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i915g: make fixup swizzle into a real hw state
This way it can be reused in the fastclear path. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
parent
c475a54578
commit
305bcda4b5
3 changed files with 45 additions and 41 deletions
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@ -167,6 +167,8 @@ struct i915_state
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unsigned dst_buf_vars;
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uint32_t draw_offset;
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uint32_t draw_size;
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unsigned need_target_fixup;
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uint32_t fixup_swizzle;
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unsigned id; /* track lost context events */
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};
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@ -343,47 +343,10 @@ emit_constants(struct i915_context *i915)
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}
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}
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static const struct
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{
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enum pipe_format format;
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uint hw_swizzle;
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} fixup_formats[] = {
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{ PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
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{ PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */},
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{ PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */},
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{ PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */},
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{ PIPE_FORMAT_NONE, 0x00000000},
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};
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static uint need_target_fixup(struct pipe_surface* p)
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{
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enum pipe_format f;
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/* if we don't have a surface bound yet, we don't need to fixup the shader */
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if (!p)
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return 0;
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f = p->format;
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for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
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if (fixup_formats[i].format == f)
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return 1;
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return 0;
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}
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static uint fixup_swizzle(enum pipe_format f)
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{
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for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
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if (fixup_formats[i].format == f)
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return fixup_formats[i].hw_swizzle;
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return 0;
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}
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static void
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validate_program(struct i915_context *i915, unsigned *batch_space)
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{
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struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
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uint additional_size = need_target_fixup(cbuf_surface);
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uint additional_size = i915->current.need_target_fixup;
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/* we need more batch space if we want to emulate rgba framebuffers */
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*batch_space = i915->fs->program_len + 3 * additional_size;
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@ -392,8 +355,7 @@ validate_program(struct i915_context *i915, unsigned *batch_space)
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static void
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emit_program(struct i915_context *i915)
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{
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struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
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uint target_fixup = need_target_fixup(cbuf_surface);
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uint target_fixup = i915->current.need_target_fixup;
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uint i;
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/* we should always have, at least, a pass-through program */
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@ -418,7 +380,7 @@ emit_program(struct i915_context *i915)
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A0_DEST_CHANNEL_ALL |
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(REG_TYPE_OC << A0_SRC0_TYPE_SHIFT) |
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(T_DIFFUSE << A0_SRC0_NR_SHIFT));
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OUT_BATCH(fixup_swizzle(cbuf_surface->format));
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OUT_BATCH(i915->current.fixup_swizzle);
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OUT_BATCH(0);
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}
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}
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@ -162,12 +162,44 @@ struct i915_tracked_state i915_hw_framebuffer = {
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I915_NEW_FRAMEBUFFER
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};
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static const struct
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{
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enum pipe_format format;
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uint hw_swizzle;
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} fixup_formats[] = {
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{ PIPE_FORMAT_R8G8B8A8_UNORM, 0x21030000 /* BGRA */},
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{ PIPE_FORMAT_L8_UNORM, 0x00030000 /* RRRA */},
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{ PIPE_FORMAT_I8_UNORM, 0x00030000 /* RRRA */},
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{ PIPE_FORMAT_A8_UNORM, 0x33330000 /* AAAA */},
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{ PIPE_FORMAT_NONE, 0x00000000},
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};
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static uint need_target_fixup(struct pipe_surface* p, uint32_t *fixup)
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{
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enum pipe_format f;
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/* if we don't have a surface bound yet, we don't need to fixup the shader */
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if (!p)
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return 0;
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f = p->format;
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for(int i=0; fixup_formats[i].format != PIPE_FORMAT_NONE; i++)
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if (fixup_formats[i].format == f) {
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*fixup = fixup_formats[i].hw_swizzle;
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return 1;
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}
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*fixup = 0;
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return 0;
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}
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static void update_dst_buf_vars(struct i915_context *i915)
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{
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struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
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struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
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uint32_t dst_buf_vars, cformat, zformat;
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uint32_t early_z = 0;
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uint32_t fixup;
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int need_fixup;
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if (cbuf_surface)
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cformat = cbuf_surface->format;
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@ -203,6 +235,14 @@ static void update_dst_buf_vars(struct i915_context *i915)
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i915->static_dirty |= I915_DST_VARS;
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i915->hardware_dirty |= I915_HW_STATIC;
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}
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need_fixup = need_target_fixup(cbuf_surface, &fixup);
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if (i915->current.need_target_fixup != need_fixup ||
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i915->current.fixup_swizzle != fixup) {
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i915->current.need_target_fixup = need_fixup;
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i915->current.fixup_swizzle = fixup;
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i915->hardware_dirty |= I915_HW_PROGRAM;
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}
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}
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struct i915_tracked_state i915_hw_dst_buf_vars = {
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