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softpipe: set max cube texture size to 4Kx4K
The max size was 16Kx16K so a 4 byte/pixel, six-sided cube would require 6 GBytes of memory. If mipmapped, 8 GB. Reduce the max size to 4K to make the total size more reasonable. Fixes a crash with the new piglit max-texture-size test. Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
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2 changed files with 2 additions and 1 deletions
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@ -32,6 +32,7 @@
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#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
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#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
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#define SP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K */
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/** Max surface size */
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@ -94,7 +94,7 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
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return SP_MAX_TEXTURE_3D_LEVELS;
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case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
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return SP_MAX_TEXTURE_2D_LEVELS;
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return SP_MAX_TEXTURE_CUBE_LEVELS;
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case PIPE_CAP_BLEND_EQUATION_SEPARATE:
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return 1;
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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