the missing-shader case so we get validation - * there, too */ - - struct midgard_disasm_stats info = { - .texture_count = 0, - .sampler_count = 0, - .attribute_count = 0, - .varying_count = 0, - .work_count = 1, - - .uniform_count = -128, - .uniform_buffer_count = 0 - }; - pan_unpack(cl, RENDERER_STATE, state); if (state.shader.shader & ~0xF) - info = pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id); + pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id); DUMP_UNPACKED(RENDERER_STATE, state, "State:\n"); pandecode_indent++;