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nir/range_analysis: Set higher default maximum for max_workgroup_count
Fixes: c2a81ebe19 ("nir: Add default unsigned upper bound configuration.")
Closes: #7676
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19835>
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d989746e55
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2 changed files with 13 additions and 1 deletions
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@ -5725,6 +5725,7 @@ nir_variable_is_in_block(const nir_variable *var)
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return nir_variable_is_in_ubo(var) || nir_variable_is_in_ssbo(var);
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}
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/* See default_ub_config in nir_range_analysis.c for documentation. */
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typedef struct nir_unsigned_upper_bound_config {
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unsigned min_subgroup_size;
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unsigned max_subgroup_size;
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@ -1294,8 +1294,19 @@ static const nir_unsigned_upper_bound_config default_ub_config = {
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.min_subgroup_size = 1u,
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.max_subgroup_size = UINT16_MAX,
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.max_workgroup_invocations = UINT16_MAX,
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.max_workgroup_count = {UINT16_MAX, UINT16_MAX, UINT16_MAX},
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/* max_workgroup_count represents the maximum compute shader / kernel
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* dispatchable work size. On most hardware, this is essentially
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* unbounded. On some hardware max_workgroup_count[1] and
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* max_workgroup_count[2] may be smaller.
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*/
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.max_workgroup_count = {UINT32_MAX, UINT32_MAX, UINT32_MAX},
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/* max_workgroup_size is the local invocation maximum. This is generally
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* small the OpenGL 4.2 minimum maximum is 1024.
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*/
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.max_workgroup_size = {UINT16_MAX, UINT16_MAX, UINT16_MAX},
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.vertex_attrib_max = {
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UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX,
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UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX, UINT32_MAX,
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