radv: Fix decompression on multisampled depth buffers

Need to take the sample count into account in the depth decompress and
resummarize pipelines and render pass.

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Alex Smith 2017-08-03 15:32:46 +01:00 committed by Bas Nieuwenhuizen
parent a6a6146aa9
commit 2e9a13bf22
2 changed files with 69 additions and 35 deletions

View file

@ -29,7 +29,9 @@
#include "sid.h"
static VkResult
create_pass(struct radv_device *device)
create_pass(struct radv_device *device,
uint32_t samples,
VkRenderPass *pass)
{
VkResult result;
VkDevice device_h = radv_device_to_handle(device);
@ -37,7 +39,7 @@ create_pass(struct radv_device *device)
VkAttachmentDescription attachment;
attachment.format = VK_FORMAT_D32_SFLOAT_S8_UINT;
attachment.samples = 1;
attachment.samples = samples;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
@ -65,14 +67,18 @@ create_pass(struct radv_device *device)
.dependencyCount = 0,
},
alloc,
&device->meta_state.depth_decomp.pass);
pass);
return result;
}
static VkResult
create_pipeline(struct radv_device *device,
VkShaderModule vs_module_h)
VkShaderModule vs_module_h,
uint32_t samples,
VkRenderPass pass,
VkPipeline *decompress_pipeline,
VkPipeline *resummarize_pipeline)
{
VkResult result;
VkDevice device_h = radv_device_to_handle(device);
@ -129,7 +135,7 @@ create_pipeline(struct radv_device *device,
},
.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = 1,
.rasterizationSamples = samples,
.sampleShadingEnable = false,
.pSampleMask = NULL,
.alphaToCoverageEnable = false,
@ -156,7 +162,7 @@ create_pipeline(struct radv_device *device,
VK_DYNAMIC_STATE_SCISSOR,
},
},
.renderPass = device->meta_state.depth_decomp.pass,
.renderPass = pass,
.subpass = 0,
};
@ -169,7 +175,7 @@ create_pipeline(struct radv_device *device,
.db_flush_stencil_inplace = true,
},
&device->meta_state.alloc,
&device->meta_state.depth_decomp.decompress_pipeline);
decompress_pipeline);
if (result != VK_SUCCESS)
goto cleanup;
@ -183,7 +189,7 @@ create_pipeline(struct radv_device *device,
.db_resummarize = true,
},
&device->meta_state.alloc,
&device->meta_state.depth_decomp.resummarize_pipeline);
resummarize_pipeline);
if (result != VK_SUCCESS)
goto cleanup;
@ -199,29 +205,31 @@ radv_device_finish_meta_depth_decomp_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
VkDevice device_h = radv_device_to_handle(device);
VkRenderPass pass_h = device->meta_state.depth_decomp.pass;
const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
if (pass_h)
radv_DestroyRenderPass(device_h, pass_h,
&device->meta_state.alloc);
VkPipeline pipeline_h = state->depth_decomp.decompress_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
}
pipeline_h = state->depth_decomp.resummarize_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
for (uint32_t i = 0; i < ARRAY_SIZE(state->depth_decomp); ++i) {
VkRenderPass pass_h = state->depth_decomp[i].pass;
if (pass_h) {
radv_DestroyRenderPass(device_h, pass_h, alloc);
}
VkPipeline pipeline_h = state->depth_decomp[i].decompress_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
}
pipeline_h = state->depth_decomp[i].resummarize_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
}
}
}
VkResult
radv_device_init_meta_depth_decomp_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
VkResult res = VK_SUCCESS;
zero(device->meta_state.depth_decomp);
zero(state->depth_decomp);
struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() };
if (!vs_module.nir) {
@ -230,14 +238,22 @@ radv_device_init_meta_depth_decomp_state(struct radv_device *device)
goto fail;
}
res = create_pass(device);
if (res != VK_SUCCESS)
goto fail;
VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module);
res = create_pipeline(device, vs_module_h);
if (res != VK_SUCCESS)
goto fail;
for (uint32_t i = 0; i < ARRAY_SIZE(state->depth_decomp); ++i) {
uint32_t samples = 1 << i;
res = create_pass(device, samples, &state->depth_decomp[i].pass);
if (res != VK_SUCCESS)
goto fail;
res = create_pipeline(device, vs_module_h, samples,
state->depth_decomp[i].pass,
&state->depth_decomp[i].decompress_pipeline,
&state->depth_decomp[i].resummarize_pipeline);
if (res != VK_SUCCESS)
goto fail;
}
goto cleanup;
@ -283,10 +299,15 @@ emit_depth_decomp(struct radv_cmd_buffer *cmd_buffer,
}
enum radv_depth_op {
DEPTH_DECOMPRESS,
DEPTH_RESUMMARIZE,
};
static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
VkImageSubresourceRange *subresourceRange,
VkPipeline pipeline_h)
enum radv_depth_op op)
{
struct radv_meta_saved_state saved_state;
struct radv_meta_saved_pass_state saved_pass_state;
@ -296,6 +317,9 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
subresourceRange->baseMipLevel);
uint32_t height = radv_minify(image->info.height,
subresourceRange->baseMipLevel);
uint32_t samples = image->info.samples;
uint32_t samples_log2 = ffs(samples) - 1;
struct radv_meta_state *meta_state = &cmd_buffer->device->meta_state;
if (!image->surface.htile_size)
return;
@ -339,7 +363,7 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
radv_CmdBeginRenderPass(cmd_buffer_h,
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = cmd_buffer->device->meta_state.depth_decomp.pass,
.renderPass = meta_state->depth_decomp[samples_log2].pass,
.framebuffer = fb_h,
.renderArea = {
.offset = {
@ -356,6 +380,18 @@ static void radv_process_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
},
VK_SUBPASS_CONTENTS_INLINE);
VkPipeline pipeline_h;
switch (op) {
case DEPTH_DECOMPRESS:
pipeline_h = meta_state->depth_decomp[samples_log2].decompress_pipeline;
break;
case DEPTH_RESUMMARIZE:
pipeline_h = meta_state->depth_decomp[samples_log2].resummarize_pipeline;
break;
default:
unreachable("unknown operation");
}
emit_depth_decomp(cmd_buffer, &(VkOffset2D){0, 0 }, &(VkExtent2D){width, height}, pipeline_h);
radv_CmdEndRenderPass(cmd_buffer_h);
@ -371,8 +407,7 @@ void radv_decompress_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
VkImageSubresourceRange *subresourceRange)
{
assert(cmd_buffer->queue_family_index == RADV_QUEUE_GENERAL);
radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange,
cmd_buffer->device->meta_state.depth_decomp.decompress_pipeline);
radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange, DEPTH_DECOMPRESS);
}
void radv_resummarize_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
@ -380,6 +415,5 @@ void radv_resummarize_depth_image_inplace(struct radv_cmd_buffer *cmd_buffer,
VkImageSubresourceRange *subresourceRange)
{
assert(cmd_buffer->queue_family_index == RADV_QUEUE_GENERAL);
radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange,
cmd_buffer->device->meta_state.depth_decomp.resummarize_pipeline);
radv_process_depth_image_inplace(cmd_buffer, image, subresourceRange, DEPTH_RESUMMARIZE);
}

View file

@ -443,7 +443,7 @@ struct radv_meta_state {
VkPipeline decompress_pipeline;
VkPipeline resummarize_pipeline;
VkRenderPass pass;
} depth_decomp;
} depth_decomp[1 + MAX_SAMPLES_LOG2];
struct {
VkPipeline cmask_eliminate_pipeline;