mesa: remove unused function _mesa_new_depthstencil_renderbuffer

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2011-06-01 15:10:27 +02:00
parent 09e71cf722
commit 2b41399bb4
2 changed files with 0 additions and 26 deletions

View file

@ -2567,26 +2567,3 @@ _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
*ptr = rb;
}
}
/**
* Create a new combined depth/stencil renderbuffer for implementing
* the GL_EXT_packed_depth_stencil extension.
* \return new depth/stencil renderbuffer
*/
struct gl_renderbuffer *
_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name)
{
struct gl_renderbuffer *dsrb;
dsrb = _mesa_new_renderbuffer(ctx, name);
if (!dsrb)
return NULL;
/* init fields not covered by _mesa_new_renderbuffer() */
dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT;
dsrb->Format = MESA_FORMAT_Z24_S8;
dsrb->AllocStorage = _mesa_soft_renderbuffer_storage;
return dsrb;
}

View file

@ -108,8 +108,5 @@ extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
struct gl_renderbuffer *rb);
extern struct gl_renderbuffer *
_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
#endif /* RENDERBUFFER_H */