intel: Add fallback debug to glGenerateMipmap.

This commit is contained in:
Eric Anholt 2010-09-24 18:00:42 -07:00
parent 934fde4f5a
commit 2e3d22b074

View file

@ -157,6 +157,10 @@ intelGenerateMipmap(GLcontext *ctx, GLenum target,
/* sw path: need to map texture images */
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
if (INTEL_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
_mesa_generate_mipmap(ctx, target, texObj);
intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);