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i965: Add Gen6 gather wa to sampler key
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 32 additions and 0 deletions
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@ -24,6 +24,12 @@
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#ifndef BRW_PROGRAM_H
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#define BRW_PROGRAM_H
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enum gen6_gather_sampler_wa {
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WA_SIGN = 1, /* whether we need to sign extend */
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WA_8BIT = 2, /* if we have an 8bit format needing wa */
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WA_16BIT = 4, /* if we have a 16bit format needing wa */
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};
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/**
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* Sampler information needed by VS, WM, and GS program cache keys.
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*/
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@ -50,6 +56,11 @@ struct brw_sampler_prog_key_data {
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* Whether this sampler uses the compressed multisample surface layout.
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*/
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uint16_t compressed_multisample_layout_mask;
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/**
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* For Sandybridge, which shader w/a we need for gather quirks.
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*/
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uint8_t gen6_gather_wa[MAX_SAMPLERS];
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};
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#ifdef __cplusplus
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@ -317,6 +317,20 @@ brw_wm_debug_recompile(struct brw_context *brw,
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}
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}
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static uint8_t
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gen6_gather_workaround(GLenum internalformat)
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{
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switch (internalformat) {
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case GL_R8I: return WA_SIGN | WA_8BIT;
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case GL_R8UI: return WA_8BIT;
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case GL_R16I: return WA_SIGN | WA_16BIT;
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case GL_R16UI: return WA_16BIT;
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/* note that even though GL_R32I and GL_R32UI have format overrides
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* in the surface state, there is no shader w/a required */
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default: return 0;
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}
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}
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void
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brw_populate_sampler_prog_key_data(struct gl_context *ctx,
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const struct gl_program *prog,
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@ -372,6 +386,13 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
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key->gather_channel_quirk_mask |= 1 << s;
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}
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/* Gen6's gather4 is broken for UINT/SINT; we treat them as
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* UNORM/FLOAT instead and fix it in the shader.
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*/
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if (brw->gen == 6 && prog->UsesGather) {
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key->gen6_gather_wa[s] = gen6_gather_workaround(img->InternalFormat);
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}
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/* If this is a multisample sampler, and uses the CMS MSAA layout,
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* then we need to emit slightly different code to first sample the
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* MCS surface.
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