glsl: Add new keywords and reserved words for GLSL 1.30.

This commit is contained in:
Kenneth Graunke 2010-11-13 22:02:09 -08:00
parent 285036fbb0
commit 2b6c1a0b7c
2 changed files with 22 additions and 0 deletions

View file

@ -219,8 +219,26 @@ sampler1D return SAMPLER1D;
sampler2D return SAMPLER2D;
sampler3D return SAMPLER3D;
samplerCube return SAMPLERCUBE;
sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY);
sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY);
sampler1DShadow return SAMPLER1DSHADOW;
sampler2DShadow return SAMPLER2DSHADOW;
samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW);
sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
isampler1D KEYWORD(130, 130, ISAMPLER1D);
isampler2D KEYWORD(130, 130, ISAMPLER2D);
isampler3D KEYWORD(130, 130, ISAMPLER3D);
isamplerCube KEYWORD(130, 130, ISAMPLERCUBE);
isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY);
isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY);
usampler1D KEYWORD(130, 130, USAMPLER1D);
usampler2D KEYWORD(130, 130, USAMPLER2D);
usampler3D KEYWORD(130, 130, USAMPLER3D);
usamplerCube KEYWORD(130, 130, USAMPLERCUBE);
usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY);
usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY);
struct return STRUCT;
void return VOID_TOK;
@ -355,6 +373,7 @@ highp KEYWORD(120, 130 || ES, HIGHP);
precision KEYWORD(120, 130 || ES, PRECISION);
/* Additional reserved words in GLSL 1.30. */
case KEYWORD(130, 130, CASE);
common KEYWORD(130, 999, COMMON);
partition KEYWORD(130, 999, PARTITION);
active KEYWORD(130, 999, ACTIVE);
@ -381,6 +400,8 @@ uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY);
uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY);
image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW);
image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW);
image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);

View file

@ -126,6 +126,7 @@
%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY
%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY
%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER
%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
%token ROW_MAJOR
%type <identifier> variable_identifier