loader_dri3/glx/egl: Optionally use a blit context for blitting operations

The code was relying on us always having a current context for client local
image blit operations. Otherwise the blit would be skipped. However,
glxSwapBuffers, for example, doesn't require a current context and that was a
common problem in the dri1 era. It seems the problem has resurfaced with dri3.

If we don't have a current context when we want to blit, try creating a private
dri context and maintain a context cache of a single context.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Thomas Hellstrom 2017-08-10 15:35:39 +02:00
parent 5198e48a0d
commit 2db9548296
6 changed files with 196 additions and 67 deletions

View file

@ -945,8 +945,11 @@ dri2_display_destroy(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
if (dri2_dpy->own_dri_screen)
if (dri2_dpy->own_dri_screen) {
if (dri2_dpy->vtbl->close_screen_notify)
dri2_dpy->vtbl->close_screen_notify(disp);
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
}
if (dri2_dpy->fd >= 0)
close(dri2_dpy->fd);
if (dri2_dpy->driver)

View file

@ -154,6 +154,8 @@ struct dri2_egl_display_vtbl {
EGLuint64KHR *sbc);
__DRIdrawable *(*get_dri_drawable)(_EGLSurface *surf);
void (*close_screen_notify)(_EGLDisplay *dpy);
};
struct dri2_egl_display

View file

@ -401,6 +401,14 @@ dri3_get_dri_drawable(_EGLSurface *surf)
return dri3_surf->loader_drawable.dri_drawable;
}
static void
dri3_close_screen_notify(_EGLDisplay *dpy)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
loader_dri3_close_screen(dri2_dpy->dri_screen);
}
struct dri2_egl_display_vtbl dri3_x11_display_vtbl = {
.authenticate = dri3_authenticate,
.create_window_surface = dri3_create_window_surface,
@ -420,6 +428,7 @@ struct dri2_egl_display_vtbl dri3_x11_display_vtbl = {
.create_wayland_buffer_from_image = dri2_fallback_create_wayland_buffer_from_image,
.get_sync_values = dri3_get_sync_values,
.get_dri_drawable = dri3_get_dri_drawable,
.close_screen_notify = dri3_close_screen_notify,
};
EGLBoolean

View file

@ -572,6 +572,7 @@ dri3_destroy_screen(struct glx_screen *base)
struct dri3_screen *psc = (struct dri3_screen *) base;
/* Free the direct rendering per screen data */
loader_dri3_close_screen(psc->driScreen);
(*psc->core->destroyScreen) (psc->driScreen);
driDestroyConfigs(psc->driver_configs);
close(psc->fd);

