freedreno: don't bother setting resource timestamps

Waiting on a bo being ready is handled in fd_bo_cpu_prep. No need to
keep separate timestamps around.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ilia Mirkin 2015-04-03 23:39:38 -04:00 committed by Rob Clark
parent 1fee3061d5
commit 2e1445c8f3

View file

@ -344,7 +344,6 @@ void
fd_gmem_render_tiles(struct fd_context *ctx)
{
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
uint32_t i, timestamp = 0;
bool sysmem = false;
if (ctx->emit_sysmem_prep) {
@ -396,14 +395,6 @@ fd_gmem_render_tiles(struct fd_context *ctx)
fd_reset_wfi(ctx);
/* update timestamps on render targets: */
timestamp = fd_ringbuffer_timestamp(ctx->ring);
for (i = 0; i < pfb->nr_cbufs; i++)
if (pfb->cbufs[i])
fd_resource(pfb->cbufs[i]->texture)->timestamp = timestamp;
if (pfb->zsbuf)
fd_resource(pfb->zsbuf->texture)->timestamp = timestamp;
/* reset maximal bounds: */
ctx->max_scissor.minx = ctx->max_scissor.miny = ~0;
ctx->max_scissor.maxx = ctx->max_scissor.maxy = 0;