mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 22:00:13 +01:00
intel: Convert from GLboolean to 'bool' from stdbool.h.
I initially produced the patch using this bash command:
for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i
's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i
's/GL_FALSE/false/g' $file; done
Then I manually added #include <stdbool.h> to fix compilation errors,
and converted a few functions back to GLboolean that were used in core
Mesa's function pointer table to avoid "incompatible pointer" warnings.
Finally, I cleaned up some whitespace issues introduced by the change.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Chad Versace <chad@chad-versace.us>
Acked-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
parent
1b45d68c11
commit
2e5a1a254e
89 changed files with 737 additions and 731 deletions
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@ -48,7 +48,7 @@ i830InitDriverFunctions(struct dd_function_table *functions)
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extern const struct tnl_pipeline_stage *intel_pipeline[];
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GLboolean
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bool
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i830CreateContext(const struct gl_config * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate)
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@ -58,7 +58,7 @@ i830CreateContext(const struct gl_config * mesaVis,
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struct intel_context *intel = &i830->intel;
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struct gl_context *ctx = &intel->ctx;
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if (!i830)
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return GL_FALSE;
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return false;
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i830InitVtbl(i830);
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i830InitDriverFunctions(&functions);
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@ -66,7 +66,7 @@ i830CreateContext(const struct gl_config * mesaVis,
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if (!intelInitContext(intel, __DRI_API_OPENGL, mesaVis, driContextPriv,
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sharedContextPrivate, &functions)) {
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FREE(i830);
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return GL_FALSE;
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return false;
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}
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_math_matrix_ctr(&intel->ViewportMatrix);
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@ -109,5 +109,5 @@ i830CreateContext(const struct gl_config * mesaVis,
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_tnl_allow_vertex_fog(ctx, 1);
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_tnl_allow_pixel_fog(ctx, 0);
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return GL_TRUE;
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return true;
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}
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@ -177,7 +177,7 @@ i830_state_draw_region(struct intel_context *intel,
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struct intel_region *depth_region);
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/* i830_context.c
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*/
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extern GLboolean
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extern bool
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i830CreateContext(const struct gl_config * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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@ -846,7 +846,7 @@ i830Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
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case GL_STENCIL_TEST:
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{
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GLboolean hw_stencil = GL_FALSE;
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bool hw_stencil = false;
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if (ctx->DrawBuffer) {
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struct intel_renderbuffer *irbStencil
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= intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
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@ -118,7 +118,7 @@ GetTexelOp(GLint unit)
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* environments are treated identically.
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*
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* \todo
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* This function should return \c GLboolean. When \c GL_FALSE is returned,
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* This function should return \c bool. When \c false is returned,
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* it means that an environment is selected that the hardware cannot do. This
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* is the way the Radeon and R200 drivers work.
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*
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@ -144,7 +144,7 @@ i830SetTexEnvCombine(struct i830_context * i830,
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GLuint args_A[3];
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GLuint rgb_shift;
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GLuint alpha_shift;
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GLboolean need_factor = 0;
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bool need_factor = 0;
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int i;
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unsigned used;
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static const GLuint tex_blend_rgb[3] = {
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@ -387,7 +387,7 @@ i830SetTexEnvCombine(struct i830_context * i830,
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static void
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emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit,
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GLboolean last_stage)
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bool last_stage)
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{
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struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit];
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GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz;
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@ -413,7 +413,7 @@ emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit,
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i830->state.TexBlendWordsUsed[blendUnit] = tmp_sz;
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}
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), GL_TRUE);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), true);
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}
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static void
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@ -433,7 +433,7 @@ emit_passthrough(struct i830_context *i830)
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i830->state.TexBlendWordsUsed[unit] = tmp_sz;
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}
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), GL_TRUE);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), true);
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}
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void
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@ -442,7 +442,7 @@ i830EmitTextureBlend(struct i830_context *i830)
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struct gl_context *ctx = &i830->intel.ctx;
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GLuint unit, last_stage = 0, blendunit = 0;
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, GL_FALSE);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, false);
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if (ctx->Texture._EnabledUnits) {
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for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++)
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@ -113,7 +113,7 @@ translate_wrap_mode(GLenum wrap)
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* efficient, but this has gotten complex enough that we need
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* something which is understandable and reliable.
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*/
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static GLboolean
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static bool
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i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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{
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struct gl_context *ctx = &intel->ctx;
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@ -138,7 +138,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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}
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if (!intel_finalize_mipmap_tree(intel, unit))
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return GL_FALSE;
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return false;
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/* Get first image here, since intelObj->firstLevel will get set in
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* the intel_finalize_mipmap_tree() call above.
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@ -221,7 +221,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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mipFilt = MIPFILTER_LINEAR;
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break;
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default:
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return GL_FALSE;
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return false;
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}
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if (sampler->MaxAnisotropy > 1.0) {
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@ -237,7 +237,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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magFilt = FILTER_LINEAR;
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break;
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default:
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return GL_FALSE;
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return false;
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}
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}
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@ -288,7 +288,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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/* 3D textures not available on i830
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*/
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if (tObj->Target == GL_TEXTURE_3D)
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return GL_FALSE;
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return false;
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state[I830_TEXREG_MCS] = (_3DSTATE_MAP_COORD_SET_CMD |
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MAP_UNIT(unit) |
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@ -312,12 +312,12 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
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border[1],
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border[2]);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), true);
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/* memcmp was already disabled, but definitely won't work as the
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* region might now change and that wouldn't be detected:
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*/
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I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit));
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return GL_TRUE;
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return true;
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}
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@ -327,7 +327,7 @@ void
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i830UpdateTextureState(struct intel_context *intel)
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{
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struct i830_context *i830 = i830_context(&intel->ctx);
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GLboolean ok = GL_TRUE;
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bool ok = true;
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GLuint i;
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for (i = 0; i < I830_TEX_UNITS && ok; i++) {
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@ -343,7 +343,7 @@ i830UpdateTextureState(struct intel_context *intel)
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case 0:{
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struct i830_context *i830 = i830_context(&intel->ctx);
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if (i830->state.active & I830_UPLOAD_TEX(i))
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), GL_FALSE);
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I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), false);
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if (i830->state.tex_buffer[i] != NULL) {
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drm_intel_bo_unreference(i830->state.tex_buffer[i]);
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@ -353,7 +353,7 @@ i830UpdateTextureState(struct intel_context *intel)
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}
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case TEXTURE_3D_BIT:
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default:
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ok = GL_FALSE;
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ok = false;
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break;
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}
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}
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@ -41,8 +41,8 @@
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#define FILE_DEBUG_FLAG DEBUG_STATE
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static GLboolean i830_check_vertex_size(struct intel_context *intel,
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GLuint expected);
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static bool i830_check_vertex_size(struct intel_context *intel,
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GLuint expected);
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#define SZ_TO_HW(sz) ((sz-2)&0x3)
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#define EMIT_SZ(sz) (EMIT_1F + (sz) - 1)
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@ -236,7 +236,7 @@ i830_reduced_primitive_state(struct intel_context *intel, GLenum rprim)
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/* Pull apart the vertex format registers and figure out how large a
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* vertex is supposed to be.
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*/
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static GLboolean
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static bool
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i830_check_vertex_size(struct intel_context *intel, GLuint expected)
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{
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struct i830_context *i830 = i830_context(&intel->ctx);
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@ -783,34 +783,34 @@ i830_update_draw_buffer(struct intel_context *intel)
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}
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if (!colorRegions[0]) {
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FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE);
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FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true);
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}
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else {
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FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
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FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, false);
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}
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/* Check for depth fallback. */
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if (irbDepth && irbDepth->region) {
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
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depthRegion = irbDepth->region;
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} else if (irbDepth && !irbDepth->region) {
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true);
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depthRegion = NULL;
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} else { /* !irbDepth */
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/* No fallback is needed because there is no depth buffer. */
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
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FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
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depthRegion = NULL;
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}
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/* Check for stencil fallback. */
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if (irbStencil && irbStencil->region) {
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assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
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} else if (irbStencil && !irbStencil->region) {
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true);
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} else { /* !irbStencil */
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/* No fallback is needed because there is no stencil buffer. */
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
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FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
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}
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/* If we have a (packed) stencil buffer attached but no depth buffer,
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@ -91,7 +91,7 @@ i915InitDriverFunctions(struct dd_function_table *functions)
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extern const struct tnl_pipeline_stage *intel_pipeline[];
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GLboolean
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bool
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i915CreateContext(int api,
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const struct gl_config * mesaVis,
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__DRIcontext * driContextPriv,
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@ -103,7 +103,7 @@ i915CreateContext(int api,
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struct gl_context *ctx = &intel->ctx;
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if (!i915)
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return GL_FALSE;
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return false;
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i915InitVtbl(i915);
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@ -112,7 +112,7 @@ i915CreateContext(int api,
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if (!intelInitContext(intel, api, mesaVis, driContextPriv,
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sharedContextPrivate, &functions)) {
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FREE(i915);
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return GL_FALSE;
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return false;
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}
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_math_matrix_ctr(&intel->ViewportMatrix);
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@ -180,23 +180,23 @@ i915CreateContext(int api,
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ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt =
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ctx->Const.FragmentProgram.MediumInt;
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ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
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ctx->FragmentProgram._MaintainTexEnvProgram = true;
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/* FINISHME: Are there other options that should be enabled for software
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* FINISHME: vertex shaders?
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*/
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ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
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ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true;
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struct gl_shader_compiler_options *const fs_options =
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& ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
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fs_options->MaxIfDepth = 0;
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fs_options->EmitNoNoise = GL_TRUE;
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fs_options->EmitNoPow = GL_TRUE;
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fs_options->EmitNoMainReturn = GL_TRUE;
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fs_options->EmitNoIndirectInput = GL_TRUE;
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fs_options->EmitNoIndirectOutput = GL_TRUE;
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fs_options->EmitNoIndirectUniform = GL_TRUE;
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fs_options->EmitNoIndirectTemp = GL_TRUE;
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fs_options->EmitNoNoise = true;
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fs_options->EmitNoPow = true;
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fs_options->EmitNoMainReturn = true;
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fs_options->EmitNoIndirectInput = true;
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fs_options->EmitNoIndirectOutput = true;
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fs_options->EmitNoIndirectUniform = true;
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fs_options->EmitNoIndirectTemp = true;
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ctx->Const.MaxDrawBuffers = 1;
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@ -213,5 +213,5 @@ i915CreateContext(int api,
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_tnl_allow_vertex_fog(ctx, 0);
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_tnl_allow_pixel_fog(ctx, 1);
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return GL_TRUE;
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return true;
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}
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@ -139,10 +139,10 @@ struct i915_fragment_program
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{
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struct gl_fragment_program FragProg;
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GLboolean translated;
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GLboolean params_uptodate;
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GLboolean on_hardware;
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GLboolean error; /* If program is malformed for any reason. */
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bool translated;
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bool params_uptodate;
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bool on_hardware;
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bool error; /* If program is malformed for any reason. */
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/** Record of which phases R registers were last written in. */
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GLuint register_phases[16];
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@ -194,7 +194,7 @@ struct i915_fragment_program
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/* Helpers for i915_fragprog.c:
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*/
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GLuint wpos_tex;
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GLboolean depth_written;
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bool depth_written;
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struct
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{
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@ -318,10 +318,10 @@ do { \
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/*======================================================================
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* i915_context.c
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*/
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extern GLboolean i915CreateContext(int api,
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const struct gl_config * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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extern bool i915CreateContext(int api,
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const struct gl_config * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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/*======================================================================
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@ -31,7 +31,8 @@
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#include "i915_context.h"
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#include "i915_debug.h"
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static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len )
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static bool
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debug(struct debug_stream *stream, const char *name, GLuint len)
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{
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GLuint i;
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GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
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@ -39,7 +40,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le
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if (len == 0) {
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printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
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assert(0);
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return GL_FALSE;
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return false;
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}
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if (stream->print_addresses)
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@ -53,7 +54,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le
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stream->offset += len * sizeof(GLuint);
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return GL_TRUE;
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return true;
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}
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@ -76,9 +77,9 @@ static const char *get_prim_name( GLuint val )
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}
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}
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static GLboolean debug_prim( struct debug_stream *stream, const char *name,
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GLboolean dump_floats,
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GLuint len )
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static bool
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debug_prim(struct debug_stream *stream, const char *name,
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bool dump_floats, GLuint len)
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{
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GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
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const char *prim = get_prim_name( ptr[0] );
|
||||
|
|
@ -100,20 +101,21 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len )
|
||||
static bool
|
||||
debug_program(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
|
||||
if (len == 0) {
|
||||
printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]);
|
||||
assert(0);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (stream->print_addresses)
|
||||
|
|
@ -123,11 +125,12 @@ static GLboolean debug_program( struct debug_stream *stream, const char *name, G
|
|||
i915_disassemble_program( ptr, len );
|
||||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len )
|
||||
static bool
|
||||
debug_chain(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
GLuint old_offset = stream->offset + len * sizeof(GLuint);
|
||||
|
|
@ -147,11 +150,12 @@ static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLu
|
|||
old_offset, stream->offset );
|
||||
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static GLboolean debug_variable_length_prim( struct debug_stream *stream )
|
||||
static bool
|
||||
debug_variable_length_prim(struct debug_stream *stream)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
const char *prim = get_prim_name( ptr[0] );
|
||||
|
|
@ -169,7 +173,7 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream )
|
|||
printf("\n");
|
||||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -198,9 +202,8 @@ do { \
|
|||
} \
|
||||
} while (0)
|
||||
|
||||
static GLboolean debug_load_immediate( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_load_immediate(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
GLuint bits = (ptr[0] >> 4) & 0xff;
|
||||
|
|
@ -300,14 +303,13 @@ static GLboolean debug_load_immediate( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static GLboolean debug_load_indirect( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_load_indirect(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
GLuint bits = (ptr[0] >> 8) & 0x3f;
|
||||
|
|
@ -360,7 +362,7 @@ static GLboolean debug_load_indirect( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void BR13( struct debug_stream *stream,
|
||||
|
|
@ -428,9 +430,8 @@ static void BR16( struct debug_stream *stream,
|
|||
printf("\t0x%08x -- color\n", val);
|
||||
}
|
||||
|
||||
static GLboolean debug_copy_blit( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_copy_blit(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -448,12 +449,11 @@ static GLboolean debug_copy_blit( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_color_blit( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_color_blit(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -469,12 +469,11 @@ static GLboolean debug_color_blit( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_modes4( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_modes4(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -490,12 +489,11 @@ static GLboolean debug_modes4( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_map_state( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_map_state(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -542,12 +540,11 @@ static GLboolean debug_map_state( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_sampler_state( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_sampler_state(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -602,12 +599,11 @@ static GLboolean debug_sampler_state( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_dest_vars( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_dest_vars(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -637,12 +633,11 @@ static GLboolean debug_dest_vars( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean debug_buf_info( struct debug_stream *stream,
|
||||
const char *name,
|
||||
GLuint len )
|
||||
static bool
|
||||
debug_buf_info(struct debug_stream *stream, const char *name, GLuint len)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
int j = 0;
|
||||
|
|
@ -667,10 +662,11 @@ static GLboolean debug_buf_info( struct debug_stream *stream,
|
|||
|
||||
stream->offset += len * sizeof(GLuint);
|
||||
assert(j == len);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean i915_debug_packet( struct debug_stream *stream )
|
||||
static bool
|
||||
i915_debug_packet(struct debug_stream *stream)
|
||||
{
|
||||
GLuint *ptr = (GLuint *)(stream->ptr + stream->offset);
|
||||
GLuint cmd = *ptr;
|
||||
|
|
@ -686,7 +682,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream )
|
|||
return debug(stream, "MI_FLUSH", 1);
|
||||
case 0xA:
|
||||
debug(stream, "MI_BATCH_BUFFER_END", 1);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
case 0x22:
|
||||
return debug(stream, "MI_LOAD_REGISTER_IMM", 3);
|
||||
case 0x31:
|
||||
|
|
@ -822,7 +818,7 @@ i915_dump_batchbuffer( GLuint *start,
|
|||
{
|
||||
struct debug_stream stream;
|
||||
GLuint bytes = (end - start) * 4;
|
||||
GLboolean done = GL_FALSE;
|
||||
bool done = false;
|
||||
|
||||
printf("\n\nBATCH: (%d)\n", bytes / 4);
|
||||
|
||||
|
|
|
|||
|
|
@ -1285,7 +1285,7 @@ i915IsProgramNative(struct gl_context * ctx, GLenum target, struct gl_program *p
|
|||
return !p->error;
|
||||
}
|
||||
else
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
|
|
@ -1300,7 +1300,7 @@ i915ProgramStringNotify(struct gl_context * ctx,
|
|||
(void) _tnl_program_string(ctx, target, prog);
|
||||
|
||||
/* XXX check if program is legal, within limits */
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -131,7 +131,7 @@ translate_wrap_mode(GLenum wrap)
|
|||
* efficient, but this has gotten complex enough that we need
|
||||
* something which is understandable and reliable.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
||||
{
|
||||
struct gl_context *ctx = &intel->ctx;
|
||||
|
|
@ -156,7 +156,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
}
|
||||
|
||||
if (!intel_finalize_mipmap_tree(intel, unit))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Get first image here, since intelObj->firstLevel will get set in
|
||||
* the intel_finalize_mipmap_tree() call above.
