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glsl: s/GLboolean/bool/ to silence MSVC compiler warning
It complains about mixing GLboolean and bool in the |= expression. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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@ -2226,7 +2226,7 @@ do_common_optimization(exec_list *ir, bool linked,
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bool native_integers)
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{
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const bool debug = false;
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GLboolean progress = GL_FALSE;
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bool progress = false;
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#define OPT(PASS, ...) do { \
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if (debug) { \
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