docs/asahi: fix strided linear note

turns out linear 2d arrays work

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27616>
This commit is contained in:
Alyssa Rosenzweig 2024-01-18 17:49:32 -04:00 committed by Marge Bot
parent f836d573e4
commit 2c9189434f

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@ -205,8 +205,7 @@ Strided linear images have numerous limitations:
- Strides must be a multiple of 16 bytes.
- Strides must be nonzero. For 1D images where the stride is logically
irrelevant, ail will internally select the minimal stride.
- Only 1D and 2D images may be linear. In particular, no 3D or cubemaps.
- Array texture may not be linear. No 2D arrays or cubemap arrays.
- Only 1D, 2D, and 2D Array images may be linear. In particular, no 3D or cubemaps.
- 2D images must not be mipmapped.
- Block-compressed formats and multisampled images are unsupported. Elements of
a strided linear image are simply pixels.