|
||||
|
|
@ -222,7 +222,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
mipFilt = MIPFILTER_LINEAR;
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (sampler->MaxAnisotropy > 1.0) {
|
||||
|
|
@ -242,7 +242,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
magFilt = FILTER_LINEAR;
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -265,7 +265,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
if (sampler->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB &&
|
||||
tObj->Target != GL_TEXTURE_3D) {
|
||||
if (tObj->Target == GL_TEXTURE_1D)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
state[I915_TEXREG_SS2] |=
|
||||
(SS2_SHADOW_ENABLE |
|
||||
|
|
@ -309,7 +309,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
wr == GL_CLAMP ||
|
||||
ws == GL_CLAMP_TO_BORDER ||
|
||||
wt == GL_CLAMP_TO_BORDER || wr == GL_CLAMP_TO_BORDER))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Only support TEXCOORDMODE_CLAMP_EDGE and TEXCOORDMODE_CUBE (not
|
||||
* used) when using cube map texture coordinates
|
||||
|
|
@ -317,7 +317,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
|
||||
(((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) ||
|
||||
((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE))))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
state[I915_TEXREG_SS3] = ss3; /* SS3_NORMALIZED_COORDS */
|
||||
|
||||
|
|
@ -356,7 +356,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
}
|
||||
|
||||
|
||||
I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), GL_TRUE);
|
||||
I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true);
|
||||
/* memcmp was already disabled, but definitely won't work as the
|
||||
* region might now change and that wouldn't be detected:
|
||||
*/
|
||||
|
|
@ -372,7 +372,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
DBG(TEXTURE, "state[I915_TEXREG_MS4] = 0x%x\n", state[I915_TEXREG_MS4]);
|
||||
#endif
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -381,7 +381,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
|
|||
void
|
||||
i915UpdateTextureState(struct intel_context *intel)
|
||||
{
|
||||
GLboolean ok = GL_TRUE;
|
||||
bool ok = true;
|
||||
GLuint i;
|
||||
|
||||
for (i = 0; i < I915_TEX_UNITS && ok; i++) {
|
||||
|
|
@ -398,7 +398,7 @@ i915UpdateTextureState(struct intel_context *intel)
|
|||
case 0:{
|
||||
struct i915_context *i915 = i915_context(&intel->ctx);
|
||||
if (i915->state.active & I915_UPLOAD_TEX(i))
|
||||
I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), GL_FALSE);
|
||||
I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), false);
|
||||
|
||||
if (i915->state.tex_buffer[i] != NULL) {
|
||||
drm_intel_bo_unreference(i915->state.tex_buffer[i]);
|
||||
|
|
@ -408,7 +408,7 @@ i915UpdateTextureState(struct intel_context *intel)
|
|||
break;
|
||||
}
|
||||
default:
|
||||
ok = GL_FALSE;
|
||||
ok = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim)
|
|||
/* Pull apart the vertex format registers and figure out how large a
|
||||
* vertex is supposed to be.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
i915_check_vertex_size(struct intel_context *intel, GLuint expected)
|
||||
{
|
||||
struct i915_context *i915 = i915_context(&intel->ctx);
|
||||
|
|
@ -159,7 +159,7 @@ i915_check_vertex_size(struct intel_context *intel, GLuint expected)
|
|||
break;
|
||||
default:
|
||||
fprintf(stderr, "bad texcoord fmt %d\n", i);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
lis2 >>= S2_TEXCOORD_FMT1_SHIFT;
|
||||
}
|
||||
|
|
@ -761,26 +761,26 @@ i915_update_draw_buffer(struct intel_context *intel)
|
|||
|
||||
/* Check for depth fallback. */
|
||||
if (irbDepth && irbDepth->region) {
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
|
||||
depthRegion = irbDepth->region;
|
||||
} else if (irbDepth && !irbDepth->region) {
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true);
|
||||
depthRegion = NULL;
|
||||
} else { /* !irbDepth */
|
||||
/* No fallback is needed because there is no depth buffer. */
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false);
|
||||
depthRegion = NULL;
|
||||
}
|
||||
|
||||
/* Check for stencil fallback. */
|
||||
if (irbStencil && irbStencil->region) {
|
||||
assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
|
||||
} else if (irbStencil && !irbStencil->region) {
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true);
|
||||
} else { /* !irbStencil */
|
||||
/* No fallback is needed because there is no stencil buffer. */
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
|
||||
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false);
|
||||
}
|
||||
|
||||
/* If we have a (packed) stencil buffer attached but no depth buffer,
|
||||
|
|
|
|||
|
|
@ -166,7 +166,7 @@ do { \
|
|||
|
||||
/* Heuristic to choose between the two render paths:
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
choose_render(struct intel_context *intel, struct vertex_buffer *VB)
|
||||
{
|
||||
int vertsz = intel->vertex_size;
|
||||
|
|
@ -209,9 +209,9 @@ choose_render(struct intel_context *intel, struct vertex_buffer *VB)
|
|||
cost_render, cost_fallback);
|
||||
|
||||
if (cost_render > cost_fallback)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -229,7 +229,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage)
|
|||
*/
|
||||
if (intel->RenderIndex != 0 ||
|
||||
!intel_validate_render(ctx, VB) || !choose_render(intel, VB)) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
tnl->clipspace.new_inputs |= VERT_BIT_POS;
|
||||
|
|
@ -252,7 +252,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage)
|
|||
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
return GL_FALSE; /* finished the pipe */
|
||||
return false; /* finished the pipe */
|
||||
}
|
||||
|
||||
static const struct tnl_pipeline_stage _intel_render_stage = {
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
|
|||
|
||||
intel->vtbl.emit_state(intel);
|
||||
|
||||
intel->no_batch_wrap = GL_TRUE;
|
||||
intel->no_batch_wrap = true;
|
||||
|
||||
/*printf("%s *", __progname);*/
|
||||
|
||||
|
|
@ -108,7 +108,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
|
|||
OUT_BATCH(0);
|
||||
ADVANCE_BATCH();
|
||||
|
||||
intel->no_batch_wrap = GL_FALSE;
|
||||
intel->no_batch_wrap = false;
|
||||
/* printf(">"); */
|
||||
}
|
||||
|
||||
|
|
@ -232,7 +232,7 @@ void intel_flush_prim(struct intel_context *intel)
|
|||
* depends on the state just emitted. emit_state should be making sure we
|
||||
* have the space for this.
|
||||
*/
|
||||
intel->no_batch_wrap = GL_TRUE;
|
||||
intel->no_batch_wrap = true;
|
||||
|
||||
#if 0
|
||||
printf("emitting %d..%d=%d vertices size %d\n", offset,
|
||||
|
|
@ -306,7 +306,7 @@ void intel_flush_prim(struct intel_context *intel)
|
|||
ADVANCE_BATCH();
|
||||
}
|
||||
|
||||
intel->no_batch_wrap = GL_FALSE;
|
||||
intel->no_batch_wrap = false;
|
||||
|
||||
drm_intel_bo_unreference(vb_bo);
|
||||
}
|
||||
|
|
@ -655,7 +655,7 @@ do { \
|
|||
struct intel_context *intel = intel_context(ctx); \
|
||||
GLuint color[n] = { 0, }, spec[n] = { 0, }; \
|
||||
GLuint coloroffset = intel->coloroffset; \
|
||||
GLboolean specoffset = intel->specoffset; \
|
||||
bool specoffset = intel->specoffset; \
|
||||
(void) color; (void) spec; (void) coloroffset; (void) specoffset;
|
||||
|
||||
|
||||
|
|
@ -946,7 +946,7 @@ intelChooseRenderState(struct gl_context * ctx)
|
|||
struct intel_context *intel = intel_context(ctx);
|
||||
GLuint flags = ctx->_TriangleCaps;
|
||||
const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
|
||||
GLboolean have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
|
||||
bool have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
|
||||
GLuint index = 0;
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_STATE)
|
||||
|
|
@ -1211,7 +1211,7 @@ getFallbackString(GLuint bit)
|
|||
* \param bit one of INTEL_FALLBACK_x flags.
|
||||
*/
|
||||
void
|
||||
intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode)
|
||||
intelFallback(struct intel_context *intel, GLbitfield bit, bool mode)
|
||||
{
|
||||
struct gl_context *ctx = &intel->ctx;
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ struct brw_clip_compile {
|
|||
GLuint first_tmp;
|
||||
GLuint last_tmp;
|
||||
|
||||
GLboolean need_direction;
|
||||
bool need_direction;
|
||||
|
||||
struct brw_vue_map vue_map;
|
||||
};
|
||||
|
|
@ -150,14 +150,14 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
|
|||
struct brw_indirect v0_ptr, /* from */
|
||||
struct brw_indirect v1_ptr, /* to */
|
||||
struct brw_reg t0,
|
||||
GLboolean force_edgeflag );
|
||||
bool force_edgeflag );
|
||||
|
||||
void brw_clip_init_planes( struct brw_clip_compile *c );
|
||||
|
||||
void brw_clip_emit_vue(struct brw_clip_compile *c,
|
||||
struct brw_indirect vert,
|
||||
GLboolean allocate,
|
||||
GLboolean eot,
|
||||
bool allocate,
|
||||
bool eot,
|
||||
GLuint header);
|
||||
|
||||
void brw_clip_kill_thread(struct brw_clip_compile *c);
|
||||
|
|
|
|||
|
|
@ -251,8 +251,8 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
|
|||
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
|
||||
brw_IF(p, BRW_EXECUTE_1);
|
||||
{
|
||||
brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE);
|
||||
brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, GL_FALSE);
|
||||
brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false);
|
||||
brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false);
|
||||
|
||||
brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START);
|
||||
brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END);
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ void brw_clip_tri( struct brw_clip_compile *c )
|
|||
brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) );
|
||||
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
|
||||
|
||||
brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE);
|
||||
brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false);
|
||||
|
||||
/* *outlist_ptr++ = vtxOut;
|
||||
* nr_verts++;
|
||||
|
|
@ -338,7 +338,7 @@ void brw_clip_tri( struct brw_clip_compile *c )
|
|||
brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) );
|
||||
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
|
||||
|
||||
brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE);
|
||||
brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, true);
|
||||
|
||||
/* *outlist_ptr++ = vtxOut;
|
||||
* nr_verts++;
|
||||
|
|
|
|||
|
|
@ -270,7 +270,7 @@ static void apply_one_offset( struct brw_clip_compile *c,
|
|||
* Output clipped polygon as an unfilled primitive:
|
||||
*/
|
||||
static void emit_lines(struct brw_clip_compile *c,
|
||||
GLboolean do_offset)
|
||||
bool do_offset)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_instruction *loop;
|
||||
|
|
@ -335,7 +335,7 @@ static void emit_lines(struct brw_clip_compile *c,
|
|||
|
||||
|
||||
static void emit_points(struct brw_clip_compile *c,
|
||||
GLboolean do_offset )
|
||||
bool do_offset )
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_instruction *loop;
|
||||
|
|
@ -381,7 +381,7 @@ static void emit_points(struct brw_clip_compile *c,
|
|||
|
||||
static void emit_primitives( struct brw_clip_compile *c,
|
||||
GLuint mode,
|
||||
GLboolean do_offset )
|
||||
bool do_offset )
|
||||
{
|
||||
switch (mode) {
|
||||
case CLIP_FILL:
|
||||
|
|
|
|||
|
|
@ -135,7 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
|
|||
struct brw_indirect v0_ptr, /* from */
|
||||
struct brw_indirect v1_ptr, /* to */
|
||||
struct brw_reg t0,
|
||||
GLboolean force_edgeflag)
|
||||
bool force_edgeflag)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_reg tmp = get_tmp(c);
|
||||
|
|
@ -207,8 +207,8 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
|
|||
|
||||
void brw_clip_emit_vue(struct brw_clip_compile *c,
|
||||
struct brw_indirect vert,
|
||||
GLboolean allocate,
|
||||
GLboolean eot,
|
||||
bool allocate,
|
||||
bool eot,
|
||||
GLuint header)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
|
|
|
|||
|
|
@ -54,10 +54,11 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
|
|||
brw_init_queryobj_functions(functions);
|
||||
}
|
||||
|
||||
GLboolean brwCreateContext( int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate)
|
||||
bool
|
||||
brwCreateContext(int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate)
|
||||
{
|
||||
struct dd_function_table functions;
|
||||
struct brw_context *brw = rzalloc(NULL, struct brw_context);
|
||||
|
|
@ -67,7 +68,7 @@ GLboolean brwCreateContext( int api,
|
|||
|
||||
if (!brw) {
|
||||
printf("%s: failed to alloc context\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
brwInitVtbl( brw );
|
||||
|
|
@ -77,7 +78,7 @@ GLboolean brwCreateContext( int api,
|
|||
sharedContextPrivate, &functions )) {
|
||||
printf("%s: failed to init intel context\n", __FUNCTION__);
|
||||
FREE(brw);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Initialize swrast, tnl driver tables: */
|
||||
|
|
@ -114,18 +115,18 @@ GLboolean brwCreateContext( int api,
|
|||
|
||||
/* We want the GLSL compiler to emit code that uses condition codes */
|
||||
for (i = 0; i <= MESA_SHADER_FRAGMENT; i++) {
|
||||
ctx->ShaderCompilerOptions[i].EmitCondCodes = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoNoise = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoMainReturn = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].EmitCondCodes = true;
|
||||
ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = true;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoNoise = true;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoMainReturn = true;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true;
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = true;
|
||||
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform =
|
||||
(i == MESA_SHADER_FRAGMENT);
|
||||
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
|
||||
(i == MESA_SHADER_FRAGMENT);
|
||||
ctx->ShaderCompilerOptions[i].LowerClipDistance = GL_TRUE;
|
||||
ctx->ShaderCompilerOptions[i].LowerClipDistance = true;
|
||||
}
|
||||
|
||||
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
|
||||
|
|
@ -169,16 +170,16 @@ GLboolean brwCreateContext( int api,
|
|||
that affect provoking vertex decision. Always use last vertex
|
||||
convention for quad primitive which works as expected for now. */
|
||||
if (intel->gen >= 6)
|
||||
ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE;
|
||||
ctx->Const.QuadsFollowProvokingVertexConvention = false;
|
||||
|
||||
if (intel->is_g4x || intel->gen >= 5) {
|
||||
brw->CMD_VF_STATISTICS = GM45_3DSTATE_VF_STATISTICS;
|
||||
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
|
||||
brw->has_surface_tile_offset = GL_TRUE;
|
||||
brw->has_surface_tile_offset = true;
|
||||
if (intel->gen < 6)
|
||||
brw->has_compr4 = GL_TRUE;
|
||||
brw->has_aa_line_parameters = GL_TRUE;
|
||||
brw->has_pln = GL_TRUE;
|
||||
brw->has_compr4 = true;
|
||||
brw->has_aa_line_parameters = true;
|
||||
brw->has_pln = true;
|
||||
} else {
|
||||
brw->CMD_VF_STATISTICS = GEN4_3DSTATE_VF_STATISTICS;
|
||||
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965;
|
||||
|
|
@ -229,7 +230,7 @@ GLboolean brwCreateContext( int api,
|
|||
brw->urb.size = 256;
|
||||
brw->vs_max_threads = 16;
|
||||
brw->wm_max_threads = 8 * 4;
|
||||
brw->has_negative_rhw_bug = GL_TRUE;
|
||||
brw->has_negative_rhw_bug = true;
|
||||
}
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) {
|
||||
|
|
@ -249,8 +250,8 @@ GLboolean brwCreateContext( int api,
|
|||
|
||||
intel->batch.need_workaround_flush = true;
|
||||
|
||||
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
|
||||
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
|
||||
ctx->VertexProgram._MaintainTnlProgram = true;
|
||||
ctx->FragmentProgram._MaintainTexEnvProgram = true;
|
||||
|
||||
brw_draw_init( brw );
|
||||
|
||||
|
|
@ -264,6 +265,6 @@ GLboolean brwCreateContext( int api,
|
|||
ctx->Const.UniformBooleanTrue = 1;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -219,7 +219,7 @@ enum state_struct_type {
|
|||
struct brw_vertex_program {
|
||||
struct gl_vertex_program program;
|
||||
GLuint id;
|
||||
GLboolean use_const_buffer;
|
||||
bool use_const_buffer;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -268,7 +268,7 @@ struct brw_wm_prog_data {
|
|||
|
||||
GLuint nr_params; /**< number of float params/constants */
|
||||
GLuint nr_pull_params;
|
||||
GLboolean error;
|
||||
bool error;
|
||||
int dispatch_width;
|
||||
uint32_t prog_offset_16;
|
||||
|
||||
|
|
@ -585,13 +585,13 @@ struct brw_context
|
|||
struct intel_context intel; /**< base class, must be first field */
|
||||
GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. */
|
||||
|
||||
GLboolean emit_state_always;
|
||||
GLboolean has_surface_tile_offset;
|
||||
GLboolean has_compr4;
|
||||
GLboolean has_negative_rhw_bug;
|
||||
GLboolean has_aa_line_parameters;
|
||||
GLboolean has_pln;
|
||||
GLboolean new_vs_backend;
|
||||
bool emit_state_always;
|
||||
bool has_surface_tile_offset;
|
||||
bool has_compr4;
|
||||
bool has_negative_rhw_bug;
|
||||
bool has_aa_line_parameters;
|
||||
bool has_pln;
|
||||
bool new_vs_backend;
|
||||
|
||||
struct {
|
||||
struct brw_state_flags dirty;
|
||||
|
|
@ -676,7 +676,7 @@ struct brw_context
|
|||
GLuint csize; /* constant buffer size in urb registers */
|
||||
GLuint sfsize; /* setup data size in urb registers */
|
||||
|
||||
GLboolean constrained;
|
||||
bool constrained;
|
||||
|
||||
GLuint max_vs_entries; /* Maximum number of VS entries */
|
||||
GLuint max_gs_entries; /* Maximum number of GS entries */
|
||||
|
|
@ -776,7 +776,7 @@ struct brw_context
|
|||
struct {
|
||||
struct brw_gs_prog_data *prog_data;
|
||||
|
||||
GLboolean prog_active;
|
||||
bool prog_active;
|
||||
/** Offset in the program cache to the CLIP program pre-gen6 */
|
||||
uint32_t prog_offset;
|
||||
uint32_t state_offset;
|
||||
|
|
@ -880,7 +880,7 @@ struct brw_context
|
|||
struct brw_query_object *obj;
|
||||
drm_intel_bo *bo;
|
||||
int index;
|
||||
GLboolean active;
|
||||
bool active;
|
||||
} query;
|
||||
/* Used to give every program string a unique id
|
||||
*/
|
||||
|
|
@ -906,7 +906,7 @@ struct brw_instruction_info {
|
|||
char *name;
|
||||
int nsrc;
|
||||
int ndst;
|
||||
GLboolean is_arith;
|
||||
bool is_arith;
|
||||
};
|
||||
extern const struct brw_instruction_info brw_opcodes[128];
|
||||
|
||||
|
|
@ -918,10 +918,10 @@ void brwInitVtbl( struct brw_context *brw );
|
|||
/*======================================================================
|
||||
* brw_context.c
|
||||
*/
|
||||
GLboolean brwCreateContext( int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
bool brwCreateContext(int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
/*======================================================================
|
||||
* brw_queryobj.c
|
||||
|
|
@ -1067,6 +1067,6 @@ brw_program_reloc(struct brw_context *brw, uint32_t state_offset,
|
|||
return brw->cache.bo->offset + prog_offset;
|
||||
}
|
||||
|
||||
GLboolean brw_do_cubemap_normalize(struct exec_list *instructions);
|
||||
bool brw_do_cubemap_normalize(struct exec_list *instructions);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -97,7 +97,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
|
|||
|
||||
extern "C" {
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
brw_do_cubemap_normalize(exec_list *instructions)
|
||||
{
|
||||
brw_cubemap_normalize_visitor v;
|
||||
|
|
|
|||
|
|
@ -282,7 +282,7 @@ static void brw_merge_inputs( struct brw_context *brw,
|
|||
/* May fail if out of video memory for texture or vbo upload, or on
|
||||
* fallback conditions.
