swrast: fix unmatched span->array->ChanType

texture_combine converts the result rgba to CHAN_TYPE from FLOAT. At the
same time, make sure the span->array->ChanType is changed, too.

v2: pick a nicer comment from Brian

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Yuanhan Liu 2011-11-21 16:31:58 +08:00
parent 6ba8f0688a
commit 2e6402feb7

View file

@ -545,6 +545,10 @@ texture_combine( struct gl_context *ctx, GLuint unit,
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]);
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]);
}
/* The span->array->rgba values are of CHAN type so set
* span->array->ChanType field accordingly.
*/
span->array->ChanType = CHAN_TYPE;
end:
for (i = 0; i < numArgsRGB || i < numArgsA; i++) {