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intel/blorp: Properly handle color compression in blorp_copy
Previously, blorp copy operations were CCS-unaware so you had to perform resolves on the source and destination before performing the copy. This commit makes blorp_copy capable of handling CCS-compressed images without any resolves. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
parent
89f9c46a74
commit
2b5644e94d
3 changed files with 183 additions and 4 deletions
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@ -851,6 +851,66 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
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frac_y);
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}
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/** Perform a color bit-cast operation
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*
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* For copy operations involving CCS, we may need to use different formats for
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* the source and destination surfaces. The two formats must both be UINT
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* formats and must have the same size but may have different bit layouts.
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* For instance, we may be copying from R8G8B8A8_UINT to R32_UINT or R32_UINT
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* to R16G16_UINT. This function generates code to shuffle bits around to get
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* us from one to the other.
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*/
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static nir_ssa_def *
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bit_cast_color(struct nir_builder *b, nir_ssa_def *color,
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const struct brw_blorp_blit_prog_key *key)
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{
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assert(key->texture_data_type == nir_type_uint);
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if (key->dst_bpc > key->src_bpc) {
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nir_ssa_def *u = nir_ssa_undef(b, 1, 32);
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nir_ssa_def *dst_chan[2] = { u, u };
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unsigned shift = 0;
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unsigned dst_idx = 0;
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for (unsigned i = 0; i < 4; i++) {
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nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, i),
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nir_imm_int(b, shift));
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if (shift == 0) {
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dst_chan[dst_idx] = shifted;
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} else {
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dst_chan[dst_idx] = nir_ior(b, dst_chan[dst_idx], shifted);
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}
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shift += key->src_bpc;
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if (shift >= key->dst_bpc) {
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dst_idx++;
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shift = 0;
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}
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}
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return nir_vec4(b, dst_chan[0], dst_chan[1], u, u);
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} else {
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assert(key->dst_bpc < key->src_bpc);
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nir_ssa_def *mask = nir_imm_int(b, ~0u >> (32 - key->dst_bpc));
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nir_ssa_def *dst_chan[4];
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unsigned src_idx = 0;
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unsigned shift = 0;
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for (unsigned i = 0; i < 4; i++) {
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dst_chan[i] = nir_iand(b, nir_ushr(b, nir_channel(b, color, src_idx),
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nir_imm_int(b, shift)),
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mask);
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shift += key->dst_bpc;
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if (shift >= key->src_bpc) {
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src_idx++;
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shift = 0;
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}
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}
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return nir_vec4(b, dst_chan[0], dst_chan[1], dst_chan[2], dst_chan[3]);
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}
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}
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/**
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* Generator for WM programs used in BLORP blits.
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*
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@ -1192,6 +1252,9 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
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}
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}
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if (key->dst_bpc != key->src_bpc)
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color = bit_cast_color(&b, color, key);
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if (key->dst_rgb) {
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/* The destination image is bound as a red texture three times as wide
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* as the actual image. Our shader is effectively running one color
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@ -1752,6 +1815,81 @@ get_copy_format_for_bpb(const struct isl_device *isl_dev, unsigned bpb)
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}
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}
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/** Returns a UINT format that is CCS-compatible with the given format
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*
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* The PRM's say absolutely nothing about how render compression works. The
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* only thing they provide is a list of formats on which it is and is not
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* supported. Empirical testing indicates that the compression is only based
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* on the bit-layout of the format and the channel encoding doesn't matter.
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* So, while texture views don't work in general, you can create a view as
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* long as the bit-layout of the formats are the same.
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*
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* Fortunately, for every render compression capable format, the UINT format
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* with the same bit layout also supports render compression. This means that
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* we only need to handle UINT formats for copy operations. In order to do
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* copies between formats with different bit layouts, we attach both with a
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* UINT format and use bit_cast_color() to generate code to do the bit-cast
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* operation between the two bit layouts.
