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radv: Fix decompression on multisampled depth buffers
Need to take the sample count into account in the depth decompress and
resummarize pipelines and render pass.
Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
parent
a6a6146aa9
commit
2e9a13bf22
2 changed files with 69 additions and 35 deletions
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@ -29,7 +29,9 @@
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#include "sid.h"
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static VkResult
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create_pass(struct radv_device *device)
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create_pass(struct radv_device *device,
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uint32_t samples,
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VkRenderPass *pass)
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{
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VkResult result;
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VkDevice device_h = radv_device_to_handle(device);
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@ -37,7 +39,7 @@ create_pass(struct radv_device *device)
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VkAttachmentDescription attachment;
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attachment.format = VK_FORMAT_D32_SFLOAT_S8_UINT;
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attachment.samples = 1;
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attachment.samples = samples;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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@ -65,14 +67,18 @@ create_pass(struct radv_device *device)
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.dependencyCount = 0,
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},
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alloc,
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&device->meta_state.depth_decomp.pass);
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pass);
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return result;
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}
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static VkResult
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create_pipeline(struct radv_device *device,
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VkShaderModule vs_module_h)
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VkShaderModule vs_module_h,
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uint32_t samples,
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VkRenderPass pass,
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VkPipeline *decompress_pipeline,
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VkPipeline *resummarize_pipeline)
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{
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VkResult result;
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VkDevice device_h = radv_device_to_handle(device);
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@ -129,7 +135,7 @@ create_pipeline(struct radv_device *device,
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},
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.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
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.rasterizationSamples = 1,
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.rasterizationSamples = samples,
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.sampleShadingEnable = false,
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.pSampleMask = NULL,
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.alphaToCoverageEnable = false,
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@ -156,7 +162,7 @@ create_pipeline(struct radv_device *device,
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VK_DYNAMIC_STATE_SCISSOR,
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},
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},
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.renderPass = device->meta_state.depth_decomp.pass,
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.renderPass = pass,
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.subpass = 0,
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};
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@ -169,7 +175,7 @@ create_pipeline(struct radv_device *device,
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.db_flush_stencil_inplace = true,
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},
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&device->meta_state.alloc,
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&device->meta_state.depth_decomp.decompress_pipeline);
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decompress_pipeline);
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if (result != VK_SUCCESS)
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goto cleanup;
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@ -183,7 +189,7 @@ create_pipeline(struct radv_device *device,
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.db_resummarize = true,
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},
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&device->meta_state.alloc,
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&device->meta_state.depth_decomp.resummarize_pipeline);
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resummarize_pipeline);
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if (result != VK_SUCCESS)
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goto cleanup;
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@ -199,29 +205,31 @@ radv_device_finish_meta_depth_decomp_state(struct radv_device *device)
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{
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struct radv_meta_state *state = &device->meta_state;
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VkDevice device_h = radv_device_to_handle(device);
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VkRenderPass pass_h = device->meta_state.depth_decomp.pass;
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const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
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if (pass_h)
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radv_DestroyRenderPass(device_h, pass_h,
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&device->meta_state.alloc);
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VkPipeline pipeline_h = state->depth_decomp.decompress_pipeline;
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if (pipeline_h) {
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radv_DestroyPipeline(device_h, pipeline_h, alloc);
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}
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pipeline_h = state->depth_decomp.resummarize_pipeline;
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if (pipeline_h) {
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radv_DestroyPipeline(device_h, pipeline_h, alloc);
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for (uint32_t i = 0; i < ARRAY_SIZE(state->depth_decomp); ++i) {
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VkRenderPass pass_h = state->depth_decomp[i].pass;
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if (pass_h) {
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radv_DestroyRenderPass(device_h, pass_h, alloc);
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}
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VkPipeline pipeline_h = state->depth_decomp[i].decompress_pipeline;
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if (pipeline_h) {
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radv_DestroyPipeline(device_h, pipeline_h, alloc);
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}
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pipeline_h = state->depth_decomp[i].resummarize_pipeline;
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if (pipeline_h) {
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radv_DestroyPipeline(device_h, pipeline_h, alloc);
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}
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}
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}
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VkResult
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radv_device_init_meta_depth_decomp_state(struct radv_device *device)
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{
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struct radv_meta_state *state = &device->meta_state;
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VkResult res = VK_SUCCESS;
