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docs/asahi: fix strided linear note
turns out linear 2d arrays work Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27616>
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@ -205,8 +205,7 @@ Strided linear images have numerous limitations:
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- Strides must be a multiple of 16 bytes.
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- Strides must be nonzero. For 1D images where the stride is logically
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irrelevant, ail will internally select the minimal stride.
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- Only 1D and 2D images may be linear. In particular, no 3D or cubemaps.
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- Array texture may not be linear. No 2D arrays or cubemap arrays.
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- Only 1D, 2D, and 2D Array images may be linear. In particular, no 3D or cubemaps.
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- 2D images must not be mipmapped.
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- Block-compressed formats and multisampled images are unsupported. Elements of
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a strided linear image are simply pixels.
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