mesa/objectlabel: don't return info on genned but never bound textures.

This fixes some cases in the CTS KHR debug tests where it uses
glIsTexture to find an invalid ID and then call GetObjectLabel.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2016-05-09 16:13:45 +10:00
parent bbc6a27590
commit 2d41eb313f

View file

@ -196,7 +196,7 @@ get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
case GL_TEXTURE:
{
struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
if (texObj)
if (texObj && texObj->Target)
labelPtr = &texObj->Label;
}
break;