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*/
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static enum isl_format
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get_ccs_compatible_uint_format(const struct isl_format_layout *fmtl)
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{
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switch (fmtl->format) {
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case ISL_FORMAT_R32G32B32A32_FLOAT:
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case ISL_FORMAT_R32G32B32A32_SINT:
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case ISL_FORMAT_R32G32B32A32_UINT:
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case ISL_FORMAT_R32G32B32A32_UNORM:
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case ISL_FORMAT_R32G32B32A32_SNORM:
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return ISL_FORMAT_R32G32B32A32_UINT;
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case ISL_FORMAT_R16G16B16A16_UNORM:
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case ISL_FORMAT_R16G16B16A16_SNORM:
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case ISL_FORMAT_R16G16B16A16_SINT:
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case ISL_FORMAT_R16G16B16A16_UINT:
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case ISL_FORMAT_R16G16B16A16_FLOAT:
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case ISL_FORMAT_R16G16B16X16_UNORM:
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case ISL_FORMAT_R16G16B16X16_FLOAT:
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return ISL_FORMAT_R16G16B16A16_UINT;
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case ISL_FORMAT_R32G32_FLOAT:
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case ISL_FORMAT_R32G32_SINT:
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case ISL_FORMAT_R32G32_UINT:
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case ISL_FORMAT_R32G32_UNORM:
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case ISL_FORMAT_R32G32_SNORM:
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return ISL_FORMAT_R32G32_UINT;
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case ISL_FORMAT_B8G8R8A8_UNORM:
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case ISL_FORMAT_B8G8R8A8_UNORM_SRGB:
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case ISL_FORMAT_R8G8B8A8_UNORM:
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case ISL_FORMAT_R8G8B8A8_UNORM_SRGB:
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case ISL_FORMAT_R8G8B8A8_SNORM:
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case ISL_FORMAT_R8G8B8A8_SINT:
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case ISL_FORMAT_R8G8B8A8_UINT:
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case ISL_FORMAT_B8G8R8X8_UNORM:
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case ISL_FORMAT_B8G8R8X8_UNORM_SRGB:
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case ISL_FORMAT_R8G8B8X8_UNORM:
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case ISL_FORMAT_R8G8B8X8_UNORM_SRGB:
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return ISL_FORMAT_R8G8B8A8_UINT;
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case ISL_FORMAT_R16G16_UNORM:
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case ISL_FORMAT_R16G16_SNORM:
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case ISL_FORMAT_R16G16_SINT:
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case ISL_FORMAT_R16G16_UINT:
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case ISL_FORMAT_R16G16_FLOAT:
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return ISL_FORMAT_R16G16_UINT;
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case ISL_FORMAT_R32_SINT:
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case ISL_FORMAT_R32_UINT:
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case ISL_FORMAT_R32_FLOAT:
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case ISL_FORMAT_R32_UNORM:
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case ISL_FORMAT_R32_SNORM:
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return ISL_FORMAT_R32_UINT;
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default:
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unreachable("Not a compressible format");
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}
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}
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static void
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surf_convert_to_uncompressed(const struct isl_device *isl_dev,
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struct brw_blorp_surface_info *info,
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@ -1878,14 +2016,47 @@ blorp_copy(struct blorp_batch *batch,
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const struct isl_format_layout *dst_fmtl =
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isl_format_get_layout(params.dst.surf.format);
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params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
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assert(params.src.aux_usage == ISL_AUX_USAGE_NONE ||
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params.src.aux_usage == ISL_AUX_USAGE_MCS ||
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params.src.aux_usage == ISL_AUX_USAGE_CCS_E);
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assert(params.dst.aux_usage == ISL_AUX_USAGE_NONE ||
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params.dst.aux_usage == ISL_AUX_USAGE_MCS ||
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params.dst.aux_usage == ISL_AUX_USAGE_CCS_E);
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if (params.dst.aux_usage == ISL_AUX_USAGE_CCS_E) {
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params.dst.view.format = get_ccs_compatible_uint_format(dst_fmtl);
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if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
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params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
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} else if (src_fmtl->bpb == dst_fmtl->bpb) {
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params.src.view.format = params.dst.view.format;
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} else {
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params.src.view.format =
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get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
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}
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} else if (params.src.aux_usage == ISL_AUX_USAGE_CCS_E) {
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params.src.view.format = get_ccs_compatible_uint_format(src_fmtl);
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if (src_fmtl->bpb == dst_fmtl->bpb) {
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params.dst.view.format = params.src.view.format;
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} else {
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params.dst.view.format =
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get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
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}
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} else {
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params.dst.view.format = get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
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params.src.view.format = get_copy_format_for_bpb(isl_dev, src_fmtl->bpb);
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}
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wm_prog_key.src_bpc =
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isl_format_get_layout(params.src.view.format)->channels.r.bits;
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wm_prog_key.dst_bpc =
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isl_format_get_layout(params.dst.view.format)->channels.r.bits;
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if (src_fmtl->bw > 1 || src_fmtl->bh > 1) {
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surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.src,
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&src_x, &src_y, &src_width, &src_height);
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wm_prog_key.need_src_offset = true;
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}
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params.dst.view.format = get_copy_format_for_bpb(isl_dev, dst_fmtl->bpb);
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if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) {
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surf_convert_to_uncompressed(batch->blorp->isl_dev, ¶ms.dst,
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&dst_x, &dst_y, NULL, NULL);
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@ -225,6 +225,9 @@ struct brw_blorp_blit_prog_key
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/* Actual MSAA layout used by the source image. */
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enum isl_msaa_layout src_layout;
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/* Number of bits per channel in the source image. */
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uint8_t src_bpc;
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/* Number of samples per pixel that have been configured in the render
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* target.
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*/
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@ -239,6 +242,9 @@ struct brw_blorp_blit_prog_key
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/* Actual MSAA layout used by the destination image. */
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enum isl_msaa_layout dst_layout;
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/* Number of bits per channel in the destination image. */
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uint8_t dst_bpc;
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/* Type of the data to be read from the texture (one of
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* nir_type_(int|uint|float)).
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*/
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@ -451,10 +451,12 @@ brw_blorp_copy_miptrees(struct brw_context *brw,
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struct isl_surf tmp_surfs[4];
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struct blorp_surf src_surf, dst_surf;
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blorp_surf_for_miptree(brw, &src_surf, src_mt, false,
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(1 << ISL_AUX_USAGE_MCS),
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(1 << ISL_AUX_USAGE_MCS) |
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(1 << ISL_AUX_USAGE_CCS_E),
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&src_level, src_layer, 1, &tmp_surfs[0]);
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blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
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(1 << ISL_AUX_USAGE_MCS),
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(1 << ISL_AUX_USAGE_MCS) |
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(1 << ISL_AUX_USAGE_CCS_E),
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&dst_level, dst_layer, 1, &tmp_surfs[2]);
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struct blorp_batch batch;
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