mesa: remove wip framebuffer code

This was added in 34b3b40af9 back in 2006. Seems it wasn't
needed.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Timothy Arceri 2017-04-27 21:07:11 +10:00
parent 75a31a20af
commit 2bc06767e1

View file

@ -474,13 +474,6 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
memset(&fb->Visual, 0, sizeof(fb->Visual));
fb->Visual.rgbMode = GL_TRUE; /* assume this */
#if 0 /* this _might_ be needed */
if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
/* leave visual fields zero'd */
return;
}
#endif
/* find first RGB renderbuffer */
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer) {