added save_TexImage3DEXT()

This commit is contained in:
Brian Paul 2000-01-31 23:09:51 +00:00
parent e0a87f9087
commit 2b1c416e21

View file

@ -1,4 +1,4 @@
/* $Id: dlist.c,v 1.25 2000/01/24 16:19:54 brianp Exp $ */
/* $Id: dlist.c,v 1.26 2000/01/31 23:09:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -2893,6 +2893,17 @@ static void save_TexImage3D( GLenum target,
}
static void save_TexImage3DEXT( GLenum target,
GLint level, GLenum components,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels )
{
save_TexImage3D(target, level, (GLint) components, width, height,
depth, border, format, type, pixels);
}
static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
const GLvoid *pixels )
@ -4436,6 +4447,11 @@ _mesa_init_dlist_table( struct _glapi_table *table )
table->ResetMinmax = _mesa_ResetMinmax;
table->SeparableFilter2D = _mesa_SeparableFilter2D;
/* 6. GL_EXT_texture3d */
table->CopyTexSubImage3DEXT = save_CopyTexSubImage3D;
table->TexImage3DEXT = save_TexImage3DEXT;
table->TexSubImage3DEXT = save_TexSubImage3D;
/* GL_EXT_paletted_texture */
table->ColorTableEXT = save_ColorTableEXT;
table->ColorSubTableEXT = save_ColorSubTableEXT;