mesa/externalobject: delete unused functions

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14075>
This commit is contained in:
Dave Airlie 2021-12-06 16:45:30 +10:00 committed by Marge Bot
parent 2db58c3f89
commit 2feee3b0b0
2 changed files with 0 additions and 29 deletions

View file

@ -33,26 +33,6 @@
#include "texstorage.h" #include "texstorage.h"
#include "util/u_memory.h" #include "util/u_memory.h"
/**
* Allocate and initialize a new memory object. But don't put it into the
* memory object hash table.
*
* Called via ctx->Driver.NewMemoryObject, unless overridden by a device
* driver.
*
* \return pointer to new memory object.
*/
static struct gl_memory_object *
_mesa_new_memory_object(struct gl_context *ctx, GLuint name)
{
struct gl_memory_object *obj = MALLOC_STRUCT(gl_memory_object);
if (!obj)
return NULL;
_mesa_initialize_memory_object(ctx, obj, name);
return obj;
}
/** /**
* Delete a memory object. Called via ctx->Driver.DeleteMemory(). * Delete a memory object. Called via ctx->Driver.DeleteMemory().
* Not removed from hash table here. * Not removed from hash table here.
@ -64,12 +44,6 @@ _mesa_delete_memory_object(struct gl_context *ctx,
free(memObj); free(memObj);
} }
void
_mesa_init_memory_object_functions(struct dd_function_table *driver)
{
driver->NewMemoryObject = _mesa_new_memory_object;
driver->DeleteMemoryObject = _mesa_delete_memory_object;
}
/** /**
* Initialize a buffer object to default values. * Initialize a buffer object to default values.

View file

@ -77,9 +77,6 @@ _mesa_lookup_semaphore_object_locked(struct gl_context *ctx, GLuint semaphore)
_mesa_HashLookupLocked(ctx->Shared->SemaphoreObjects, semaphore); _mesa_HashLookupLocked(ctx->Shared->SemaphoreObjects, semaphore);
} }
extern void
_mesa_init_memory_object_functions(struct dd_function_table *driver);
extern void extern void
_mesa_initialize_memory_object(struct gl_context *ctx, _mesa_initialize_memory_object(struct gl_context *ctx,
struct gl_memory_object *obj, struct gl_memory_object *obj,