|
||||
*/
|
||||
static GLboolean brw_try_draw_prims( struct gl_context *ctx,
|
||||
static bool brw_try_draw_prims( struct gl_context *ctx,
|
||||
const struct gl_client_array *arrays[],
|
||||
const struct _mesa_prim *prim,
|
||||
GLuint nr_prims,
|
||||
|
|
@ -292,8 +292,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
|
|||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
GLboolean retval = GL_FALSE;
|
||||
GLboolean warn = GL_FALSE;
|
||||
bool retval = false;
|
||||
bool warn = false;
|
||||
GLuint i;
|
||||
|
||||
if (ctx->NewState)
|
||||
|
|
@ -362,7 +362,7 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
|
|||
*/
|
||||
if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
|
||||
brw->state.validated_bo_count)) {
|
||||
static GLboolean warned;
|
||||
static bool warned;
|
||||
intel_batchbuffer_flush(intel);
|
||||
|
||||
/* Validate the state after we flushed the batch (which would have
|
||||
|
|
@ -375,12 +375,12 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
|
|||
if (!warned &&
|
||||
dri_bufmgr_check_aperture_space(brw->state.validated_bos,
|
||||
brw->state.validated_bo_count)) {
|
||||
warn = GL_TRUE;
|
||||
warned = GL_TRUE;
|
||||
warn = true;
|
||||
warned = true;
|
||||
}
|
||||
}
|
||||
|
||||
intel->no_batch_wrap = GL_TRUE;
|
||||
intel->no_batch_wrap = true;
|
||||
brw_upload_state(brw);
|
||||
}
|
||||
|
||||
|
|
@ -389,9 +389,9 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
|
|||
else
|
||||
brw_emit_prim(brw, &prim[i], brw->primitive);
|
||||
|
||||
intel->no_batch_wrap = GL_FALSE;
|
||||
intel->no_batch_wrap = false;
|
||||
|
||||
retval = GL_TRUE;
|
||||
retval = true;
|
||||
}
|
||||
|
||||
if (intel->always_flush_batch)
|
||||
|
|
@ -419,7 +419,7 @@ void brw_draw_prims( struct gl_context *ctx,
|
|||
GLuint min_index,
|
||||
GLuint max_index )
|
||||
{
|
||||
GLboolean retval;
|
||||
bool retval;
|
||||
|
||||
if (!_mesa_check_conditional_render(ctx))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -168,7 +168,7 @@ static GLuint byte_types_scale[5] = {
|
|||
* Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
|
||||
*/
|
||||
static GLuint get_surface_type( GLenum type, GLuint size,
|
||||
GLenum format, GLboolean normalized )
|
||||
GLenum format, bool normalized )
|
||||
{
|
||||
if (unlikely(INTEL_DEBUG & DEBUG_VERTS))
|
||||
printf("type %s size %d normalized %d\n",
|
||||
|
|
@ -335,7 +335,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
|
|||
* isn't an issue at this point.
|
||||
*/
|
||||
if (brw->vb.nr_enabled >= BRW_VEP_MAX) {
|
||||
intel->Fallback = GL_TRUE; /* boolean, not bitfield */
|
||||
intel->Fallback = true; /* boolean, not bitfield */
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -398,7 +398,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
|
|||
/* Position array not properly enabled:
|
||||
*/
|
||||
if (input->attrib == VERT_ATTRIB_POS && glarray->StrideB == 0) {
|
||||
intel->Fallback = GL_TRUE; /* boolean, not bitfield */
|
||||
intel->Fallback = true; /* boolean, not bitfield */
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@ struct brw_compile {
|
|||
struct brw_instruction *current;
|
||||
|
||||
GLuint flag_value;
|
||||
GLboolean single_program_flow;
|
||||
bool single_program_flow;
|
||||
bool compressed;
|
||||
struct brw_context *brw;
|
||||
|
||||
|
|
@ -775,7 +775,7 @@ static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset
|
|||
}
|
||||
|
||||
/** Do two brw_regs refer to the same register? */
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_same_reg(struct brw_reg r1, struct brw_reg r2)
|
||||
{
|
||||
return r1.file == r2.file && r1.nr == r2.nr;
|
||||
|
|
@ -880,7 +880,7 @@ void brw_set_dp_write_message(struct brw_compile *p,
|
|||
GLuint msg_control,
|
||||
GLuint msg_type,
|
||||
GLuint msg_length,
|
||||
GLboolean header_present,
|
||||
bool header_present,
|
||||
GLuint pixel_scoreboard_clear,
|
||||
GLuint response_length,
|
||||
GLuint end_of_thread,
|
||||
|
|
@ -890,12 +890,12 @@ void brw_urb_WRITE(struct brw_compile *p,
|
|||
struct brw_reg dest,
|
||||
GLuint msg_reg_nr,
|
||||
struct brw_reg src0,
|
||||
GLboolean allocate,
|
||||
GLboolean used,
|
||||
bool allocate,
|
||||
bool used,
|
||||
GLuint msg_length,
|
||||
GLuint response_length,
|
||||
GLboolean eot,
|
||||
GLboolean writes_complete,
|
||||
bool eot,
|
||||
bool writes_complete,
|
||||
GLuint offset,
|
||||
GLuint swizzle);
|
||||
|
||||
|
|
@ -903,9 +903,9 @@ void brw_ff_sync(struct brw_compile *p,
|
|||
struct brw_reg dest,
|
||||
GLuint msg_reg_nr,
|
||||
struct brw_reg src0,
|
||||
GLboolean allocate,
|
||||
bool allocate,
|
||||
GLuint response_length,
|
||||
GLboolean eot);
|
||||
bool eot);
|
||||
|
||||
void brw_fb_WRITE(struct brw_compile *p,
|
||||
int dispatch_width,
|
||||
|
|
@ -914,8 +914,8 @@ void brw_fb_WRITE(struct brw_compile *p,
|
|||
GLuint binding_table_index,
|
||||
GLuint msg_length,
|
||||
GLuint response_length,
|
||||
GLboolean eot,
|
||||
GLboolean header_present);
|
||||
bool eot,
|
||||
bool header_present);
|
||||
|
||||
void brw_SAMPLE(struct brw_compile *p,
|
||||
struct brw_reg dest,
|
||||
|
|
@ -927,7 +927,7 @@ void brw_SAMPLE(struct brw_compile *p,
|
|||
GLuint msg_type,
|
||||
GLuint response_length,
|
||||
GLuint msg_length,
|
||||
GLboolean eot,
|
||||
bool eot,
|
||||
GLuint header_present,
|
||||
GLuint simd_mode);
|
||||
|
||||
|
|
|
|||
|
|
@ -376,8 +376,8 @@ static void brw_set_math_message( struct brw_compile *p,
|
|||
struct brw_instruction *insn,
|
||||
GLuint function,
|
||||
GLuint integer_type,
|
||||
GLboolean low_precision,
|
||||
GLboolean saturate,
|
||||
bool low_precision,
|
||||
bool saturate,
|
||||
GLuint dataType )
|
||||
{
|
||||
struct brw_context *brw = p->brw;
|
||||
|
|
@ -439,9 +439,9 @@ static void brw_set_math_message( struct brw_compile *p,
|
|||
|
||||
static void brw_set_ff_sync_message(struct brw_compile *p,
|
||||
struct brw_instruction *insn,
|
||||
GLboolean allocate,
|
||||
bool allocate,
|
||||
GLuint response_length,
|
||||
GLboolean end_of_thread)
|
||||
bool end_of_thread)
|
||||
{
|
||||
struct brw_context *brw = p->brw;
|
||||
struct intel_context *intel = &brw->intel;
|
||||
|
|
@ -467,12 +467,12 @@ static void brw_set_ff_sync_message(struct brw_compile *p,
|
|||
|
||||
static void brw_set_urb_message( struct brw_compile *p,
|
||||
struct brw_instruction *insn,
|
||||
GLboolean allocate,
|
||||
GLboolean used,
|
||||
bool allocate,
|
||||
bool used,
|
||||
GLuint msg_length,
|
||||
GLuint response_length,
|
||||
GLboolean end_of_thread,
|
||||
GLboolean complete,
|
||||
bool end_of_thread,
|
||||
bool complete,
|
||||
GLuint offset,
|
||||
GLuint swizzle_control )
|
||||
{
|
||||
|
|
@ -535,7 +535,7 @@ brw_set_dp_write_message(struct brw_compile *p,
|
|||
GLuint msg_control,
|
||||
GLuint msg_type,
|
||||
GLuint msg_length,
|
||||
GLboolean header_present,
|
||||
bool header_present,
|
||||
GLuint pixel_scoreboard_clear,
|
||||
GLuint response_length,
|
||||
GLuint end_of_thread,
|
||||
|
|
@ -679,7 +679,7 @@ static void brw_set_sampler_message(struct brw_compile *p,
|
|||
GLuint msg_type,
|
||||
GLuint response_length,
|
||||
GLuint msg_length,
|
||||
GLboolean eot,
|
||||
bool eot,
|
||||
GLuint header_present,
|
||||
GLuint simd_mode)
|
||||
{
|
||||
|
|
@ -1763,7 +1763,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p,
|
|||
msg_control,
|
||||
msg_type,
|
||||
mlen,
|
||||
GL_TRUE, /* header_present */
|
||||
true, /* header_present */
|
||||
0, /* pixel scoreboard */
|
||||
send_commit_msg, /* response_length */
|
||||
0, /* eot */
|
||||
|
|
@ -2062,8 +2062,8 @@ void brw_fb_WRITE(struct brw_compile *p,
|
|||
GLuint binding_table_index,
|
||||
GLuint msg_length,
|
||||
GLuint response_length,
|
||||
GLboolean eot,
|
||||
GLboolean header_present)
|
||||
bool eot,
|
||||
bool header_present)
|
||||
{
|
||||
struct intel_context *intel = &p->brw->intel;
|
||||
struct brw_instruction *insn;
|
||||
|
|
@ -2131,12 +2131,12 @@ void brw_SAMPLE(struct brw_compile *p,
|
|||
GLuint msg_type,
|
||||
GLuint response_length,
|
||||
GLuint msg_length,
|
||||
GLboolean eot,
|
||||
bool eot,
|
||||
GLuint header_present,
|
||||
GLuint simd_mode)
|
||||
{
|
||||
struct intel_context *intel = &p->brw->intel;
|
||||
GLboolean need_stall = 0;
|
||||
bool need_stall = 0;
|
||||
|
||||
if (writemask == 0) {
|
||||
/*printf("%s: zero writemask??\n", __FUNCTION__); */
|
||||
|
|
@ -2174,13 +2174,13 @@ void brw_SAMPLE(struct brw_compile *p,
|
|||
/* printf("need stall %x %x\n", newmask , writemask); */
|
||||
}
|
||||
else {
|
||||
GLboolean dispatch_16 = GL_FALSE;
|
||||
bool dispatch_16 = false;
|
||||
|
||||
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
|
||||
|
||||
guess_execution_size(p, p->current, dest);
|
||||
if (p->current->header.execution_size == BRW_EXECUTE_16)
|
||||
dispatch_16 = GL_TRUE;
|
||||
dispatch_16 = true;
|
||||
|
||||
newmask = ~newmask & WRITEMASK_XYZW;
|
||||
|
||||
|
|
@ -2253,12 +2253,12 @@ void brw_urb_WRITE(struct brw_compile *p,
|
|||
struct brw_reg dest,
|
||||
GLuint msg_reg_nr,
|
||||
struct brw_reg src0,
|
||||
GLboolean allocate,
|
||||
GLboolean used,
|
||||
bool allocate,
|
||||
bool used,
|
||||
GLuint msg_length,
|
||||
GLuint response_length,
|
||||
GLboolean eot,
|
||||
GLboolean writes_complete,
|
||||
bool eot,
|
||||
bool writes_complete,
|
||||
GLuint offset,
|
||||
GLuint swizzle)
|
||||
{
|
||||
|
|
@ -2383,9 +2383,9 @@ void brw_ff_sync(struct brw_compile *p,
|
|||
struct brw_reg dest,
|
||||
GLuint msg_reg_nr,
|
||||
struct brw_reg src0,
|
||||
GLboolean allocate,
|
||||
bool allocate,
|
||||
GLuint response_length,
|
||||
GLboolean eot)
|
||||
bool eot)
|
||||
{
|
||||
struct intel_context *intel = &p->brw->intel;
|
||||
struct brw_instruction *insn;
|
||||
|
|
|
|||
|
|
@ -39,21 +39,21 @@
|
|||
|
||||
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
|
||||
|
||||
static GLboolean do_check_fallback(struct brw_context *brw)
|
||||
static bool do_check_fallback(struct brw_context *brw)
|
||||
{
|
||||
struct gl_context *ctx = &brw->intel.ctx;
|
||||
GLuint i;
|
||||
|
||||
if (brw->intel.no_rast) {
|
||||
DBG("FALLBACK: rasterization disabled\n");
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* _NEW_RENDERMODE
|
||||
*/
|
||||
if (ctx->RenderMode != GL_RENDER) {
|
||||
DBG("FALLBACK: render mode\n");
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* _NEW_TEXTURE:
|
||||
|
|
@ -65,12 +65,12 @@ static GLboolean do_check_fallback(struct brw_context *brw)
|
|||
struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel];
|
||||
if (texImage->Border) {
|
||||
DBG("FALLBACK: texture border\n");
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static void check_fallback(struct brw_context *brw)
|
||||
|
|
@ -96,7 +96,7 @@ const struct brw_tracked_state brw_check_fallback = {
|
|||
* field is treated as a boolean, not a bitmask. It's only set in a
|
||||
* couple of places.
|
||||
*/
|
||||
void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode )
|
||||
void intelFallback( struct intel_context *intel, GLuint bit, bool mode )
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1808,7 +1808,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
|
|||
|
||||
fs_visitor v(c, prog, shader);
|
||||
if (!v.run()) {
|
||||
prog->LinkStatus = GL_FALSE;
|
||||
prog->LinkStatus = false;
|
||||
ralloc_strcat(&prog->InfoLog, v.fail_msg);
|
||||
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -603,6 +603,6 @@ public:
|
|||
int force_sechalf_stack;
|
||||
};
|
||||
|
||||
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
|
||||
GLboolean brw_do_vector_splitting(struct exec_list *instructions);
|
||||
bool brw_do_channel_expressions(struct exec_list *instructions);
|
||||
bool brw_do_vector_splitting(struct exec_list *instructions);
|
||||
bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ channel_expressions_predicate(ir_instruction *ir)
|
|||
return false;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
brw_do_channel_expressions(exec_list *instructions)
|
||||
{
|
||||
ir_channel_expressions_visitor v;
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ extern "C" {
|
|||
void
|
||||
fs_visitor::generate_fb_write(fs_inst *inst)
|
||||
{
|
||||
GLboolean eot = inst->eot;
|
||||
bool eot = inst->eot;
|
||||
struct brw_reg implied_header;
|
||||
|
||||
/* Header is 2 regs, g0 and g1 are the contents. g0 will be implied
|
||||
|
|
|
|||
|
|
@ -1877,7 +1877,7 @@ void
|
|||
fs_visitor::emit_fb_writes()
|
||||
{
|
||||
this->current_annotation = "FB write header";
|
||||
GLboolean header_present = GL_TRUE;
|
||||
bool header_present = true;
|
||||
int base_mrf = 2;
|
||||
int nr = base_mrf;
|
||||
int reg_width = c->dispatch_width / 8;
|
||||
|
|
|
|||
|
|
@ -156,7 +156,7 @@ static void populate_key( struct brw_context *brw,
|
|||
/* Provide consistent primitive order with brw_set_prim's
|
||||
* optimization of single quads to trifans.
|
||||
*/
|
||||
key->pv_first = GL_TRUE;
|
||||
key->pv_first = true;
|
||||
}
|
||||
|
||||
/* _NEW_TRANSFORM */
|
||||
|
|
|
|||
|
|
@ -67,12 +67,12 @@ static void brw_gs_alloc_regs( struct brw_gs_compile *c,
|
|||
|
||||
static void brw_gs_emit_vue(struct brw_gs_compile *c,
|
||||
struct brw_reg vert,
|
||||
GLboolean last,
|
||||
bool last,
|
||||
GLuint header)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct intel_context *intel = &c->func.brw->intel;
|
||||
GLboolean allocate = !last;
|
||||
bool allocate = !last;
|
||||
struct brw_reg temp;
|
||||
|
||||
if (intel->gen < 6)
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ const struct brw_instruction_info brw_opcodes[128] = {
|
|||
};
|
||||
|
||||
static INLINE
|
||||
GLboolean brw_is_arithmetic_inst(const struct brw_instruction *inst)
|
||||
bool brw_is_arithmetic_inst(const struct brw_instruction *inst)
|
||||
{
|
||||
return brw_opcodes[inst->header.opcode].is_arith;
|
||||
}
|
||||
|
|
@ -112,20 +112,20 @@ static const GLuint inst_type_size[8] = {
|
|||
[BRW_REGISTER_TYPE_F] = 4
|
||||
};
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_grf_written(const struct brw_instruction *inst,
|
||||
int reg_index, int size,
|
||||
int gen)
|
||||
{
|
||||
if (brw_opcodes[inst->header.opcode].ndst == 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT)
|
||||
if (inst->bits1.ia1.dest_reg_file == BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
if (inst->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
const int reg_start = reg_index * REG_SIZE;
|
||||
const int reg_end = reg_start + size;
|
||||
|
|
@ -156,18 +156,18 @@ brw_is_grf_written(const struct brw_instruction *inst,
|
|||
return left < right;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
brw_is_mrf_written_alu(const struct brw_instruction *inst,
|
||||
int reg_index, int size)
|
||||
{
|
||||
if (brw_opcodes[inst->header.opcode].ndst == 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (inst->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
const int reg_start = reg_index * REG_SIZE;
|
||||
const int reg_end = reg_start + size;
|
||||
|
|
@ -180,7 +180,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
|
|||
* consider that we are writing the register.
|
||||
*/
|
||||
if (is_compr4 && inst->header.execution_size != BRW_EXECUTE_16)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
/* Here we write mrf_{i} and mrf_{i+4}. So we read two times 8 elements */
|
||||
if (is_compr4) {
|
||||
|
|
@ -203,7 +203,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
|
|||
const int right1 = MIN2(write_end1, reg_end);
|
||||
|
||||
if (left0 < right0 || left1 < right1)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
int length;
|
||||
|
|
@ -219,15 +219,16 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst,
|
|||
const int right = MIN2(write_end, reg_end);
|
||||
|
||||
if (left < right)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* SEND may perform an implicit mov to a mrf register */
|
||||
static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst,
|
||||
int reg_index, int size)
|
||||
static bool
|
||||
brw_is_mrf_written_send(const struct brw_instruction *inst,
|
||||
int reg_index, int size)
|
||||
{
|
||||
|
||||
const int reg_start = reg_index * REG_SIZE;
|
||||
|
|
@ -240,27 +241,27 @@ static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst,
|
|||
|
||||
if (inst->header.opcode != BRW_OPCODE_SEND ||
|
||||
inst->bits1.da1.src0_reg_file == 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return left < right;
|
||||
}
|
||||
|
||||
/* Specific path for message register since we need to handle the compr4 case */
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_mrf_written(const struct brw_instruction *inst, int reg_index, int size)
|
||||
{
|
||||
return (brw_is_mrf_written_alu(inst, reg_index, size) ||
|
||||
brw_is_mrf_written_send(inst, reg_index, size));
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_mrf_read(const struct brw_instruction *inst,
|
||||
int reg_index, int size, int gen)
|
||||
{
|
||||
if (inst->header.opcode != BRW_OPCODE_SEND)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
const int reg_start = reg_index*REG_SIZE;
|
||||
const int reg_end = reg_start + size;
|
||||
|
|
@ -289,12 +290,12 @@ brw_is_mrf_read(const struct brw_instruction *inst,
|
|||
return left < right;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
|
||||
{
|
||||
int i, j;
|
||||
if (brw_opcodes[inst->header.opcode].nsrc == 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Look at first source. We must take into account register regions to
|
||||
* monitor carefully the read. Note that we are a bit too conservative here
|
||||
|
|
@ -305,9 +306,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
|
|||
|
||||
if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT)
|
||||
if (inst->bits1.ia1.src0_reg_file == BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
if (inst->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
const int reg_start = reg_index*REG_SIZE;
|
||||
const int reg_end = reg_start + size;
|
||||
|
|
@ -328,7 +329,7 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
|
|||
const int left = write_start > reg_start ? write_start : reg_start;
|
||||
const int right = write_end < reg_end ? write_end : reg_end;
|
||||
if (left < right)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
write_start += hs;
|
||||
}
|
||||
row_start += vs;
|
||||
|
|
@ -340,9 +341,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
|
|||
|
||||
if (inst->bits3.da1.src1_address_mode != BRW_ADDRESS_DIRECT)
|
||||
if (inst->bits1.ia1.src1_reg_file == BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
if (inst->bits1.da1.src1_reg_file != BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
const int reg_start = reg_index*REG_SIZE;
|
||||
const int reg_end = reg_start + size;
|
||||
|
|
@ -363,17 +364,17 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size)
|
|||
const int left = write_start > reg_start ? write_start : reg_start;
|
||||
const int right = write_end < reg_end ? write_end : reg_end;
|
||||
if (left < right)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
write_start += hs;
|
||||
}
|
||||
row_start += vs;
|
||||
}
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_control_done(const struct brw_instruction *mov) {
|
||||
return
|
||||
mov->header.dependency_control != 0 ||
|
||||
|
|
@ -383,28 +384,28 @@ brw_is_control_done(const struct brw_instruction *mov) {
|
|||
mov->header.debug_control != 0;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_predicated(const struct brw_instruction *mov) {
|
||||
return mov->header.predicate_control != 0;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_grf_to_mrf_mov(const struct brw_instruction *mov,
|
||||
int *mrf_index,
|
||||
int *grf_index,
|
||||
GLboolean *is_compr4)
|
||||
bool *is_compr4)
|
||||
{
|
||||
if (brw_is_predicated(mov) ||
|
||||
brw_is_control_done(mov) ||
|
||||
mov->header.debug_control != 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (mov->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT ||
|
||||
mov->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE ||
|
||||
mov->bits1.da1.dest_reg_type != BRW_REGISTER_TYPE_F ||
|
||||
mov->bits1.da1.dest_horiz_stride != BRW_HORIZONTAL_STRIDE_1 ||
|
||||
mov->bits1.da1.dest_subreg_nr != 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (mov->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT ||
|
||||
mov->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE ||
|
||||
|
|
@ -415,20 +416,20 @@ brw_is_grf_to_mrf_mov(const struct brw_instruction *mov,
|
|||
mov->bits2.da1.src0_subreg_nr != 0 ||
|
||||
mov->bits2.da1.src0_abs != 0 ||
|
||||
mov->bits2.da1.src0_negate != 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
*grf_index = mov->bits2.da1.src0_reg_nr;
|
||||
*mrf_index = mov->bits1.da1.dest_reg_nr & 0x0f;
|
||||
*is_compr4 = (mov->bits1.da1.dest_reg_nr & BRW_MRF_COMPR4) != 0;
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index)
|
||||
{
|
||||
/* remark: no problem to predicate a SEL instruction */
|
||||
if ((!brw_is_predicated(inst) || inst->header.opcode == BRW_OPCODE_SEL) &&
|
||||
brw_is_control_done(inst) == GL_FALSE &&
|
||||
brw_is_control_done(inst) == false &&
|
||||
inst->header.execution_size == 4 &&
|
||||
inst->header.access_mode == BRW_ALIGN_1 &&
|
||||
inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT &&
|
||||
|
|
@ -438,12 +439,12 @@ brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index)
|
|||
inst->bits1.da1.dest_reg_nr == grf_index &&
|
||||
inst->bits1.da1.dest_subreg_nr == 0 &&
|
||||
brw_is_arithmetic_inst(inst))
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
brw_inst_are_equal(const struct brw_instruction *src0,
|
||||
const struct brw_instruction *src1)
|
||||
{
|
||||
|
|
@ -467,7 +468,7 @@ brw_inst_copy(struct brw_instruction *dst,
|
|||
field_dst[3] = field_src[3];
|
||||
}
|
||||
|
||||
static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst)
|
||||
static void brw_remove_inst(struct brw_compile *p, const bool *removeInst)
|
||||
{
|
||||
int i, nr_insn = 0, to = 0, from = 0;
|
||||
|
||||
|
|
@ -480,7 +481,7 @@ static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst)
|
|||
}
|
||||
|
||||
for (i = 0; i < p->nr_insn; ++i)
|
||||
if (removeInst[i] == GL_FALSE)
|
||||
if (removeInst[i] == false)
|
||||
nr_insn++;
|
||||
p->nr_insn = nr_insn;
|
||||
}
|
||||
|
|
@ -496,14 +497,14 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p)
|
|||
const int gen = p->brw->intel.gen;
|
||||
int i, j;
|
||||
|
||||
GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn);
|
||||
bool *removeInst = calloc(sizeof(bool), p->nr_insn);
|
||||
for (i = 0; i < p->nr_insn; i++) {
|
||||
if (removeInst[i])
|
||||
continue;
|
||||
|
||||
const struct brw_instruction *mov = p->store + i;
|
||||
int mrf_index, grf_index;
|
||||
GLboolean is_compr4;
|
||||
bool is_compr4;
|
||||
|
||||
/* Only consider _straight_ grf-to-mrf moves */
|
||||
if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4))
|
||||
|
|
@ -517,7 +518,7 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p)
|
|||
const struct brw_instruction *inst = p->store + j;
|
||||
|
||||
if (brw_inst_are_equal(mov, inst)) {
|
||||
removeInst[j] = GL_TRUE;
|
||||
removeInst[j] = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -542,7 +543,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
const int gen = brw->intel.gen;
|
||||
const int simd16_size = 2*REG_SIZE;
|
||||
|
||||
GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn);
|
||||
bool *removeInst = calloc(sizeof(bool), p->nr_insn);
|
||||
assert(removeInst);
|
||||
|
||||
for (i = 0; i < p->nr_insn; i++) {
|
||||
|
|
@ -552,7 +553,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
struct brw_instruction *grf_inst = NULL;
|
||||
const struct brw_instruction *mov = p->store + i;
|
||||
int mrf_index, grf_index;
|
||||
GLboolean is_compr4;
|
||||
bool is_compr4;
|
||||
|
||||
/* Only consider _straight_ grf-to-mrf moves */
|
||||
if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4))
|
||||
|
|
@ -564,22 +565,22 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
|
||||
/* Look where the register has been set */
|
||||
prev = i;
|
||||
GLboolean potential_remove = GL_FALSE;
|
||||
bool potential_remove = false;
|
||||
while (prev--) {
|
||||
|
||||
/* If _one_ instruction writes the grf, we try to remove the mov */
|
||||
struct brw_instruction *inst = p->store + prev;
|
||||
if (brw_is_grf_straight_write(inst, grf_index)) {
|
||||
potential_remove = GL_TRUE;
|
||||
potential_remove = true;
|
||||
grf_inst = inst;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (potential_remove == GL_FALSE)
|
||||
if (potential_remove == false)
|
||||
continue;
|
||||
removeInst[i] = GL_TRUE;
|
||||
removeInst[i] = true;
|
||||
|
||||
/* Monitor first the section of code between the grf computation and the
|
||||
* mov. Here we cannot read or write both mrf and grf register
|
||||
|
|
@ -594,7 +595,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
brw_is_mrf_written(inst, mrf_index1, REG_SIZE) ||
|
||||
brw_is_mrf_read(inst, mrf_index0, REG_SIZE, gen) ||
|
||||
brw_is_mrf_read(inst, mrf_index1, REG_SIZE, gen)) {
|
||||
removeInst[i] = GL_FALSE;
|
||||
removeInst[i] = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -608,7 +609,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
continue;
|
||||
|
||||
if (brw_is_grf_read(inst, grf_index, simd16_size)) {
|
||||
removeInst[i] = GL_FALSE;
|
||||
removeInst[i] = false;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -629,19 +630,19 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p)
|
|||
free(removeInst);
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
is_single_channel_dp4(struct brw_instruction *insn)
|
||||
{
|
||||
if (insn->header.opcode != BRW_OPCODE_DP4 ||
|
||||
insn->header.execution_size != BRW_EXECUTE_8 ||
|
||||
insn->header.access_mode != BRW_ALIGN_16 ||
|
||||
insn->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (!is_power_of_two(insn->bits1.da16.dest_writemask))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -100,11 +100,12 @@ static void brwDeleteProgram( struct gl_context *ctx,
|
|||
}
|
||||
|
||||
|
||||
static GLboolean brwIsProgramNative( struct gl_context *ctx,
|
||||
GLenum target,
|
||||
struct gl_program *prog )
|
||||
static GLboolean
|
||||
brwIsProgramNative(struct gl_context *ctx,
|
||||
GLenum target,
|
||||
struct gl_program *prog)
|
||||
{
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -116,13 +117,14 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg)
|
|||
|
||||
if (shader) {
|
||||
ralloc_strcat(&shader->InfoLog, msg);
|
||||
shader->LinkStatus = GL_FALSE;
|
||||
shader->LinkStatus = false;
|
||||
}
|
||||
}
|
||||
|
||||
static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
||||
GLenum target,
|
||||
struct gl_program *prog )
|
||||
static GLboolean
|
||||
brwProgramStringNotify(struct gl_context *ctx,
|
||||
GLenum target,
|
||||
struct gl_program *prog)
|
||||
{
|
||||
struct brw_context *brw = brw_context(ctx);
|
||||
int i;
|
||||
|
|
@ -144,7 +146,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
|||
shader_program = _mesa_lookup_shader_program(ctx, prog->Id);
|
||||
if (shader_program
|
||||
&& shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (target == GL_VERTEX_PROGRAM_ARB) {
|
||||
|
|
@ -180,14 +182,14 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
|||
"i965 driver doesn't yet support uninlined function "
|
||||
"calls. Move to using a single return statement at "
|
||||
"the end of the function to work around it.\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (prog->Instructions[i].Opcode == OPCODE_RET) {
|
||||
shader_error(ctx, prog,
|
||||
"i965 driver doesn't yet support \"return\" "
|
||||
"from main().\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (r = 0; r < _mesa_num_inst_src_regs(inst->Opcode); r++) {
|
||||
|
|
@ -195,7 +197,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
|||
prog->Instructions[i].SrcReg[r].File == PROGRAM_INPUT) {
|
||||
shader_error(ctx, prog,
|
||||
"Variable indexing of shader inputs unsupported\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -204,7 +206,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
|||
prog->Instructions[i].DstReg.File == PROGRAM_OUTPUT) {
|
||||
shader_error(ctx, prog,
|
||||
"Variable indexing of FS outputs unsupported\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
if (target == GL_FRAGMENT_PROGRAM_ARB) {
|
||||
if ((prog->Instructions[i].DstReg.RelAddr &&
|
||||
|
|
@ -218,12 +220,12 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
|
|||
shader_error(ctx, prog,
|
||||
"Variable indexing of variable arrays in the FS "
|
||||
"unsupported\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Per-thread scratch space is a power-of-two multiple of 1KB. */
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ brw_queryobj_get_results(struct gl_context *ctx,
|
|||
if (query->bo == NULL)
|
||||
return;
|
||||
|
||||
drm_intel_bo_map(query->bo, GL_FALSE);
|
||||
drm_intel_bo_map(query->bo, false);
|
||||
results = query->bo->virtual;
|
||||
if (query->Base.Target == GL_TIME_ELAPSED_EXT) {
|
||||
if (intel->gen >= 6)
|
||||
|
|
@ -86,8 +86,8 @@ brw_new_query_object(struct gl_context *ctx, GLuint id)
|
|||
|
||||
query->Base.Id = id;
|
||||
query->Base.Result = 0;
|
||||
query->Base.Active = GL_FALSE;
|
||||
query->Base.Ready = GL_TRUE;
|
||||
query->Base.Active = false;
|
||||
query->Base.Ready = true;
|
||||
|
||||
return &query->Base;
|
||||
}
|
||||
|
|
@ -208,7 +208,7 @@ static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
|
|||
struct brw_query_object *query = (struct brw_query_object *)q;
|
||||
|
||||
brw_queryobj_get_results(ctx, query);
|
||||
query->Base.Ready = GL_TRUE;
|
||||
query->Base.Ready = true;
|
||||
}
|
||||
|
||||
static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
|
||||
|
|
@ -217,7 +217,7 @@ static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
|
|||
|
||||
if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
|
||||
brw_queryobj_get_results(ctx, query);
|
||||
query->Base.Ready = GL_TRUE;
|
||||
query->Base.Ready = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -240,7 +240,7 @@ brw_prepare_query_begin(struct brw_context *brw)
|
|||
brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
|
||||
|
||||
/* clear target buffer */
|
||||
drm_intel_bo_map(brw->query.bo, GL_TRUE);
|
||||
drm_intel_bo_map(brw->query.bo, true);
|
||||
memset((char *)brw->query.bo->virtual, 0, 4096);
|
||||
drm_intel_bo_unmap(brw->query.bo);
|
||||
|
||||
|
|
@ -308,7 +308,7 @@ brw_emit_query_begin(struct brw_context *brw)
|
|||
query->first_index = brw->query.index;
|
||||
}
|
||||
query->last_index = brw->query.index;
|
||||
brw->query.active = GL_TRUE;
|
||||
brw->query.active = true;
|
||||
}
|
||||
|
||||
/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */
|
||||
|
|
@ -352,7 +352,7 @@ brw_emit_query_end(struct brw_context *brw)
|
|||
ADVANCE_BATCH();
|
||||
}
|
||||
|
||||
brw->query.active = GL_FALSE;
|
||||
brw->query.active = false;
|
||||
brw->query.index++;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -76,18 +76,18 @@ static void compile_sf_prog( struct brw_context *brw,
|
|||
switch (key->primitive) {
|
||||
case SF_TRIANGLES:
|
||||
c.nr_verts = 3;
|
||||
brw_emit_tri_setup( &c, GL_TRUE );
|
||||
brw_emit_tri_setup( &c, true );
|
||||
break;
|
||||
case SF_LINES:
|
||||
c.nr_verts = 2;
|
||||
brw_emit_line_setup( &c, GL_TRUE );
|
||||
brw_emit_line_setup( &c, true );
|
||||
break;
|
||||
case SF_POINTS:
|
||||
c.nr_verts = 1;
|
||||
if (key->do_point_sprite)
|
||||
brw_emit_point_sprite_setup( &c, GL_TRUE );
|
||||
brw_emit_point_sprite_setup( &c, true );
|
||||
else
|
||||
brw_emit_point_setup( &c, GL_TRUE );
|
||||
brw_emit_point_setup( &c, true );
|
||||
break;
|
||||
case SF_UNFILLED_TRIS:
|
||||
c.nr_verts = 3;
|
||||
|
|
|
|||
|
|
@ -97,10 +97,10 @@ struct brw_sf_compile {
|
|||
};
|
||||
|
||||
|
||||
void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate );
|
||||
void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate );
|
||||
void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate );
|
||||
void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate );
|
||||
void brw_emit_tri_setup( struct brw_sf_compile *c, bool allocate );
|
||||
void brw_emit_line_setup( struct brw_sf_compile *c, bool allocate );
|
||||
void brw_emit_point_setup( struct brw_sf_compile *c, bool allocate );
|
||||
void brw_emit_point_sprite_setup( struct brw_sf_compile *c, bool allocate );
|
||||
void brw_emit_anyprim_setup( struct brw_sf_compile *c );
|
||||
int brw_sf_compute_urb_entry_read_offset(struct intel_context *intel);
|
||||
|
||||
|
|
|
|||
|
|
@ -70,8 +70,8 @@ static struct brw_reg get_vert_result(struct brw_sf_compile *c,
|
|||
return brw_vec4_grf(vert.nr + off, sub * 4);
|
||||
}
|
||||
|
||||
static GLboolean have_attr(struct brw_sf_compile *c,
|
||||
GLuint attr)
|
||||
static bool
|
||||
have_attr(struct brw_sf_compile *c, GLuint attr)
|
||||
{
|
||||
return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0;
|
||||
}
|
||||
|
|
@ -323,13 +323,14 @@ static void invert_det( struct brw_sf_compile *c)
|
|||
}
|
||||
|
||||
|
||||
static GLboolean calculate_masks( struct brw_sf_compile *c,
|
||||
GLuint reg,
|
||||
GLushort *pc,
|
||||
GLushort *pc_persp,
|
||||
GLushort *pc_linear)
|
||||
static bool
|
||||
calculate_masks(struct brw_sf_compile *c,
|
||||
GLuint reg,
|
||||
GLushort *pc,
|
||||
GLushort *pc_persp,
|
||||
GLushort *pc_linear)
|
||||
{
|
||||
GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
|
||||
bool is_last_attr = (reg == c->nr_setup_regs - 1);
|
||||
GLbitfield64 persp_mask;
|
||||
GLbitfield64 linear_mask;
|
||||
|
||||
|
|
@ -398,7 +399,7 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg)
|
|||
|
||||
|
||||
|
||||
void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
|
||||
void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
GLuint i;
|
||||
|
|
@ -426,7 +427,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
struct brw_reg a1 = offset(c->vert[1], i);
|
||||
struct brw_reg a2 = offset(c->vert[2], i);
|
||||
GLushort pc, pc_persp, pc_linear;
|
||||
GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
|
||||
if (pc_persp)
|
||||
{
|
||||
|
|
@ -486,7 +487,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
|
||||
|
||||
|
||||
void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
|
||||
void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
GLuint i;
|
||||
|
|
@ -510,7 +511,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
struct brw_reg a0 = offset(c->vert[0], i);
|
||||
struct brw_reg a1 = offset(c->vert[1], i);
|
||||
GLushort pc, pc_persp, pc_linear;
|
||||
GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
|
||||
if (pc_persp)
|
||||
{
|
||||
|
|
@ -558,7 +559,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
}
|
||||
}
|
||||
|
||||
void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
|
||||
void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
GLuint i;
|
||||
|
|
@ -573,7 +574,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
{
|
||||
struct brw_reg a0 = offset(c->vert[0], i);
|
||||
GLushort pc, pc_persp, pc_linear, pc_coord_replace;
|
||||
GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
|
||||
pc_coord_replace = calculate_point_sprite_mask(c, i);
|
||||
pc_persp &= ~pc_coord_replace;
|
||||
|
|
@ -651,7 +652,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
/* Points setup - several simplifications as all attributes are
|
||||
* constant across the face of the point (point sprites excluded!)
|
||||
*/
|
||||
void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
|
||||
void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
GLuint i;
|
||||
|
|
@ -670,7 +671,7 @@ void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate)
|
|||
{
|
||||
struct brw_reg a0 = offset(c->vert[0], i);
|
||||
GLushort pc, pc_persp, pc_linear;
|
||||
GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
|
||||
|
||||
if (pc_persp)
|
||||
{
|
||||
|
|
@ -741,7 +742,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
|
|||
{
|
||||
saveflag = p->flag_value;
|
||||
brw_push_insn_state(p);
|
||||
brw_emit_tri_setup( c, GL_FALSE );
|
||||
brw_emit_tri_setup( c, false );
|
||||
brw_pop_insn_state(p);
|
||||
p->flag_value = saveflag;
|
||||
/* note - thread killed in subroutine, so must
|
||||
|
|
@ -762,7 +763,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
|
|||
{
|
||||
saveflag = p->flag_value;
|
||||
brw_push_insn_state(p);
|
||||
brw_emit_line_setup( c, GL_FALSE );
|
||||
brw_emit_line_setup( c, false );
|
||||
brw_pop_insn_state(p);
|
||||
p->flag_value = saveflag;
|
||||
/* note - thread killed in subroutine */
|
||||
|
|
@ -775,13 +776,13 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
|
|||
{
|
||||
saveflag = p->flag_value;
|
||||
brw_push_insn_state(p);
|
||||
brw_emit_point_sprite_setup( c, GL_FALSE );
|
||||
brw_emit_point_sprite_setup( c, false );
|
||||
brw_pop_insn_state(p);
|
||||
p->flag_value = saveflag;
|
||||
}
|
||||
brw_land_fwd_jump(p, jmp);
|
||||
|
||||
brw_emit_point_setup( c, GL_FALSE );
|
||||
brw_emit_point_setup( c, false );
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ static void upload_sf_vp(struct brw_context *brw)
|
|||
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
|
||||
struct brw_sf_viewport *sfv;
|
||||
GLfloat y_scale, y_bias;
|
||||
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const GLfloat *v = ctx->Viewport._WindowMap.m;
|
||||
|
||||
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
|
||||
|
|
|
|||
|
|
@ -148,12 +148,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
|
|||
}
|
||||
|
||||
if (!_mesa_ir_link_shader(ctx, prog))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (!brw_shader_precompile(ctx, prog))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -470,7 +470,7 @@ void brw_validate_state( struct brw_context *brw )
|
|||
if ((state->mesa | state->cache | state->brw) == 0)
|
||||
return;
|
||||
|
||||
brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */
|
||||
brw->intel.Fallback = false; /* boolean, not bitfield */
|
||||
|
||||
/* do prepare stage for all atoms */
|
||||
for (i = 0; i < num_atoms; i++) {
|
||||
|
|
|
|||
|
|
@ -97,7 +97,7 @@ static const struct {
|
|||
};
|
||||
|
||||
|
||||
static GLboolean check_urb_layout( struct brw_context *brw )
|
||||
static bool check_urb_layout(struct brw_context *brw)
|
||||
{
|
||||
brw->urb.vs_start = 0;
|
||||
brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize;
|
||||
|
|
|
|||
|
|
@ -509,7 +509,7 @@ public:
|
|||
src_reg orig_src,
|
||||
int base_offset);
|
||||
|
||||
GLboolean try_emit_sat(ir_expression *ir);
|
||||
bool try_emit_sat(ir_expression *ir);
|
||||
|
||||
bool process_move_condition(ir_rvalue *ir);
|
||||
|
||||
|
|
|
|||
|
|
@ -903,7 +903,7 @@ brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
|
|||
|
||||
vec4_visitor v(c, prog, shader);
|
||||
if (!v.run()) {
|
||||
prog->LinkStatus = GL_FALSE;
|
||||
prog->LinkStatus = false;
|
||||
ralloc_strcat(&prog->InfoLog, v.fail_msg);
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -965,7 +965,7 @@ vec4_visitor::visit(ir_function *ir)
|
|||
}
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
vec4_visitor::try_emit_sat(ir_expression *ir)
|
||||
{
|
||||
ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
|
||||
|
|
|
|||
|
|
@ -223,7 +223,7 @@ do_vs_prog(struct brw_context *brw,
|
|||
|
||||
if (0) {
|
||||
_mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG,
|
||||
GL_TRUE);
|
||||
true);
|
||||
}
|
||||
|
||||
/* Emit GEN4 code.
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@ struct brw_vs_compile {
|
|||
struct brw_reg stack;
|
||||
|
||||
struct {
|
||||
GLboolean used_in_src;
|
||||
bool used_in_src;
|
||||
struct brw_reg reg;
|
||||
} output_regs[128];
|
||||
|
||||
|
|
@ -115,7 +115,7 @@ struct brw_vs_compile {
|
|||
struct brw_reg reg;
|
||||
} current_const[3];
|
||||
|
||||
GLboolean needs_stack;
|
||||
bool needs_stack;
|
||||
};
|
||||
|
||||
bool brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c);
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
* are promoted to [0,0,0,1] for the purposes of this analysis.
|
||||
*/
|
||||
struct tracker {
|
||||
GLboolean twoside;
|
||||
bool twoside;
|
||||
GLubyte active[PROGRAM_OUTPUT+1][MAX_PROGRAM_TEMPS];
|
||||
GLbitfield size_masks[4]; /**< one bit per fragment program input attrib */
|
||||
};
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@
|
|||
/* Return the SrcReg index of the channels that can be immediate float operands
|
||||
* instead of usage of PROGRAM_CONSTANT values through push/pull.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg)
|
||||
{
|
||||
int opcode_array[] = {
|
||||
|
|
@ -68,11 +68,11 @@ brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg)
|
|||
*/
|
||||
if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
|
||||
if (arg == 1 || arg == 2)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (opcode > ARRAY_SIZE(opcode_array))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return arg == opcode_array[opcode] - 1;
|
||||
}
|
||||
|
|
@ -189,9 +189,9 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
|||
*/
|
||||
if (c->vp->program.Base.Parameters->NumParameters +
|
||||
c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF)
|
||||
c->vp->use_const_buffer = GL_TRUE;
|
||||
c->vp->use_const_buffer = true;
|
||||
else
|
||||
c->vp->use_const_buffer = GL_FALSE;
|
||||
c->vp->use_const_buffer = false;
|
||||
|
||||
/*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
|
||||
|
||||
|
|
@ -265,7 +265,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
|||
}
|
||||
|
||||
if (inst->SrcReg[arg].RelAddr) {
|
||||
c->vp->use_const_buffer = GL_TRUE;
|
||||
c->vp->use_const_buffer = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -281,7 +281,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
|
|||
* case) we need them all in place anyway.
|
||||
*/
|
||||
if (constant == max_constant)
|
||||
c->vp->use_const_buffer = GL_TRUE;
|
||||
c->vp->use_const_buffer = true;
|
||||
|
||||
/* Set up the references to the pull parameters if present. This backend
|
||||
* uses a 1:1 mapping from Mesa IR's index to location in the pull constant
|
||||
|
|
@ -665,11 +665,11 @@ static void emit_math1_gen4(struct brw_vs_compile *c,
|
|||
*/
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_reg tmp = dst;
|
||||
GLboolean need_tmp = GL_FALSE;
|
||||
bool need_tmp = false;
|
||||
|
||||
if (dst.file != BRW_GENERAL_REGISTER_FILE ||
|
||||
dst.dw1.bits.writemask != 0xf)
|
||||
need_tmp = GL_TRUE;
|
||||
need_tmp = true;
|
||||
|
||||
if (need_tmp)
|
||||
tmp = get_tmp(c);
|
||||
|
|
@ -750,11 +750,11 @@ static void emit_math2_gen4( struct brw_vs_compile *c,
|
|||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_reg tmp = dst;
|
||||
GLboolean need_tmp = GL_FALSE;
|
||||
bool need_tmp = false;
|
||||
|
||||
if (dst.file != BRW_GENERAL_REGISTER_FILE ||
|
||||
dst.dw1.bits.writemask != 0xf)
|
||||
need_tmp = GL_TRUE;
|
||||
need_tmp = true;
|
||||
|
||||
if (need_tmp)
|
||||
tmp = get_tmp(c);
|
||||
|
|
@ -889,7 +889,7 @@ static void emit_log_noalias( struct brw_vs_compile *c,
|
|||
struct brw_reg tmp = dst;
|
||||
struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD);
|
||||
struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD);
|
||||
GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf ||
|
||||
bool need_tmp = (dst.dw1.bits.writemask != 0xf ||
|
||||
dst.file != BRW_GENERAL_REGISTER_FILE);
|
||||
|
||||
if (need_tmp) {
|
||||
|
|
@ -1010,7 +1010,7 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
|
|||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_reg tmp = dst;
|
||||
GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
|
||||
bool need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE);
|
||||
|
||||
if (need_tmp)
|
||||
tmp = get_tmp(c);
|
||||
|
|
@ -1255,7 +1255,7 @@ get_src_reg( struct brw_vs_compile *c,
|
|||
{
|
||||
const GLuint file = inst->SrcReg[argIndex].File;
|
||||
const GLint index = inst->SrcReg[argIndex].Index;
|
||||
const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr;
|
||||
const bool relAddr = inst->SrcReg[argIndex].RelAddr;
|
||||
|
||||
if (brw_vs_arg_can_be_immediate(inst->Opcode, argIndex)) {
|
||||
const struct prog_src_register *src = &inst->SrcReg[argIndex];
|
||||
|
|
@ -1438,7 +1438,7 @@ static void emit_swz( struct brw_vs_compile *c,
|
|||
GLuint ones_mask = 0;
|
||||
GLuint src_mask = 0;
|
||||
GLubyte src_swz[4];
|
||||
GLboolean need_tmp = (src.Negate &&
|
||||
bool need_tmp = (src.Negate &&
|
||||
dst.file != BRW_GENERAL_REGISTER_FILE);
|
||||
struct brw_reg tmp = dst;
|
||||
GLuint i;
|
||||
|
|
@ -1741,20 +1741,20 @@ static void emit_vertex_write( struct brw_vs_compile *c)
|
|||
}
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1];
|
||||
|
||||
if (p->nr_insn == 0)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (val.address_mode != BRW_ADDRESS_DIRECT)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (val.negate || val.abs)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
switch (prev_insn->header.opcode) {
|
||||
case BRW_OPCODE_MOV:
|
||||
|
|
@ -1768,11 +1768,11 @@ accumulator_contains(struct brw_vs_compile *c, struct brw_reg val)
|
|||
prev_insn->bits1.da1.dest_reg_nr == val.nr &&
|
||||
prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 &&
|
||||
prev_insn->bits1.da16.dest_writemask == 0xf)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
else
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1853,7 +1853,7 @@ void brw_old_vs_emit(struct brw_vs_compile *c )
|
|||
if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
|
||||
printf("vs-mesa:\n");
|
||||
_mesa_fprint_program_opt(stdout, &c->vp->program.Base, PROG_PRINT_DEBUG,
|
||||
GL_TRUE);
|
||||
true);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
|
|
@ -1875,13 +1875,13 @@ void brw_old_vs_emit(struct brw_vs_compile *c )
|
|||
GLuint index = src->Index;
|
||||
GLuint file = src->File;
|
||||
if (file == PROGRAM_OUTPUT && index != VERT_RESULT_HPOS)
|
||||
c->output_regs[index].used_in_src = GL_TRUE;
|
||||
c->output_regs[index].used_in_src = true;
|
||||
}
|
||||
|
||||
switch (inst->Opcode) {
|
||||
case OPCODE_CAL:
|
||||
case OPCODE_RET:
|
||||
c->needs_stack = GL_TRUE;
|
||||
c->needs_stack = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -172,8 +172,8 @@ brw_wm_payload_setup(struct brw_context *brw,
|
|||
|
||||
if (c->fp->program.Base.OutputsWritten &
|
||||
BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
|
||||
c->source_depth_to_render_target = GL_TRUE;
|
||||
c->computes_depth = GL_TRUE;
|
||||
c->source_depth_to_render_target = true;
|
||||
c->computes_depth = true;
|
||||
}
|
||||
} else {
|
||||
brw_wm_lookup_iz(intel, c);
|
||||
|
|
|
|||
|
|
@ -268,15 +268,15 @@ struct brw_wm_compile {
|
|||
|
||||
GLuint cur_inst; /**< index of current instruction */
|
||||
|
||||
GLboolean out_of_regs; /**< ran out of GRF registers? */
|
||||
bool out_of_regs; /**< ran out of GRF registers? */
|
||||
|
||||
/** Mapping from Mesa registers to hardware registers */
|
||||
struct {
|
||||
GLboolean inited;
|
||||
bool inited;
|
||||
struct brw_reg reg;
|
||||
} wm_regs[NUM_FILES][256][4];
|
||||
|
||||
GLboolean used_grf[BRW_WM_MAX_GRF];
|
||||
bool used_grf[BRW_WM_MAX_GRF];
|
||||
GLuint first_free_grf;
|
||||
struct brw_reg stack;
|
||||
struct brw_reg emit_mask_reg;
|
||||
|
|
@ -308,7 +308,7 @@ void brw_wm_pass0( struct brw_wm_compile *c );
|
|||
void brw_wm_pass1( struct brw_wm_compile *c );
|
||||
void brw_wm_pass2( struct brw_wm_compile *c );
|
||||
void brw_wm_emit( struct brw_wm_compile *c );
|
||||
GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
|
||||
bool brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
|
||||
void brw_wm_print_value( struct brw_wm_compile *c,
|
||||
struct brw_wm_value *value );
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ void emit_cmp(struct brw_compile *p,
|
|||
void emit_ddxy(struct brw_compile *p,
|
||||
const struct brw_reg *dst,
|
||||
GLuint mask,
|
||||
GLboolean is_ddx,
|
||||
bool is_ddx,
|
||||
const struct brw_reg *arg0);
|
||||
void emit_delta_xy(struct brw_compile *p,
|
||||
const struct brw_reg *dst,
|
||||
|
|
@ -461,7 +461,7 @@ void emit_tex(struct brw_wm_compile *c,
|
|||
struct brw_reg depth_payload,
|
||||
GLuint tex_idx,
|
||||
GLuint sampler,
|
||||
GLboolean shadow);
|
||||
bool shadow);
|
||||
void emit_txb(struct brw_wm_compile *c,
|
||||
struct brw_reg *dst,
|
||||
GLuint dst_flags,
|
||||
|
|
|
|||
|
|
@ -34,27 +34,27 @@
|
|||
#include "brw_context.h"
|
||||
#include "brw_wm.h"
|
||||
|
||||
static GLboolean can_do_pln(struct intel_context *intel,
|
||||
const struct brw_reg *deltas)
|
||||
static bool
|
||||
can_do_pln(struct intel_context *intel, const struct brw_reg *deltas)
|
||||
{
|
||||
struct brw_context *brw = brw_context(&intel->ctx);
|
||||
|
||||
if (!brw->has_pln)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (deltas[1].nr != deltas[0].nr + 1)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (intel->gen < 6 && ((deltas[0].nr & 1) != 0))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* Return the SrcReg index of the channels that can be immediate float operands
|
||||
* instead of usage of PROGRAM_CONSTANT values through push/pull.
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
|
||||
{
|
||||
int opcode_array[] = {
|
||||
|
|
@ -82,11 +82,11 @@ brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
|
|||
*/
|
||||
if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
|
||||
if (arg == 1 || arg == 2)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (opcode > ARRAY_SIZE(opcode_array))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return arg == opcode_array[opcode] - 1;
|
||||
}
|
||||
|
|
@ -461,7 +461,7 @@ void emit_frontfacing(struct brw_compile *p,
|
|||
void emit_ddxy(struct brw_compile *p,
|
||||
const struct brw_reg *dst,
|
||||
GLuint mask,
|
||||
GLboolean is_ddx,
|
||||
bool is_ddx,
|
||||
const struct brw_reg *arg0)
|
||||
{
|
||||
int i;
|
||||
|
|
@ -1044,7 +1044,7 @@ void emit_tex(struct brw_wm_compile *c,
|
|||
struct brw_reg depth_payload,
|
||||
GLuint tex_idx,
|
||||
GLuint sampler,
|
||||
GLboolean shadow)
|
||||
bool shadow)
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct intel_context *intel = &p->brw->intel;
|
||||
|
|
@ -1356,7 +1356,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
|
|||
nr,
|
||||
0,
|
||||
eot,
|
||||
GL_TRUE);
|
||||
true);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1737,11 +1737,11 @@ void brw_wm_emit( struct brw_wm_compile *c )
|
|||
break;
|
||||
|
||||
case OPCODE_DDX:
|
||||
emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]);
|
||||
emit_ddxy(p, dst, dst_flags, true, args[0]);
|
||||
break;
|
||||
|
||||
case OPCODE_DDY:
|
||||
emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]);
|
||||
emit_ddxy(p, dst, dst_flags, false, args[0]);
|
||||
break;
|
||||
|
||||
case OPCODE_DP2:
|
||||
|
|
|
|||
|
|
@ -104,7 +104,7 @@ static struct prog_src_register src_undef( void )
|
|||
return src_reg(PROGRAM_UNDEFINED, 0);
|
||||
}
|
||||
|
||||
static GLboolean src_is_undef(struct prog_src_register src)
|
||||
static bool src_is_undef(struct prog_src_register src)
|
||||
{
|
||||
return src.File == PROGRAM_UNDEFINED;
|
||||
}
|
||||
|
|
@ -766,7 +766,7 @@ static void precalc_tex( struct brw_wm_compile *c,
|
|||
*/
|
||||
if (c->key.yuvtex_mask & (1 << unit)) {
|
||||
/* convert ycbcr to RGBA */
|
||||
GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
|
||||
bool swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
|
||||
|
||||
/*
|
||||
CONST C0 = { -.5, -.0625, -.5, 1.164 }
|
||||
|
|
@ -882,11 +882,11 @@ static void precalc_tex( struct brw_wm_compile *c,
|
|||
/**
|
||||
* Check if the given TXP instruction really needs the divide-by-W step.
|
||||
*/
|
||||
static GLboolean projtex( struct brw_wm_compile *c,
|
||||
const struct prog_instruction *inst )
|
||||
static bool
|
||||
projtex(struct brw_wm_compile *c, const struct prog_instruction *inst)
|
||||
{
|
||||
const struct prog_src_register src = inst->SrcReg[0];
|
||||
GLboolean retVal;
|
||||
bool retVal;
|
||||
|
||||
assert(inst->Opcode == OPCODE_TXP);
|
||||
|
||||
|
|
@ -898,13 +898,13 @@ static GLboolean projtex( struct brw_wm_compile *c,
|
|||
* user-provided fragment programs anyway:
|
||||
*/
|
||||
if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)
|
||||
retVal = GL_FALSE; /* ut2004 gun rendering !?! */
|
||||
retVal = false; /* ut2004 gun rendering !?! */
|
||||
else if (src.File == PROGRAM_INPUT &&
|
||||
GET_SWZ(src.Swizzle, W) == W &&
|
||||
(c->key.proj_attrib_mask & (1 << src.Index)) == 0)
|
||||
retVal = GL_FALSE;
|
||||
retVal = false;
|
||||
else
|
||||
retVal = GL_TRUE;
|
||||
retVal = true;
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
|
@ -1051,7 +1051,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
|
|||
if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
|
||||
printf("pre-fp:\n");
|
||||
_mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG,
|
||||
GL_TRUE);
|
||||
true);
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
|
|
@ -1124,7 +1124,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
|
|||
|
||||
case OPCODE_RSQ:
|
||||
out = emit_scalar_insn(c, inst);
|
||||
out->SrcReg[0].Abs = GL_TRUE;
|
||||
out->SrcReg[0].Abs = true;
|
||||
break;
|
||||
|
||||
case OPCODE_TEX:
|
||||
|
|
|
|||
|
|
@ -124,7 +124,7 @@ void brw_wm_lookup_iz(struct intel_context *intel,
|
|||
struct brw_wm_compile *c)
|
||||
{
|
||||
GLuint reg = 2;
|
||||
GLboolean kill_stats_promoted_workaround = GL_FALSE;
|
||||
bool kill_stats_promoted_workaround = false;
|
||||
int lookup = c->key.iz_lookup;
|
||||
bool uses_depth = (c->fp->program.Base.InputsRead &
|
||||
(1 << FRAG_ATTRIB_WPOS)) != 0;
|
||||
|
|
@ -139,7 +139,7 @@ void brw_wm_lookup_iz(struct intel_context *intel,
|
|||
if (c->key.stats_wm &&
|
||||
(lookup & IZ_PS_KILL_ALPHATEST_BIT) &&
|
||||
wm_iz_table[lookup].mode == P) {
|
||||
kill_stats_promoted_workaround = GL_TRUE;
|
||||
kill_stats_promoted_workaround = true;
|
||||
}
|
||||
|
||||
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ gen6_upload_scissor_state(struct brw_context *brw)
|
|||
{
|
||||
struct intel_context *intel = &brw->intel;
|
||||
struct gl_context *ctx = &intel->ctx;
|
||||
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
struct gen6_scissor_rect *scissor;
|
||||
uint32_t scissor_state_offset;
|
||||
|
||||
|
|
|
|||
|
|
@ -121,7 +121,7 @@ upload_sf_state(struct brw_context *brw)
|
|||
uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
|
||||
int i;
|
||||
/* _NEW_BUFFER */
|
||||
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
|
||||
bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
|
||||
int attr = 0, input_index = 0;
|
||||
int urb_entry_read_offset = 1;
|
||||
float point_size;
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ prepare_sf_vp(struct brw_context *brw)
|
|||
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
|
||||
struct brw_sf_viewport *sfv;
|
||||
GLfloat y_scale, y_bias;
|
||||
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const GLfloat *v = ctx->Viewport._WindowMap.m;
|
||||
|
||||
sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE,
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ upload_clip_state(struct brw_context *brw)
|
|||
uint32_t dw1 = GEN6_CLIP_STATISTICS_ENABLE;
|
||||
|
||||
/* _NEW_BUFFERS */
|
||||
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
|
||||
bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
|
||||
|
||||
dw1 |= GEN7_CLIP_EARLY_CULL;
|
||||
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ prepare_sf_clip_viewport(struct brw_context *brw)
|
|||
struct gl_context *ctx = &brw->intel.ctx;
|
||||
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
|
||||
GLfloat y_scale, y_bias;
|
||||
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const bool render_to_fbo = (ctx->DrawBuffer->Name != 0);
|
||||
const GLfloat *v = ctx->Viewport._WindowMap.m;
|
||||
struct gen7_sf_clip_viewport *vp;
|
||||
|
||||
|
|
|
|||
|
|
@ -130,7 +130,7 @@ do_flush_locked(struct intel_context *intel)
|
|||
drm_intel_bo_map(batch->bo, false);
|
||||
intel_decode(batch->bo->virtual, batch->used,
|
||||
batch->bo->offset,
|
||||
intel->intelScreen->deviceID, GL_TRUE);
|
||||
intel->intelScreen->deviceID, true);
|
||||
drm_intel_bo_unmap(batch->bo);
|
||||
|
||||
if (intel->vtbl.debug_batch != NULL)
|
||||
|
|
@ -203,7 +203,7 @@ _intel_batchbuffer_flush(struct intel_context *intel,
|
|||
|
||||
/* This is the only way buffers get added to the validate list.
