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tu+util: Prefer SYSMEM for DXVK/VKD3D
PC games tend to almost always run far better in SYSMEM due to the high FS complexity, and so preferring SYSMEM tends to be a winning policy until profiled mode reaches a state where it can surpass it. Signed-off-by: Dhruv Mark Collins <mark@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37802>
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@ -1411,6 +1411,12 @@ TODO: document the other workarounds.
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alpha-to-coverage statically disabled.
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-->
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<option name="tu_emulate_alpha_to_coverage" value="true" />
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<!--
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DX games almost always tend to prefer SYSMEM over GMEM, so we just hardcode
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this for DXVK and VKD3D-Proton.
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-->
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<option name="tu_autotune_algorithm" value="prefer_sysmem" />
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</engine>
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<engine engine_name_match="vkd3d">
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<option name="tu_enable_softfloat32" value="true" />
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