View file

@ -32,6 +32,7 @@
#include <X11/Xlib-xcb.h>
#include <c11/threads.h>
#include "loader_dri3_helper.h"
/* From xmlpool/options.h, user exposed so should be stable */
@ -40,6 +41,121 @@
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
/**
* A cached blit context.
*/
struct loader_dri3_blit_context {
mtx_t mtx;
__DRIcontext *ctx;
__DRIscreen *cur_screen;
const __DRIcoreExtension *core;
};
/* For simplicity we maintain the cache only for a single screen at a time */
static struct loader_dri3_blit_context blit_context = {
_MTX_INITIALIZER_NP, NULL
};
/**
* Do we have blit functionality in the image blit extension?
*
* \param draw[in] The drawable intended to blit from / to.
* \return true if we have blit functionality. false otherwise.
*/
static bool loader_dri3_have_image_blit(const struct loader_dri3_drawable *draw)
{
return draw->ext->image->base.version >= 9 &&
draw->ext->image->blitImage != NULL;
}
/**
* Get and lock (for use with the current thread) a dri context associated
* with the drawable's dri screen. The context is intended to be used with
* the dri image extension's blitImage method.
*
* \param draw[in] Pointer to the drawable whose dri screen we want a
* dri context for.
* \return A dri context or NULL if context creation failed.
*
* When the caller is done with the context (even if the context returned was
* NULL), the caller must call loader_dri3_blit_context_put.
*/
static __DRIcontext *
loader_dri3_blit_context_get(struct loader_dri3_drawable *draw)
{
mtx_lock(&blit_context.mtx);
if (blit_context.ctx && blit_context.cur_screen != draw->dri_screen) {
blit_context.core->destroyContext(blit_context.ctx);
blit_context.ctx = NULL;
}
if (!blit_context.ctx) {
blit_context.ctx = draw->ext->core->createNewContext(draw->dri_screen,
NULL, NULL, NULL);
blit_context.cur_screen = draw->dri_screen;
blit_context.core = draw->ext->core;
}
return blit_context.ctx;
}
/**
* Release (for use with other threads) a dri context previously obtained using
* loader_dri3_blit_context_get.
*/
static void
loader_dri3_blit_context_put(void)
{
mtx_unlock(&blit_context.mtx);
}
/**
* Blit (parts of) the contents of a DRI image to another dri image
*
* \param draw[in] The drawable which owns the images.
* \param dst[in] The destination image.
* \param src[in] The source image.
* \param dstx0[in] Start destination coordinate.
* \param dsty0[in] Start destination coordinate.
* \param width[in] Blit width.
* \param height[in] Blit height.
* \param srcx0[in] Start source coordinate.
* \param srcy0[in] Start source coordinate.
* \param flush_flag[in] Image blit flush flag.
* \return true iff successful.
*/
static bool
loader_dri3_blit_image(struct loader_dri3_drawable *draw,
__DRIimage *dst, __DRIimage *src,
int dstx0, int dsty0, int width, int height,
int srcx0, int srcy0, int flush_flag)
{
__DRIcontext *dri_context;
bool use_blit_context = false;
if (!loader_dri3_have_image_blit(draw))
return false;
dri_context = draw->vtable->get_dri_context(draw);
if (!dri_context || !draw->vtable->in_current_context(draw)) {
dri_context = loader_dri3_blit_context_get(draw);
use_blit_context = true;
flush_flag |= __BLIT_FLAG_FLUSH;
}
if (dri_context)
draw->ext->image->blitImage(dri_context, dst, src, dstx0, dsty0,
width, height, srcx0, srcy0,
width, height, flush_flag);
if (use_blit_context)
loader_dri3_blit_context_put();
return dri_context != NULL;
}
static inline void
dri3_fence_reset(xcb_connection_t *c, struct loader_dri3_buffer *buffer)
{
@ -467,9 +583,6 @@ loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw,
{
struct loader_dri3_buffer *back;
unsigned flags = __DRI2_FLUSH_DRAWABLE;
__DRIcontext *dri_context;
dri_context = draw->vtable->get_dri_context(draw);
/* Check we have the right attachments */
if (!draw->have_back || draw->is_pixmap)
@ -482,25 +595,23 @@ loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw,
back = dri3_back_buffer(draw);
y = draw->height - y - height;
if (draw->is_different_gpu && draw->vtable->in_current_context(draw)) {
if (draw->is_different_gpu) {
/* Update the linear buffer part of the back buffer
* for the dri3_copy_area operation
*/
draw->ext->image->blitImage(dri_context,
back->linear_buffer,
back->image,
0, 0, back->width,
back->height,
0, 0, back->width,
back->height, __BLIT_FLAG_FLUSH);
/* We use blitImage to update our fake front,
(void) loader_dri3_blit_image(draw,
back->linear_buffer,
back->image,
0, 0, back->width, back->height,
0, 0, __BLIT_FLAG_FLUSH);
/* We use blit_image to update our fake front,
*/
if (draw->have_fake_front)
draw->ext->image->blitImage(dri_context,
dri3_fake_front_buffer(draw)->image,
back->image,
x, y, width, height,
x, y, width, height, __BLIT_FLAG_FLUSH);
(void) loader_dri3_blit_image(draw,
dri3_fake_front_buffer(draw)->image,
back->image,
x, y, width, height,
x, y, __BLIT_FLAG_FLUSH);
}
loader_dri3_swapbuffer_barrier(draw);
@ -547,13 +658,11 @@ void
loader_dri3_wait_x(struct loader_dri3_drawable *draw)
{
