diff --git a/docs/news.html b/docs/news.html index bb1bb77dcac..846cf34b883 100644 --- a/docs/news.html +++ b/docs/news.html @@ -1225,52 +1225,43 @@ Here's what's new:
I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3
3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly just bug fixes.
-Here's what's changed: - -
Here's what's changed:
++ Bug fixes: + - mixed drawing of lines and bitmaps sometimes had wrong colors + - added missing glHintPGI() function + - fixed a polygon culling bug + - fixed bugs in gluPartialDisk() + - Z values in selection mode were wrong + - added missing tokens: + GL_SMOOTH_POINT_SIZE_RANGE + GL_SMOOTH_POINT_SIZE_GRANULARITY + GL_SMOOTH_LINE_WIDTH_RANGE + GL_SMOOTH_LINE_WIDTH_GRANULARITY + GL_ALIASED_POINT_SIZE_RANGE + GL_ALIASED_LINE_WIDTH_RANGE + - fixed glCopyPixels when copying from back to front buffer + - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT + - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken + - glDeleteTextures() didn't decrement reference count correctly + - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly + - Actual depth of transformation matrix stacks was off by one + - 24bpp visuals didn't address pixels correctly + - mipmap level of detail (lambda) calculation simplified, more accurate + - 101691 - Polygon clipping and GL_LINE + - 101928 - Polygon clipping and GL_LINE (same fix as above) + - 101808 - Non-glVertexArrays tristrip bug + - 101971 - find_last_3f on Dec OSF (worked around) + - 102369 - segv on dec osf (possibly a duplicate of the above) + - 102893 - orientations of modelview cause segfault + New: + - updated SVGA Linux driver + - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX + - build libGLw.a (Xt/OpenGL drawing area widget) library by default + - changed -O2 to -O3 for a number of gcc configs + Changes: + - glXCopyContext's mask parameter is now unsigned long, per GLX spec +
Please report any problems with this release ASAP. Bugs should be filed on the
Mesa3D website at sourceforge.
@@ -1356,15 +1347,14 @@ This donation from John/id is very generous. Keith and I are very
grateful.
-
-
John Carmack made an interesting .plan update yesterday: -
John Carmack made an interesting .plan update yesterday:
++ "I put together a document on optimizing OpenGL drivers for Q3 that + should be helpful to the various Linux 3D teams.
+ http://www.quake3arena.com/news/glopt.html" +