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intel_batchbuffer_emit_reloc(struct intel_context *intel,
|
||||
drm_intel_bo *buffer,
|
||||
uint32_t read_domains, uint32_t write_domain,
|
||||
|
|
@ -224,10 +224,10 @@ intel_batchbuffer_emit_reloc(struct intel_context *intel,
|
|||
*/
|
||||
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
|
||||
drm_intel_bo *buffer,
|
||||
uint32_t read_domains,
|
||||
|
|
@ -249,7 +249,7 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
|
|||
*/
|
||||
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -28,12 +28,12 @@ void _intel_batchbuffer_flush(struct intel_context *intel,
|
|||
void intel_batchbuffer_data(struct intel_context *intel,
|
||||
const void *data, GLuint bytes, bool is_blit);
|
||||
|
||||
GLboolean intel_batchbuffer_emit_reloc(struct intel_context *intel,
|
||||
bool intel_batchbuffer_emit_reloc(struct intel_context *intel,
|
||||
drm_intel_bo *buffer,
|
||||
uint32_t read_domains,
|
||||
uint32_t write_domain,
|
||||
uint32_t offset);
|
||||
GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
|
||||
bool intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
|
||||
drm_intel_bo *buffer,
|
||||
uint32_t read_domains,
|
||||
uint32_t write_domain,
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ br13_for_cpp(int cpp)
|
|||
|
||||
/* Copy BitBlt
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intelEmitCopyBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLshort src_pitch,
|
||||
|
|
@ -110,15 +110,15 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
|
||||
if (dst_tiling != I915_TILING_NONE) {
|
||||
if (dst_offset & 4095)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
if (dst_tiling == I915_TILING_Y)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
if (src_tiling != I915_TILING_NONE) {
|
||||
if (src_offset & 4095)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
if (src_tiling == I915_TILING_Y)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* do space check before going any further */
|
||||
|
|
@ -135,7 +135,7 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
} while (pass < 2);
|
||||
|
||||
if (pass >= 2)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
intel_batchbuffer_require_space(intel, 8 * 4, true);
|
||||
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
|
||||
|
|
@ -168,7 +168,7 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
|
||||
break;
|
||||
default:
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef I915
|
||||
|
|
@ -183,7 +183,7 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
#endif
|
||||
|
||||
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
assert(dst_x < dst_x2);
|
||||
|
|
@ -206,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
|
||||
intel_batchbuffer_emit_mi_flush(intel);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -256,7 +256,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
|
|||
mask &= (1 << BUFFER_COUNT) - 1;
|
||||
while (mask) {
|
||||
GLuint buf = _mesa_ffs(mask) - 1;
|
||||
GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
|
||||
bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
|
||||
struct intel_renderbuffer *irb;
|
||||
int x1, y1, x2, y2;
|
||||
uint32_t clear_val;
|
||||
|
|
@ -379,7 +379,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
|
|||
return fail_mask;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
|
|
@ -397,9 +397,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
|||
|
||||
if (dst_tiling != I915_TILING_NONE) {
|
||||
if (dst_offset & 4095)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
if (dst_tiling == I915_TILING_Y)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
assert( logic_op - GL_CLEAR >= 0 );
|
||||
|
|
@ -407,7 +407,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
|||
assert(dst_pitch > 0);
|
||||
|
||||
if (w < 0 || h < 0)
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
|
||||
dst_pitch *= cpp;
|
||||
|
||||
|
|
@ -458,7 +458,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
|||
|
||||
intel_batchbuffer_emit_mi_flush(intel);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* We don't have a memmove-type blit like some other hardware, so we'll do a
|
||||
|
|
@ -474,7 +474,7 @@ intel_emit_linear_blit(struct intel_context *intel,
|
|||
unsigned int size)
|
||||
{
|
||||
GLuint pitch, height;
|
||||
GLboolean ok;
|
||||
bool ok;
|
||||
|
||||
/* The pitch given to the GPU must be DWORD aligned, and
|
||||
* we want width to match pitch. Max width is (1 << 15 - 1),
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ extern void intelCopyBuffer(const __DRIdrawable * dpriv,
|
|||
|
||||
extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intelEmitCopyBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLshort src_pitch,
|
||||
|
|
@ -51,7 +51,7 @@ intelEmitCopyBlit(struct intel_context *intel,
|
|||
GLshort w, GLshort h,
|
||||
GLenum logicop );
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint cpp,
|
||||
GLubyte *src_bits, GLuint src_size,
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
|
|||
* previously stored in the buffer object is lost. If data is NULL,
|
||||
* memory will be allocated, but no copy will occur.
|
||||
* Called via ctx->Driver.BufferData().
|
||||
* \return GL_TRUE for success, GL_FALSE if out of memory
|
||||
* \return true for success, false if out of memory
|
||||
*/
|
||||
static GLboolean
|
||||
intel_bufferobj_data(struct gl_context * ctx,
|
||||
|
|
@ -153,18 +153,18 @@ intel_bufferobj_data(struct gl_context * ctx,
|
|||
if (intel_obj->sys_buffer != NULL) {
|
||||
if (data != NULL)
|
||||
memcpy(intel_obj->sys_buffer, data, size);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
intel_bufferobj_alloc_buffer(intel, intel_obj);
|
||||
if (!intel_obj->buffer)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (data != NULL)
|
||||
drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -353,11 +353,11 @@ intel_bufferobj_map_range(struct gl_context * ctx,
|
|||
length, 64);
|
||||
if (!(access & GL_MAP_READ_BIT)) {
|
||||
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
|
||||
intel_obj->mapped_gtt = GL_TRUE;
|
||||
intel_obj->mapped_gtt = true;
|
||||
} else {
|
||||
drm_intel_bo_map(intel_obj->range_map_bo,
|
||||
(access & GL_MAP_WRITE_BIT) != 0);
|
||||
intel_obj->mapped_gtt = GL_FALSE;
|
||||
intel_obj->mapped_gtt = false;
|
||||
}
|
||||
obj->Pointer = intel_obj->range_map_bo->virtual;
|
||||
}
|
||||
|
|
@ -366,10 +366,10 @@ intel_bufferobj_map_range(struct gl_context * ctx,
|
|||
|
||||
if (!(access & GL_MAP_READ_BIT)) {
|
||||
drm_intel_gem_bo_map_gtt(intel_obj->buffer);
|
||||
intel_obj->mapped_gtt = GL_TRUE;
|
||||
intel_obj->mapped_gtt = true;
|
||||
} else {
|
||||
drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
|
||||
intel_obj->mapped_gtt = GL_FALSE;
|
||||
intel_obj->mapped_gtt = false;
|
||||
}
|
||||
|
||||
obj->Pointer = intel_obj->buffer->virtual + offset;
|
||||
|
|
@ -466,7 +466,7 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
|
|||
obj->Offset = 0;
|
||||
obj->Length = 0;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
drm_intel_bo *
|
||||
|
|
|
|||
|
|
@ -51,8 +51,8 @@ struct intel_buffer_object
|
|||
unsigned int range_map_offset;
|
||||
GLsizei range_map_size;
|
||||
|
||||
GLboolean mapped_gtt;
|
||||
GLboolean source;
|
||||
bool mapped_gtt;
|
||||
bool source;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel)
|
|||
/* drawing to window system buffer */
|
||||
if (fb->_NumColorDrawBuffers > 0) {
|
||||
if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
|
||||
intel->front_buffer_dirty = GL_TRUE;
|
||||
intel->front_buffer_dirty = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -83,7 +83,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode)
|
|||
{
|
||||
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
|
||||
struct intel_context *const intel = intel_context(ctx);
|
||||
const GLboolean was_front_buffer_rendering =
|
||||
const bool was_front_buffer_rendering =
|
||||
intel->is_front_buffer_rendering;
|
||||
|
||||
intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
|
||||
|
|
@ -106,7 +106,7 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode)
|
|||
{
|
||||
if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
|
||||
struct intel_context *const intel = intel_context(ctx);
|
||||
const GLboolean was_front_buffer_reading =
|
||||
const bool was_front_buffer_reading =
|
||||
intel->is_front_buffer_reading;
|
||||
|
||||
intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
|
|||
return;
|
||||
|
||||
if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
|
||||
intel->front_buffer_dirty = GL_TRUE;
|
||||
intel->front_buffer_dirty = true;
|
||||
}
|
||||
|
||||
if (0)
|
||||
|
|
|
|||
|
|
@ -217,7 +217,7 @@ intel_flush_front(struct gl_context *ctx)
|
|||
/* We set the dirty bit in intel_prepare_render() if we're
|
||||
* front buffer rendering once we get there.
|
||||
*/
|
||||
intel->front_buffer_dirty = GL_FALSE;
|
||||
intel->front_buffer_dirty = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -425,7 +425,7 @@ intel_prepare_render(struct intel_context *intel)
|
|||
* mark it as dirty here.
|
||||
*/
|
||||
if (intel->is_front_buffer_rendering)
|
||||
intel->front_buffer_dirty = GL_TRUE;
|
||||
intel->front_buffer_dirty = true;
|
||||
|
||||
/* Wait for the swapbuffers before the one we just emitted, so we
|
||||
* don't get too many swaps outstanding for apps that are GPU-heavy
|
||||
|
|
@ -446,7 +446,7 @@ intel_prepare_render(struct intel_context *intel)
|
|||
drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
|
||||
drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
|
||||
intel->first_post_swapbuffers_batch = NULL;
|
||||
intel->need_throttle = GL_FALSE;
|
||||
intel->need_throttle = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -535,7 +535,7 @@ intel_glFlush(struct gl_context *ctx)
|
|||
intel_flush(ctx);
|
||||
intel_flush_front(ctx);
|
||||
if (intel->is_front_buffer_rendering)
|
||||
intel->need_throttle = GL_TRUE;
|
||||
intel->need_throttle = true;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -572,7 +572,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
|
|||
intel_init_syncobj_functions(functions);
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intelInitContext(struct intel_context *intel,
|
||||
int api,
|
||||
const struct gl_config * mesaVis,
|
||||
|
|
@ -589,7 +589,7 @@ intelInitContext(struct intel_context *intel,
|
|||
|
||||
/* we can't do anything without a connection to the device */
|
||||
if (intelScreen->bufmgr == NULL)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Can't rely on invalidate events, fall back to glViewport hack */
|
||||
if (!driContextPriv->driScreenPriv->dri2.useInvalidate) {
|
||||
|
|
@ -605,7 +605,7 @@ intelInitContext(struct intel_context *intel,
|
|||
if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx,
|
||||
functions, (void *) intel)) {
|
||||
printf("%s: failed to init mesa context\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
driContextPriv->driverPrivate = intel;
|
||||
|
|
@ -640,22 +640,22 @@ intelInitContext(struct intel_context *intel,
|
|||
|
||||
memset(&ctx->TextureFormatSupported, 0,
|
||||
sizeof(ctx->TextureFormatSupported));
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true;
|
||||
if (devID != PCI_CHIP_I830_M && devID != PCI_CHIP_845_G)
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_L8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_A8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_I8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true;
|
||||
if (intel->gen >= 4)
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = true;
|
||||
|
||||
/* Depth and stencil */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil;
|
||||
|
||||
/*
|
||||
|
|
@ -665,71 +665,71 @@ intelInitContext(struct intel_context *intel,
|
|||
* combo that actually works, so this can probably be re-enabled.
|
||||
*/
|
||||
/*
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true;
|
||||
*/
|
||||
|
||||
/* ctx->Extensions.MESA_ycbcr_texture */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = true;
|
||||
|
||||
/* GL_3DFX_texture_compression_FXT1 */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = true;
|
||||
|
||||
/* GL_EXT_texture_compression_s3tc */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true;
|
||||
|
||||
#ifndef I915
|
||||
/* GL_ARB_texture_compression_rgtc */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = true;
|
||||
|
||||
/* GL_ARB_texture_rg */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R16] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG88] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = true;
|
||||
|
||||
/* GL_MESA_texture_signed_rgba / GL_EXT_texture_snorm */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = true;
|
||||
|
||||
/* GL_EXT_texture_sRGB */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = true;
|
||||
if (intel->gen >= 5 || intel->is_g4x)
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = true;
|
||||
if (intel->gen >= 5 || intel->is_g4x) {
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SL8] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = true;
|
||||
}
|
||||
|
||||
#ifdef TEXTURE_FLOAT_ENABLED
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = true;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = true;
|
||||
|
||||
/* GL_EXT_texture_shared_exponent */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = true;
|
||||
|
||||
/* GL_EXT_packed_float */
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = GL_TRUE;
|
||||
ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = true;
|
||||
#endif
|
||||
|
||||
#endif /* !I915 */
|
||||
|
|
@ -797,7 +797,7 @@ intelInitContext(struct intel_context *intel,
|
|||
_mesa_init_point(ctx);
|
||||
|
||||
if (intel->gen >= 4) {
|
||||
ctx->Const.sRGBCapable = GL_TRUE;
|
||||
ctx->Const.sRGBCapable = true;
|
||||
if (MAX_WIDTH > 8192)
|
||||
ctx->Const.MaxRenderbufferSize = 8192;
|
||||
} else {
|
||||
|
|
@ -812,8 +812,8 @@ intelInitContext(struct intel_context *intel,
|
|||
_swsetup_CreateContext(ctx);
|
||||
|
||||
/* Configure swrast to match hardware characteristics: */
|
||||
_swrast_allow_pixel_fog(ctx, GL_FALSE);
|
||||
_swrast_allow_vertex_fog(ctx, GL_TRUE);
|
||||
_swrast_allow_pixel_fog(ctx, false);
|
||||
_swrast_allow_vertex_fog(ctx, true);
|
||||
|
||||
_mesa_meta_init(ctx);
|
||||
|
||||
|
|
@ -853,7 +853,7 @@ intelInitContext(struct intel_context *intel,
|
|||
|
||||
INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
|
||||
if (INTEL_DEBUG & DEBUG_BUFMGR)
|
||||
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
|
||||
dri_bufmgr_set_debug(intel->bufmgr, true);
|
||||
|
||||
intel_batchbuffer_init(intel);
|
||||
|
||||
|
|
@ -881,7 +881,7 @@ intelInitContext(struct intel_context *intel,
|
|||
intel->always_flush_cache = 1;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -932,7 +932,7 @@ intelUnbindContext(__DRIcontext * driContextPriv)
|
|||
/* Unset current context and dispath table */
|
||||
_mesa_make_current(NULL, NULL, NULL);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
|
|
@ -982,7 +982,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
|
|||
_mesa_make_current(NULL, NULL, NULL);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
|
|||
/*@}*/
|
||||
|
||||
extern void intelFallback(struct intel_context *intel, GLbitfield bit,
|
||||
GLboolean mode);
|
||||
bool mode);
|
||||
#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
|
||||
|
||||
|
||||
|
|
@ -141,7 +141,7 @@ struct intel_context
|
|||
void (*reduced_primitive_state) (struct intel_context * intel,
|
||||
GLenum rprim);
|
||||
|
||||
GLboolean (*check_vertex_size) (struct intel_context * intel,
|
||||
bool (*check_vertex_size) (struct intel_context * intel,
|
||||
GLuint expected);
|
||||
void (*invalidate_state) (struct intel_context *intel,
|
||||
GLuint new_state);
|
||||
|
|
@ -167,12 +167,12 @@ struct intel_context
|
|||
*/
|
||||
int gen;
|
||||
int gt;
|
||||
GLboolean needs_ff_sync;
|
||||
GLboolean is_g4x;
|
||||
GLboolean is_945;
|
||||
GLboolean has_separate_stencil;
|
||||
GLboolean must_use_separate_stencil;
|
||||
GLboolean has_hiz;
|
||||
bool needs_ff_sync;
|
||||
bool is_g4x;
|
||||
bool is_945;
|
||||
bool has_separate_stencil;
|
||||
bool must_use_separate_stencil;
|
||||
bool has_hiz;
|
||||
|
||||
int urb_size;
|
||||
|
||||
|
|
@ -197,8 +197,8 @@ struct intel_context
|
|||
} batch;
|
||||
|
||||
drm_intel_bo *first_post_swapbuffers_batch;
|
||||
GLboolean need_throttle;
|
||||
GLboolean no_batch_wrap;
|
||||
bool need_throttle;
|
||||
bool no_batch_wrap;
|
||||
bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
|
||||
|
||||
struct
|
||||
|
|
@ -235,12 +235,12 @@ struct intel_context
|
|||
|
||||
GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
|
||||
|
||||
GLboolean hw_stencil;
|
||||
GLboolean hw_stipple;
|
||||
GLboolean depth_buffer_is_float;
|
||||
GLboolean no_rast;
|
||||
GLboolean always_flush_batch;
|
||||
GLboolean always_flush_cache;
|
||||
bool hw_stencil;
|
||||
bool hw_stipple;
|
||||
bool depth_buffer_is_float;
|
||||
bool no_rast;
|
||||
bool always_flush_batch;
|
||||
bool always_flush_cache;
|
||||
|
||||
/* 0 - nonconformant, best performance;
|
||||
* 1 - fallback to sw for known conformance bugs
|
||||
|
|
@ -269,7 +269,7 @@ struct intel_context
|
|||
* This is used in the DRI2 case to detect that glFlush should also copy
|
||||
* the contents of the fake front buffer to the real front buffer.
