glsl: s/GLboolean/bool/ to silence MSVC compiler warning

It complains about mixing GLboolean and bool in the |= expression.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2019-05-04 10:00:08 -06:00
parent ed5f024515
commit 2e28983ed2

View file

@ -2226,7 +2226,7 @@ do_common_optimization(exec_list *ir, bool linked,
bool native_integers)
{
const bool debug = false;
GLboolean progress = GL_FALSE;
bool progress = false;
#define OPT(PASS, ...) do { \
if (debug) { \