radeonsi: increase array size for shader inputs and outputs

and add assertions to prevent buffer overflow. This fixes corruption
of the si_shader struct.

NOTE: This is a candidate for the 9.1 branch.

[ Cherry-pick of r600g commit da33f9b919 ]

Reviewed-by: Marek Olšák <maraeo@gmail.com>
This commit is contained in:
Marek Olšák 2013-05-14 19:37:17 +02:00 committed by Michel Dänzer
parent 9772284df2
commit 2eac0aa1d8
2 changed files with 4 additions and 2 deletions

View file

@ -589,6 +589,7 @@ static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
switch (d->Declaration.File) {
case TGSI_FILE_INPUT:
i = shader->ninput++;
assert(i < Elements(shader->input));
shader->input[i].name = d->Semantic.Name;
shader->input[i].sid = d->Semantic.Index;
shader->input[i].interpolate = d->Interp.Interpolate;
@ -597,6 +598,7 @@ static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
case TGSI_FILE_OUTPUT:
i = shader->noutput++;
assert(i < Elements(shader->output));
shader->output[i].name = d->Semantic.Name;
shader->output[i].sid = d->Semantic.Index;
shader->output[i].interpolate = d->Interp.Interpolate;

View file

@ -101,10 +101,10 @@ struct si_pipe_shader_selector {
struct si_shader {
unsigned ninput;
struct si_shader_io input[32];
struct si_shader_io input[40];
unsigned noutput;
struct si_shader_io output[32];
struct si_shader_io output[40];
unsigned ninterp;
bool uses_kill;