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glsl/linker: annotate static functions as such
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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2 changed files with 3 additions and 3 deletions
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@ -24,7 +24,7 @@
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#include "link_uniform_block_active_visitor.h"
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#include "program.h"
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link_uniform_block_active *
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static link_uniform_block_active *
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process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
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{
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const hash_entry *const existing_block =
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@ -92,7 +92,7 @@ process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
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* and not over complicating the code we will end up with a count of 8.
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* Here each dimension has 2 different indices counted so we end up with 2*2*2
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*/
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struct uniform_block_array_elements **
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static struct uniform_block_array_elements **
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process_arrays(void *mem_ctx, ir_dereference_array *ir,
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struct link_uniform_block_active *block)
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{
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@ -266,7 +266,7 @@ process_block_array(struct uniform_block_array_elements *ub_array, char **name,
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/* This function resizes the array types of the block so that later we can use
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* this new size to correctly calculate the offest for indirect indexing.
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*/
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const glsl_type *
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static const glsl_type *
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resize_block_array(const glsl_type *type,
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struct uniform_block_array_elements *ub_array)
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{
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