svga: s/varient/variant/

This commit is contained in:
Brian Paul 2010-12-16 08:50:30 -07:00
parent bd75e4b8be
commit 2bd9b386e6
2 changed files with 2 additions and 2 deletions

View file

@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* need this for draw module. */
rast->templ = *templ;
/* light_twoside - XXX: need fragment shader varient */
/* light_twoside - XXX: need fragment shader variant */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* sprite_coord_enable - ? */

View file

@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
/* The blend workaround for simulating logicop xor behaviour
* requires that the incoming fragment color be white. This change
* achieves that by creating a varient of the current fragment
* achieves that by creating a variant of the current fragment
* shader that overrides all output colors with 1,1,1,1
*
* This will work for most shaders, including those containing