mesa: remove unused gl_texture_image::DriverData field

Was only used by some older/removed DRI drivers.
This commit is contained in:
Brian Paul 2011-10-05 21:14:37 -06:00
parent cf2439e246
commit 2c5bb57b50
2 changed files with 0 additions and 8 deletions

View file

@ -1816,7 +1816,6 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
_mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight,
dstDepth, border, srcImage->InternalFormat,
srcImage->TexFormat);
dstImage->DriverData = NULL;
/* Alloc storage for new texture image */
if (!ctx->Driver.AllocTextureImageBuffer(ctx, dstImage,

View file

@ -1269,13 +1269,6 @@ struct gl_texture_image
GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
GLvoid *Data; /**< Image data, accessed via FetchTexel() */
/**
* \name For device driver:
*/
/*@{*/
void *DriverData; /**< Arbitrary device driver data */
/*@}*/
};