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freedreno: don't bother setting resource timestamps
Waiting on a bo being ready is handled in fd_bo_cpu_prep. No need to keep separate timestamps around. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
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1 changed files with 0 additions and 9 deletions
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@ -344,7 +344,6 @@ void
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fd_gmem_render_tiles(struct fd_context *ctx)
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{
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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uint32_t i, timestamp = 0;
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bool sysmem = false;
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if (ctx->emit_sysmem_prep) {
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@ -396,14 +395,6 @@ fd_gmem_render_tiles(struct fd_context *ctx)
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fd_reset_wfi(ctx);
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/* update timestamps on render targets: */
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timestamp = fd_ringbuffer_timestamp(ctx->ring);
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for (i = 0; i < pfb->nr_cbufs; i++)
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if (pfb->cbufs[i])
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fd_resource(pfb->cbufs[i]->texture)->timestamp = timestamp;
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if (pfb->zsbuf)
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fd_resource(pfb->zsbuf->texture)->timestamp = timestamp;
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/* reset maximal bounds: */
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ctx->max_scissor.minx = ctx->max_scissor.miny = ~0;
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ctx->max_scissor.maxx = ctx->max_scissor.maxy = 0;
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