radeonsi: don't flag renderbuffer feedback loop if DCC has just been disabled

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Marek Olšák 2016-06-03 20:51:47 +02:00
parent aa7fe70443
commit 2fd74a05bb

View file

@ -606,7 +606,9 @@ static void si_set_shader_image(struct si_context *ctx,
* The decompression is relatively cheap if the surface
* has been decompressed already.
*/
if (!r600_texture_disable_dcc(&screen->b, tex))
if (r600_texture_disable_dcc(&screen->b, tex))
uses_dcc = false;
else
ctx->b.decompress_dcc(&ctx->b.b, tex);
}
@ -616,7 +618,7 @@ static void si_set_shader_image(struct si_context *ctx,
images->compressed_colortex_mask &= ~(1 << slot);
}
if (tex->dcc_offset &&
if (uses_dcc &&
p_atomic_read(&tex->framebuffers_bound))
ctx->need_check_render_feedback = true;