radv: set radv_invariant_geom=true for War Thunder

War Thunder has native Vulkan support.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10186
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26334>
(cherry picked from commit d9f312b86a)
This commit is contained in:
Samuel Pitoiset 2023-11-22 18:40:32 +01:00 committed by Eric Engestrom
parent c73c7c0b0b
commit 2d4868629f
2 changed files with 5 additions and 1 deletions

View file

@ -254,7 +254,7 @@
"description": "radv: set radv_invariant_geom=true for War Thunder",
"nominated": true,
"nomination_type": 0,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null,
"notes": null

View file

@ -144,6 +144,10 @@ Application bugs worked around in this file:
<option name="radv_rt_wave64" value="true" />
</application>
<application name="War Thunder" executable="aces">
<option name="radv_invariant_geom" value="true"/>
</application>
<!-- OpenGL Game workarounds (zink) -->
<application name="Black Geyser: Couriers of Darkness" executable="BlackGeyser.x86_64">
<option name="radv_zero_vram" value="true" />