gallium/u_threaded: don't update valid_buffer_range for read-only shader buffers

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11335>
This commit is contained in:
Marek Olšák 2021-06-11 20:18:28 -04:00 committed by Marge Bot
parent 14ab4e9a9b
commit 2b1677860e

View file

@ -1475,9 +1475,11 @@ tc_set_shader_buffers(struct pipe_context *_pipe,
tc_bind_buffer(&tc->shader_buffers[shader][start + i], next, &tres->b);
util_range_add(&tres->b, &tres->valid_buffer_range,
src->buffer_offset,
src->buffer_offset + src->buffer_size);
if (writable_bitmask & BITFIELD_BIT(i)) {
util_range_add(&tres->b, &tres->valid_buffer_range,
src->buffer_offset,
src->buffer_offset + src->buffer_size);
}
} else {
tc_unbind_buffer(&tc->shader_buffers[shader][start + i]);
}