intel/blorp: Properly handle color compression in blorp_copy

Previously, blorp copy operations were CCS-unaware so you had to perform
resolves on the source and destination before performing the copy.  This
commit makes blorp_copy capable of handling CCS-compressed images without
any resolves.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand 2016-10-26 02:27:01 -07:00
parent 89f9c46a74
commit 2b5644e94d
3 changed files with 183 additions and 4 deletions

View file

@ -851,6 +851,66 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
frac_y);
}
/** Perform a color bit-cast operation
*
* For copy operations involving CCS, we may need to use different formats for
* the source and destination surfaces. The two formats must both be UINT
* formats and must have the same size but may have different bit layouts.
* For instance, we may be copying from R8G8B8A8_UINT to R32_UINT or R32_UINT
* to R16G16_UINT. This function generates code to shuffle bits around to get
* us from one to the other.
*/
static nir_ssa_def *
bit_cast_color(struct nir_builder *b, nir_ssa_def *color,
const struct brw_blorp_blit_prog_key *key)
{
assert(key->texture_data_type == nir_type_uint);
if (key->dst_bpc > key->src_bpc) {
nir_ssa_def *u = nir_ssa_undef(b, 1, 32);
nir_ssa_def *dst_chan[2] = { u, u };
unsigned shift = 0;
unsigned dst_idx = 0;
for (unsigned i = 0; i < 4; i++) {
nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, i),
nir_imm_int(b, shift));
if (shift == 0) {
dst_chan[dst_idx] = shifted;
} else {
dst_chan[dst_idx] = nir_ior(b, dst_chan[dst_idx], shifted);
}
shift += key->src_bpc;
if (shift >= key->dst_bpc) {
dst_idx++;
shift = 0;
}
}
return nir_vec4(b, dst_chan[0], dst_chan[1], u, u);
} else {
assert(key->dst_bpc < key->src_bpc);
nir_ssa_def *mask = nir_imm_int(b, ~0u >> (32 - key->dst_bpc));
nir_ssa_def *dst_chan[4];
unsigned src_idx = 0;
unsigned shift = 0;
for (unsigned i = 0; i < 4; i++) {
dst_chan[i] = nir_iand(b, nir_ushr(b, nir_channel(b, color, src_idx),
nir_imm_int(b, shift)),
mask);
shift += key->dst_bpc;
if (shift >= key->src_bpc) {
src_idx++;
shift = 0;
}
}
return nir_vec4(b, dst_chan[0], dst_chan[1], dst_chan[2], dst_chan[3]);
}
}
/**
* Generator for WM programs used in BLORP blits.
*
@ -1192,6 +1252,9 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
}
}
if (key->dst_bpc != key->src_bpc)
color = bit_cast_color(&b, color, key);
if (key->dst_rgb) {
/* The destination image is bound as a red texture three times as wide
* as the actual image. Our shader is effectively running one color
@ -1752,6 +1815,81 @@ get_copy_format_for_bpb(const struct isl_device *isl_dev, unsigned bpb)
}
}
/** Returns a UINT format that is CCS-compatible with the given format
*
* The PRM's say absolutely nothing about how render compression works. The
* only thing they provide is a list of formats on which it is and is not
* supported. Empirical testing indicates that the compression is only based
* on the bit-layout of the format and the channel encoding doesn't matter.
* So, while texture views don't work in general, you can create a view as
* long as the bit-layout of the formats are the same.
*
* Fortunately, for every render compression capable format, the UINT format
* with the same bit layout also supports render compression. This means that
* we only need to handle UINT formats for copy operations. In order to do
* copies between formats with different bit layouts, we attach both with a
* UINT format and use bit_cast_color() to generate code to do the bit-cast
* operation between the two bit layouts.
*/
static enum isl_format
get_ccs_compatible_uint_format(const struct isl_format_layout *fmtl)
{
switch (fmtl->format) {
case ISL_FORMAT_R32G32B32A32_FLOAT:
case ISL_FORMAT_R32G32B32A32_SINT:
case ISL_FORMAT_R32G32B32A32_UINT:
case ISL_FORMAT_R32G32B32A32_UNORM:
case ISL_FORMAT_R32G32B32A32_SNORM:
return ISL_FORMAT_R32G32B32A32_UINT;
case ISL_FORMAT_R16G16B16A16_UNORM:
case ISL_FORMAT_R16G16B16A16_SNORM:
case ISL_FORMAT_R16G16B16A16_SINT:
case ISL_FORMAT_R16G16B16A16_UINT:
case ISL_FORMAT_R16G16B16A16_FLOAT:
case ISL_FORMAT_R16G16B16X16_UNORM:
case ISL_FORMAT_R16G16B16X16_FLOAT:
return ISL_FORMAT_R16G16B16A16_UINT;
case ISL_FORMAT_R32G32_FLOAT:
case ISL_FORMAT_R32G32_SINT:
case ISL_FORMAT_R32G32_UINT:
case ISL_FORMAT_R32G32_UNORM:
case ISL_FORMAT_R32G32_SNORM:
return ISL_FORMAT_R32G32_UINT;
case ISL_FORMAT_B8G8R8A8_UNORM:
case ISL_FORMAT_B8G8R8A8_UNORM_SRGB:
case ISL_FORMAT_R8G8B8A8_UNORM:
case ISL_FORMAT_R8G8B8A8_UNORM_SRGB:
case ISL_FORMAT_R8G8B8A8_SNORM:
case ISL_FORMAT_R8G8B8A8_SINT:
case ISL_FORMAT_R8G8B8A8_UINT:
case ISL_FORMAT_B8G8R8X8_UNORM:
case ISL_FORMAT_B8G8R8X8_UNORM_SRGB:
case ISL_FORMAT_R8G8B8X8_UNORM:
case ISL_FORMAT_R8G8B8X8_UNORM_SRGB:
return ISL_FORMAT_R8G8B8A8_UINT;
case ISL_FORMAT_R16G16_UNORM:
case ISL_FORMAT_R16G16_SNORM:
case ISL_FORMAT_R16G16_SINT:
case ISL_FORMAT_R16G16_UINT:
case ISL_FORMAT_R16G16_FLOAT:
return ISL_FORMAT_R16G16_UINT;
case ISL_FORMAT_R32_SINT:
case ISL_FORMAT_R32_UINT:
case ISL_FORMAT_R32_FLOAT:
case ISL_FORMAT_R32_UNORM:
case ISL_FORMAT_R32_SNORM:
return ISL_FORMAT_R32_UINT;
default:
unreachable("Not a compressible format");
}
}
static void
surf_convert_to_uncompressed(const struct isl_device *isl_dev,
struct brw_blorp_surface_info *info,
@ -1878,14 +2016,47 @@ blorp_copy(struct blorp_batch *batch,
const struct isl_format_layout *dst_fmtl =
isl_format_get_layout(params.dst.surf.format);
params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
assert(params.src.aux_usage == ISL_AUX_USAGE_NONE ||
params.src.aux_usage == ISL_AUX_USAGE_MCS ||
params.src.aux_usage == ISL_AUX_USAGE_CCS_E);
assert(params.dst.aux_usage == ISL_AUX_USAGE_NONE ||
params.dst.aux_usage == ISL_AUX_USAGE_MCS ||
params.dst.aux_usage == ISL_AUX_USAGE_CCS_E);
if (params.dst.aux_usage == ISL_AUX_USAGE_CCS_E) {
params.dst.view.format = get_ccs_compatible_uint_format(dst_fmtl);
if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
} else if (src_fmtl->bpb == dst_fmtl->bpb) {
params.src.view.format = params.dst.view.format;
} else {
params.src.view.format =
get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
}
} else if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
if (src_fmtl->bpb == dst_fmtl->bpb) {
params.dst.view.format = params.src.view.format;
} else {
params.dst.view.format =
get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
}
} else {
params.dst.view.format = get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
}
wm_prog_key.src_bpc =
isl_format_get_layout(params.src.view.format)->channels.r.bits;
wm_prog_key.dst_bpc =
isl_format_get_layout(params.dst.view.format)->channels.r.bits;
if (src_fmtl->bw > 1 || src_fmtl->bh > 1) {
surf_convert_to_uncompressed(batch->blorp->isl_dev, &params.src,
&src_x, &src_y, &src_width, &src_height);
wm_prog_key.need_src_offset = true;
}
params.dst.view.format = get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) {
surf_convert_to_uncompressed(batch->blorp->isl_dev, &params.dst,
&dst_x, &dst_y, NULL, NULL);

View file

@ -225,6 +225,9 @@ struct brw_blorp_blit_prog_key
/* Actual MSAA layout used by the source image. */
enum isl_msaa_layout src_layout;
/* Number of bits per channel in the source image. */
uint8_t src_bpc;
/* Number of samples per pixel that have been configured in the render
* target.
*/
@ -239,6 +242,9 @@ struct brw_blorp_blit_prog_key
/* Actual MSAA layout used by the destination image. */
enum isl_msaa_layout dst_layout;
/* Number of bits per channel in the destination image. */
uint8_t dst_bpc;
/* Type of the data to be read from the texture (one of
* nir_type_(int|uint|float)).
*/

View file

@ -451,10 +451,12 @@ brw_blorp_copy_miptrees(struct brw_context *brw,
struct isl_surf tmp_surfs[4];
struct blorp_surf src_surf, dst_surf;
blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
(1 << ISL_AUX_USAGE_MCS),
(1 << ISL_AUX_USAGE_MCS) |
(1 << ISL_AUX_USAGE_CCS_E),
&src_level, src_layer, 1, &tmp_surfs[0]);
blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
(1 << ISL_AUX_USAGE_MCS),
(1 << ISL_AUX_USAGE_MCS) |
(1 << ISL_AUX_USAGE_CCS_E),
&dst_level, dst_layer, 1, &tmp_surfs[2]);
struct blorp_batch batch;