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svga: remove unused vars in svga_hwtnl_simple_draw_range_elements()
And simplify the code. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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parent
1a36dfb21e
commit
2bc1680665
1 changed files with 2 additions and 12 deletions
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@ -100,16 +100,14 @@ svga_hwtnl_simple_draw_range_elements(struct svga_hwtnl *hwtnl,
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unsigned prim, unsigned start,
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unsigned count)
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{
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struct pipe_resource *upload_buffer = NULL;
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SVGA3dPrimitiveRange range;
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unsigned hw_prim;
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unsigned hw_count;
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unsigned index_offset = start * index_size;
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enum pipe_error ret = PIPE_OK;
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hw_prim = svga_translate_prim(prim, count, &hw_count);
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if (hw_count == 0)
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goto done;
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return PIPE_OK; /* nothing to draw */
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/* We should never see user-space buffers in the driver. The vbuf
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* module should have converted them into real buffers.
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@ -124,15 +122,7 @@ svga_hwtnl_simple_draw_range_elements(struct svga_hwtnl *hwtnl,
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range.indexWidth = index_size;
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range.indexBias = index_bias;
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ret = svga_hwtnl_prim(hwtnl, &range, min_index, max_index, index_buffer);
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if (ret != PIPE_OK)
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goto done;
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done:
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if (upload_buffer)
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pipe_resource_reference(&upload_buffer, NULL);
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return ret;
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return svga_hwtnl_prim(hwtnl, &range, min_index, max_index, index_buffer);
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}
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