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zero(device->meta_state.depth_decomp);
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zero(state->depth_decomp);
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struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() };
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if (!vs_module.nir) {
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@ -230,14 +238,22 @@ radv_device_init_meta_depth_decomp_state(struct radv_device *device)
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goto fail;
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}
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res = create_pass(device);
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if (res != VK_SUCCESS)
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goto fail;
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VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module);
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res = create_pipeline(device, vs_module_h);
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if (res != VK_SUCCESS)
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goto fail;
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for (uint32_t i = 0; i < ARRAY_SIZE(state->depth_decomp); ++i) {
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uint32_t samples = 1 << i;
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res = create_pass(device, samples, &state->depth_decomp[i].pass);
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if (res != VK_SUCCESS)
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goto fail;
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res = create_pipeline(device, vs_module_h, samples,
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state->depth_decomp[i].pass,
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&state->depth_decomp[i].decompress_pipeline,
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&state->depth_decomp[i].resummarize_pipeline);
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if (res != VK_SUCCESS)
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goto fail;
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}
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goto cleanup;
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@ -283,10 +299,15 @@ emit_depth_decomp(struct radv_cmd_buffer *cmd_buffer,
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}
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enum radv_depth_op {
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DEPTH_DECOMPRESS,
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DEPTH_RESUMMARIZE,
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};
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static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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struct radv_image *image,
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VkImageSubresourceRange *subresourceRange,
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VkPipeline pipeline_h)
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enum radv_depth_op op)
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{
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struct radv_meta_saved_state saved_state;
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struct radv_meta_saved_pass_state saved_pass_state;
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@ -296,6 +317,9 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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subresourceRange->baseMipLevel);
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uint32_t height = radv_minify(image->info.height,
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subresourceRange->baseMipLevel);
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uint32_t samples = image->info.samples;
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uint32_t samples_log2 = ffs(samples) - 1;
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struct radv_meta_state *meta_state = &cmd_buffer->device->meta_state;
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if (!image->surface.htile_size)
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return;
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@ -339,7 +363,7 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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radv_CmdBeginRenderPass(cmd_buffer_h,
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&(VkRenderPassBeginInfo) {
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.renderPass = cmd_buffer->device->meta_state.depth_decomp.pass,
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.renderPass = meta_state->depth_decomp[samples_log2].pass,
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.framebuffer = fb_h,
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.renderArea = {
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.offset = {
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@ -356,6 +380,18 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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},
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VK_SUBPASS_CONTENTS_INLINE);
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VkPipeline pipeline_h;
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switch (op) {
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case DEPTH_DECOMPRESS:
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pipeline_h = meta_state->depth_decomp[samples_log2].decompress_pipeline;
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break;
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case DEPTH_RESUMMARIZE:
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pipeline_h = meta_state->depth_decomp[samples_log2].resummarize_pipeline;
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break;
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default:
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unreachable("unknown operation");
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}
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emit_depth_decomp(cmd_buffer, &(VkOffset2D){0, 0 }, &(VkExtent2D){width, height}, pipeline_h);
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radv_CmdEndRenderPass(cmd_buffer_h);
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@ -371,8 +407,7 @@ void radv_decompress_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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VkImageSubresourceRange *subresourceRange)
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{
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assert(cmd_buffer->queue_family_index == RADV_QUEUE_GENERAL);
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radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange,
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cmd_buffer->device->meta_state.depth_decomp.decompress_pipeline);
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radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange, DEPTH_DECOMPRESS);
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}
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void radv_resummarize_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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@ -380,6 +415,5 @@ void radv_resummarize_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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VkImageSubresourceRange *subresourceRange)
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{
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assert(cmd_buffer->queue_family_index == RADV_QUEUE_GENERAL);
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radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange,
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cmd_buffer->device->meta_state.depth_decomp.resummarize_pipeline);
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radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange, DEPTH_RESUMMARIZE);
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}
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@ -443,7 +443,7 @@ struct radv_meta_state {
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VkPipeline decompress_pipeline;
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VkPipeline resummarize_pipeline;
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VkRenderPass pass;
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} depth_decomp;
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} depth_decomp[1 + MAX_SAMPLES_LOG2];
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struct {
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VkPipeline cmask_eliminate_pipeline;
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