|
||||
*/
|
||||
GLboolean front_buffer_dirty;
|
||||
bool front_buffer_dirty;
|
||||
|
||||
/**
|
||||
* Track whether front-buffer rendering is currently enabled
|
||||
|
|
@ -277,7 +277,7 @@ struct intel_context
|
|||
* A separate flag is used to track this in order to support MRT more
|
||||
* easily.
|
||||
*/
|
||||
GLboolean is_front_buffer_rendering;
|
||||
bool is_front_buffer_rendering;
|
||||
/**
|
||||
* Track whether front-buffer is the current read target.
|
||||
*
|
||||
|
|
@ -285,7 +285,7 @@ struct intel_context
|
|||
* be set separately. The DRI2 fake front buffer must be referenced
|
||||
* either way.
|
||||
*/
|
||||
GLboolean is_front_buffer_reading;
|
||||
bool is_front_buffer_reading;
|
||||
|
||||
/**
|
||||
* Count of intel_regions that are mapped.
|
||||
|
|
@ -295,8 +295,8 @@ struct intel_context
|
|||
*/
|
||||
int num_mapped_regions;
|
||||
|
||||
GLboolean use_texture_tiling;
|
||||
GLboolean use_early_z;
|
||||
bool use_texture_tiling;
|
||||
bool use_early_z;
|
||||
|
||||
int driFd;
|
||||
|
||||
|
|
@ -455,7 +455,7 @@ extern int INTEL_DEBUG;
|
|||
* intel_context.c:
|
||||
*/
|
||||
|
||||
extern GLboolean intelInitContext(struct intel_context *intel,
|
||||
extern bool intelInitContext(struct intel_context *intel,
|
||||
int api,
|
||||
const struct gl_config * mesaVis,
|
||||
__DRIcontext * driContextPriv,
|
||||
|
|
@ -555,7 +555,7 @@ intel_context(struct gl_context * ctx)
|
|||
return (struct intel_context *) ctx;
|
||||
}
|
||||
|
||||
static INLINE GLboolean
|
||||
static INLINE bool
|
||||
is_power_of_two(uint32_t value)
|
||||
{
|
||||
return (value & (value - 1)) == 0;
|
||||
|
|
|
|||
|
|
@ -190,7 +190,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
|
|||
cpp * 2,
|
||||
ALIGN(width, 64),
|
||||
ALIGN((height + 1) / 2, 64),
|
||||
GL_TRUE);
|
||||
true);
|
||||
if (!irb->region)
|
||||
return false;
|
||||
|
||||
|
|
@ -230,7 +230,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
|
|||
|
||||
} else {
|
||||
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
|
||||
width, height, GL_TRUE);
|
||||
width, height, true);
|
||||
if (!irb->region)
|
||||
return false;
|
||||
|
||||
|
|
@ -240,7 +240,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
|
|||
irb->region->cpp,
|
||||
irb->region->width,
|
||||
irb->region->height,
|
||||
GL_TRUE);
|
||||
true);
|
||||
if (!irb->hiz_region) {
|
||||
intel_region_release(&irb->region);
|
||||
return false;
|
||||
|
|
@ -248,7 +248,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
|
|||
}
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -307,7 +307,7 @@ intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
|
|||
rb->Height = height;
|
||||
rb->InternalFormat = internalFormat;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -319,7 +319,7 @@ intel_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
|
|||
|
||||
_mesa_resize_framebuffer(ctx, fb, width, height);
|
||||
|
||||
fb->Initialized = GL_TRUE; /* XXX remove someday */
|
||||
fb->Initialized = true; /* XXX remove someday */
|
||||
|
||||
if (fb->Name != 0) {
|
||||
return;
|
||||
|
|
@ -344,7 +344,7 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
|
|||
GLenum internalFormat, GLuint width, GLuint height)
|
||||
{
|
||||
_mesa_problem(ctx, "intel_op_alloc_storage should never be called.");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -477,7 +477,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
|
|||
struct intel_renderbuffer *irb,
|
||||
struct intel_texture_image *intel_image);
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
|
||||
struct gl_texture_image *texImage)
|
||||
{
|
||||
|
|
@ -488,7 +488,7 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
|
|||
if (!intel_span_supports_format(texImage->TexFormat)) {
|
||||
DBG("Render to texture BAD FORMAT %s\n",
|
||||
_mesa_get_format_name(texImage->TexFormat));
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
} else {
|
||||
DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
|
||||
}
|
||||
|
|
@ -557,9 +557,9 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
|
|||
_mesa_get_format_bytes(rb->Format),
|
||||
rb->Width,
|
||||
rb->Height,
|
||||
GL_TRUE);
|
||||
true);
|
||||
if (!intel_image->mt->hiz_region)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Point the renderbuffer's hiz region to the texture's hiz region. */
|
||||
|
|
@ -567,7 +567,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
|
|||
intel_region_reference(&irb->hiz_region, intel_image->mt->hiz_region);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -720,7 +720,7 @@ intel_render_texture(struct gl_context * ctx,
|
|||
irb->Base.RefCount);
|
||||
|
||||
intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset);
|
||||
intel_image->used_as_render_target = GL_TRUE;
|
||||
intel_image->used_as_render_target = true;
|
||||
|
||||
#ifndef I915
|
||||
if (need_tile_offset_workaround(brw_context(ctx), irb)) {
|
||||
|
|
@ -742,7 +742,7 @@ intel_render_texture(struct gl_context * ctx,
|
|||
intel_image->base.Base.Level,
|
||||
intel_image->base.Base.Level,
|
||||
width, height, depth,
|
||||
GL_TRUE);
|
||||
true);
|
||||
|
||||
intel_miptree_copy_teximage(intel, intel_image, new_mt);
|
||||
intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset);
|
||||
|
|
@ -774,7 +774,7 @@ intel_finish_render_texture(struct gl_context * ctx,
|
|||
|
||||
/* Flag that this image may now be validated into the object's miptree. */
|
||||
if (intel_image)
|
||||
intel_image->used_as_render_target = GL_FALSE;
|
||||
intel_image->used_as_render_target = false;
|
||||
|
||||
/* Since we've (probably) rendered to the texture and will (likely) use
|
||||
* it in the texture domain later on in this batchbuffer, flush the
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ intel_miptree_create(struct intel_context *intel,
|
|||
GLuint width0,
|
||||
GLuint height0,
|
||||
GLuint depth0,
|
||||
GLboolean expect_accelerated_upload)
|
||||
bool expect_accelerated_upload)
|
||||
{
|
||||
struct intel_mipmap_tree *mt;
|
||||
uint32_t tiling = I915_TILING_NONE;
|
||||
|
|
@ -238,7 +238,7 @@ intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
|
|||
*
|
||||
* Not sure whether I want to pass gl_texture_image here.
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intel_miptree_match_image(struct intel_mipmap_tree *mt,
|
||||
struct gl_texture_image *image)
|
||||
{
|
||||
|
|
@ -248,10 +248,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
|
|||
|
||||
/* Images with borders are never pulled into mipmap trees. */
|
||||
if (image->Border)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (image->TexFormat != mt->format)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
|
||||
|
||||
|
|
@ -262,9 +262,9 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
|
|||
if (width != mt->level[level].width ||
|
||||
height != mt->level[level].height ||
|
||||
depth != mt->level[level].depth)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@ struct intel_mipmap_tree
|
|||
|
||||
GLuint width0, height0, depth0; /**< Level zero image dimensions */
|
||||
GLuint cpp;
|
||||
GLboolean compressed;
|
||||
bool compressed;
|
||||
|
||||
/* Derived from the above:
|
||||
*/
|
||||
|
|
@ -143,7 +143,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
|
|||
GLuint width0,
|
||||
GLuint height0,
|
||||
GLuint depth0,
|
||||
GLboolean expect_accelerated_upload);
|
||||
bool expect_accelerated_upload);
|
||||
|
||||
struct intel_mipmap_tree *
|
||||
intel_miptree_create_for_region(struct intel_context *intel,
|
||||
|
|
@ -163,7 +163,7 @@ void intel_miptree_release(struct intel_mipmap_tree **mt);
|
|||
|
||||
/* Check if an image fits an existing mipmap tree layout
|
||||
*/
|
||||
GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt,
|
||||
bool intel_miptree_match_image(struct intel_mipmap_tree *mt,
|
||||
struct gl_texture_image *image);
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@
|
|||
#define FILE_DEBUG_FLAG DEBUG_PIXEL
|
||||
|
||||
static GLenum
|
||||
effective_func(GLenum func, GLboolean src_alpha_is_one)
|
||||
effective_func(GLenum func, bool src_alpha_is_one)
|
||||
{
|
||||
if (src_alpha_is_one) {
|
||||
if (func == GL_SRC_ALPHA)
|
||||
|
|
@ -54,15 +54,15 @@ effective_func(GLenum func, GLboolean src_alpha_is_one)
|
|||
* Check if any fragment operations are in effect which might effect
|
||||
* glDraw/CopyPixels.
|
||||
*/
|
||||
GLboolean
|
||||
intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_one)
|
||||
bool
|
||||
intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one)
|
||||
{
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state(ctx);
|
||||
|
||||
if (ctx->FragmentProgram._Enabled) {
|
||||
DBG("fallback due to fragment program\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Color.BlendEnabled &&
|
||||
|
|
@ -73,12 +73,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
|
|||
effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO ||
|
||||
ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) {
|
||||
DBG("fallback due to blend\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Texture._EnabledUnits) {
|
||||
DBG("fallback due to texturing\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(ctx->Color.ColorMask[0][0] &&
|
||||
|
|
@ -86,40 +86,40 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
|
|||
ctx->Color.ColorMask[0][2] &&
|
||||
ctx->Color.ColorMask[0][3])) {
|
||||
DBG("fallback due to color masking\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Color.AlphaEnabled) {
|
||||
DBG("fallback due to alpha\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Depth.Test) {
|
||||
DBG("fallback due to depth test\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Fog.Enabled) {
|
||||
DBG("fallback due to fog\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->_ImageTransferState) {
|
||||
DBG("fallback due to image transfer\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->Stencil._Enabled) {
|
||||
DBG("fallback due to image stencil\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->RenderMode != GL_RENDER) {
|
||||
DBG("fallback due to render mode\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/* The intel_region struct doesn't really do enough to capture the
|
||||
|
|
@ -132,26 +132,26 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on
|
|||
* \param format as given to glDraw/ReadPixels
|
||||
* \param type as given to glDraw/ReadPixels
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intel_check_blit_format(struct intel_region * region,
|
||||
GLenum format, GLenum type)
|
||||
{
|
||||
if (region->cpp == 4 &&
|
||||
(type == GL_UNSIGNED_INT_8_8_8_8_REV ||
|
||||
type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (region->cpp == 2 &&
|
||||
type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
DBG("%s: bad format for blit (cpp %d, type %s format %s)\n",
|
||||
__FUNCTION__, region->cpp,
|
||||
_mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
|
||||
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -31,10 +31,10 @@
|
|||
#include "main/mtypes.h"
|
||||
|
||||
void intelInitPixelFuncs(struct dd_function_table *functions);
|
||||
GLboolean intel_check_blit_fragment_ops(struct gl_context * ctx,
|
||||
GLboolean src_alpha_is_one);
|
||||
bool intel_check_blit_fragment_ops(struct gl_context * ctx,
|
||||
bool src_alpha_is_one);
|
||||
|
||||
GLboolean intel_check_blit_format(struct intel_region *region,
|
||||
bool intel_check_blit_format(struct intel_region *region,
|
||||
GLenum format, GLenum type);
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@ static const GLubyte *map_pbo( struct gl_context *ctx,
|
|||
return ADD_POINTERS(buf, bitmap);
|
||||
}
|
||||
|
||||
static GLboolean test_bit( const GLubyte *src, GLuint bit )
|
||||
static bool test_bit( const GLubyte *src, GLuint bit )
|
||||
{
|
||||
return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0;
|
||||
}
|
||||
|
|
@ -105,7 +105,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
|
|||
GLuint w, GLuint h,
|
||||
GLubyte *dest,
|
||||
GLuint row_align,
|
||||
GLboolean invert)
|
||||
bool invert)
|
||||
{
|
||||
GLuint src_offset = (x + unpack->SkipPixels) & 0x7;
|
||||
GLuint mask = unpack->LsbFirst ? 0 : 7;
|
||||
|
|
@ -167,7 +167,7 @@ y_flip(struct gl_framebuffer *fb, int y, int height)
|
|||
/*
|
||||
* Render a bitmap.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
do_blit_bitmap( struct gl_context *ctx,
|
||||
GLint dstx, GLint dsty,
|
||||
GLsizei width, GLsizei height,
|
||||
|
|
@ -195,19 +195,19 @@ do_blit_bitmap( struct gl_context *ctx,
|
|||
* It seems the blit Z coord is always 1.0 (the far plane) so fragments
|
||||
* will likely be obscured by other, closer geometry.
|
||||
*/
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
intel_prepare_render(intel);
|
||||
dst = intel_drawbuf_region(intel);
|
||||
|
||||
if (!dst)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (_mesa_is_bufferobj(unpack->BufferObj)) {
|
||||
bitmap = map_pbo(ctx, width, height, unpack, bitmap);
|
||||
if (bitmap == NULL)
|
||||
return GL_TRUE; /* even though this is an error, we're done */
|
||||
return true; /* even though this is an error, we're done */
|
||||
}
|
||||
|
||||
COPY_4V(tmpColor, ctx->Current.RasterColor);
|
||||
|
|
@ -227,7 +227,7 @@ do_blit_bitmap( struct gl_context *ctx,
|
|||
color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
|
||||
|
||||
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Clip to buffer bounds and scissor. */
|
||||
if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
|
||||
|
|
@ -265,7 +265,7 @@ do_blit_bitmap( struct gl_context *ctx,
|
|||
w, h,
|
||||
(GLubyte *)stipple,
|
||||
8,
|
||||
fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
|
||||
fb->Name == 0 ? true : false) == 0)
|
||||
continue;
|
||||
|
||||
if (!intelEmitImmediateColorExpandBlit(intel,
|
||||
|
|
@ -281,7 +281,7 @@ do_blit_bitmap( struct gl_context *ctx,
|
|||
dsty + py,
|
||||
w, h,
|
||||
logic_op)) {
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -297,7 +297,7 @@ out:
|
|||
|
||||
intel_check_front_buffer_rendering(intel);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@
|
|||
* glCopyPixels. Differs from intel_check_blit_fragment_ops in that
|
||||
* we allow Scissor.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx)
|
||||
{
|
||||
if (ctx->NewState)
|
||||
|
|
@ -71,7 +71,7 @@ intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx)
|
|||
/**
|
||||
* CopyPixels with the blitter. Don't support zooming, pixel transfer, etc.
|
||||
*/
|
||||
static GLboolean
|
||||
static bool
|
||||
do_blit_copypixels(struct gl_context * ctx,
|
||||
GLint srcx, GLint srcy,
|
||||
GLsizei width, GLsizei height,
|
||||
|
|
@ -84,7 +84,7 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
GLint orig_dsty;
|
||||
GLint orig_srcx;
|
||||
GLint orig_srcy;
|
||||
GLboolean flip = GL_FALSE;
|
||||
bool flip = false;
|
||||
struct intel_renderbuffer *draw_irb = NULL;
|
||||
struct intel_renderbuffer *read_irb = NULL;
|
||||
|
||||
|
|
@ -95,7 +95,7 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
case GL_COLOR:
|
||||
if (fb->_NumColorDrawBuffers != 1) {
|
||||
fallback_debug("glCopyPixels() fallback: MRT\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
|
||||
|
|
@ -108,23 +108,23 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
break;
|
||||
case GL_DEPTH:
|
||||
fallback_debug("glCopyPixels() fallback: GL_DEPTH\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
case GL_STENCIL:
|
||||
fallback_debug("glCopyPixels() fallback: GL_STENCIL\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
default:
|
||||
fallback_debug("glCopyPixels(): Unknown type\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!draw_irb) {
|
||||
fallback_debug("glCopyPixels() fallback: missing draw buffer\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!read_irb) {
|
||||
fallback_debug("glCopyPixels() fallback: missing read buffer\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (draw_irb->Base.Format != read_irb->Base.Format &&
|
||||
|
|
@ -133,7 +133,7 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
fallback_debug("glCopyPixels() fallback: mismatched formats (%s -> %s\n",
|
||||
_mesa_get_format_name(read_irb->Base.Format),
|
||||
_mesa_get_format_name(draw_irb->Base.Format));
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Copypixels can be more than a straight copy. Ensure all the
|
||||
|
|
@ -141,7 +141,7 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
*/
|
||||
if (!intel_check_copypixel_blit_fragment_ops(ctx) ||
|
||||
ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
intel_prepare_render(intel);
|
||||
|
||||
|
|
@ -194,14 +194,14 @@ do_blit_copypixels(struct gl_context * ctx,
|
|||
ctx->Color.ColorLogicOpEnabled ?
|
||||
ctx->Color.LogicOp : GL_COPY)) {
|
||||
DBG("%s: blit failure\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
out:
|
||||
intel_check_front_buffer_rendering(intel);
|
||||
|
||||
DBG("%s: success\n", __FUNCTION__);
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@
|
|||
* any case.
|
||||
*/
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
do_blit_readpixels(struct gl_context * ctx,
|
||||
GLint x, GLint y, GLsizei width, GLsizei height,
|
||||
GLenum format, GLenum type,
|
||||
|
|
@ -78,32 +78,32 @@ do_blit_readpixels(struct gl_context * ctx,
|
|||
GLuint dst_offset;
|
||||
GLuint rowLength;
|
||||
drm_intel_bo *dst_buffer;
|
||||
GLboolean all;
|
||||
bool all;
|
||||
GLint dst_x, dst_y;
|
||||
GLuint dirty;
|
||||
|
||||
DBG("%s\n", __FUNCTION__);
|
||||
|
||||
if (!src)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
if (!_mesa_is_bufferobj(pack->BufferObj)) {
|
||||
/* PBO only for now:
|
||||
*/
|
||||
DBG("%s - not PBO\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (ctx->_ImageTransferState ||
|
||||
!intel_check_blit_format(src, format, type)) {
|
||||
DBG("%s - bad format for blit\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
|
||||
DBG("%s: bad packing params\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pack->RowLength > 0)
|
||||
|
|
@ -113,7 +113,7 @@ do_blit_readpixels(struct gl_context * ctx,
|
|||
|
||||
if (pack->Invert) {
|
||||
DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
if (ctx->ReadBuffer->Name == 0)
|
||||
|
|
@ -127,7 +127,7 @@ do_blit_readpixels(struct gl_context * ctx,
|
|||
&dst_x, &dst_y,
|
||||
&x, &y,
|
||||
&width, &height)) {
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
dirty = intel->front_buffer_dirty;
|
||||
|
|
@ -150,17 +150,17 @@ do_blit_readpixels(struct gl_context * ctx,
|
|||
if (!intelEmitCopyBlit(intel,
|
||||
src->cpp,
|
||||
src->pitch, src->bo, 0, src->tiling,
|
||||
rowLength, dst_buffer, dst_offset, GL_FALSE,
|
||||
rowLength, dst_buffer, dst_offset, false,
|
||||
x, y,
|
||||
dst_x, dst_y,
|
||||
width, height,
|
||||
GL_COPY)) {
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
DBG("%s - DONE\n", __FUNCTION__);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -170,7 +170,7 @@ intelReadPixels(struct gl_context * ctx,
|
|||
const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
GLboolean dirty;
|
||||
bool dirty;
|
||||
|
||||
DBG("%s\n", __FUNCTION__);
|
||||
|
||||
|
|
|
|||
|
|
@ -129,7 +129,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
|
|||
if (region->tiling != I915_TILING_NONE)
|
||||
drm_intel_gem_bo_map_gtt(region->bo);
|
||||
else
|
||||
drm_intel_bo_map(region->bo, GL_TRUE);
|
||||
drm_intel_bo_map(region->bo, true);
|
||||
|
||||
region->map = region->bo->virtual;
|
||||
++intel->num_mapped_regions;
|
||||
|
|
@ -183,7 +183,7 @@ struct intel_region *
|
|||
intel_region_alloc(struct intel_screen *screen,
|
||||
uint32_t tiling,
|
||||
GLuint cpp, GLuint width, GLuint height,
|
||||
GLboolean expect_accelerated_upload)
|
||||
bool expect_accelerated_upload)
|
||||
{
|
||||
drm_intel_bo *buffer;
|
||||
unsigned long flags = 0;
|
||||
|
|
@ -209,12 +209,12 @@ intel_region_alloc(struct intel_screen *screen,
|
|||
return region;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intel_region_flink(struct intel_region *region, uint32_t *name)
|
||||
{
|
||||
if (region->name == 0) {
|
||||
if (drm_intel_bo_flink(region->bo, ®ion->name))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
_mesa_HashInsert(region->screen->named_regions,
|
||||
region->name, region);
|
||||
|
|
@ -222,7 +222,7 @@ intel_region_flink(struct intel_region *region, uint32_t *name)
|
|||
|
||||
*name = region->name;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
struct intel_region *
|
||||
|
|
@ -356,7 +356,7 @@ _mesa_copy_rect(GLubyte * dst,
|
|||
/* Copy rectangular sub-regions. Need better logic about when to
|
||||
* push buffers into AGP - will currently do so whenever possible.
