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glsl/compiler: Move the error_no_memory stub to standalone_scaffolding.cpp
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1 changed files with 6 additions and 0 deletions
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@ -35,6 +35,12 @@
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#include "util/ralloc.h"
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#include "util/strtod.h"
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extern "C" void
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_mesa_error_no_memory(const char *caller)
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{
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fprintf(stderr, "Mesa error: out of memory in %s", caller);
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}
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void
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_mesa_warning(struct gl_context *ctx, const char *fmt, ...)
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{
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