llvmpipe: use one loop in lp_rast_clear_zstencil()

This is just a tiny bit faster.
This commit is contained in:
Brian Paul 2010-01-13 18:58:38 -07:00
parent f94a99170e
commit 2ba1c8189a

View file

@ -226,14 +226,13 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast,
unsigned thread_index,
const union lp_rast_cmd_arg arg)
{
unsigned i, j;
unsigned i;
uint32_t *depth_tile = rast->tasks[thread_index].tile.depth;
LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil);
for (i = 0; i < TILE_SIZE; i++)
for (j = 0; j < TILE_SIZE; j++)
depth_tile[i*TILE_SIZE + j] = arg.clear_zstencil;
for (i = 0; i < TILE_SIZE * TILE_SIZE; i++)
depth_tile[i] = arg.clear_zstencil;
}