struct loader_dri3_buffer *front;
__DRIcontext *dri_context;
if (draw == NULL || !draw->have_fake_front)
return;
front = dri3_fake_front_buffer(draw);
dri_context = draw->vtable->get_dri_context(draw);
loader_dri3_copy_drawable(draw, front->pixmap, draw->drawable);
@ -562,39 +671,33 @@ loader_dri3_wait_x(struct loader_dri3_drawable *draw)
* Copy back to the tiled buffer we use for rendering.
* Note that we don't need flushing.
*/
if (draw->is_different_gpu && draw->vtable->in_current_context(draw))
draw->ext->image->blitImage(dri_context,
front->image,
front->linear_buffer,
0, 0, front->width,
front->height,
0, 0, front->width,
front->height, 0);
if (draw->is_different_gpu)
(void) loader_dri3_blit_image(draw,
front->image,
front->linear_buffer,
0, 0, front->width, front->height,
0, 0, 0);
}
void
loader_dri3_wait_gl(struct loader_dri3_drawable *draw)
{
struct loader_dri3_buffer *front;
__DRIcontext *dri_context;
if (draw == NULL || !draw->have_fake_front)
return;
front = dri3_fake_front_buffer(draw);
dri_context = draw->vtable->get_dri_context(draw);
/* In the psc->is_different_gpu case, we update the linear_buffer
* before updating the real front.
*/
if (draw->is_different_gpu && draw->vtable->in_current_context(draw))
draw->ext->image->blitImage(dri_context,
front->linear_buffer,
front->image,
0, 0, front->width,
front->height,
0, 0, front->width,
front->height, __BLIT_FLAG_FLUSH);
if (draw->is_different_gpu)
(void) loader_dri3_blit_image(draw,
front->linear_buffer,
front->image,
0, 0, front->width, front->height,
0, 0, __BLIT_FLAG_FLUSH);
loader_dri3_swapbuffer_barrier(draw);
loader_dri3_copy_drawable(draw, draw->drawable, front->pixmap);
}
@ -631,32 +734,26 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
bool force_copy)
{
struct loader_dri3_buffer *back;
__DRIcontext *dri_context;
int64_t ret = 0;
uint32_t options = XCB_PRESENT_OPTION_NONE;
dri_context = draw->vtable->get_dri_context(draw);
draw->vtable->flush_drawable(draw, flush_flags);
back = draw->buffers[dri3_find_back(draw)];
if (draw->is_different_gpu && back) {
/* Update the linear buffer before presenting the pixmap */
draw->ext->image->blitImage(dri_context,
back->linear_buffer,
back->image,
0, 0, back->width,
back->height,
0, 0, back->width,
back->height, __BLIT_FLAG_FLUSH);
(void) loader_dri3_blit_image(draw,
back->linear_buffer,
back->image,
0, 0, back->width, back->height,
0, 0, __BLIT_FLAG_FLUSH);
/* Update the fake front */
if (draw->have_fake_front)
draw->ext->image->blitImage(dri_context,
draw->buffers[LOADER_DRI3_FRONT_ID]->image,
back->image,
0, 0, draw->width, draw->height,
0, 0, draw->width, draw->height,
__BLIT_FLAG_FLUSH);
(void) loader_dri3_blit_image(draw,
draw->buffers[LOADER_DRI3_FRONT_ID]->image,
back->image,
0, 0, draw->width, draw->height,
0, 0, __BLIT_FLAG_FLUSH);
}
dri3_flush_present_events(draw);
@ -1188,9 +1285,6 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
{
struct loader_dri3_buffer *buffer;
int buf_id;
__DRIcontext *dri_context;
dri_context = draw->vtable->get_dri_context(draw);
if (buffer_type == loader_dri3_buffer_back) {
buf_id = dri3_find_back(draw);
@ -1237,11 +1331,11 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
draw->width, draw->height);
dri3_fence_trigger(draw->conn, new_buffer);
} else if (draw->vtable->in_current_context(draw)) {
draw->ext->image->blitImage(dri_context,
new_buffer->image,
buffer->image,
0, 0, draw->width, draw->height,
0, 0, draw->width, draw->height, 0);
(void) loader_dri3_blit_image(draw,
new_buffer->image,
buffer->image,
0, 0, draw->width, draw->height,
0, 0, 0);
}
dri3_free_render_buffer(draw, buffer);
}
@ -1260,11 +1354,11 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
if (new_buffer->linear_buffer &&
draw->vtable->in_current_context(draw)) {
dri3_fence_await(draw->conn, new_buffer);
draw->ext->image->blitImage(dri_context,
new_buffer->image,
new_buffer->linear_buffer,
0, 0, draw->width, draw->height,
0, 0, draw->width, draw->height, 0);
(void) loader_dri3_blit_image(draw,
new_buffer->image,
new_buffer->linear_buffer,
0, 0, draw->width, draw->height,
0, 0, 0);
}
break;
}
@ -1436,3 +1530,20 @@ loader_dri3_swapbuffer_barrier(struct loader_dri3_drawable *draw)
(void) loader_dri3_wait_for_sbc(draw, 0, &ust, &msc, &sbc);
}
/**
* Perform any cleanup associated with a close screen operation.
* \param dri_screen[in,out] Pointer to __DRIscreen about to be closed.
*
* This function destroys the screen's cached swap context if any.
*/
void
loader_dri3_close_screen(__DRIscreen *dri_screen)
{
mtx_lock(&blit_context.mtx);
if (blit_context.ctx && blit_context.cur_screen == dri_screen) {
blit_context.core->destroyContext(blit_context.ctx);
blit_context.ctx = NULL;
}
mtx_unlock(&blit_context.mtx);
}

View file

@ -241,4 +241,7 @@ loader_dri3_update_drawable_geometry(struct loader_dri3_drawable *draw);
void
loader_dri3_swapbuffer_barrier(struct loader_dri3_drawable *draw);
void
loader_dri3_close_screen(__DRIscreen *dri_screen);
#endif