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intel_region_copy(struct intel_context *intel,
|
||||
struct intel_region *dst,
|
||||
GLuint dst_offset,
|
||||
|
|
@ -364,7 +364,7 @@ intel_region_copy(struct intel_context *intel,
|
|||
struct intel_region *src,
|
||||
GLuint src_offset,
|
||||
GLuint srcx, GLuint srcy, GLuint width, GLuint height,
|
||||
GLboolean flip,
|
||||
bool flip,
|
||||
GLenum logicop)
|
||||
{
|
||||
uint32_t src_pitch = src->pitch;
|
||||
|
|
@ -372,7 +372,7 @@ intel_region_copy(struct intel_context *intel,
|
|||
_DBG("%s\n", __FUNCTION__);
|
||||
|
||||
if (intel == NULL)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
assert(src->cpp == dst->cpp);
|
||||
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@
|
|||
* stored in a drm_intel_bo.
|
||||
*/
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <xf86drm.h>
|
||||
|
||||
#include "main/mtypes.h"
|
||||
|
|
@ -76,7 +77,7 @@ struct intel_region *intel_region_alloc(struct intel_screen *screen,
|
|||
uint32_t tiling,
|
||||
GLuint cpp, GLuint width,
|
||||
GLuint height,
|
||||
GLboolean expect_accelerated_upload);
|
||||
bool expect_accelerated_upload);
|
||||
|
||||
struct intel_region *
|
||||
intel_region_alloc_for_handle(struct intel_screen *screen,
|
||||
|
|
@ -84,7 +85,7 @@ intel_region_alloc_for_handle(struct intel_screen *screen,
|
|||
GLuint width, GLuint height, GLuint pitch,
|
||||
unsigned int handle, const char *name);
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intel_region_flink(struct intel_region *region, uint32_t *name);
|
||||
|
||||
void intel_region_reference(struct intel_region **dst,
|
||||
|
|
@ -103,7 +104,7 @@ void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
|
|||
|
||||
/* Copy rectangular sub-regions
|
||||
*/
|
||||
GLboolean
|
||||
bool
|
||||
intel_region_copy(struct intel_context *intel,
|
||||
struct intel_region *dest,
|
||||
GLuint dest_offset,
|
||||
|
|
@ -111,7 +112,7 @@ intel_region_copy(struct intel_context *intel,
|
|||
struct intel_region *src,
|
||||
GLuint src_offset,
|
||||
GLuint srcx, GLuint srcy, GLuint width, GLuint height,
|
||||
GLboolean flip,
|
||||
bool flip,
|
||||
GLenum logicop);
|
||||
|
||||
void _mesa_copy_rect(GLubyte * dst,
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ intelDRI2Flush(__DRIdrawable *drawable)
|
|||
if (intel->gen < 4)
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
intel->need_throttle = GL_TRUE;
|
||||
intel->need_throttle = true;
|
||||
|
||||
if (intel->batch.used)
|
||||
intel_batchbuffer_flush(intel);
|
||||
|
|
@ -266,7 +266,7 @@ intel_create_image(__DRIscreen *screen,
|
|||
|
||||
image->region =
|
||||
intel_region_alloc(intelScreen, tiling,
|
||||
cpp, width, height, GL_TRUE);
|
||||
cpp, width, height, true);
|
||||
if (image->region == NULL) {
|
||||
FREE(image);
|
||||
return NULL;
|
||||
|
|
@ -281,14 +281,14 @@ intel_query_image(__DRIimage *image, int attrib, int *value)
|
|||
switch (attrib) {
|
||||
case __DRI_IMAGE_ATTRIB_STRIDE:
|
||||
*value = image->region->pitch * image->region->cpp;
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
case __DRI_IMAGE_ATTRIB_HANDLE:
|
||||
*value = image->region->bo->handle;
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
case __DRI_IMAGE_ATTRIB_NAME:
|
||||
return intel_region_flink(image->region, (uint32_t *) value);
|
||||
default:
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -334,7 +334,7 @@ static const __DRIextension *intelScreenExtensions[] = {
|
|||
NULL
|
||||
};
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
intel_get_param(__DRIscreen *psp, int param, int *value)
|
||||
{
|
||||
int ret;
|
||||
|
|
@ -347,13 +347,13 @@ intel_get_param(__DRIscreen *psp, int param, int *value)
|
|||
if (ret) {
|
||||
if (ret != -EINVAL)
|
||||
_mesa_warning(NULL, "drm_i915_getparam: %d", ret);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
intel_get_boolean(__DRIscreen *psp, int param)
|
||||
{
|
||||
int value = 0;
|
||||
|
|
@ -396,7 +396,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
|
|||
struct intel_screen *screen = (struct intel_screen*) driScrnPriv->private;
|
||||
|
||||
if (isPixmap) {
|
||||
return GL_FALSE; /* not implemented */
|
||||
return false; /* not implemented */
|
||||
}
|
||||
else {
|
||||
gl_format rgbFormat;
|
||||
|
|
@ -404,7 +404,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
|
|||
struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
|
||||
|
||||
if (!fb)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
_mesa_initialize_window_framebuffer(fb, mesaVis);
|
||||
|
||||
|
|
@ -467,15 +467,15 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
|
|||
|
||||
/* now add any/all software-based renderbuffers we may need */
|
||||
_mesa_add_soft_renderbuffers(fb,
|
||||
GL_FALSE, /* never sw color */
|
||||
GL_FALSE, /* never sw depth */
|
||||
GL_FALSE, /* never sw stencil */
|
||||
false, /* never sw color */
|
||||
false, /* never sw depth */
|
||||
false, /* never sw stencil */
|
||||
mesaVis->accumRedBits > 0,
|
||||
GL_FALSE, /* never sw alpha */
|
||||
GL_FALSE /* never sw aux */ );
|
||||
false, /* never sw alpha */
|
||||
false /* never sw aux */ );
|
||||
driDrawPriv->driverPrivate = fb;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -491,18 +491,21 @@ intelDestroyBuffer(__DRIdrawable * driDrawPriv)
|
|||
* init-designated function to register chipids and createcontext
|
||||
* functions.
|
||||
*/
|
||||
extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
|
||||
__DRIcontext * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
extern bool
|
||||
i830CreateContext(const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
extern GLboolean i915CreateContext(int api,
|
||||
const struct gl_config * mesaVis,
|
||||
__DRIcontext * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
extern GLboolean brwCreateContext(int api,
|
||||
const struct gl_config * mesaVis,
|
||||
__DRIcontext * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
extern bool
|
||||
i915CreateContext(int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
extern bool
|
||||
brwCreateContext(int api,
|
||||
const struct gl_config *mesaVis,
|
||||
__DRIcontext *driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
static GLboolean
|
||||
intelCreateContext(gl_api api,
|
||||
|
|
@ -520,7 +523,7 @@ intelCreateContext(gl_api api,
|
|||
sharedContextPrivate);
|
||||
}
|
||||
} else {
|
||||
intelScreen->no_vbo = GL_TRUE;
|
||||
intelScreen->no_vbo = true;
|
||||
return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
|
||||
}
|
||||
#else
|
||||
|
|
@ -529,10 +532,10 @@ intelCreateContext(gl_api api,
|
|||
driContextPriv, sharedContextPrivate);
|
||||
#endif
|
||||
fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static GLboolean
|
||||
static bool
|
||||
intel_init_bufmgr(struct intel_screen *intelScreen)
|
||||
{
|
||||
__DRIscreen *spriv = intelScreen->driScrnPriv;
|
||||
|
|
@ -545,13 +548,13 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
|
|||
if (intelScreen->bufmgr == NULL) {
|
||||
fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
|
||||
__func__, __LINE__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
|
||||
num_fences == 0) {
|
||||
fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
|
||||
|
|
@ -562,7 +565,7 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
|
|||
intelScreen->relaxed_relocations |=
|
||||
intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -639,7 +642,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
|
|||
intelScreen = CALLOC(sizeof *intelScreen);
|
||||
if (!intelScreen) {
|
||||
fprintf(stderr, "\nERROR! Allocating private area failed\n");
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
/* parse information in __driConfigOptions */
|
||||
driParseOptionInfo(&intelScreen->optionCache,
|
||||
|
|
@ -651,7 +654,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
|
|||
/* Determine chipset ID */
|
||||
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
|
||||
&intelScreen->deviceID))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
/* Allow an override of the device ID for the purpose of making the
|
||||
* driver produce dumps for debugging of new chipset enablement.
|
||||
|
|
@ -701,7 +704,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
|
|||
psp->api_mask = api_mask;
|
||||
|
||||
if (!intel_init_bufmgr(intelScreen))
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
|
||||
psp->extensions = intelScreenExtensions;
|
||||
|
||||
|
|
@ -748,7 +751,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
|
|||
ARRAY_SIZE(back_buffer_modes),
|
||||
msaa_samples_array,
|
||||
ARRAY_SIZE(msaa_samples_array),
|
||||
GL_FALSE);
|
||||
false);
|
||||
if (configs == NULL)
|
||||
configs = new_configs;
|
||||
else
|
||||
|
|
@ -773,7 +776,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
|
|||
depth_bits, stencil_bits, 1,
|
||||
back_buffer_modes + 1, 1,
|
||||
msaa_samples_array, 1,
|
||||
GL_TRUE);
|
||||
true);
|
||||
if (configs == NULL)
|
||||
configs = new_configs;
|
||||
else
|
||||
|
|
@ -816,7 +819,7 @@ intelAllocateBuffer(__DRIscreen *screen,
|
|||
tiling = I915_TILING_X;
|
||||
|
||||
intelBuffer->region = intel_region_alloc(intelScreen, tiling,
|
||||
format / 8, width, height, GL_TRUE);
|
||||
format / 8, width, height, true);
|
||||
|
||||
if (intelBuffer->region == NULL) {
|
||||
FREE(intelBuffer);
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@
|
|||
#ifndef _INTEL_INIT_H_
|
||||
#define _INTEL_INIT_H_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <sys/time.h>
|
||||
#include "dri_util.h"
|
||||
#include "intel_bufmgr.h"
|
||||
|
|
@ -100,7 +101,7 @@ struct intel_screen
|
|||
|
||||
__DRIscreen *driScrnPriv;
|
||||
|
||||
GLboolean no_hw;
|
||||
bool no_hw;
|
||||
GLuint relaxed_relocations;
|
||||
|
||||
/*
|
||||
|
|
@ -108,12 +109,12 @@ struct intel_screen
|
|||
* rather than solely in intel_context, because glXCreatePbuffer and
|
||||
* glXCreatePixmap are not passed a GLXContext.
|
||||
*/
|
||||
GLboolean hw_has_separate_stencil;
|
||||
GLboolean hw_must_use_separate_stencil;
|
||||
GLboolean hw_has_hiz;
|
||||
bool hw_has_separate_stencil;
|
||||
bool hw_must_use_separate_stencil;
|
||||
bool hw_has_hiz;
|
||||
enum intel_dri2_has_hiz dri2_has_hiz;
|
||||
|
||||
GLboolean no_vbo;
|
||||
bool no_vbo;
|
||||
dri_bufmgr *bufmgr;
|
||||
struct _mesa_HashTable *named_regions;
|
||||
|
||||
|
|
@ -123,7 +124,7 @@ struct intel_screen
|
|||
driOptionCache optionCache;
|
||||
};
|
||||
|
||||
extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv);
|
||||
extern bool intelMapScreenRegions(__DRIscreen * sPriv);
|
||||
|
||||
extern void intelDestroyContext(__DRIcontext * driContextPriv);
|
||||
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ struct intel_mipmap_tree *
|
|||
intel_miptree_create_for_teximage(struct intel_context *intel,
|
||||
struct intel_texture_object *intelObj,
|
||||
struct intel_texture_image *intelImage,
|
||||
GLboolean expect_accelerated_upload);
|
||||
bool expect_accelerated_upload);
|
||||
|
||||
GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
|
||||
|
||||
|
|
@ -80,7 +80,7 @@ void intel_tex_image_s8z24_gather(struct intel_context *intel,
|
|||
|
||||
int intel_compressed_num_bytes(GLuint mesaFormat);
|
||||
|
||||
GLboolean intel_copy_texsubimage(struct intel_context *intel,
|
||||
bool intel_copy_texsubimage(struct intel_context *intel,
|
||||
struct intel_texture_image *intelImage,
|
||||
GLint dstx, GLint dsty,
|
||||
GLint x, GLint y,
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@ get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
|
|||
}
|
||||
|
||||
|
||||
GLboolean
|
||||
bool
|
||||
intel_copy_texsubimage(struct intel_context *intel,
|
||||
struct intel_texture_image *intelImage,
|
||||
GLint dstx, GLint dsty,
|
||||
|
|
@ -82,7 +82,7 @@ intel_copy_texsubimage(struct intel_context *intel,
|
|||
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
|
||||
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
|
||||
__FUNCTION__, intelImage->mt, irb, internalFormat);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
copy_supported = intelImage->base.Base.TexFormat == irb->Base.Format;
|
||||
|
|
@ -105,7 +105,7 @@ intel_copy_texsubimage(struct intel_context *intel,
|
|||
__FUNCTION__,
|
||||
_mesa_get_format_name(intelImage->base.Base.TexFormat),
|
||||
_mesa_get_format_name(irb->Base.Format));
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
|
|
@ -121,7 +121,7 @@ intel_copy_texsubimage(struct intel_context *intel,
|
|||
|
||||
/* The blitter can't handle Y-tiled buffers. */
|
||||
if (intelImage->mt->region->tiling == I915_TILING_Y) {
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ctx->ReadBuffer->Name == 0) {
|
||||
|
|
@ -148,14 +148,14 @@ intel_copy_texsubimage(struct intel_context *intel,
|
|||
image_x + dstx, image_y + dsty,
|
||||
width, height,
|
||||
GL_COPY)) {
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (copy_supported_with_alpha_override)
|
||||
intel_set_teximage_alpha_to_one(ctx, intelImage);
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ struct intel_mipmap_tree *
|
|||
intel_miptree_create_for_teximage(struct intel_context *intel,
|
||||
struct intel_texture_object *intelObj,
|
||||
struct intel_texture_image *intelImage,
|
||||
GLboolean expect_accelerated_upload)
|
||||
bool expect_accelerated_upload)
|
||||
{
|
||||
GLuint firstLevel;
|
||||
GLuint lastLevel;
|
||||
|
|
@ -203,7 +203,7 @@ try_pbo_upload(struct gl_context *ctx,
|
|||
if (!intelEmitCopyBlit(intel,
|
||||
intelImage->mt->cpp,
|
||||
src_stride, src_buffer,
|
||||
src_offset, GL_FALSE,
|
||||
src_offset, false,
|
||||
dst_stride, dst_buffer, 0,
|
||||
intelImage->mt->region->tiling,
|
||||
0, 0, dst_x, dst_y, width, height,
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ struct intel_texture_image
|
|||
* Else there is no image data.
|
||||
*/
|
||||
struct intel_mipmap_tree *mt;
|
||||
GLboolean used_as_render_target;
|
||||
bool used_as_render_target;
|
||||
|
||||
/**
|
||||
* \name Renderbuffers for faking packed depth/stencil
|
||||
|
|
|
|||
|
|
@ -130,7 +130,7 @@ intel_blit_texsubimage(struct gl_context * ctx,
|
|||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
|
||||
}
|
||||
|
||||
GLboolean ret;
|
||||
bool ret;
|
||||
unsigned int dst_pitch = intelImage->mt->region->pitch *
|
||||
intelImage->mt->cpp;
|
||||
|
||||
|
|
@ -139,7 +139,7 @@ intel_blit_texsubimage(struct gl_context * ctx,
|
|||
ret = intelEmitCopyBlit(intel,
|
||||
intelImage->mt->cpp,
|
||||
dstRowStride / intelImage->mt->cpp,
|
||||
temp_bo, 0, GL_FALSE,
|
||||
temp_bo, 0, false,
|
||||
dst_pitch / intelImage->mt->cpp,
|
||||
intelImage->mt->region->bo, 0,
|
||||
intelImage->mt->region->tiling,
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
|||
*/
|
||||
if (firstImage->base.Base.Border) {
|
||||
intel_miptree_release(&intelObj->mt);
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
intel_miptree_get_dimensions_for_image(&firstImage->base.Base,
|
||||
|
|
@ -93,9 +93,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
|||
width,
|
||||
height,
|
||||
depth,
|
||||
GL_TRUE);
|
||||
true);
|
||||
if (!intelObj->mt)
|
||||
return GL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Pull in any images not in the object's tree:
|
||||
|
|
@ -121,7 +121,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
|||
}
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue