i915g: make fixup swizzle into a real hw state

This way it can be reused in the fastclear path.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter 2011-09-26 09:47:38 +02:00
parent c475a54578
commit 305bcda4b5
3 changed files with 45 additions and 41 deletions

View file

@ -167,6 +167,8 @@ struct i915_state
unsigned dst_buf_vars;
uint32_t draw_offset;
uint32_t draw_size;
unsigned need_target_fixup;
uint32_t fixup_swizzle;
unsigned id; /* track lost context events */
};

View file

@ -343,47 +343,10 @@ emit_constants(struct i915_context *i915)
}
}
static const struct
{
enum pipe_format format;
uint hw_swizzle;
} fixup_formats[] = {
{ PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
{ PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */},
{ PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */},
{ PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */},
{ PIPE_FORMAT_NONE, 0x00000000},
};
static uint need_target_fixup(struct pipe_surface* p)
{
enum pipe_format f;
/* if we don't have a surface bound yet, we don't need to fixup the shader */
if (!p)
return 0;
f = p->format;
for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
if (fixup_formats[i].format == f)
return 1;
return 0;
}
static uint fixup_swizzle(enum pipe_format f)
{
for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
if (fixup_formats[i].format == f)
return fixup_formats[i].hw_swizzle;
return 0;
}
static void
validate_program(struct i915_context *i915, unsigned *batch_space)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
uint additional_size = need_target_fixup(cbuf_surface);
uint additional_size = i915->current.need_target_fixup;
/* we need more batch space if we want to emulate rgba framebuffers */
*batch_space = i915->fs->program_len + 3 * additional_size;
@ -392,8 +355,7 @@ validate_program(struct i915_context *i915, unsigned *batch_space)
static void
emit_program(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
uint target_fixup = need_target_fixup(cbuf_surface);
uint target_fixup = i915->current.need_target_fixup;
uint i;
/* we should always have, at least, a pass-through program */
@ -418,7 +380,7 @@ emit_program(struct i915_context *i915)
A0_DEST_CHANNEL_ALL |
(REG_TYPE_OC << A0_SRC0_TYPE_SHIFT) |
(T_DIFFUSE << A0_SRC0_NR_SHIFT));
OUT_BATCH(fixup_swizzle(cbuf_surface->format));
OUT_BATCH(i915->current.fixup_swizzle);
OUT_BATCH(0);
}
}

View file

@ -162,12 +162,44 @@ struct i915_tracked_state i915_hw_framebuffer = {
I915_NEW_FRAMEBUFFER
};
static const struct
{
enum pipe_format format;
uint hw_swizzle;
} fixup_formats[] = {
{ PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
{ PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */},
{ PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */},
{ PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */},
{ PIPE_FORMAT_NONE, 0x00000000},
};
static uint need_target_fixup(struct pipe_surface* p, uint32_t *fixup)
{
enum pipe_format f;
/* if we don't have a surface bound yet, we don't need to fixup the shader */
if (!p)
return 0;
f = p->format;
for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
if (fixup_formats[i].format == f) {
*fixup = fixup_formats[i].hw_swizzle;
return 1;
}
*fixup = 0;
return 0;
}
static void update_dst_buf_vars(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
uint32_t dst_buf_vars, cformat, zformat;
uint32_t early_z = 0;
uint32_t fixup;
int need_fixup;
if (cbuf_surface)
cformat = cbuf_surface->format;
@ -203,6 +235,14 @@ static void update_dst_buf_vars(struct i915_context *i915)
i915->static_dirty |= I915_DST_VARS;
i915->hardware_dirty |= I915_HW_STATIC;
}
need_fixup = need_target_fixup(cbuf_surface, &fixup);
if (i915->current.need_target_fixup != need_fixup ||
i915->current.fixup_swizzle != fixup) {
i915->current.need_target_fixup = need_fixup;
i915->current.fixup_swizzle = fixup;
i915->hardware_dirty |= I915_HW_PROGRAM;
}
}
struct i915_tracked_state i915_hw_dst_buf_vars = {