mesa/st: convert mesh shader to gl stages

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36976>
This commit is contained in:
Qiang Yu 2025-07-15 10:47:58 +08:00
parent 6b52b371df
commit 2ca3ad3ca2

View file

@ -100,6 +100,12 @@ static unsigned mesa_to_gl_stages(unsigned stages)
if (stages & BITFIELD_BIT(MESA_SHADER_COMPUTE))
ret |= GL_COMPUTE_SHADER_BIT;
if (stages & BITFIELD_BIT(MESA_SHADER_TASK))
ret |= GL_TASK_SHADER_BIT_EXT;
if (stages & BITFIELD_BIT(MESA_SHADER_MESH))
ret |= GL_MESH_SHADER_BIT_EXT;
return ret;
}