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panfrost: Identify MALI_OCCLUSION_PRECISE bit
Setting this is required for desktop-style occlusion queries. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
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2 changed files with 7 additions and 5 deletions
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@ -69,14 +69,16 @@ enum mali_draw_mode {
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/* Applies to tiler_gl_enables */
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#define MALI_CULL_FACE_BACK 0x80
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#define MALI_CULL_FACE_FRONT 0x40
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#define MALI_FRONT_FACE(v) (v << 5)
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#define MALI_OCCLUSION_QUERY (1 << 3)
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#define MALI_OCCLUSION_PRECISE (1 << 4)
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#define MALI_FRONT_FACE(v) (v << 5)
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#define MALI_CCW (0)
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#define MALI_CW (1)
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#define MALI_OCCLUSION_BOOLEAN 0x8
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#define MALI_CULL_FACE_FRONT (1 << 6)
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#define MALI_CULL_FACE_BACK (1 << 7)
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/* TODO: Might this actually be a finer bitfield? */
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#define MALI_DEPTH_STENCIL_ENABLE 0x6400
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@ -1105,7 +1105,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
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}
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if (ctx->occlusion_query) {
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ctx->payload_tiler.gl_enables |= MALI_OCCLUSION_BOOLEAN;
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ctx->payload_tiler.gl_enables |= MALI_OCCLUSION_QUERY | MALI_OCCLUSION_PRECISE;
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ctx->payload_tiler.postfix.occlusion_counter = ctx->occlusion_query->transfer.gpu;
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}
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