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radeonsi: remove the fix_size3 workaround
not needed with the shader fallback Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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3 changed files with 0 additions and 36 deletions
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@ -954,7 +954,6 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
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if (!sctx->vertex_buffers_dirty || !count || !velems)
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return true;
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unsigned fix_size3 = velems->fix_size3;
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unsigned first_vb_use_mask = velems->first_vb_use_mask;
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/* Vertex buffer descriptors are the only ones which are uploaded
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@ -1003,28 +1002,7 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
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velems->format_size[i]) /
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vb->stride + 1;
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} else {
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uint32_t size3;
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desc[2] = vb->buffer->width0 - offset;
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/* For attributes of size 3 with byte or short
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* components, we use a 4-component data format.
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*
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* As a consequence, we have to round the buffer size
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* up so that the hardware sees four components as
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* being inside the buffer if and only if the first
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* three components are in the buffer.
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*
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* Since the offset and stride are guaranteed to be
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* 4-byte aligned, this alignment will never cross the
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* winsys buffer boundary.
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*/
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size3 = (fix_size3 >> (2 * i)) & 3;
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if (vb->stride && size3) {
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assert(offset % 4 == 0 && vb->stride % 4 == 0);
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assert(size3 <= 2);
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desc[2] = align(desc[2], size3 * 2);
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}
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}
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desc[3] = velems->rsrc_word3[i];
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@ -3481,15 +3481,6 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
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S_008F0C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
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S_008F0C_NUM_FORMAT(num_format) |
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S_008F0C_DATA_FORMAT(data_format);
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/* We work around the fact that 8_8_8 and 16_16_16 data formats
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* do not exist by using the corresponding 4-component formats.
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* This requires a fixup of the descriptor for bounds checks.
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*/
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if (desc->block.bits == 3 * 8 ||
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desc->block.bits == 3 * 16) {
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v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
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}
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}
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memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
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@ -103,12 +103,7 @@ struct si_vertex_element
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/* Vertex buffer descriptor list size aligned for optimal prefetch. */
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unsigned desc_list_byte_size;
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/* Two bits per attribute indicating the size of each vector component
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* in bytes if the size 3-workaround must be applied.
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*/
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uint32_t fix_size3;
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uint8_t fix_fetch[SI_MAX_ATTRIBS];
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uint32_t rsrc_word3[SI_MAX_ATTRIBS];
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uint32_t format_size[SI_MAX_ATTRIBS];
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struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
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