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i965: Trivial formatting changes in brw_wm.c
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Acked-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
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1 changed files with 41 additions and 43 deletions
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@ -1,34 +1,28 @@
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/*
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Copyright (C) Intel Corp. 2006. All Rights Reserved.
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Intel funded Tungsten Graphics to
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develop this 3D driver.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**********************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keithw@vmware.com>
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*/
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* Copyright (C) Intel Corp. 2006. All Rights Reserved.
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* Intel funded Tungsten Graphics to
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* develop this 3D driver.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "brw_context.h"
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#include "brw_wm.h"
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#include "brw_state.h"
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@ -350,13 +344,15 @@ static uint8_t
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gen6_gather_workaround(GLenum internalformat)
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{
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switch (internalformat) {
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case GL_R8I: return WA_SIGN | WA_8BIT;
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case GL_R8UI: return WA_8BIT;
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case GL_R16I: return WA_SIGN | WA_16BIT;
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case GL_R16UI: return WA_16BIT;
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/* note that even though GL_R32I and GL_R32UI have format overrides
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* in the surface state, there is no shader w/a required */
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default: return 0;
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case GL_R8I: return WA_SIGN | WA_8BIT;
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case GL_R8UI: return WA_8BIT;
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case GL_R16I: return WA_SIGN | WA_16BIT;
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case GL_R16UI: return WA_16BIT;
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default:
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/* Note that even though GL_R32I and GL_R32UI have format overrides in
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* the surface state, there is no shader w/a required.
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*/
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return 0;
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}
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}
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@ -403,8 +399,9 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
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key->gl_clamp_mask[2] |= 1 << s;
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}
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/* gather4's channel select for green from RG32F is broken;
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* requires a shader w/a on IVB; fixable with just SCS on HSW. */
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/* gather4's channel select for green from RG32F is broken; requires
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* a shader w/a on IVB; fixable with just SCS on HSW.
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*/
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if (brw->gen == 7 && !brw->is_haswell && prog->UsesGather) {
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if (img->InternalFormat == GL_RG32F)
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key->gather_channel_quirk_mask |= 1 << s;
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@ -453,13 +450,13 @@ brw_wm_state_dirty (struct brw_context *brw)
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BRW_NEW_VUE_MAP_GEOM_OUT);
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}
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static void brw_wm_populate_key( struct brw_context *brw,
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struct brw_wm_prog_key *key )
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static void
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brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
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{
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struct gl_context *ctx = &brw->ctx;
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/* BRW_NEW_FRAGMENT_PROGRAM */
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const struct brw_fragment_program *fp =
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(struct brw_fragment_program *)brw->fragment_program;
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(struct brw_fragment_program *) brw->fragment_program;
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const struct gl_program *prog = (struct gl_program *) brw->fragment_program;
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GLuint lookup = 0;
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GLuint line_aa;
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@ -605,7 +602,8 @@ static void brw_wm_populate_key( struct brw_context *brw,
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* like GL requires. Fix that by building the alpha test into the
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* shader, and we'll skip enabling the fixed function alpha test.
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*/
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if (brw->gen < 6 && ctx->DrawBuffer->_NumColorDrawBuffers > 1 && ctx->Color.AlphaEnabled) {
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if (brw->gen < 6 && ctx->DrawBuffer->_NumColorDrawBuffers > 1 &&
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ctx->Color.AlphaEnabled) {
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key->alpha_test_func = ctx->Color.AlphaFunc;
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key->alpha_test_ref = ctx->Color.AlphaRef;
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}
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