radeonsi: inline si_llvm_shader_type into si_llvm_create_func

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-04-27 02:12:48 +02:00
parent 4c0e68dfe5
commit 2d662c0cba
3 changed files with 22 additions and 33 deletions

View file

@ -5706,7 +5706,6 @@ static void si_create_function(struct si_shader_context *ctx,
si_llvm_create_func(ctx, name, returns, num_returns,
params, num_params);
si_llvm_shader_type(ctx->main_fn, ctx->type);
ctx->return_value = LLVMGetUndef(ctx->return_type);
for (i = 0; i <= last_sgpr; ++i) {

View file

@ -240,7 +240,6 @@ si_shader_context(struct lp_build_tgsi_context *bld_base)
}
void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value);
void si_llvm_shader_type(LLVMValueRef F, unsigned type);
LLVMTargetRef si_llvm_get_amdgpu_target(const char *triple);

View file

@ -65,37 +65,6 @@ void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value)
LLVMAddTargetDependentFunctionAttr(F, name, str);
}
/**
* Set the shader type we want to compile
*
* @param type shader type to set
*/
void si_llvm_shader_type(LLVMValueRef F, unsigned type)
{
enum si_llvm_calling_convention calling_conv;
switch (type) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
calling_conv = RADEON_LLVM_AMDGPU_VS;
break;
case PIPE_SHADER_GEOMETRY:
calling_conv = RADEON_LLVM_AMDGPU_GS;
break;
case PIPE_SHADER_FRAGMENT:
calling_conv = RADEON_LLVM_AMDGPU_PS;
break;
case PIPE_SHADER_COMPUTE:
calling_conv = RADEON_LLVM_AMDGPU_CS;
break;
default:
unreachable("Unhandle shader type");
}
LLVMSetFunctionCallConv(F, calling_conv);
}
static void init_amdgpu_target()
{
gallivm_init_llvm_targets();
@ -1392,6 +1361,7 @@ void si_llvm_create_func(struct si_shader_context *ctx,
{
LLVMTypeRef main_fn_type, ret_type;
LLVMBasicBlockRef main_fn_body;
enum si_llvm_calling_convention call_conv;
if (num_return_elems)
ret_type = LLVMStructTypeInContext(ctx->gallivm.context,
@ -1407,6 +1377,27 @@ void si_llvm_create_func(struct si_shader_context *ctx,
main_fn_body = LLVMAppendBasicBlockInContext(ctx->gallivm.context,
ctx->main_fn, "main_body");
LLVMPositionBuilderAtEnd(ctx->gallivm.builder, main_fn_body);
switch (ctx->type) {
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_TESS_CTRL:
case PIPE_SHADER_TESS_EVAL:
call_conv = RADEON_LLVM_AMDGPU_VS;
break;
case PIPE_SHADER_GEOMETRY:
call_conv = RADEON_LLVM_AMDGPU_GS;
break;
case PIPE_SHADER_FRAGMENT:
call_conv = RADEON_LLVM_AMDGPU_PS;
break;
case PIPE_SHADER_COMPUTE:
call_conv = RADEON_LLVM_AMDGPU_CS;
break;
default:
unreachable("Unhandle shader type");
}
LLVMSetFunctionCallConv(ctx->main_fn, call_conv);
}
void si_llvm_optimize_module(struct si_shader_context *ctx)