mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-14 21:50:38 +02:00
svga: s/varient/variant/
This commit is contained in:
parent
bd75e4b8be
commit
2bd9b386e6
2 changed files with 2 additions and 2 deletions
|
|
@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
|
|||
/* need this for draw module. */
|
||||
rast->templ = *templ;
|
||||
|
||||
/* light_twoside - XXX: need fragment shader varient */
|
||||
/* light_twoside - XXX: need fragment shader variant */
|
||||
/* poly_smooth - XXX: no fallback available */
|
||||
/* poly_stipple_enable - draw module */
|
||||
/* sprite_coord_enable - ? */
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
|
|||
|
||||
/* The blend workaround for simulating logicop xor behaviour
|
||||
* requires that the incoming fragment color be white. This change
|
||||
* achieves that by creating a varient of the current fragment
|
||||
* achieves that by creating a variant of the current fragment
|
||||
* shader that overrides all output colors with 1,1,1,1
|
||||
*
|
||||
* This will work for most shaders, including those containing
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue