draw: enable user plane clipping when clipdistance is used

Draw depended on clip_plane_enable being set in the rasterizer
to use clipdistance registers for clipping. That's really
unfriendly because it requires that rasterizer state to have
variants for every shader out there. Instead of depending on
the rasterizer lets extract the info from the available state:
if a shader writes clipdistance then we need to use it and we
need to clip using a number of planes equal to the number
of writen clipdistance components. This way clipdistances
just work.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Zack Rusin 2013-06-05 23:17:10 -04:00
parent c1a50f5ed7
commit 2b2e7bb133
2 changed files with 20 additions and 7 deletions

View file

@ -35,8 +35,8 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
const unsigned cv = draw_current_shader_clipvertex_output(pvs->draw);
unsigned cd[2];
const unsigned ef = pvs->draw->vs.edgeflag_output;
const unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
const unsigned flags = (FLAGS);
unsigned ucp_enable = pvs->draw->rasterizer->clip_plane_enable;
unsigned flags = (FLAGS);
unsigned need_pipeline = 0;
unsigned j;
unsigned i;
@ -46,12 +46,21 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
int viewport_index =
draw_current_shader_uses_viewport_index(pvs->draw) ?
*((unsigned*)out->data[viewport_index_output]): 0;
int num_written_clipdistance =
draw_current_shader_num_written_clipdistances(pvs->draw);
cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
if (cd[0] != pos || cd[1] != pos)
have_cd = true;
have_cd = true;
/* If clipdistance semantic has been written by the shader
* that means we're expected to do 'user plane clipping' */
if (num_written_clipdistance && !(flags & DO_CLIP_USER)) {
flags |= DO_CLIP_USER;
ucp_enable = (1 << num_written_clipdistance) - 1;
}
for (j = 0; j < info->count; j++) {
float *position = out->data[pos];
@ -111,8 +120,7 @@ static boolean TAG(do_cliptest)( struct pt_post_vs *pvs,
if (flags & DO_CLIP_USER) {
unsigned ucp_mask = ucp_enable;
int num_written_clipdistance =
draw_current_shader_num_written_clipdistances(pvs->draw);
while (ucp_mask) {
unsigned plane_idx = ffs(ucp_mask)-1;
ucp_mask &= ~(1 << plane_idx);

View file

@ -1146,6 +1146,11 @@ generate_clipmask(struct draw_llvm *llvm,
if (cd[0] != pos || cd[1] != pos)
have_cd = true;
if (num_written_clipdistance && !clip_user) {
clip_user = true;
ucp_enable = (1 << num_written_clipdistance) - 1;
}
mask = lp_build_const_int_vec(gallivm, i32_type, 0);
temp = lp_build_const_int_vec(gallivm, i32_type, 0);
zero = lp_build_const_vec(gallivm, f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */